diff --git a/code/_helpers/global_lists.dm b/code/_helpers/global_lists.dm
index fcc2d0c91b..72937092c4 100644
--- a/code/_helpers/global_lists.dm
+++ b/code/_helpers/global_lists.dm
@@ -51,6 +51,7 @@ var/global/list/facial_hair_styles_list = list() //stores /datum/sprite_accessor
var/global/list/facial_hair_styles_male_list = list()
var/global/list/facial_hair_styles_female_list = list()
var/global/list/skin_styles_female_list = list() //unused
+var/global/list/body_marking_styles_list = list() //stores /datum/sprite_accessory/marking indexed by name
//Underwear
var/datum/category_collection/underwear/global_underwear = new()
@@ -141,6 +142,12 @@ var/global/list/string_slot_flags = list(
facial_hair_styles_male_list += H.name
facial_hair_styles_female_list += H.name
+ //Body markings - Initialise all /datum/sprite_accessory/marking into an list indexed by marking name
+ paths = typesof(/datum/sprite_accessory/marking) - /datum/sprite_accessory/marking
+ for(var/path in paths)
+ var/datum/sprite_accessory/marking/M = new path()
+ body_marking_styles_list[M.name] = M
+
//Surgery Steps - Initialize all /datum/surgery_step into a list
paths = typesof(/datum/surgery_step)-/datum/surgery_step
for(var/T in paths)
diff --git a/code/game/dna/dna2.dm b/code/game/dna/dna2.dm
index 45ccd0f678..6866f8fcb4 100644
--- a/code/game/dna/dna2.dm
+++ b/code/game/dna/dna2.dm
@@ -94,6 +94,7 @@ var/global/list/datum/dna/gene/dna_genes[0]
// New stuff
var/species = "Human"
+ var/list/body_markings = list()
// Make a copy of this strand.
// USE THIS WHEN COPYING STUFF OR YOU'LL GET CORRUPTION!
@@ -103,6 +104,7 @@ var/global/list/datum/dna/gene/dna_genes[0]
new_dna.b_type=b_type
new_dna.real_name=real_name
new_dna.species=species
+ new_dna.body_markings=body_markings.Copy()
for(var/b=1;b<=DNA_SE_LENGTH;b++)
new_dna.SE[b]=SE[b]
if(b<=DNA_UI_LENGTH)
@@ -196,6 +198,11 @@ var/global/list/datum/dna/gene/dna_genes[0]
SetUIValueRange(DNA_UI_HAIR_STYLE, hair, hair_styles_list.len, 1)
SetUIValueRange(DNA_UI_BEARD_STYLE, beard, facial_hair_styles_list.len,1)
+ body_markings.Cut()
+ for(var/obj/item/organ/external/E in character.organs)
+ if(E.markings.len)
+ body_markings[E.organ_tag] = E.markings.Copy()
+
UpdateUI()
// Set a DNA UI block's raw value.
