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Add option to the interactions panel to trigger the belch emote on prey resisting. (#9106)
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@@ -356,6 +356,8 @@
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belly_data["escapechance_absorbed"] = B.escapechance_absorbed
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belly_data["escapetime"] = B.escapetime/10
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belly_data["belchchance"] = B.belchchance
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belly_data["transferchance"] = B.transferchance
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belly_data["transferlocation"] = B.transferlocation
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