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Obsolete the PROXMOVE flag and uses
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@@ -29,8 +29,7 @@ GLOBAL_LIST_INIT(bitflags, list(1, 2, 4, 8, 16, 32, 64, 128, 256, 512, 1024, 204
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#define OPENCONTAINER (1<<4) // Is an open container for chemistry purposes.
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#define PHORONGUARD (1<<5) // Does not get contaminated by phoron.
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#define NOREACT (1<<6) // Reagents don't react inside this container.
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#define PROXMOVE (1<<7)// Does this object require proximity checking in Enter()?
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#define OVERLAY_QUEUED (1<<8)// Atom queued to SSoverlay for COMPILE_OVERLAYS
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#define OVERLAY_QUEUED (1<<7)// Atom queued to SSoverlay for COMPILE_OVERLAYS
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//Flags for items (equipment) - Used in /obj/item/var/item_flags
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#define THICKMATERIAL (1<<0) // Prevents syringes, parapens and hyposprays if equipped to slot_suit or slot_head.
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