diff --git a/code/game/dna/dna2_helpers.dm b/code/game/dna/dna2_helpers.dm
index 4aae068d22..129bb025ae 100644
--- a/code/game/dna/dna2_helpers.dm
+++ b/code/game/dna/dna2_helpers.dm
@@ -156,6 +156,13 @@
else
H.gender = MALE
+ //Body markings
+ for(var/tag in dna.body_markings)
+ var/obj/item/organ/external/E = H.organs_by_name[tag]
+ if(E)
+ var/list/marklist = dna.body_markings[tag]
+ E.markings = marklist.Copy()
+
//Hair
var/hair = dna.GetUIValueRange(DNA_UI_HAIR_STYLE,hair_styles_list.len)
if((0 < hair) && (hair <= hair_styles_list.len))
diff --git a/code/modules/client/preference_setup/general/01_basic.dm b/code/modules/client/preference_setup/general/01_basic.dm
index 94dc40578f..36aa0249e4 100644
--- a/code/modules/client/preference_setup/general/01_basic.dm
+++ b/code/modules/client/preference_setup/general/01_basic.dm
@@ -130,7 +130,11 @@ datum/preferences/proc/set_biological_gender(var/gender)
return ..()
/datum/category_item/player_setup_item/general/basic/proc/get_genders()
- var/datum/species/S = all_species[pref.species]
+ var/datum/species/S
+ if(pref.species)
+ S = all_species[pref.species]
+ else
+ S = all_species["Human"]
var/list/possible_genders = S.genders
if(!pref.organ_data || pref.organ_data[BP_TORSO] != "cyborg")
return possible_genders
diff --git a/code/modules/client/preference_setup/general/03_body.dm b/code/modules/client/preference_setup/general/03_body.dm
index 68c88b4968..b4276400c1 100644
--- a/code/modules/client/preference_setup/general/03_body.dm
+++ b/code/modules/client/preference_setup/general/03_body.dm
@@ -28,6 +28,7 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
S["disabilities"] >> pref.disabilities
S["organ_data"] >> pref.organ_data
S["rlimb_data"] >> pref.rlimb_data
+ S["body_markings"] >> pref.body_markings
pref.preview_icon = null
/datum/category_item/player_setup_item/general/body/save_character(var/savefile/S)
@@ -51,6 +52,7 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
S["disabilities"] << pref.disabilities
S["organ_data"] << pref.organ_data
S["rlimb_data"] << pref.rlimb_data
+ S["body_markings"] << pref.body_markings
/datum/category_item/player_setup_item/general/body/sanitize_character(var/savefile/S)
if(!pref.species || !(pref.species in playable_species))
@@ -75,6 +77,8 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
pref.disabilities = sanitize_integer(pref.disabilities, 0, 65535, initial(pref.disabilities))
if(!pref.organ_data) pref.organ_data = list()
if(!pref.rlimb_data) pref.rlimb_data = list()
+ if(!pref.body_markings) pref.body_markings = list()
+ else pref.body_markings &= body_marking_styles_list
// Moved from /datum/preferences/proc/copy_to()
/datum/category_item/player_setup_item/general/body/copy_to_mob(var/mob/living/carbon/human/character)
@@ -123,6 +127,20 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
I.robotize()
else if(status == "digital")
I.digitize()
+
+ for(var/N in character.organs_by_name)
+ var/obj/item/organ/external/O = character.organs_by_name[N]
+ O.markings.Cut()
+
+ for(var/M in pref.body_markings)
+ var/datum/sprite_accessory/marking/mark_datum = body_marking_styles_list[M]
+ var/mark_color = "[pref.body_markings[M]]"
+
+ for(var/BP in mark_datum.body_parts)
+ var/obj/item/organ/external/O = character.organs_by_name[BP]
+ if(O)
+ O.markings[M] = list("color" = mark_color, "datum" = mark_datum)
+
return
/datum/category_item/player_setup_item/general/body/content(var/mob/user)
@@ -251,6 +269,13 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
if(has_flag(mob_species, HAS_SKIN_COLOR))
. += "
Body Color
"
. += "Change Color
"
+
+ . += "
Body Markings +
"
+ for(var/M in pref.body_markings)
+ . += "[M] - Color"
+ . += ""
+ . += "
"
+
. = jointext(.,null)
/datum/category_item/player_setup_item/general/body/proc/has_flag(var/datum/species/mob_species, var/flag)
@@ -289,7 +314,6 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
if(!(pref.biological_gender in mob_species.genders))
pref.set_biological_gender(mob_species.genders[1])
-
//grab one of the valid hair styles for the newly chosen species
var/list/valid_hairstyles = list()
for(var/hairstyle in hair_styles_list)
@@ -334,6 +358,7 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
pref.s_tone = 0
reset_limbs() // Safety for species with incompatible manufacturers; easier than trying to do it case by case.
