[MIRROR] only tab indentation (#10517)

Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
This commit is contained in:
CHOMPStation2StaffMirrorBot
2025-03-23 17:30:43 -07:00
committed by GitHub
parent a212c585c7
commit e501986575
102 changed files with 941 additions and 837 deletions

View File

@@ -205,9 +205,9 @@
belter_docked_z = list(Z_LEVEL_CRYOGAIA_UPPER)
belter_transit_z = list(Z_LEVEL_CRYOGAIA_MISC)
belter_belt_z = list(Z_LEVEL_ROGUEMINE_1,
Z_LEVEL_ROGUEMINE_2,
Z_LEVEL_ROGUEMINE_3,
Z_LEVEL_ROGUEMINE_4)
Z_LEVEL_ROGUEMINE_2,
Z_LEVEL_ROGUEMINE_3,
Z_LEVEL_ROGUEMINE_4)
lateload_single_pick = list( //Gateway missions
list("Snow Outpost"),

View File

@@ -270,23 +270,23 @@ var/global/list/latejoin_tram = list()
"Desert" = new/datum/holodeck_program(/area/houseboat/holodeck/desert,
list(
'sound/effects/weather/wind/wind_2_1.ogg',
'sound/effects/weather/wind/wind_2_2.ogg',
'sound/effects/weather/wind/wind_3_1.ogg',
'sound/effects/weather/wind/wind_4_1.ogg',
'sound/effects/weather/wind/wind_4_2.ogg',
'sound/effects/weather/wind/wind_5_1.ogg'
)
),
'sound/effects/weather/wind/wind_2_2.ogg',
'sound/effects/weather/wind/wind_3_1.ogg',
'sound/effects/weather/wind/wind_4_1.ogg',
'sound/effects/weather/wind/wind_4_2.ogg',
'sound/effects/weather/wind/wind_5_1.ogg'
)
),
"Snowfield" = new/datum/holodeck_program(/area/houseboat/holodeck/snow,
list(
'sound/effects/weather/wind/wind_2_1.ogg',
'sound/effects/weather/wind/wind_2_2.ogg',
'sound/effects/weather/wind/wind_3_1.ogg',
'sound/effects/weather/wind/wind_4_1.ogg',
'sound/effects/weather/wind/wind_4_2.ogg',
'sound/effects/weather/wind/wind_5_1.ogg'
)
),
'sound/effects/weather/wind/wind_2_2.ogg',
'sound/effects/weather/wind/wind_3_1.ogg',
'sound/effects/weather/wind/wind_4_1.ogg',
'sound/effects/weather/wind/wind_4_2.ogg',
'sound/effects/weather/wind/wind_5_1.ogg'
)
),
"Space" = new/datum/holodeck_program(/area/houseboat/holodeck/space,
list(
'sound/ambience/ambispace.ogg',

View File

@@ -58,8 +58,8 @@ GLOBAL_LIST_EMPTY(shutoff_valves)
if(close_on_leaks)
if(open && (network_node1.leaks.len || network_node2.leaks.len))
find_leaks() // If we can see the leak, then this will find it, close the valve, and cut off that network
// If we cannot see the leak, then this will not close the valve, and any valves that can see the leak will cut it off from us
find_leaks() // If we can see the leak, then this will find it, close the valve, and cut off that network
// If we cannot see the leak, then this will not close the valve, and any valves that can see the leak will cut it off from us
else if(!open && !network_node1.leaks.len && !network_node2.leaks.len)
open()
return

View File

@@ -19,12 +19,12 @@
/*
Filter types:
-1: Nothing
0: Phoron: Phoron, Oxygen Agent B
1: Oxygen: Oxygen ONLY
2: Nitrogen: Nitrogen ONLY
3: Carbon Dioxide: Carbon Dioxide ONLY
4: Nitrous Oxide (Formerly called Sleeping Agent) (N2O)
-1: Nothing
0: Phoron: Phoron, Oxygen Agent B
1: Oxygen: Oxygen ONLY
2: Nitrogen: Nitrogen ONLY
3: Carbon Dioxide: Carbon Dioxide ONLY
4: Nitrous Oxide (Formerly called Sleeping Agent) (N2O)
*/
var/filter_type = -1
var/list/filtered_out = list()

View File

@@ -119,7 +119,7 @@
"power" = use_power,
"volume_rate" = volume_rate,
"sigtype" = "status"
)
)
radio_connection.post_signal(src, signal)

View File

@@ -880,11 +880,11 @@ var/global/list/xenobio_rainbow_extracts = list(
var/global/list/event_wildlife_aquatic = list(
list(
list(/mob/living/simple_mob/animal/passive/fish/koi = 1,
/mob/living/simple_mob/animal/passive/fish/pike = 2,
/mob/living/simple_mob/animal/passive/fish/perch = 2,
/mob/living/simple_mob/animal/passive/fish/salmon = 2,
/mob/living/simple_mob/animal/passive/fish/trout = 2,
/mob/living/simple_mob/animal/passive/fish/bass = 3),
/mob/living/simple_mob/animal/passive/fish/pike = 2,
/mob/living/simple_mob/animal/passive/fish/perch = 2,
/mob/living/simple_mob/animal/passive/fish/salmon = 2,
/mob/living/simple_mob/animal/passive/fish/trout = 2,
/mob/living/simple_mob/animal/passive/fish/bass = 3),
list(/mob/living/simple_mob/animal/passive/fish/salmon = 1),
list(/mob/living/simple_mob/animal/passive/fish/perch = 1),
list(/mob/living/simple_mob/animal/passive/fish/trout = 1),
@@ -896,11 +896,11 @@ var/global/list/event_wildlife_aquatic = list(
list(/mob/living/simple_mob/animal/sif/duck = 1),
list(/mob/living/simple_mob/animal/passive/fish/measelshark = 1),
list(/mob/living/simple_mob/vore/pakkun = 5,
/mob/living/simple_mob/vore/pakkun/snapdragon = 1)
/mob/living/simple_mob/vore/pakkun/snapdragon = 1)
),
list(
list(/mob/living/simple_mob/animal/space/goose = 10,
/mob/living/simple_mob/animal/space/goose/white = 1),
/mob/living/simple_mob/animal/space/goose/white = 1),
list(/mob/living/simple_mob/vore/alienanimals/space_jellyfish = 1)
),
list(
@@ -911,38 +911,38 @@ var/global/list/event_wildlife_aquatic = list(
var/global/list/event_wildlife_roaming = list(
list(
list(/mob/living/simple_mob/animal/passive/mouse/jerboa = 1,
/mob/living/simple_mob/animal/passive/mouse/black = 2,
/mob/living/simple_mob/animal/passive/mouse/brown = 2,
/mob/living/simple_mob/animal/passive/mouse/gray = 2,
/mob/living/simple_mob/animal/passive/mouse/white = 2,
/mob/living/simple_mob/animal/passive/mouse/rat/strong = 3), // CHOMPEdit
/mob/living/simple_mob/animal/passive/mouse/black = 2,
/mob/living/simple_mob/animal/passive/mouse/brown = 2,
/mob/living/simple_mob/animal/passive/mouse/gray = 2,
/mob/living/simple_mob/animal/passive/mouse/white = 2,
/mob/living/simple_mob/animal/passive/mouse/rat/strong = 3), // CHOMPEdit
list(/mob/living/simple_mob/animal/passive/bird/black_bird = 1,
/mob/living/simple_mob/animal/passive/bird/azure_tit = 1,
/mob/living/simple_mob/animal/passive/bird/european_robin = 1,
/mob/living/simple_mob/animal/passive/bird/goldcrest = 1,
/mob/living/simple_mob/animal/passive/bird/ringneck_dove = 1),
/mob/living/simple_mob/animal/passive/bird/azure_tit = 1,
/mob/living/simple_mob/animal/passive/bird/european_robin = 1,
/mob/living/simple_mob/animal/passive/bird/goldcrest = 1,
/mob/living/simple_mob/animal/passive/bird/ringneck_dove = 1),
list(/mob/living/simple_mob/animal/passive/dog/corgi = 4,
/mob/living/simple_mob/animal/passive/dog/corgi/puppy = 1),
/mob/living/simple_mob/animal/passive/dog/corgi/puppy = 1),
list(/mob/living/simple_mob/vore/rabbit = 1),
list(/mob/living/simple_mob/vore/redpanda = 14,
/mob/living/simple_mob/vore/redpanda/fae = 7,
/mob/living/simple_mob/vore/redpanda/blue = 1),
/mob/living/simple_mob/vore/redpanda/fae = 7,
/mob/living/simple_mob/vore/redpanda/blue = 1),
list(/mob/living/simple_mob/animal/passive/cow = 1),
list(/mob/living/simple_mob/animal/passive/chicken = 4,
/mob/living/simple_mob/animal/passive/chick = 1),
/mob/living/simple_mob/animal/passive/chick = 1),
list(/mob/living/simple_mob/animal/passive/snake = 2,
/mob/living/simple_mob/animal/passive/snake/red = 1,
/mob/living/simple_mob/animal/passive/snake/python = 1)
/mob/living/simple_mob/animal/passive/snake/red = 1,
/mob/living/simple_mob/animal/passive/snake/python = 1)
),
list(
list(/mob/living/simple_mob/vore/horse/big = 7,
/mob/living/simple_mob/vore/horse = 2),
/mob/living/simple_mob/vore/horse = 2),
list(/mob/living/simple_mob/vore/fennix = 1,
/mob/living/simple_mob/vore/fennec = 4),
/mob/living/simple_mob/vore/fennec = 4),
list(/mob/living/simple_mob/vore/bee = 1),
list(/mob/living/simple_mob/animal/passive/fox = 1),
list(/mob/living/simple_mob/vore/sheep = 3,
/mob/living/simple_mob/animal/goat = 1),
/mob/living/simple_mob/animal/goat = 1),
list(/mob/living/simple_mob/vore/hippo = 1),
list(/mob/living/simple_mob/vore/alienanimals/dustjumper = 1),
list(/mob/living/simple_mob/vore/alienanimals/teppi = 1)

