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Collapsed all organs into one object type. Added more interesting amputation. Added dislocation. WIP.
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@@ -516,7 +516,7 @@ obj/structure/cable/proc/cableColor(var/colorC)
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/obj/item/stack/cable_coil/attack(mob/M as mob, mob/user as mob)
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if(istype(M,/mob/living/carbon/human))
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var/mob/living/carbon/human/H = M
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var/datum/organ/external/S = H.get_organ(user.zone_sel.selecting)
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var/obj/item/organ/external/S = H.get_organ(user.zone_sel.selecting)
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if(!(S.status & ORGAN_ROBOT) || user.a_intent != "help")
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return ..()
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