+ pref.body_markings.Cut() // Basically same as above.
var/min_age = get_min_age()
var/max_age = get_max_age()
@@ -421,6 +446,32 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
pref.f_style = new_f_style
return TOPIC_REFRESH_UPDATE_PREVIEW
+ else if(href_list["marking_style"])
+ var/list/usable_markings = pref.body_markings.Copy() ^ body_marking_styles_list.Copy()
+ for(var/M in usable_markings)
+ var/datum/sprite_accessory/S = usable_markings[M]
+ if(!S.species_allowed.len)
+ continue
+ else if(!(pref.species in S.species_allowed))
+ usable_markings -= M
+
+ var/new_marking = input(user, "Choose a body marking:", "Character Preference") as null|anything in usable_markings
+ if(new_marking && CanUseTopic(user))
+ pref.body_markings[new_marking] = "#000000" //New markings start black
+ return TOPIC_REFRESH_UPDATE_PREVIEW
+
+ else if(href_list["marking_remove"])
+ var/M = href_list["marking_remove"]
+ pref.body_markings -= M
+ return TOPIC_REFRESH_UPDATE_PREVIEW
+
+ else if(href_list["marking_color"])
+ var/M = href_list["marking_color"]
+ var/mark_color = input(user, "Choose the [M] color: ", "Character Preference", pref.body_markings[M]) as color|null
+ if(mark_color && CanUseTopic(user))
+ pref.body_markings[M] = "[mark_color]"
+ return TOPIC_REFRESH_UPDATE_PREVIEW
+
else if(href_list["reset_limbs"])
reset_limbs()
return TOPIC_REFRESH_UPDATE_PREVIEW
diff --git a/code/modules/client/preference_setup/preference_setup.dm b/code/modules/client/preference_setup/preference_setup.dm
index f72ff0645c..b3c253647e 100644
--- a/code/modules/client/preference_setup/preference_setup.dm
+++ b/code/modules/client/preference_setup/preference_setup.dm
@@ -263,13 +263,14 @@
/datum/category_item/player_setup_item/proc/get_FBP_type()
if(!is_FBP())
return 0 // Not a robot.
- switch(pref.organ_data["brain"])
- if("assisted")
- return PREF_FBP_CYBORG
- if("mechanical")
- return PREF_FBP_POSI
- if("digital")
- return PREF_FBP_SOFTWARE
+ if(O_BRAIN in pref.organ_data)
+ switch(pref.organ_data[O_BRAIN])
+ if("assisted")
+ return PREF_FBP_CYBORG
+ if("mechanical")
+ return PREF_FBP_POSI
+ if("digital")
+ return PREF_FBP_SOFTWARE
return 0 //Something went wrong!
/datum/category_item/player_setup_item/proc/get_min_age()
diff --git a/code/modules/client/preferences.dm b/code/modules/client/preferences.dm
index 824b7a988b..2c35c44fff 100644
--- a/code/modules/client/preferences.dm
+++ b/code/modules/client/preferences.dm
@@ -88,6 +88,8 @@ datum/preferences
var/list/rlimb_data = list()
var/list/player_alt_titles = new() // the default name of a job like "Medical Doctor"
+ var/list/body_markings = list() // "name" = "#rgbcolor"
+
var/list/flavor_texts = list()
var/list/flavour_texts_robot = list()
diff --git a/code/modules/mob/living/carbon/human/update_icons.dm b/code/modules/mob/living/carbon/human/update_icons.dm
index 7b46894221..57daff2b76 100644
--- a/code/modules/mob/living/carbon/human/update_icons.dm
+++ b/code/modules/mob/living/carbon/human/update_icons.dm
@@ -268,6 +268,8 @@ var/global/list/damage_icon_parts = list()
icon_key += "[rgb(part.h_col[1],part.h_col[2],part.h_col[3])]"
else
icon_key += "#000000"
+ for(var/M in part.markings)
+ icon_key += "[M][part.markings[M]["color"]]"
if(part.robotic >= ORGAN_ROBOT)
icon_key += "2[part.model ? "-[part.model]": ""]"
diff --git a/code/modules/mob/new_player/sprite_accessories.dm b/code/modules/mob/new_player/sprite_accessories.dm
index 9e2cdf02e0..2b40db75aa 100644
--- a/code/modules/mob/new_player/sprite_accessories.dm
+++ b/code/modules/mob/new_player/sprite_accessories.dm
@@ -973,6 +973,197 @@
species_allowed = list("Teshari")
gender = NEUTER
+/*
+////////////////////////////
+/ =--------------------= /
+/ == Body Markings == /
+/ =--------------------= /
+////////////////////////////
+*/
+/datum/sprite_accessory/marking
+ icon = 'icons/mob/human_races/markings.dmi'
+ do_colouration = 1 //Almost all of them have it, COLOR_ADD
+
+ //Empty list is unrestricted. Should only restrict the ones that make NO SENSE on other species,
+ //like Tajara inner-ear coloring overlay stuff.