View File

@@ -33,14 +33,14 @@ SUBSYSTEM_DEF(sqlite)
// Note that this is for direct feedback from players using the in-game feedback system and NOT for stat tracking.
// Player ckeys are not stored in this table as a unique key due to a config option to hash the keys to encourage more honest feedback.
/*
* id - Primary unique key to ID a specific piece of feedback.
NOT used to id people submitting feedback.
* author - The person who submitted it. Will be the ckey, or a hash of the ckey,
if both the config supports it, and the user wants it.
* topic - A specific category to organize feedback under. Options are defined in the config file.
* content - What the author decided to write to the staff. Limited to MAX_FEEDBACK_LENGTH.
* datetime - When the author submitted their feedback, acts as a timestamp.
*/
* id - Primary unique key to ID a specific piece of feedback.
NOT used to id people submitting feedback.
* author - The person who submitted it. Will be the ckey, or a hash of the ckey,
if both the config supports it, and the user wants it.
* topic - A specific category to organize feedback under. Options are defined in the config file.
* content - What the author decided to write to the staff. Limited to MAX_FEEDBACK_LENGTH.
* datetime - When the author submitted their feedback, acts as a timestamp.
*/
var/database/query/init_schema = new(
{"
CREATE TABLE IF NOT EXISTS [SQLITE_TABLE_FEEDBACK]

View File

@@ -14,10 +14,10 @@
reqs = list(list(/obj/item/handcuffs/cable = 1),
list(/obj/item/stack/rods = 1),
list(/obj/item/material/shard = 1,
/obj/item/material/butterflyblade = 1)
/obj/item/material/butterflyblade = 1)
)
parts = list(/obj/item/material/shard = 1,
/obj/item/material/butterflyblade = 1)
/obj/item/material/butterflyblade = 1)
time = 40
category = CAT_WEAPONRY
subcategory = CAT_WEAPON

View File

@@ -5,10 +5,11 @@
var/directory_erptag
var/directory_ad
var/vore_prey_eaten = 0
//CHOMPEdit additions
//CHOMPAdd Start
var/vantag_preference = VANTAG_NONE
var/directory_gendertag
var/directory_sexualitytag
//CHOMPAdd End
/mob/living/mind_initialize()
. = ..()
@@ -17,7 +18,8 @@
mind.directory_tag = client.prefs.directory_tag
mind.directory_erptag = client.prefs.directory_erptag
mind.directory_ad = client.prefs.directory_ad
//CHOMPEdit additions
//CHOMPAdd Start
mind.vantag_preference = client.prefs.vantag_preference
mind.directory_gendertag = client.prefs.directory_gendertag
mind.directory_sexualitytag = client.prefs.directory_sexualitytag
//CHOMPAdd End

View File

@@ -28,7 +28,7 @@
/datum/supply_pack/misc/bluespaceradioyw
name = "Bluespace Radio Packs"
contains = list(
/obj/item/bluespaceradio/cryogaia_prelinked = 2
/obj/item/bluespaceradio/cryogaia_prelinked = 2
)
cost = 75
containertype = /obj/structure/closet/crate

View File

@@ -182,13 +182,13 @@
/obj/item/storage/belt/explorer,
/obj/item/clothing/mask/gas/explorer,
/obj/item/cartridge/explorer,
/obj/item/gps/explorer,
/obj/item/clothing/under/explorer,
/obj/item/radio/headset/explorer,
/obj/item/clothing/shoes/boots/winter/explorer,
/obj/item/gps/explorer,
/obj/item/clothing/under/explorer,
/obj/item/radio/headset/explorer,
/obj/item/clothing/shoes/boots/winter/explorer,
/obj/item/material/knife/tacknife/survival,
/obj/item/material/knife/machete,
/obj/item/clothing/accessory/holster/machete,
/obj/item/clothing/accessory/holster/machete,
/obj/item/clothing/accessory/watch/survival
)
cost=25
@@ -210,7 +210,7 @@
/obj/item/clothing/gloves/fingerless,
/obj/item/cataloguer/compact, //CHOMP explo keep
/obj/item/clothing/suit/storage/toggle/bomber/pilot,
/obj/item/clothing/shoes/boots/winter/explorer,
/obj/item/clothing/shoes/boots/winter/explorer,
/obj/item/flashlight,
/obj/item/material/knife/tacknife/survival,
/obj/item/clothing/head/pilot_vr,
@@ -245,13 +245,13 @@
/obj/item/storage/belt/explorer/pathfinder,
/obj/item/clothing/mask/gas/explorer,
/obj/item/cartridge/explorer,
/obj/item/gps/explorer,
/obj/item/clothing/under/explorer,
/obj/item/radio/headset/pathfinder,
/obj/item/clothing/shoes/boots/winter/explorer,
/obj/item/gps/explorer,
/obj/item/clothing/under/explorer,
/obj/item/radio/headset/pathfinder,
/obj/item/clothing/shoes/boots/winter/explorer,
/obj/item/material/knife/tacknife/survival,
/obj/item/material/knife/machete/deluxe,
/obj/item/clothing/accessory/holster/machete,
/obj/item/clothing/accessory/holster/machete,
/obj/item/storage/box/explorerkeys,
/obj/item/mapping_unit,
/obj/item/clothing/accessory/watch/survival

View File

@@ -167,7 +167,7 @@
holder.add_hiddenprint(ui.user)
switch(action)
// Toggles the cut/mend status.
// Toggles the cut/mend status.
if("cut")
// if(!I.has_tool_quality(TOOL_WIRECUTTER) && !user.can_admin_interact())
if(!istype(I) || !I.has_tool_quality(TOOL_WIRECUTTER))
@@ -194,7 +194,7 @@
return TRUE
// Attach a signaler to a wire.
// Attach a signaler to a wire.
if("attach")
if(is_attached(color))
var/obj/item/O = detach_assembly(color)

View File

@@ -59,7 +59,7 @@ var/datum/antagonist/borer/borers
borer.host_brain.name = host.name
borer.host_brain.real_name = host.real_name
return
// Place them at a vent if they can't get a host.
// Place them at a vent if they can't get a host.
borer.forceMove(get_turf(pick(get_vents())))
/datum/antagonist/borer/attempt_random_spawn()

View File

@@ -1144,8 +1144,8 @@ datum
New(var/text,var/joba)
..()
var/list/items = list(REAGENT_SACID, REAGENT_PACID, REAGENT_LUBE, REAGENT_MUTAGEN,\
REAGENT_LEPORAZINE, REAGENT_CRYPTOBIOLIN, REAGENT_LEXORIN,\
REAGENT_KELOTANE, REAGENT_DEXALIN, REAGENT_TRICORDRAZINE)
REAGENT_LEPORAZINE, REAGENT_CRYPTOBIOLIN, REAGENT_LEXORIN,\
REAGENT_KELOTANE, REAGENT_DEXALIN, REAGENT_TRICORDRAZINE)
target_name = pick(items)
switch(target_name)
if(REAGENT_SACID)

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@@ -241,7 +241,7 @@
if(istype(loc,/obj/effect/dummy))
return TRACKING_TERMINATE
// Now, are they viewable by a camera? (This is last because it's the most intensive check)
// Now, are they viewable by a camera? (This is last because it's the most intensive check)
return near_camera() ? TRACKING_POSSIBLE : TRACKING_NO_COVERAGE
/mob/living/silicon/robot/tracking_status()

View File

@@ -186,7 +186,7 @@
else if(occupant.health < heal_level && occupant.getCloneLoss() > 0)
occupant.Paralyse(4)
//Slowly get that clone healed and finished.
//Slowly get that clone healed and finished.
occupant.adjustCloneLoss(-2 * heal_rate)
//Premature clones may have brain damage.

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@@ -516,8 +516,8 @@ var/message_delay = 0 // To make sure restarting the recentmessages list is kept
//End of research and feedback code.
/* ###### Send the message ###### */
/* --- Process all the mobs that heard a masked voice (understood) --- */
/* ###### Send the message ###### */
/* --- Process all the mobs that heard a masked voice (understood) --- */
if(length(heard_masked))
for (var/mob/R in heard_masked)
R.hear_radio(message_pieces, verbage, part_a, part_b, part_c, part_d, part_e, M, 0, name)
@@ -702,7 +702,7 @@ var/message_delay = 0 // To make sure restarting the recentmessages list is kept
//End of research and feedback code.
/* ###### Send the message ###### */
/* ###### Send the message ###### */
/* --- Process all the mobs that heard the voice normally (understood) --- */

View File

@@ -47,7 +47,7 @@
network = "tcommsat"
produces_heat = 0
autolinkers = list("hub_cent", "c_relay", "s_relay", "m_relay", "r_relay", "hb_relay",
"centcom", "receiverCent", "broadcasterCent") //VOREStation Edit - Added "hb_relay"
"centcom", "receiverCent", "broadcasterCent") //VOREStation Edit - Added "hb_relay"
//Receivers

View File

@@ -9,8 +9,8 @@
circuit = /obj/item/circuitboard/teleporter
dir = 4
var/id = null
var/one_time_use = 0 //Used for one-time-use teleport cards (such as clown planet coordinates.)
//Setting this to 1 will set locked to null after a player enters the portal and will not allow hand-teles to open portals to that location.
var/one_time_use = 0 //Used for one-time-use teleport cards (such as clown planet coordinates.)
//Setting this to 1 will set locked to null after a player enters the portal and will not allow hand-teles to open portals to that location.
var/datum/tgui_module/teleport_control/teleport_control
/obj/machinery/computer/teleporter/Initialize(mapload)

