From e465f07de84266e4a42f727f3e4a00aac5b303ba Mon Sep 17 00:00:00 2001 From: Selis Date: Thu, 15 Feb 2024 13:27:04 +0100 Subject: [PATCH] Create .tgs.yml --- .tgs.yml | 25 +++++++++++++++++++++++++ 1 file changed, 25 insertions(+) create mode 100644 .tgs.yml diff --git a/.tgs.yml b/.tgs.yml new file mode 100644 index 0000000000..00d78ab8ce --- /dev/null +++ b/.tgs.yml @@ -0,0 +1,25 @@ +# This file is used by TGS (https://github.com/tgstation/tgstation-server) clients to quickly initialize a server instance for the codebase +# The format isn't documented anywhere but hopefully we never have to change it. If there are questions, contact the TGS maintainer Cyberboss/@Dominion#0444 +version: 1 +# The BYOND version to use (kept in sync with dependencies.sh by the "TGS Test Suite" CI job) +# Must be interpreted as a string, keep quoted +byond: "514.1589" +# Folders to create in "/Configuration/GameStaticFiles/" +static_files: + # Config directory should be static + - name: config + # This implies the folder should be pre-populated with contents from the repo + populate: true + # Data directory must be static + - name: data +# String dictionary. The value is the location of the file in the repo to upload to TGS. The key is the name of the file to upload to "/Configuration/EventScripts/" +# This one is for Linux hosted servers +#linux_scripts: +# PreCompile.sh: tools/tgs_scripts/PreCompile.sh +# WatchdogLaunch.sh: tools/tgs_scripts/WatchdogLaunch.sh +# InstallDeps.sh: tools/tgs_scripts/InstallDeps.sh +# Same as above for Windows hosted servers +#windows_scripts: +# PreCompile.bat: tools/tgs_scripts/PreCompile.bat +# The security level the game should be run at +security: Trusted