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Further language implant fix
It just can't be a child of the other language implant at all. Fixes #838
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@@ -12,7 +12,7 @@
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id = "implant_language"
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req_tech = list(TECH_MATERIAL = 5, TECH_BIO = 5, TECH_DATA = 4, TECH_ENGINEERING = 4) //This is not an easy to make implant.
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materials = list(DEFAULT_WALL_MATERIAL = 7000, "glass" = 7000, "gold" = 2000, "diamond" = 3000)
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build_path = /obj/item/weapon/implantcase/language/vrversion
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build_path = /obj/item/weapon/implantcase/vrlanguage
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/datum/design/item/weapon/sizegun
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name = "shrink ray"
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