View File

@@ -51,8 +51,8 @@ var/list/word_to_uristrune_table = null
animated = 0
var/bits = word_to_uristrune_bit(word1) \
| word_to_uristrune_bit(word2) \
| word_to_uristrune_bit(word3)
| word_to_uristrune_bit(word2) \
| word_to_uristrune_bit(word3)
return get_uristrune(bits, animated)

View File

@@ -2199,7 +2199,7 @@
</div>
</body>
</html>
"}
"}
return output
@@ -2328,14 +2328,14 @@
for(var/obj/item/mecha_parts/mecha_equipment/W in micro_weapon_equipment)
output += "Micro Weapon Module: [W.name] <a href='byond://?src=\ref[W];detach=1'>Detach</a><br>"
output += {"<b>Available hull slots:</b> [max_hull_equip-hull_equipment.len]<br>
<b>Available weapon slots:</b> [max_weapon_equip-weapon_equipment.len]<br>
<b>Available micro weapon slots:</b> [max_micro_weapon_equip-micro_weapon_equipment.len]<br>
<b>Available utility slots:</b> [max_utility_equip-utility_equipment.len]<br>
<b>Available micro utility slots:</b> [max_micro_utility_equip-micro_utility_equipment.len]<br>
<b>Available universal slots:</b> [max_universal_equip-universal_equipment.len]<br>
<b>Available special slots:</b> [max_special_equip-special_equipment.len]<br>
</div></div>
"} */ //CHOMPedit commented micromech stuff, because fuck this trash
<b>Available weapon slots:</b> [max_weapon_equip-weapon_equipment.len]<br>
<b>Available micro weapon slots:</b> [max_micro_weapon_equip-micro_weapon_equipment.len]<br>
<b>Available utility slots:</b> [max_utility_equip-utility_equipment.len]<br>
<b>Available micro utility slots:</b> [max_micro_utility_equip-micro_utility_equipment.len]<br>
<b>Available universal slots:</b> [max_universal_equip-universal_equipment.len]<br>
<b>Available special slots:</b> [max_special_equip-special_equipment.len]<br>
</div></div>
"} */ //CHOMPedit commented micromech stuff, because fuck this trash
return output
/obj/mecha/proc/get_equipment_list() //outputs mecha equipment list in html

