From e10a1f3e0137c0d345da0d7a2e24ca547da40de6 Mon Sep 17 00:00:00 2001 From: Atlantis Date: Tue, 28 Jul 2015 10:48:22 +0200 Subject: [PATCH] Mercenaries/Raiders should now have proper headset again - This should fix #10313 --- code/game/antagonist/antagonist_create.dm | 8 +++++++- 1 file changed, 7 insertions(+), 1 deletion(-) diff --git a/code/game/antagonist/antagonist_create.dm b/code/game/antagonist/antagonist_create.dm index 3e6585f6b9..502f136683 100644 --- a/code/game/antagonist/antagonist_create.dm +++ b/code/game/antagonist/antagonist_create.dm @@ -42,7 +42,13 @@ return W /datum/antagonist/proc/create_radio(var/freq, var/mob/living/carbon/human/player) - var/obj/item/device/radio/R = new /obj/item/device/radio/headset(player) + var/obj/item/device/radio/R + + if(freq == SYND_FREQ) + R = new/obj/item/device/radio/headset/syndicate(player) + else + R = new/obj/item/device/radio/headset(player) + R.set_frequency(freq) player.equip_to_slot_or_del(R, slot_l_ear) return R