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https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-11 10:43:20 +00:00
Ore box verbs
- Added custom examine verb - Added empty ore box - Removed browse interface
This commit is contained in:
@@ -7,6 +7,16 @@
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name = "Ore Box"
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desc = "A heavy box used for storing ore."
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density = 1
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var/amt_gold = 0
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var/amt_silver = 0
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var/amt_diamond = 0
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var/amt_glass = 0
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var/amt_iron = 0
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var/amt_phoron = 0
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var/amt_uranium = 0
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var/amt_clown = 0
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var/amt_strange = 0
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var/last_update = 0
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/obj/structure/ore_box/attackby(obj/item/weapon/W as obj, mob/user as mob)
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if (istype(W, /obj/item/weapon/ore))
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@@ -20,72 +30,117 @@
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user << "\blue You empty the satchel into the box."
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return
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/obj/structure/ore_box/attack_hand(obj, mob/user as mob)
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var/amt_gold = 0
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var/amt_silver = 0
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var/amt_diamond = 0
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var/amt_glass = 0
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var/amt_iron = 0
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var/amt_phoron = 0
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var/amt_uranium = 0
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var/amt_clown = 0
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var/amt_strange = 0
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/obj/structure/ore_box/examine()
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set name = "Examine"
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set category = "IC"
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set src in view(usr.client) //If it can be seen, it can be examined.
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for (var/obj/item/weapon/ore/C in contents)
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if (istype(C,/obj/item/weapon/ore/diamond))
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amt_diamond++;
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if (istype(C,/obj/item/weapon/ore/glass))
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amt_glass++;
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if (istype(C,/obj/item/weapon/ore/phoron))
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amt_phoron++;
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if (istype(C,/obj/item/weapon/ore/iron))
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amt_iron++;
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if (istype(C,/obj/item/weapon/ore/silver))
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amt_silver++;
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if (istype(C,/obj/item/weapon/ore/gold))
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amt_gold++;
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if (istype(C,/obj/item/weapon/ore/uranium))
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amt_uranium++;
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if (istype(C,/obj/item/weapon/ore/clown))
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amt_clown++;
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if (istype(C,/obj/item/weapon/ore/strangerock))
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amt_strange++;
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var/dat = text("<b>The contents of the ore box reveal...</b><br>")
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if (amt_gold)
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dat += text("Gold ore: [amt_gold]<br>")
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if (amt_silver)
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dat += text("Silver ore: [amt_silver]<br>")
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if (amt_iron)
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dat += text("Metal ore: [amt_iron]<br>")
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if (amt_glass)
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dat += text("Sand: [amt_glass]<br>")
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if (amt_diamond)
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dat += text("Diamond ore: [amt_diamond]<br>")
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if (amt_phoron)
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dat += text("Phoron ore: [amt_phoron]<br>")
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if (amt_uranium)
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dat += text("Uranium ore: [amt_uranium]<br>")
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if (amt_clown)
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dat += text("Bananium ore: [amt_clown]<br>")
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if (amt_strange)
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dat += text("Strange rocks: [amt_strange]<br>")
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dat += text("<br><br><A href='?src=\ref[src];removeall=1'>Empty box</A>")
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user << browse("[dat]", "window=orebox")
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return
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/obj/structure/ore_box/Topic(href, href_list)
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if(..())
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if (!( usr ))
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return
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usr.set_machine(src)
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src.add_fingerprint(usr)
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if(href_list["removeall"])
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for (var/obj/item/weapon/ore/O in contents)
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contents -= O
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O.loc = src.loc
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usr << "\blue You empty the box"
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src.updateUsrDialog()
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usr << "That's an [src]."
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usr << desc
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if(!(src in view(1, usr))) //If you can't physically get to the ore box to open it, you can't see what's in it.
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return
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add_fingerprint(usr)
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if(contents.len < 1)
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usr << "It is empty"
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return
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if(world.time > last_update + 10)
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update_orecount()
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last_update = world.time
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var/dat = text("<b>The contents of the ore box reveal...</b>")
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if (amt_iron)
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dat += text("<br>Metal ore: [amt_iron]")
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if (amt_glass)
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dat += text("<br>Sand: [amt_glass]")
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if (amt_phoron)
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dat += text("<br>Phoron ore: [amt_phoron]")
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if (amt_uranium)
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dat += text("<br>Uranium ore: [amt_uranium]")
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if (amt_silver)
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dat += text("<br>Silver ore: [amt_silver]")
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if (amt_gold)
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dat += text("<br>Gold ore: [amt_gold]")
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if (amt_diamond)
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dat += text("<br>Diamond ore: [amt_diamond]")
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if (amt_strange)
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dat += text("<br>Strange rocks: [amt_strange]")
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if (amt_clown)
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dat += text("<br>Bananium ore: [amt_clown]")
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usr << dat
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return
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/obj/structure/ore_box/verb/empty_box()
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set name = "Empty Ore Box"
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set category = "Object"
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set src in view(1) //You can only empty the box if you can physically reach it
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if( usr.stat || usr.restrained() )
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return
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add_fingerprint(usr)
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if(contents.len < 1)
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usr << "\red The ore box is empty"
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return
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for (var/obj/item/weapon/ore/O in contents)
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contents -= O
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O.loc = src.loc
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usr << "\blue You empty the ore box"
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return
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// Updates ore tally
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/obj/structure/ore_box/proc/update_orecount()
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amt_iron = 0
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amt_glass = 0
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amt_phoron = 0
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amt_uranium = 0
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amt_silver = 0
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amt_gold = 0
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amt_diamond = 0
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amt_strange = 0
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amt_clown = 0
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for(var/obj/item/weapon/ore/O in contents)
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if(!istype(O))
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continue
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if (istype(O, /obj/item/weapon/ore/iron))
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amt_iron++
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continue
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if (istype(O, /obj/item/weapon/ore/glass))
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amt_glass++
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continue
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if (istype(O, /obj/item/weapon/ore/phoron))
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amt_phoron++
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continue
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if (istype(O, /obj/item/weapon/ore/uranium))
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amt_uranium++
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continue
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if (istype(O, /obj/item/weapon/ore/silver))
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amt_silver++
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continue
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if (istype(O, /obj/item/weapon/ore/gold))
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amt_gold++
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continue
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if (istype(O, /obj/item/weapon/ore/diamond))
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amt_diamond++
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continue
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if (istype(O, /obj/item/weapon/ore/strangerock))
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amt_strange++
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continue
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if (istype(O, /obj/item/weapon/ore/clown))
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amt_clown++
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continue
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return
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