View File

@@ -71,10 +71,10 @@
//////////////////////
/datum/construction/mecha/ripley_chassis
steps = list(list("key"=/obj/item/mecha_parts/part/ripley_torso),//1
list("key"=/obj/item/mecha_parts/part/ripley_left_arm),//2
list("key"=/obj/item/mecha_parts/part/ripley_right_arm),//3
list("key"=/obj/item/mecha_parts/part/ripley_left_leg),//4
list("key"=/obj/item/mecha_parts/part/ripley_right_leg)//5
list("key"=/obj/item/mecha_parts/part/ripley_left_arm),//2
list("key"=/obj/item/mecha_parts/part/ripley_right_arm),//3
list("key"=/obj/item/mecha_parts/part/ripley_left_leg),//4
list("key"=/obj/item/mecha_parts/part/ripley_right_leg)//5
)
/datum/construction/mecha/ripley_chassis/custom_action(step, obj/item/I, mob/user)
@@ -106,56 +106,56 @@
"backkey"=IS_WRENCH,
"desc"="External armor is wrenched."),
//2
list("key"=IS_WRENCH,
"backkey"=IS_CROWBAR,
"desc"="External armor is installed."),
//3
list("key"=/obj/item/stack/material/plasteel,
"backkey"=IS_WELDER,
"desc"="Internal armor is welded."),
//4
list("key"=IS_WELDER,
"backkey"=IS_WRENCH,
"desc"="Internal armor is wrenched"),
//5
list("key"=IS_WRENCH,
"backkey"=IS_CROWBAR,
"desc"="Internal armor is installed"),
//6
list("key"=/obj/item/stack/material/steel,
"backkey"=IS_SCREWDRIVER,
"desc"="Peripherals control module is secured"),
//7
list("key"=IS_SCREWDRIVER,
"backkey"=IS_CROWBAR,
"desc"="Peripherals control module is installed"),
//8
list("key"=/obj/item/circuitboard/mecha/ripley/peripherals,
"backkey"=IS_SCREWDRIVER,
"desc"="Central control module is secured"),
//9
list("key"=IS_SCREWDRIVER,
"backkey"=IS_CROWBAR,
"desc"="Central control module is installed"),
//10
list("key"=/obj/item/circuitboard/mecha/ripley/main,
"backkey"=IS_SCREWDRIVER,
"desc"="The wiring is adjusted"),
//11
list("key"=IS_WIRECUTTER,
"backkey"=IS_SCREWDRIVER,
"desc"="The wiring is added"),
//12
list("key"=/obj/item/stack/cable_coil,
"backkey"=IS_SCREWDRIVER,
"desc"="The hydraulic systems are active."),
//13
list("key"=IS_SCREWDRIVER,
"backkey"=IS_WRENCH,
"desc"="The hydraulic systems are connected."),
//14
list("key"=IS_WRENCH,
"desc"="The hydraulic systems are disconnected.")
list("key"=IS_WRENCH,
"backkey"=IS_CROWBAR,
"desc"="External armor is installed."),
//3
list("key"=/obj/item/stack/material/plasteel,
"backkey"=IS_WELDER,
"desc"="Internal armor is welded."),
//4
list("key"=IS_WELDER,
"backkey"=IS_WRENCH,
"desc"="Internal armor is wrenched"),
//5
list("key"=IS_WRENCH,
"backkey"=IS_CROWBAR,
"desc"="Internal armor is installed"),
//6
list("key"=/obj/item/stack/material/steel,
"backkey"=IS_SCREWDRIVER,
"desc"="Peripherals control module is secured"),
//7
list("key"=IS_SCREWDRIVER,
"backkey"=IS_CROWBAR,
"desc"="Peripherals control module is installed"),
//8
list("key"=/obj/item/circuitboard/mecha/ripley/peripherals,
"backkey"=IS_SCREWDRIVER,
"desc"="Central control module is secured"),
//9
list("key"=IS_SCREWDRIVER,
"backkey"=IS_CROWBAR,
"desc"="Central control module is installed"),
//10
list("key"=/obj/item/circuitboard/mecha/ripley/main,
"backkey"=IS_SCREWDRIVER,
"desc"="The wiring is adjusted"),
//11
list("key"=IS_WIRECUTTER,
"backkey"=IS_SCREWDRIVER,
"desc"="The wiring is added"),
//12
list("key"=/obj/item/stack/cable_coil,
"backkey"=IS_SCREWDRIVER,
"desc"="The hydraulic systems are active."),
//13
list("key"=IS_SCREWDRIVER,
"backkey"=IS_WRENCH,
"desc"="The hydraulic systems are connected."),
//14
list("key"=IS_WRENCH,
"desc"="The hydraulic systems are disconnected.")
)
/datum/construction/reversible/mecha/ripley/action(obj/item/I,mob/user as mob)
@@ -279,11 +279,11 @@
//////////////////////
/datum/construction/mecha/gygax_chassis
steps = list(list("key"=/obj/item/mecha_parts/part/gygax_torso),//1
list("key"=/obj/item/mecha_parts/part/gygax_left_arm),//2
list("key"=/obj/item/mecha_parts/part/gygax_right_arm),//3
list("key"=/obj/item/mecha_parts/part/gygax_left_leg),//4
list("key"=/obj/item/mecha_parts/part/gygax_right_leg),//5
list("key"=/obj/item/mecha_parts/part/gygax_head)
list("key"=/obj/item/mecha_parts/part/gygax_left_arm),//2
list("key"=/obj/item/mecha_parts/part/gygax_right_arm),//3
list("key"=/obj/item/mecha_parts/part/gygax_left_leg),//4
list("key"=/obj/item/mecha_parts/part/gygax_right_leg),//5
list("key"=/obj/item/mecha_parts/part/gygax_head)
)
/datum/construction/mecha/gygax_chassis/custom_action(step, obj/item/I, mob/user)
@@ -313,81 +313,81 @@
list("key"=IS_WELDER,
"backkey"=IS_WRENCH,
"desc"="External armor is wrenched."),
//2
list("key"=IS_WRENCH,
"backkey"=IS_CROWBAR,
"desc"="External armor is installed."),
//3
list("key"=/obj/item/mecha_parts/part/gygax_armour,
"backkey"=IS_WELDER,
"desc"="Internal armor is welded."),
//4
list("key"=IS_WELDER,
"backkey"=IS_WRENCH,
"desc"="Internal armor is wrenched"),
//5
list("key"=IS_WRENCH,
"backkey"=IS_CROWBAR,
"desc"="Internal armor is installed"),
//6
list("key"=/obj/item/stack/material/steel,
"backkey"=IS_SCREWDRIVER,
"desc"="Advanced capacitor is secured"),
//7
list("key"=IS_SCREWDRIVER,
"backkey"=IS_CROWBAR,
"desc"="Advanced capacitor is installed"),
//8
list("key"=/obj/item/stock_parts/capacitor/adv,
"backkey"=IS_SCREWDRIVER,
"desc"="Advanced scanner module is secured"),
//9
list("key"=IS_SCREWDRIVER,
"backkey"=IS_CROWBAR,
"desc"="Advanced scanner module is installed"),
//10
list("key"=/obj/item/stock_parts/scanning_module/adv,
"backkey"=IS_SCREWDRIVER,
"desc"="Targeting module is secured"),
//11
list("key"=IS_SCREWDRIVER,
"backkey"=IS_CROWBAR,
"desc"="Targeting module is installed"),
//12
list("key"=/obj/item/circuitboard/mecha/gygax/targeting,
"backkey"=IS_SCREWDRIVER,
"desc"="Peripherals control module is secured"),
//13
list("key"=IS_SCREWDRIVER,
"backkey"=IS_CROWBAR,
"desc"="Peripherals control module is installed"),
//14
list("key"=/obj/item/circuitboard/mecha/gygax/peripherals,
"backkey"=IS_SCREWDRIVER,
"desc"="Central control module is secured"),
//15
list("key"=IS_SCREWDRIVER,
"backkey"=IS_CROWBAR,
"desc"="Central control module is installed"),
//16
list("key"=/obj/item/circuitboard/mecha/gygax/main,
"backkey"=IS_SCREWDRIVER,
"desc"="The wiring is adjusted"),
//17
list("key"=IS_WIRECUTTER,
"backkey"=IS_SCREWDRIVER,
"desc"="The wiring is added"),
//18
list("key"=/obj/item/stack/cable_coil,
"backkey"=IS_SCREWDRIVER,
"desc"="The hydraulic systems are active."),
//19
list("key"=IS_SCREWDRIVER,
"backkey"=IS_WRENCH,
"desc"="The hydraulic systems are connected."),
//20
list("key"=IS_WRENCH,
"desc"="The hydraulic systems are disconnected.")
//2
list("key"=IS_WRENCH,
"backkey"=IS_CROWBAR,
"desc"="External armor is installed."),
//3
list("key"=/obj/item/mecha_parts/part/gygax_armour,
"backkey"=IS_WELDER,
"desc"="Internal armor is welded."),
//4
list("key"=IS_WELDER,
"backkey"=IS_WRENCH,
"desc"="Internal armor is wrenched"),
//5
list("key"=IS_WRENCH,
"backkey"=IS_CROWBAR,
"desc"="Internal armor is installed"),
//6
list("key"=/obj/item/stack/material/steel,
"backkey"=IS_SCREWDRIVER,
"desc"="Advanced capacitor is secured"),
//7
list("key"=IS_SCREWDRIVER,
"backkey"=IS_CROWBAR,
"desc"="Advanced capacitor is installed"),
//8
list("key"=/obj/item/stock_parts/capacitor/adv,
"backkey"=IS_SCREWDRIVER,
"desc"="Advanced scanner module is secured"),
//9
list("key"=IS_SCREWDRIVER,
"backkey"=IS_CROWBAR,
"desc"="Advanced scanner module is installed"),
//10
list("key"=/obj/item/stock_parts/scanning_module/adv,
"backkey"=IS_SCREWDRIVER,
"desc"="Targeting module is secured"),
//11
list("key"=IS_SCREWDRIVER,
"backkey"=IS_CROWBAR,
"desc"="Targeting module is installed"),
//12
list("key"=/obj/item/circuitboard/mecha/gygax/targeting,
"backkey"=IS_SCREWDRIVER,
"desc"="Peripherals control module is secured"),
//13
list("key"=IS_SCREWDRIVER,
"backkey"=IS_CROWBAR,
"desc"="Peripherals control module is installed"),
//14
list("key"=/obj/item/circuitboard/mecha/gygax/peripherals,
"backkey"=IS_SCREWDRIVER,
"desc"="Central control module is secured"),
//15
list("key"=IS_SCREWDRIVER,
"backkey"=IS_CROWBAR,
"desc"="Central control module is installed"),
//16
list("key"=/obj/item/circuitboard/mecha/gygax/main,
"backkey"=IS_SCREWDRIVER,
"desc"="The wiring is adjusted"),
//17
list("key"=IS_WIRECUTTER,
"backkey"=IS_SCREWDRIVER,
"desc"="The wiring is added"),
//18
list("key"=/obj/item/stack/cable_coil,
"backkey"=IS_SCREWDRIVER,
"desc"="The hydraulic systems are active."),
//19
list("key"=IS_SCREWDRIVER,
"backkey"=IS_WRENCH,
"desc"="The hydraulic systems are connected."),
//20
list("key"=IS_WRENCH,
"desc"="The hydraulic systems are disconnected.")
)
/datum/construction/reversible/mecha/gygax/action(obj/item/I,mob/user as mob)
@@ -561,11 +561,11 @@
//////////////////////
/datum/construction/mecha/serenity_chassis
steps = list(list("key"=/obj/item/mecha_parts/part/gygax_torso),//1
list("key"=/obj/item/mecha_parts/part/gygax_left_arm),//2
list("key"=/obj/item/mecha_parts/part/gygax_right_arm),//3
list("key"=/obj/item/mecha_parts/part/gygax_left_leg),//4
list("key"=/obj/item/mecha_parts/part/gygax_right_leg),//5
list("key"=/obj/item/mecha_parts/part/gygax_head)
list("key"=/obj/item/mecha_parts/part/gygax_left_arm),//2
list("key"=/obj/item/mecha_parts/part/gygax_right_arm),//3
list("key"=/obj/item/mecha_parts/part/gygax_left_leg),//4
list("key"=/obj/item/mecha_parts/part/gygax_right_leg),//5
list("key"=/obj/item/mecha_parts/part/gygax_head)
)
/datum/construction/mecha/serenity_chassis/custom_action(step, obj/item/I, mob/user)
@@ -595,81 +595,81 @@
list("key"=IS_WELDER,
"backkey"=IS_WRENCH,
"desc"="External armor is wrenched."),
//2
list("key"=IS_WRENCH,
"backkey"=IS_CROWBAR,
"desc"="External armor is installed."),
//3
list("key"=/obj/item/stack/material/plasteel,
"backkey"=IS_WELDER,
"desc"="Internal armor is welded."),
//4
list("key"=IS_WELDER,
"backkey"=IS_WRENCH,
"desc"="Internal armor is wrenched"),
//5
list("key"=IS_WRENCH,
"backkey"=IS_CROWBAR,
"desc"="Internal armor is installed"),
//6
list("key"=/obj/item/stack/material/steel,
"backkey"=IS_SCREWDRIVER,
"desc"="Advanced capacitor is secured"),
//7
list("key"=IS_SCREWDRIVER,
