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Robotics Expansion: RIG-ged and Ready
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@@ -28,6 +28,10 @@
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name = "stack of plastic"
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type_to_spawn = /obj/item/stack/material/plastic
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/obj/fiftyspawner/graphite
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name = "stack of graphite"
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type_to_spawn = /obj/item/stack/material/graphite
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/obj/fiftyspawner/gold
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name = "stack of gold"
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type_to_spawn = /obj/item/stack/material/gold
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@@ -136,6 +136,13 @@
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default_type = "plastic"
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no_variants = FALSE
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/obj/item/stack/material/graphite
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name = "graphite"
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icon_state = "sheet-silver"
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default_type = MAT_GRAPHITE
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apply_colour = 1
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no_variants = FALSE
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/obj/item/stack/material/gold
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name = "gold"
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icon_state = "sheet-gold"
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@@ -652,6 +652,22 @@ var/list/name_to_material
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stack_type = null
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shard_type = SHARD_NONE
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/material/graphite
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name = MAT_GRAPHITE
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stack_type = /obj/item/stack/material/graphite
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flags = MATERIAL_BRITTLE
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icon_base = "solid"
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icon_reinf = "reinf_mesh"
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icon_colour = "#333333"
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hardness = 75
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weight = 15
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integrity = 175
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protectiveness = 15
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conductivity = 18
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melting_point = T0C+3600
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radiation_resistance = 15
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stack_origin_tech = list(TECH_MATERIAL = 2, TECH_MAGNET = 2)
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/material/osmium
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name = "osmium"
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stack_type = /obj/item/stack/material/osmium
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