+ species_allowed = list()
+
+ var/body_parts = list() //A list of bodyparts this covers, in organ_tag defines
+ //Reminder: BP_L_FOOT,BP_R_FOOT,BP_L_LEG,BP_R_LEG,BP_L_ARM,BP_R_ARM,BP_L_HAND,BP_R_HAND,BP_TORSO,BP_GROIN,BP_HEAD
+
+ tat_heart
+ name = "Tattoo (Heart, Torso)"
+ icon_state = "tat_heart"
+ body_parts = list(BP_TORSO)
+
+ tat_hive
+ name = "Tattoo (Hive, Back)"
+ icon_state = "tat_hive"
+ body_parts = list(BP_TORSO)
+
+ tat_nightling
+ name = "Tattoo (Nightling, Back)"
+ icon_state = "tat_nightling"
+ body_parts = list(BP_TORSO)
+
+ tat_campbell
+ name = "Tattoo (Campbell, R.Arm)"
+ icon_state = "tat_campbell"
+ body_parts = list(BP_R_ARM)
+
+ tat_tiger
+ name = "Tattoo (Tiger Stripes, Body)"
+ icon_state = "tat_campbell"
+ body_parts = list(BP_L_FOOT,BP_R_FOOT,BP_L_LEG,BP_R_LEG,BP_L_ARM,BP_R_ARM,BP_L_HAND,BP_R_HAND,BP_TORSO,BP_GROIN)
+
+ taj_paw_socks
+ name = "Socks Coloration (Taj)"
+ icon_state = "taj_pawsocks"
+ body_parts = list(BP_L_FOOT,BP_R_FOOT,BP_L_LEG,BP_R_LEG,BP_L_ARM,BP_R_ARM,BP_L_HAND,BP_R_HAND)
+ species_allowed = list("Tajara")
+
+ una_paw_socks
+ name = "Socks Coloration (Una)"
+ icon_state = "una_pawsocks"
+ body_parts = list(BP_L_FOOT,BP_R_FOOT,BP_L_LEG,BP_R_LEG,BP_L_ARM,BP_R_ARM,BP_L_HAND,BP_R_HAND)
+ species_allowed = list("Unathi")
+
+ paw_socks
+ name = "Socks Coloration (Generic)"
+ icon_state = "pawsocks"
+ body_parts = list(BP_L_FOOT,BP_R_FOOT,BP_L_LEG,BP_R_LEG,BP_L_ARM,BP_R_ARM,BP_L_HAND,BP_R_HAND)
+
+ paw_socks_belly
+ name = "Socks+Belly Coloration (Generic)"
+ icon_state = "pawsocksbelly"
+ body_parts = list(BP_L_FOOT,BP_R_FOOT,BP_L_LEG,BP_R_LEG,BP_L_ARM,BP_R_ARM,BP_L_HAND,BP_R_HAND,BP_GROIN,BP_TORSO)
+
+ belly_hands_feet
+ name = "Hands/Feet/Belly Color (Minor)"
+ icon_state = "bellyhandsfeetsmall"
+ body_parts = list(BP_L_FOOT,BP_R_FOOT,BP_L_LEG,BP_R_LEG,BP_L_ARM,BP_R_ARM,BP_L_HAND,BP_R_HAND,BP_GROIN,BP_TORSO)
+
+ hands_feet_belly_full
+ name = "Hands/Feet/Belly Color (Major)"
+ icon_state = "bellyhandsfeet"
+ body_parts = list(BP_L_FOOT,BP_R_FOOT,BP_L_LEG,BP_R_LEG,BP_L_ARM,BP_R_ARM,BP_L_HAND,BP_R_HAND,BP_GROIN,BP_TORSO)
+
+ patches
+ name = "Color Patches"
+ icon_state = "patches"
+ body_parts = list(BP_L_FOOT,BP_R_FOOT,BP_L_LEG,BP_R_LEG,BP_L_ARM,BP_R_ARM,BP_L_HAND,BP_R_HAND,BP_TORSO,BP_GROIN)
+
+ patchesface
+ name = "Color Patches (Face)"
+ icon_state = "patchesface"
+ body_parts = list(BP_HEAD)
+
+ bands
+ name = "Color Bands"
+ icon_state = "bands"
+ body_parts = list(BP_L_FOOT,BP_R_FOOT,BP_L_LEG,BP_R_LEG,BP_L_ARM,BP_R_ARM,BP_L_HAND,BP_R_HAND,BP_TORSO,BP_GROIN)
+
+ bandsface
+ name = "Color Bands (Face)"
+ icon_state = "bandsface"
+ body_parts = list(BP_HEAD)
+
+ tiger_stripes