"backkey"=IS_CROWBAR,
"desc"="Advanced capacitor is installed"),
//8
list("key"=/obj/item/stock_parts/capacitor/adv,
"backkey"=IS_SCREWDRIVER,
"desc"="Advanced scanner module is secured"),
//9
list("key"=IS_SCREWDRIVER,
"backkey"=IS_CROWBAR,
"desc"="Advanced scanner module is installed"),
//10
list("key"=/obj/item/stock_parts/scanning_module/adv,
"backkey"=IS_SCREWDRIVER,
"desc"="Medical module is secured"),
//11
list("key"=IS_SCREWDRIVER,
"backkey"=IS_CROWBAR,
"desc"="Medical module is installed"),
//12
list("key"=/obj/item/circuitboard/mecha/gygax/medical,
"backkey"=IS_SCREWDRIVER,
"desc"="Peripherals control module is secured"),
//13
list("key"=IS_SCREWDRIVER,
"backkey"=IS_CROWBAR,
"desc"="Peripherals control module is installed"),
//14
list("key"=/obj/item/circuitboard/mecha/gygax/peripherals,
"backkey"=IS_SCREWDRIVER,
"desc"="Central control module is secured"),
//15
list("key"=IS_SCREWDRIVER,
"backkey"=IS_CROWBAR,
"desc"="Central control module is installed"),
//16
list("key"=/obj/item/circuitboard/mecha/gygax/main,
"backkey"=IS_SCREWDRIVER,
"desc"="The wiring is adjusted"),
//17
list("key"=IS_WIRECUTTER,
"backkey"=IS_SCREWDRIVER,
"desc"="The wiring is added"),
//18
list("key"=/obj/item/stack/cable_coil,
"backkey"=IS_SCREWDRIVER,
"desc"="The hydraulic systems are active."),
//19
list("key"=IS_SCREWDRIVER,
"backkey"=IS_WRENCH,
"desc"="The hydraulic systems are connected."),
//20
list("key"=IS_WRENCH,
"desc"="The hydraulic systems are disconnected.")
//2
list("key"=IS_WRENCH,
"backkey"=IS_CROWBAR,
"desc"="External armor is installed."),
//3
list("key"=/obj/item/stack/material/plasteel,
"backkey"=IS_WELDER,
"desc"="Internal armor is welded."),
//4
list("key"=IS_WELDER,
"backkey"=IS_WRENCH,
"desc"="Internal armor is wrenched"),
//5
list("key"=IS_WRENCH,
"backkey"=IS_CROWBAR,
"desc"="Internal armor is installed"),
//6
list("key"=/obj/item/stack/material/steel,
"backkey"=IS_SCREWDRIVER,
"desc"="Advanced capacitor is secured"),
//7
list("key"=IS_SCREWDRIVER,
"backkey"=IS_CROWBAR,
"desc"="Advanced capacitor is installed"),
//8
list("key"=/obj/item/stock_parts/capacitor/adv,
"backkey"=IS_SCREWDRIVER,
"desc"="Advanced scanner module is secured"),
//9
list("key"=IS_SCREWDRIVER,
"backkey"=IS_CROWBAR,
"desc"="Advanced scanner module is installed"),
//10
list("key"=/obj/item/stock_parts/scanning_module/adv,
"backkey"=IS_SCREWDRIVER,
"desc"="Medical module is secured"),
//11
list("key"=IS_SCREWDRIVER,
"backkey"=IS_CROWBAR,
"desc"="Medical module is installed"),
//12
list("key"=/obj/item/circuitboard/mecha/gygax/medical,
"backkey"=IS_SCREWDRIVER,
"desc"="Peripherals control module is secured"),
//13
list("key"=IS_SCREWDRIVER,
"backkey"=IS_CROWBAR,
"desc"="Peripherals control module is installed"),
//14
list("key"=/obj/item/circuitboard/mecha/gygax/peripherals,
"backkey"=IS_SCREWDRIVER,
"desc"="Central control module is secured"),
//15
list("key"=IS_SCREWDRIVER,
"backkey"=IS_CROWBAR,
"desc"="Central control module is installed"),
//16
list("key"=/obj/item/circuitboard/mecha/gygax/main,
"backkey"=IS_SCREWDRIVER,
"desc"="The wiring is adjusted"),
//17
list("key"=IS_WIRECUTTER,
"backkey"=IS_SCREWDRIVER,
"desc"="The wiring is added"),
//18
list("key"=/obj/item/stack/cable_coil,
"backkey"=IS_SCREWDRIVER,
"desc"="The hydraulic systems are active."),
//19
list("key"=IS_SCREWDRIVER,
"backkey"=IS_WRENCH,
"desc"="The hydraulic systems are connected."),
//20
list("key"=IS_WRENCH,
"desc"="The hydraulic systems are disconnected.")
)
/datum/construction/reversible/mecha/serenity/action(obj/item/I,mob/user as mob)
@@ -843,11 +843,11 @@
////////////////////////
/datum/construction/mecha/firefighter_chassis
steps = list(list("key"=/obj/item/mecha_parts/part/ripley_torso),//1
list("key"=/obj/item/mecha_parts/part/ripley_left_arm),//2
list("key"=/obj/item/mecha_parts/part/ripley_right_arm),//3
list("key"=/obj/item/mecha_parts/part/ripley_left_leg),//4
list("key"=/obj/item/mecha_parts/part/ripley_right_leg),//5
list("key"=/obj/item/clothing/suit/fire)//6
list("key"=/obj/item/mecha_parts/part/ripley_left_arm),//2
list("key"=/obj/item/mecha_parts/part/ripley_right_arm),//3
list("key"=/obj/item/mecha_parts/part/ripley_left_leg),//4
list("key"=/obj/item/mecha_parts/part/ripley_right_leg),//5
list("key"=/obj/item/clothing/suit/fire)//6
)
/datum/construction/mecha/firefighter_chassis/custom_action(step, obj/item/I, mob/user)
@@ -879,60 +879,60 @@
"backkey"=IS_WRENCH,
"desc"="External armor is wrenched."),
//2
list("key"=IS_WRENCH,
"backkey"=IS_CROWBAR,
"desc"="External armor is installed."),
//3
list("key"=/obj/item/stack/material/plasteel,
"backkey"=IS_CROWBAR,
"desc"="External armor is being installed."),
//4
list("key"=/obj/item/stack/material/plasteel,
"backkey"=IS_WELDER,
"desc"="Internal armor is welded."),
//5
list("key"=IS_WELDER,
"backkey"=IS_WRENCH,
"desc"="Internal armor is wrenched"),
//6
list("key"=IS_WRENCH,
"backkey"=IS_CROWBAR,
"desc"="Internal armor is installed"),
//7
list("key"=/obj/item/stack/material/plasteel,
"backkey"=IS_SCREWDRIVER,
"desc"="Peripherals control module is secured"),
//8
list("key"=IS_SCREWDRIVER,
"backkey"=IS_CROWBAR,
"desc"="Peripherals control module is installed"),
//9
list("key"=/obj/item/circuitboard/mecha/ripley/peripherals,
"backkey"=IS_SCREWDRIVER,
"desc"="Central control module is secured"),
//10
list("key"=IS_SCREWDRIVER,
"backkey"=IS_CROWBAR,
"desc"="Central control module is installed"),
//11
list("key"=/obj/item/circuitboard/mecha/ripley/main,
"backkey"=IS_SCREWDRIVER,
"desc"="The wiring is adjusted"),
//12
list("key"=IS_WIRECUTTER,
"backkey"=IS_SCREWDRIVER,
"desc"="The wiring is added"),
//13
list("key"=/obj/item/stack/cable_coil,
"backkey"=IS_SCREWDRIVER,
"desc"="The hydraulic systems are active."),
//14
list("key"=IS_SCREWDRIVER,
"backkey"=IS_WRENCH,
"desc"="The hydraulic systems are connected."),
//15
list("key"=IS_WRENCH,
"desc"="The hydraulic systems are disconnected.")
list("key"=IS_WRENCH,
"backkey"=IS_CROWBAR,
"desc"="External armor is installed."),
//3
list("key"=/obj/item/stack/material/plasteel,
"backkey"=IS_CROWBAR,
"desc"="External armor is being installed."),
//4
list("key"=/obj/item/stack/material/plasteel,
"backkey"=IS_WELDER,
"desc"="Internal armor is welded."),
//5
list("key"=IS_WELDER,
"backkey"=IS_WRENCH,
"desc"="Internal armor is wrenched"),
//6
list("key"=IS_WRENCH,
"backkey"=IS_CROWBAR,
"desc"="Internal armor is installed"),
//7
list("key"=/obj/item/stack/material/plasteel,
"backkey"=IS_SCREWDRIVER,
"desc"="Peripherals control module is secured"),
//8
list("key"=IS_SCREWDRIVER,
"backkey"=IS_CROWBAR,
"desc"="Peripherals control module is installed"),
//9
list("key"=/obj/item/circuitboard/mecha/ripley/peripherals,
"backkey"=IS_SCREWDRIVER,
"desc"="Central control module is secured"),
//10
list("key"=IS_SCREWDRIVER,
"backkey"=IS_CROWBAR,
"desc"="Central control module is installed"),
//11
list("key"=/obj/item/circuitboard/mecha/ripley/main,
"backkey"=IS_SCREWDRIVER,
"desc"="The wiring is adjusted"),
//12
list("key"=IS_WIRECUTTER,
"backkey"=IS_SCREWDRIVER,
"desc"="The wiring is added"),
//13
list("key"=/obj/item/stack/cable_coil,
"backkey"=IS_SCREWDRIVER,
"desc"="The hydraulic systems are active."),
//14
list("key"=IS_SCREWDRIVER,
"backkey"=IS_WRENCH,
"desc"="The hydraulic systems are connected."),
//15
list("key"=IS_WRENCH,
"desc"="The hydraulic systems are disconnected.")
)
/datum/construction/reversible/mecha/firefighter/action(obj/item/I,mob/user as mob)
@@ -1064,11 +1064,11 @@
//////////////////////
/datum/construction/mecha/durand_chassis
steps = list(list("key"=/obj/item/mecha_parts/part/durand_torso),//1
list("key"=/obj/item/mecha_parts/part/durand_left_arm),//2
list("key"=/obj/item/mecha_parts/part/durand_right_arm),//3
list("key"=/obj/item/mecha_parts/part/durand_left_leg),//4
list("key"=/obj/item/mecha_parts/part/durand_right_leg),//5
list("key"=/obj/item/mecha_parts/part/durand_head)
list("key"=/obj/item/mecha_parts/part/durand_left_arm),//2
list("key"=/obj/item/mecha_parts/part/durand_right_arm),//3
list("key"=/obj/item/mecha_parts/part/durand_left_leg),//4
list("key"=/obj/item/mecha_parts/part/durand_right_leg),//5
list("key"=/obj/item/mecha_parts/part/durand_head)
)
/datum/construction/mecha/durand_chassis/custom_action(step, obj/item/I, mob/user)
@@ -1098,81 +1098,81 @@
list("key"=IS_WELDER,
"backkey"=IS_WRENCH,
"desc"="External armor is wrenched."),
//2
list("key"=IS_WRENCH,
"backkey"=IS_CROWBAR,
"desc"="External armor is installed."),
//3
list("key"=/obj/item/mecha_parts/part/durand_armour,
"backkey"=IS_WELDER,
"desc"="Internal armor is welded."),
//4
list("key"=IS_WELDER,
"backkey"=IS_WRENCH,
"desc"="Internal armor is wrenched"),
//5
list("key"=IS_WRENCH,
"backkey"=IS_CROWBAR,
"desc"="Internal armor is installed"),
//6
list("key"=/obj/item/stack/material/steel,
"backkey"=IS_SCREWDRIVER,
"desc"="Advanced capacitor is secured"),
//7
list("key"=IS_SCREWDRIVER,
"backkey"=IS_CROWBAR,
"desc"="Advanced capacitor is installed"),
//8
list("key"=/obj/item/stock_parts/capacitor/adv,
"backkey"=IS_SCREWDRIVER,
"desc"="Advanced scanner module is secured"),
//9
list("key"=IS_SCREWDRIVER,
"backkey"=IS_CROWBAR,
"desc"="Advanced scanner module is installed"),
//10
list("key"=/obj/item/stock_parts/scanning_module/adv,
"backkey"=IS_SCREWDRIVER,
"desc"="Targeting module is secured"),
//11
list("key"=IS_SCREWDRIVER,
"backkey"=IS_CROWBAR,
"desc"="Targeting module is installed"),
//12
list("key"=/obj/item/circuitboard/mecha/durand/targeting,
"backkey"=IS_SCREWDRIVER,
"desc"="Peripherals control module is secured"),
//13
list("key"=IS_SCREWDRIVER,
"backkey"=IS_CROWBAR,
"desc"="Peripherals control module is installed"),
//14
list("key"=/obj/item/circuitboard/mecha/durand/peripherals,
"backkey"=IS_SCREWDRIVER,
"desc"="Central control module is secured"),
//15
list("key"=IS_SCREWDRIVER,
"backkey"=IS_CROWBAR,
"desc"="Central control module is installed"),
//16
list("key"=/obj/item/circuitboard/mecha/durand/main,
"backkey"=IS_SCREWDRIVER,
"desc"="The wiring is adjusted"),
