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Fixes #10078
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@@ -16,7 +16,7 @@
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sharp = 1
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sharp = 1
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..() //Updates force.
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..() //Updates force.
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throwforce = max(3,force-3)
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throwforce = max(3,force-3)
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hitsound = initial(hitsound)
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hitsound = 'sound/weapons/bladeslice.ogg'
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icon_state += "_open"
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icon_state += "_open"
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w_class = 3
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w_class = 3
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attack_verb = list("attacked", "slashed", "stabbed", "sliced", "torn", "ripped", "diced", "cut")
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attack_verb = list("attacked", "slashed", "stabbed", "sliced", "torn", "ripped", "diced", "cut")
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@@ -24,7 +24,7 @@
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force = 3
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force = 3
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edge = 0
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edge = 0
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sharp = 0
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sharp = 0
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hitsound = null
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hitsound = initial(hitsound)
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icon_state = initial(icon_state)
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icon_state = initial(icon_state)
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w_class = initial(w_class)
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w_class = initial(w_class)
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attack_verb = initial(attack_verb)
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attack_verb = initial(attack_verb)
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