+ name = "Tiger Stripes"
+ icon_state = "tiger"
+ body_parts = list(BP_L_FOOT,BP_R_FOOT,BP_L_LEG,BP_R_LEG,BP_L_ARM,BP_R_ARM,BP_TORSO,BP_GROIN)
+ species_allowed = list("Tajara") //There's a tattoo for non-cats
+
+ tigerhead
+ name = "Tiger Stripes (Head, Minor)"
+ icon_state = "tigerhead"
+ body_parts = list(BP_HEAD)
+
+ tigerface
+ name = "Tiger Stripes (Head, Major)"
+ icon_state = "tigerface"
+ body_parts = list(BP_HEAD)
+ species_allowed = list("Tajara") //There's a tattoo for non-cats
+
+ backstripe
+ name = "Back Stripe"
+ icon_state = "backstripe"
+ body_parts = list(BP_TORSO)
+
+ //Taj specific stuff
+ taj_belly
+ name = "Belly Fur (Taj)"
+ icon_state = "taj_belly"
+ body_parts = list(BP_TORSO)
+ species_allowed = list("Tajara")
+
+ taj_bellyfull
+ name = "Belly Fur Wide (Taj)"
+ icon_state = "taj_bellyfull"
+ body_parts = list(BP_TORSO)
+ species_allowed = list("Tajara")
+
+ taj_earsout
+ name = "Outer Ear (Taj)"
+ icon_state = "taj_earsout"
+ body_parts = list(BP_HEAD)
+ species_allowed = list("Tajara")
+
+ taj_earsin
+ name = "Inner Ear (Taj)"
+ icon_state = "taj_earsin"
+ body_parts = list(BP_HEAD)
+ species_allowed = list("Tajara")
+
+ taj_nose
+ name = "Nose Color (Taj)"
+ icon_state = "taj_nose"
+ body_parts = list(BP_HEAD)
+ species_allowed = list("Tajara")
+
+ taj_crest
+ name = "Chest Fur Crest (Taj)"
+ icon_state = "taj_crest"
+ body_parts = list(BP_TORSO)
+ species_allowed = list("Tajara")
+
+ taj_muzzle
+ name = "Muzzle Color (Taj)"
+ icon_state = "taj_muzzle"
+ body_parts = list(BP_HEAD)
+ species_allowed = list("Tajara")
+
+ taj_face
+ name = "Cheeks Color (Taj)"
+ icon_state = "taj_face"
+ body_parts = list(BP_HEAD)
+ species_allowed = list("Tajara")
+
+ taj_all
+ name = "All Taj Head (Taj)"
+ icon_state = "taj_all"
+ body_parts = list(BP_HEAD)
+ species_allowed = list("Tajara")
+
+ //Una specific stuff
+ una_face
+ name = "Face Color (Una)"
+ icon_state = "una_face"
+ body_parts = list(BP_HEAD)
+ species_allowed = list("Unathi")
+
+ una_facelow
+ name = "Face Color Low (Una)"
+ icon_state = "una_facelow"
+ body_parts = list(BP_HEAD)
+ species_allowed = list("Unathi")
+
+ una_scutes
+ name = "Scutes (Una)"
+ icon_state = "una_scutes"
+ body_parts = list(BP_TORSO)
+ species_allowed = list("Unathi")
+
//skin styles - WIP
//going to have to re-integrate this with surgery
//let the icon_state hold an icon preview for now
diff --git a/code/modules/organs/organ_external.dm b/code/modules/organs/organ_external.dm
index 017d6b4bcd..2b7188462d 100644
--- a/code/modules/organs/organ_external.dm
+++ b/code/modules/organs/organ_external.dm
@@ -39,6 +39,7 @@
var/list/h_col // hair colour
var/body_hair // Icon blend for body hair if any.