//17
list("key"=IS_WIRECUTTER,
"backkey"=IS_SCREWDRIVER,
"desc"="The wiring is added"),
//18
list("key"=/obj/item/stack/cable_coil,
"backkey"=IS_SCREWDRIVER,
"desc"="The hydraulic systems are active."),
//19
list("key"=IS_SCREWDRIVER,
"backkey"=IS_WRENCH,
"desc"="The hydraulic systems are connected."),
//20
list("key"=IS_WRENCH,
"desc"="The hydraulic systems are disconnected.")
//2
list("key"=IS_WRENCH,
"backkey"=IS_CROWBAR,
"desc"="External armor is installed."),
//3
list("key"=/obj/item/mecha_parts/part/durand_armour,
"backkey"=IS_WELDER,
"desc"="Internal armor is welded."),
//4
list("key"=IS_WELDER,
"backkey"=IS_WRENCH,
"desc"="Internal armor is wrenched"),
//5
list("key"=IS_WRENCH,
"backkey"=IS_CROWBAR,
"desc"="Internal armor is installed"),
//6
list("key"=/obj/item/stack/material/steel,
"backkey"=IS_SCREWDRIVER,
"desc"="Advanced capacitor is secured"),
//7
list("key"=IS_SCREWDRIVER,
"backkey"=IS_CROWBAR,
"desc"="Advanced capacitor is installed"),
//8
list("key"=/obj/item/stock_parts/capacitor/adv,
"backkey"=IS_SCREWDRIVER,
"desc"="Advanced scanner module is secured"),
//9
list("key"=IS_SCREWDRIVER,
"backkey"=IS_CROWBAR,
"desc"="Advanced scanner module is installed"),
//10
list("key"=/obj/item/stock_parts/scanning_module/adv,
"backkey"=IS_SCREWDRIVER,
"desc"="Targeting module is secured"),
//11
list("key"=IS_SCREWDRIVER,
"backkey"=IS_CROWBAR,
"desc"="Targeting module is installed"),
//12
list("key"=/obj/item/circuitboard/mecha/durand/targeting,
"backkey"=IS_SCREWDRIVER,
"desc"="Peripherals control module is secured"),
//13
list("key"=IS_SCREWDRIVER,
"backkey"=IS_CROWBAR,
"desc"="Peripherals control module is installed"),
//14
list("key"=/obj/item/circuitboard/mecha/durand/peripherals,
"backkey"=IS_SCREWDRIVER,
"desc"="Central control module is secured"),
//15
list("key"=IS_SCREWDRIVER,
"backkey"=IS_CROWBAR,
"desc"="Central control module is installed"),
//16
list("key"=/obj/item/circuitboard/mecha/durand/main,
"backkey"=IS_SCREWDRIVER,
"desc"="The wiring is adjusted"),
//17
list("key"=IS_WIRECUTTER,
"backkey"=IS_SCREWDRIVER,
"desc"="The wiring is added"),
//18
list("key"=/obj/item/stack/cable_coil,
"backkey"=IS_SCREWDRIVER,
"desc"="The hydraulic systems are active."),
//19
list("key"=IS_SCREWDRIVER,
"backkey"=IS_WRENCH,
"desc"="The hydraulic systems are connected."),
//20
list("key"=IS_WRENCH,
"desc"="The hydraulic systems are disconnected.")
)
@@ -1346,11 +1346,11 @@
////////////////////////
/datum/construction/mecha/odysseus_chassis
steps = list(list("key"=/obj/item/mecha_parts/part/odysseus_torso),//1
list("key"=/obj/item/mecha_parts/part/odysseus_head),//2
list("key"=/obj/item/mecha_parts/part/odysseus_left_arm),//3
list("key"=/obj/item/mecha_parts/part/odysseus_right_arm),//4
list("key"=/obj/item/mecha_parts/part/odysseus_left_leg),//5
list("key"=/obj/item/mecha_parts/part/odysseus_right_leg)//6
list("key"=/obj/item/mecha_parts/part/odysseus_head),//2
list("key"=/obj/item/mecha_parts/part/odysseus_left_arm),//3
list("key"=/obj/item/mecha_parts/part/odysseus_right_arm),//4
list("key"=/obj/item/mecha_parts/part/odysseus_left_leg),//5
list("key"=/obj/item/mecha_parts/part/odysseus_right_leg)//6
)
/datum/construction/mecha/odysseus_chassis/custom_action(step, obj/item/I, mob/user)
@@ -1381,56 +1381,56 @@
"backkey"=IS_WRENCH,
"desc"="External armor is wrenched."),
//2
list("key"=IS_WRENCH,
"backkey"=IS_CROWBAR,
"desc"="External armor is installed."),
//3
list("key"=/obj/item/stack/material/plasteel,
"backkey"=IS_WELDER,
"desc"="Internal armor is welded."),
//4
list("key"=IS_WELDER,
"backkey"=IS_WRENCH,
"desc"="Internal armor is wrenched"),
//5
list("key"=IS_WRENCH,
"backkey"=IS_CROWBAR,
"desc"="Internal armor is installed"),
//6
list("key"=/obj/item/stack/material/steel,
"backkey"=IS_SCREWDRIVER,
"desc"="Peripherals control module is secured"),
//7
list("key"=IS_SCREWDRIVER,
"backkey"=IS_CROWBAR,
"desc"="Peripherals control module is installed"),
//8
list("key"=/obj/item/circuitboard/mecha/odysseus/peripherals,
"backkey"=IS_SCREWDRIVER,
"desc"="Central control module is secured"),
//9
list("key"=IS_SCREWDRIVER,
"backkey"=IS_CROWBAR,
"desc"="Central control module is installed"),
//10
list("key"=/obj/item/circuitboard/mecha/odysseus/main,
"backkey"=IS_SCREWDRIVER,
"desc"="The wiring is adjusted"),
//11
list("key"=IS_WIRECUTTER,
"backkey"=IS_SCREWDRIVER,
"desc"="The wiring is added"),
//12
list("key"=/obj/item/stack/cable_coil,
"backkey"=IS_SCREWDRIVER,
"desc"="The hydraulic systems are active."),
//13
list("key"=IS_SCREWDRIVER,
"backkey"=IS_WRENCH,
"desc"="The hydraulic systems are connected."),
//14
list("key"=IS_WRENCH,
"desc"="The hydraulic systems are disconnected.")
list("key"=IS_WRENCH,
"backkey"=IS_CROWBAR,
"desc"="External armor is installed."),
//3
list("key"=/obj/item/stack/material/plasteel,
"backkey"=IS_WELDER,
"desc"="Internal armor is welded."),
//4
list("key"=IS_WELDER,
"backkey"=IS_WRENCH,
"desc"="Internal armor is wrenched"),
//5
list("key"=IS_WRENCH,
"backkey"=IS_CROWBAR,
"desc"="Internal armor is installed"),
//6
list("key"=/obj/item/stack/material/steel,
"backkey"=IS_SCREWDRIVER,
"desc"="Peripherals control module is secured"),
//7
list("key"=IS_SCREWDRIVER,
"backkey"=IS_CROWBAR,
"desc"="Peripherals control module is installed"),
//8
list("key"=/obj/item/circuitboard/mecha/odysseus/peripherals,
"backkey"=IS_SCREWDRIVER,
"desc"="Central control module is secured"),
//9
list("key"=IS_SCREWDRIVER,
"backkey"=IS_CROWBAR,
"desc"="Central control module is installed"),
//10
list("key"=/obj/item/circuitboard/mecha/odysseus/main,
"backkey"=IS_SCREWDRIVER,
"desc"="The wiring is adjusted"),
//11
list("key"=IS_WIRECUTTER,
"backkey"=IS_SCREWDRIVER,
"desc"="The wiring is added"),
//12
list("key"=/obj/item/stack/cable_coil,
"backkey"=IS_SCREWDRIVER,
"desc"="The hydraulic systems are active."),
//13
list("key"=IS_SCREWDRIVER,
"backkey"=IS_WRENCH,
"desc"="The hydraulic systems are connected."),
//14
list("key"=IS_WRENCH,
"desc"="The hydraulic systems are disconnected.")
)
/datum/construction/reversible/mecha/odysseus/action(obj/item/I,mob/user as mob)
@@ -1556,11 +1556,11 @@
/datum/construction/mecha/phazon_chassis
result = "/obj/mecha/combat/phazon"
steps = list(list("key"=/obj/item/mecha_parts/part/phazon_torso),//1
list("key"=/obj/item/mecha_parts/part/phazon_left_arm),//2
list("key"=/obj/item/mecha_parts/part/phazon_right_arm),//3
list("key"=/obj/item/mecha_parts/part/phazon_left_leg),//4
list("key"=/obj/item/mecha_parts/part/phazon_right_leg),//5
list("key"=/obj/item/mecha_parts/part/phazon_head)
list("key"=/obj/item/mecha_parts/part/phazon_left_arm),//2
list("key"=/obj/item/mecha_parts/part/phazon_right_arm),//3
list("key"=/obj/item/mecha_parts/part/phazon_left_leg),//4
list("key"=/obj/item/mecha_parts/part/phazon_right_leg),//5
list("key"=/obj/item/mecha_parts/part/phazon_head)
)
/datum/construction/mecha/phazon_chassis/custom_action(step, obj/item/I, mob/user)
@@ -1835,11 +1835,11 @@
/datum/construction/mecha/janus_chassis
result = "/obj/mecha/combat/phazon/janus"
steps = list(list("key"=/obj/item/mecha_parts/part/janus_torso),//1
list("key"=/obj/item/mecha_parts/part/janus_left_arm),//2
list("key"=/obj/item/mecha_parts/part/janus_right_arm),//3
list("key"=/obj/item/mecha_parts/part/janus_left_leg),//4
list("key"=/obj/item/mecha_parts/part/janus_right_leg),//5
list("key"=/obj/item/mecha_parts/part/janus_head)
list("key"=/obj/item/mecha_parts/part/janus_left_arm),//2
list("key"=/obj/item/mecha_parts/part/janus_right_arm),//3
list("key"=/obj/item/mecha_parts/part/janus_left_leg),//4
list("key"=/obj/item/mecha_parts/part/janus_right_leg),//5
list("key"=/obj/item/mecha_parts/part/janus_head)
)
/datum/construction/mecha/janus_chassis/custom_action(step, obj/item/I, mob/user)
@@ -2140,12 +2140,12 @@
/datum/construction/mecha/fighter/pinnace_chassis
result = "/obj/mecha/combat/fighter/pinnace"
steps = list(list("key"=/obj/item/mecha_parts/fighter/part/pinnace_core),//1
list("key"=/obj/item/mecha_parts/fighter/part/pinnace_cockpit),//2
list("key"=/obj/item/mecha_parts/fighter/part/pinnace_main_engine),//3
list("key"=/obj/item/mecha_parts/fighter/part/pinnace_left_engine),//4
list("key"=/obj/item/mecha_parts/fighter/part/pinnace_right_engine),//5
list("key"=/obj/item/mecha_parts/fighter/part/pinnace_left_wing),//6
list("key"=/obj/item/mecha_parts/fighter/part/pinnace_right_wing)//final
list("key"=/obj/item/mecha_parts/fighter/part/pinnace_cockpit),//2
list("key"=/obj/item/mecha_parts/fighter/part/pinnace_main_engine),//3
list("key"=/obj/item/mecha_parts/fighter/part/pinnace_left_engine),//4
list("key"=/obj/item/mecha_parts/fighter/part/pinnace_right_engine),//5
list("key"=/obj/item/mecha_parts/fighter/part/pinnace_left_wing),//6
list("key"=/obj/item/mecha_parts/fighter/part/pinnace_right_wing)//final
)
/datum/construction/mecha/fighter/pinnace_chassis/custom_action(step, obj/item/I, mob/user)
@@ -2423,12 +2423,12 @@
/datum/construction/mecha/fighter/baron_chassis
result = "/obj/mecha/combat/fighter/baron"
steps = list(list("key"=/obj/item/mecha_parts/fighter/part/baron_core),//1
list("key"=/obj/item/mecha_parts/fighter/part/baron_cockpit),//2
list("key"=/obj/item/mecha_parts/fighter/part/baron_main_engine),//3
list("key"=/obj/item/mecha_parts/fighter/part/baron_left_engine),//4
list("key"=/obj/item/mecha_parts/fighter/part/baron_right_engine),//5
list("key"=/obj/item/mecha_parts/fighter/part/baron_left_wing),//6
list("key"=/obj/item/mecha_parts/fighter/part/baron_right_wing)//final
list("key"=/obj/item/mecha_parts/fighter/part/baron_cockpit),//2
list("key"=/obj/item/mecha_parts/fighter/part/baron_main_engine),//3
list("key"=/obj/item/mecha_parts/fighter/part/baron_left_engine),//4
list("key"=/obj/item/mecha_parts/fighter/part/baron_right_engine),//5
list("key"=/obj/item/mecha_parts/fighter/part/baron_left_wing),//6
list("key"=/obj/item/mecha_parts/fighter/part/baron_right_wing)//final
)
/datum/construction/mecha/fighter/baron_chassis/custom_action(step, obj/item/I, mob/user)

