Fixes the bug(s) that allow meat bodies to have metal brains

This commit is contained in:
Anewbe
2018-08-14 23:12:43 -05:00
parent 2eafa13c96
commit e1471886d8
2 changed files with 16 additions and 5 deletions

View File

@@ -168,18 +168,19 @@
#define MODIFIER_GENETIC 1 // Modifiers with this flag will be copied to mobs who get cloned. #define MODIFIER_GENETIC 1 // Modifiers with this flag will be copied to mobs who get cloned.
// Bodyparts and organs. // Bodyparts and organs.
#define O_MOUTH "mouth"
#define O_EYES "eyes" #define O_EYES "eyes"
#define O_HEART "heart" #define O_HEART "heart"
#define O_CELL "cell"
#define O_LUNGS "lungs" #define O_LUNGS "lungs"
#define O_BRAIN "brain" #define O_BRAIN "brain"
#define O_LIVER "liver" #define O_LIVER "liver"
#define O_KIDNEYS "kidneys" #define O_KIDNEYS "kidneys"
#define O_APPENDIX "appendix" #define O_APPENDIX "appendix"
#define O_VOICE "voicebox" #define O_VOICE "voicebox"
#define O_STANDARD list(O_EYES, O_HEART, O_LUNGS, O_BRAIN, O_LIVER, O_KIDNEYS, O_APPENDIX, O_VOICE)
// Non-Standard organs // Non-Standard organs
#define O_MOUTH "mouth"
#define O_CELL "cell"
#define O_PLASMA "plasma vessel" #define O_PLASMA "plasma vessel"
#define O_HIVE "hive node" #define O_HIVE "hive node"
#define O_NUTRIENT "nutrient vessel" #define O_NUTRIENT "nutrient vessel"
@@ -191,7 +192,9 @@
#define O_ACID "acid gland" #define O_ACID "acid gland"
#define O_EGG "egg sac" #define O_EGG "egg sac"
#define O_RESIN "resin spinner" #define O_RESIN "resin spinner"
#define O_ALL list(O_STANDARD, O_MOUTH, O_CELL, O_PLASMA, O_HIVE, O_NUTRIENT, O_STRATA, O_RESPONSE, O_GBLADDER, O_POLYP, O_ANCHOR, O_ACID, O_EGG, O_RESIN)
// External organs, aka limbs
#define BP_L_FOOT "l_foot" #define BP_L_FOOT "l_foot"
#define BP_R_FOOT "r_foot" #define BP_R_FOOT "r_foot"
#define BP_L_LEG "l_leg" #define BP_L_LEG "l_leg"

View File

@@ -142,6 +142,10 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
if(!status) if(!status)
continue continue
var/obj/item/organ/I = character.internal_organs_by_name[name] var/obj/item/organ/I = character.internal_organs_by_name[name]
if(istype(I, /obj/item/organ/internal/brain))
var/obj/item/organ/external/E = character.get_organ(I.parent_organ)
if(E.robotic < ORGAN_ASSISTED)
continue
if(I) if(I)
if(status == "assisted") if(status == "assisted")
I.mechassist() I.mechassist()
@@ -188,8 +192,8 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
for(var/name in pref.organ_data) for(var/name in pref.organ_data)
var/status = pref.organ_data[name] var/status = pref.organ_data[name]
var/organ_name = null var/organ_name = null
switch(name)
switch(name)
if(BP_TORSO) if(BP_TORSO)
organ_name = "torso" organ_name = "torso"
if(BP_GROIN) if(BP_GROIN)
@@ -582,6 +586,7 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
choice_options = list("Prosthesis") choice_options = list("Prosthesis")
if("Full Body") if("Full Body")
limb = BP_TORSO limb = BP_TORSO
second_limb = BP_HEAD
third_limb = BP_GROIN third_limb = BP_GROIN
choice_options = list("Normal","Prosthesis") choice_options = list("Normal","Prosthesis")
@@ -590,12 +595,15 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
switch(new_state) switch(new_state)
if("Normal") if("Normal")
pref.organ_data[limb] = null
pref.rlimb_data[limb] = null
if(limb == BP_TORSO) if(limb == BP_TORSO)
for(var/other_limb in BP_ALL - BP_TORSO) for(var/other_limb in BP_ALL - BP_TORSO)
pref.organ_data[other_limb] = null pref.organ_data[other_limb] = null
pref.rlimb_data[other_limb] = null pref.rlimb_data[other_limb] = null
pref.organ_data[limb] = null for(var/internal in O_STANDARD)
pref.rlimb_data[limb] = null pref.organ_data[internal] = null
pref.rlimb_data[internal] = null
if(third_limb) if(third_limb)
pref.organ_data[third_limb] = null pref.organ_data[third_limb] = null
pref.rlimb_data[third_limb] = null pref.rlimb_data[third_limb] = null