var/mob/living/applied_pressure
+ var/list/markings = list() // Markings (body_markings) to apply to the icon
// Wound and structural data.
var/wound_update_accuracy = 1 // how often wounds should be updated, a higher number means less often
diff --git a/code/modules/organs/organ_icon.dm b/code/modules/organs/organ_icon.dm
index 4074d3aaab..c64fb36cc4 100644
--- a/code/modules/organs/organ_icon.dm
+++ b/code/modules/organs/organ_icon.dm
@@ -69,6 +69,15 @@ var/global/list/limb_icon_cache = list()
overlays |= lip_icon
mob_icon.Blend(lip_icon, ICON_OVERLAY)
+ //Head markings, duplicated (sadly) below.
+ for(var/M in markings)
+ var/datum/sprite_accessory/marking/mark_style = markings[M]["datum"]
+ var/icon/mark_s = new/icon("icon" = mark_style.icon, "icon_state" = "[mark_style.icon_state]-[organ_tag]")
+ mark_s.Blend(markings[M]["color"], ICON_ADD)
+ overlays |= mark_s //So when it's not on your body, it has icons
+ mob_icon.Blend(mark_s, ICON_OVERLAY) //So when it's on your body, it has icons
+ icon_cache_key += "[M][markings[M]["color"]]"
+
if(owner.f_style)
var/datum/sprite_accessory/facial_hair_style = facial_hair_styles_list[owner.f_style]
if(facial_hair_style && facial_hair_style.species_allowed && (species.get_bodytype(owner) in facial_hair_style.species_allowed))
@@ -119,6 +128,15 @@ var/global/list/limb_icon_cache = list()
mob_icon = new /icon(species.get_icobase(owner, (status & ORGAN_MUTATED)), "[icon_name][gender ? "_[gender]" : ""]")
apply_colouration(mob_icon)
+ //Body markings, does not include head, duplicated (sadly) above.
+ for(var/M in markings)
+ var/datum/sprite_accessory/marking/mark_style = markings[M]["datum"]
+ var/icon/mark_s = new/icon("icon" = mark_style.icon, "icon_state" = "[mark_style.icon_state]-[organ_tag]")
+ mark_s.Blend(markings[M]["color"], ICON_ADD)
+ overlays |= mark_s //So when it's not on your body, it has icons
+ mob_icon.Blend(mark_s, ICON_OVERLAY) //So when it's on your body, it has icons
+ icon_cache_key += "[M][markings[M]["color"]]"
+
if(body_hair && islist(h_col) && h_col.len >= 3)
var/cache_key = "[body_hair]-[icon_name]-[h_col[1]][h_col[2]][h_col[3]]"
if(!limb_icon_cache[cache_key])
diff --git a/icons/mob/human_races/markings.dmi b/icons/mob/human_races/markings.dmi
new file mode 100644
index 0000000000..e1f77c077e
Binary files /dev/null and b/icons/mob/human_races/markings.dmi differ