View File

@@ -1,11 +1,11 @@
/datum/construction/mecha/scarab_chassis
steps = list(list("key"=/obj/item/mecha_parts/part/scarab_torso),//1
list("key"=/obj/item/mecha_parts/part/scarab_left_arm),//2
list("key"=/obj/item/mecha_parts/part/scarab_right_arm),//3
list("key"=/obj/item/mecha_parts/part/scarab_left_legs),//4
list("key"=/obj/item/mecha_parts/part/scarab_right_legs),//5
list("key"=/obj/item/mecha_parts/part/scarab_head)
)
list("key"=/obj/item/mecha_parts/part/scarab_left_arm),//2
list("key"=/obj/item/mecha_parts/part/scarab_right_arm),//3
list("key"=/obj/item/mecha_parts/part/scarab_left_legs),//4
list("key"=/obj/item/mecha_parts/part/scarab_right_legs),//5
list("key"=/obj/item/mecha_parts/part/scarab_head)
)
/datum/construction/mecha/scarab_chassis/custom_action(step, obj/item/I, mob/user)
user.visible_message("[user] has connected [I] to [holder].", "You connect [I] to [holder]")
@@ -34,81 +34,81 @@
list("key"=IS_WELDER,
"backkey"=IS_WRENCH,
"desc"="External armor is wrenched."),
//2
list("key"=IS_WRENCH,
"backkey"=IS_CROWBAR,
"desc"="External armor is installed."),
//3
list("key"=/obj/item/stack/material/plasteel,
"backkey"=IS_WELDER,
"desc"="Internal armor is welded."),
//4
list("key"=IS_WELDER,
"backkey"=IS_WRENCH,
"desc"="Internal armor is wrenched"),
//5
list("key"=IS_WRENCH,
"backkey"=IS_CROWBAR,
"desc"="Internal armor is installed"),
//6
list("key"=/obj/item/stack/material/steel,
"backkey"=IS_SCREWDRIVER,
"desc"="Advanced capacitor is secured"),
//7
list("key"=IS_SCREWDRIVER,
"backkey"=IS_CROWBAR,
"desc"="Advanced capacitor is installed"),
//8
list("key"=/obj/item/stock_parts/capacitor/adv,
"backkey"=IS_SCREWDRIVER,
"desc"="Advanced scanner module is secured"),
//9
list("key"=IS_SCREWDRIVER,
"backkey"=IS_CROWBAR,
"desc"="Advanced scanner module is installed"),
//10
list("key"=/obj/item/stock_parts/scanning_module/adv,
"backkey"=IS_SCREWDRIVER,
"desc"="Targeting module is secured"),
//11
list("key"=IS_SCREWDRIVER,
"backkey"=IS_CROWBAR,
"desc"="Targeting module is installed"),
//12
list("key"=/obj/item/circuitboard/mecha/scarab/targeting,
"backkey"=IS_SCREWDRIVER,
"desc"="Peripherals control module is secured"),
//13
list("key"=IS_SCREWDRIVER,
"backkey"=IS_CROWBAR,
"desc"="Peripherals control module is installed"),
//14
list("key"=/obj/item/circuitboard/mecha/scarab/peripherals,
"backkey"=IS_SCREWDRIVER,
"desc"="Central control module is secured"),
//15
list("key"=IS_SCREWDRIVER,
"backkey"=IS_CROWBAR,
"desc"="Central control module is installed"),
//16
list("key"=/obj/item/circuitboard/mecha/scarab/main,
"backkey"=IS_SCREWDRIVER,
"desc"="The wiring is adjusted"),
//17
list("key"=IS_WIRECUTTER,
"backkey"=IS_SCREWDRIVER,
"desc"="The wiring is added"),
//18
list("key"=/obj/item/stack/cable_coil,
"backkey"=IS_SCREWDRIVER,
"desc"="The hydraulic systems are active."),
//19
list("key"=IS_SCREWDRIVER,
"backkey"=IS_WRENCH,
"desc"="The hydraulic systems are connected."),
//20
list("key"=IS_WRENCH,
"desc"="The hydraulic systems are disconnected.")
//2
list("key"=IS_WRENCH,
"backkey"=IS_CROWBAR,
"desc"="External armor is installed."),
//3
list("key"=/obj/item/stack/material/plasteel,
"backkey"=IS_WELDER,
"desc"="Internal armor is welded."),
//4
list("key"=IS_WELDER,
"backkey"=IS_WRENCH,
"desc"="Internal armor is wrenched"),
//5
list("key"=IS_WRENCH,
"backkey"=IS_CROWBAR,
"desc"="Internal armor is installed"),
//6
list("key"=/obj/item/stack/material/steel,
"backkey"=IS_SCREWDRIVER,
"desc"="Advanced capacitor is secured"),
//7
list("key"=IS_SCREWDRIVER,
"backkey"=IS_CROWBAR,
"desc"="Advanced capacitor is installed"),
//8
list("key"=/obj/item/stock_parts/capacitor/adv,
"backkey"=IS_SCREWDRIVER,
"desc"="Advanced scanner module is secured"),
//9
list("key"=IS_SCREWDRIVER,
"backkey"=IS_CROWBAR,
"desc"="Advanced scanner module is installed"),
//10
list("key"=/obj/item/stock_parts/scanning_module/adv,
"backkey"=IS_SCREWDRIVER,
"desc"="Targeting module is secured"),
//11
list("key"=IS_SCREWDRIVER,
"backkey"=IS_CROWBAR,
"desc"="Targeting module is installed"),
//12
list("key"=/obj/item/circuitboard/mecha/scarab/targeting,
"backkey"=IS_SCREWDRIVER,
"desc"="Peripherals control module is secured"),
//13
list("key"=IS_SCREWDRIVER,
"backkey"=IS_CROWBAR,
"desc"="Peripherals control module is installed"),
//14
list("key"=/obj/item/circuitboard/mecha/scarab/peripherals,
"backkey"=IS_SCREWDRIVER,
"desc"="Central control module is secured"),
//15
list("key"=IS_SCREWDRIVER,
"backkey"=IS_CROWBAR,
"desc"="Central control module is installed"),
//16
list("key"=/obj/item/circuitboard/mecha/scarab/main,
"backkey"=IS_SCREWDRIVER,
"desc"="The wiring is adjusted"),
//17
list("key"=IS_WIRECUTTER,
"backkey"=IS_SCREWDRIVER,
"desc"="The wiring is added"),
//18
list("key"=/obj/item/stack/cable_coil,
"backkey"=IS_SCREWDRIVER,
"desc"="The hydraulic systems are active."),
//19
list("key"=IS_SCREWDRIVER,
"backkey"=IS_WRENCH,
"desc"="The hydraulic systems are connected."),
//20
list("key"=IS_WRENCH,
"desc"="The hydraulic systems are disconnected.")
)
/datum/construction/reversible/mecha/scarab/action(obj/item/I,mob/user as mob)

