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Expedition Balance Tweaks
- Removes hostile mobs from V4 Beach - Adds Giant Snakes and Giant spiders in generic V4 Cave spawners - Reduced respawn rates to cut down on incidences of 'deathclaw swarms' - Giant Snakes and Deathclaws have reduced overall spawn rates, Giant Spiders and Frogs will generally be more common. - Replaced Ion hivebots with Ion Spiders - Reduced expedition phaser to 5 shots
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@@ -744,8 +744,8 @@
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projectile_type = /obj/item/projectile/beam
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firemodes = list(
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list(mode_name="normal", fire_delay=12, projectile_type=/obj/item/projectile/beam, charge_cost = 300),
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list(mode_name="low-power", fire_delay=8, projectile_type=/obj/item/projectile/beam/weaklaser, charge_cost = 60),
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list(mode_name="normal", fire_delay=12, projectile_type=/obj/item/projectile/beam, charge_cost = 600),
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list(mode_name="low-power", fire_delay=8, projectile_type=/obj/item/projectile/beam/weaklaser, charge_cost = 120),
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)
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/obj/item/weapon/gun/energy/frontier/unload_ammo(var/mob/user)
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