diff --git a/modular_chomp/code/modules/mob/living/simple_mob/subtypes/humanoid/eclipse/eclipse.dm b/modular_chomp/code/modules/mob/living/simple_mob/subtypes/humanoid/eclipse/eclipse.dm index da6528c90c..374f0423e4 100644 --- a/modular_chomp/code/modules/mob/living/simple_mob/subtypes/humanoid/eclipse/eclipse.dm +++ b/modular_chomp/code/modules/mob/living/simple_mob/subtypes/humanoid/eclipse/eclipse.dm @@ -176,7 +176,7 @@ projectiletype = /obj/item/projectile/energy/blob/moth /mob/living/simple_mob/humanoid/eclipse/solar/firemoff/do_special_attack(atom/A) - var/obj/item/projectile/P = new /obj/item/projectile/arc/fragmentation/moth(get_turf(src)) + var/obj/item/projectile/P = new /obj/item/projectile/arc/spore(get_turf(src)) P.launch_projectile(A, BP_TORSO, src) @@ -867,4 +867,4 @@ flee_when_dying = TRUE // If they should flee when low on health. dying_threshold = 0.3 // How low on health the holder needs to be before fleeing. Defaults to 30% or lower health. flee_when_outmatched = TRUE // If they should flee upon reaching a specific tension threshold. - outmatched_threshold = 300 \ No newline at end of file + outmatched_threshold = 300