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A couple toilet tweaks and fixes (#6983)
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@@ -95,8 +95,8 @@
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name = "prison toilet"
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icon_state = "toilet2"
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/obj/structure/toilet/prison/attack_hand(mob/living/user)
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return
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//obj/structure/toilet/prison/attack_hand(mob/living/user) //CHOMPEdit
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// return
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/obj/structure/toilet/prison/attackby(obj/item/I, mob/living/user)
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if(istype(I, /obj/item/weapon/grab))
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@@ -123,7 +123,7 @@
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GM.adjustBruteLoss(5)
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else
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to_chat(user, "<span class='notice'>You need a tighter grip.</span>")
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/obj/structure/urinal
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name = "urinal"
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