View File

@@ -129,13 +129,13 @@
vision = H.internal_organs_by_name[H.species.vision_organ]
if(!vision)
user.visible_message(span_infoplain(span_bold("\The [user]") + " directs [src] at [M]'s face."), \
span_notice("You direct [src] at [M]'s face."))
span_notice("You direct [src] at [M]'s face."))
to_chat(user, span_warning("You can't find any [H.species.vision_organ ? H.species.vision_organ : "eyes"] on [H]!"))
user.setClickCooldown(user.get_attack_speed(src))
return
user.visible_message(span_infoplain(span_bold("\The [user]") + " directs [src] to [M]'s eyes."), \
span_notice("You direct [src] to [M]'s eyes."))
span_notice("You direct [src] to [M]'s eyes."))
if(H != user) //can't look into your own eyes buster
if(M.stat == DEAD || M.blinded) //mob is dead or fully blind
to_chat(user, span_warning("\The [M]'s pupils do not react to the light!"))

View File

@@ -133,8 +133,8 @@
for(var/datum/data/record/L in data_core.locked)
if(L.fields["id"] == exploit_id)
data["exploit"] = list() // Setting this to equal L.fields passes it's variables that are lists as reference instead of value.
// We trade off being able to automatically add shit for more control over what gets passed to json
// and if it's sanitized for html.
// We trade off being able to automatically add shit for more control over what gets passed to json
// and if it's sanitized for html.
data["exploit"]["nanoui_exploit_record"] = html_encode(L.fields["exploit_record"]) // Change stuff into html
data["exploit"]["nanoui_exploit_record"] = replacetext(data["exploit"]["nanoui_exploit_record"], "\n", "<br>") // change line breaks into <br>
data["exploit"]["name"] = html_encode(L.fields["name"])

View File

@@ -159,7 +159,7 @@
step_towards(leash_pet, leash_master)
/obj/item/leash/dropped(mob/user)
//Drop the leash, and the leash effects stop
//Drop the leash, and the leash effects stop
. = ..()
if(!leash_pet || !leash_master) //There is no pet. Stop this silliness
return

View File

@@ -8,7 +8,7 @@
var/selection_string = "Select an item:"
var/selection_title = "Item Selection"
var/list/item_options = list("Gift" = /obj/item/a_gift,
"Health Analyzer" = /obj/item/healthanalyzer)
"Health Analyzer" = /obj/item/healthanalyzer)
/obj/item/selectable_item/attack_self(mob/user as mob)
tgui_alert(user, {"[preface_string]"}, preface_title)

View File

@@ -108,7 +108,7 @@
else
var/available = get_amount()
user.balloon_alert_visible("\the [user] starts bandaging [M]'s [affecting.name].", \
"bandaging [M]'s [affecting.name]." ) // CHOMPEdit - Balloon Alerts
"bandaging [M]'s [affecting.name]." ) // CHOMPEdit - Balloon Alerts
var/used = 0
for (var/datum/wound/W in affecting.wounds)
if(W.internal)
@@ -131,10 +131,10 @@
if (W.current_stage <= W.max_bleeding_stage)
user.balloon_alert_visible("\the [user] bandages \a [W.desc] on [M]'s [affecting.name].", \
"you bandage \a [W.desc] on [M]'s [affecting.name]." ) // CHOMPEdit - Balloon Alerts
"you bandage \a [W.desc] on [M]'s [affecting.name]." ) // CHOMPEdit - Balloon Alerts
else
user.balloon_alert_visible("\the [user] places a bandage over \a [W.desc] on [M]'s [affecting.name].", \
"you place a bandage over \a [W.desc] on [M]'s [affecting.name]." ) // CHOMPEdit - Balloon Alerts
"you place a bandage over \a [W.desc] on [M]'s [affecting.name]." ) // CHOMPEdit - Balloon Alerts
W.bandage()
playsound(src, pick(apply_sounds), 25)
used++
@@ -177,7 +177,7 @@
else
var/available = get_amount()
user.balloon_alert_visible("\the [user] starts treating [M]'s [affecting.name].", \
"treating [M]'s [affecting.name]." ) // CHOMPEdit - Balloon Alerts
"treating [M]'s [affecting.name]." ) // CHOMPEdit - Balloon Alerts
var/used = 0
for (var/datum/wound/W in affecting.wounds)
if (W.internal)
@@ -200,14 +200,14 @@
if (W.current_stage <= W.max_bleeding_stage)
user.balloon_alert_visible("\the [user] bandages \a [W.desc] on [M]'s [affecting.name].", \
"bandaged \a [W.desc] on [M]'s [affecting.name]." ) // CHOMPEdit - Balloon Alerts
"bandaged \a [W.desc] on [M]'s [affecting.name]." ) // CHOMPEdit - Balloon Alerts
//H.add_side_effect("Itch")
else if (W.damage_type == BRUISE)
user.balloon_alert_visible("\the [user] places a bruise patch over \a [W.desc] on [M]'s [affecting.name].", \
"placed bruise patch over \a [W.desc] on [M]'s [affecting.name]." ) // CHOMPEdit - Balloon Alerts
"placed bruise patch over \a [W.desc] on [M]'s [affecting.name]." ) // CHOMPEdit - Balloon Alerts
else
user.balloon_alert_visible("\the [user] places a bandaid over \a [W.desc] on [M]'s [affecting.name].", \
"placed bandaid over \a [W.desc] on [M]'s [affecting.name]." ) // CHOMPEdit - Balloon Alerts
"placed bandaid over \a [W.desc] on [M]'s [affecting.name]." ) // CHOMPEdit - Balloon Alerts
W.bandage()
// W.disinfect() // VOREStation - Tech1 should not disinfect
playsound(src, pick(apply_sounds), 25)
@@ -250,7 +250,7 @@
return 1
else
user.balloon_alert_visible("\the [user] starts salving wounds on [M]'s [affecting.name].", \
"salving the wounds on [M]'s [affecting.name]." ) // CHOMPEdit - Balloon Alerts // CHOMPEdit - Balloon Alerts
"salving the wounds on [M]'s [affecting.name]." ) // CHOMPEdit - Balloon Alerts // CHOMPEdit - Balloon Alerts
if(!do_mob(user, M, 10, exclusive = TRUE))
balloon_alert(user, "stand still to salve wounds.") // CHOMPEdit - Balloon Alerts // CHOMPEdit - Balloon Alerts
return 1
@@ -258,7 +258,7 @@
balloon_alert(user, "[M]'s [affecting.name] have already been salved.") // CHOMPEdit - Balloon Alerts // CHOMPEdit - Balloon Alerts
return 1
user.balloon_alert_visible("[user] salved wounds on [M]'s [affecting.name].", \
"salved wounds on [M]'s [affecting.name]." ) // CHOMPEdit - Balloon Alerts // CHOMPEdit - Balloon Alerts
"salved wounds on [M]'s [affecting.name]." ) // CHOMPEdit - Balloon Alerts // CHOMPEdit - Balloon Alerts
use(1)
affecting.salve()
playsound(src, pick(apply_sounds), 25)
@@ -296,7 +296,7 @@
else
var/available = get_amount()
user.balloon_alert_visible("\the [user] starts treating [M]'s [affecting.name].", \
"treating [M]'s [affecting.name]." ) // CHOMPEdit - Balloon Alerts // CHOMPEdit - Balloon Alerts
"treating [M]'s [affecting.name]." ) // CHOMPEdit - Balloon Alerts // CHOMPEdit - Balloon Alerts
var/used = 0
for (var/datum/wound/W in affecting.wounds)
if (W.internal)
@@ -318,13 +318,13 @@
if (W.current_stage <= W.max_bleeding_stage)
user.balloon_alert_visible("\the [user] cleans \a [W.desc] on [M]'s [affecting.name] and seals the edges with bioglue.", \
"cleaning and sealing \a [W.desc] on [M]'s [affecting.name]." ) // CHOMPEdit - Balloon Alerts
"cleaning and sealing \a [W.desc] on [M]'s [affecting.name]." ) // CHOMPEdit - Balloon Alerts
else if (W.damage_type == BRUISE)
user.balloon_alert_visible("\the [user] places a medical patch over \a [W.desc] on [M]'s [affecting.name].", \
"placed medical patch over \a [W.desc] on [M]'s [affecting.name]." ) // CHOMPEdit - Balloon Alerts
"placed medical patch over \a [W.desc] on [M]'s [affecting.name]." ) // CHOMPEdit - Balloon Alerts
else
user.balloon_alert_visible("\the [user] smears some bioglue over \a [W.desc] on [M]'s [affecting.name].", \
"smeared bioglue over \a [W.desc] on [M]'s [affecting.name]." ) // CHOMPEdit - Balloon Alerts
"smeared bioglue over \a [W.desc] on [M]'s [affecting.name]." ) // CHOMPEdit - Balloon Alerts
W.bandage()
W.disinfect()
W.heal_damage(heal_brute)
@@ -364,7 +364,7 @@
return 1
else
user.balloon_alert_visible("\the [user] starts salving wounds on [M]'s [affecting.name].", \
"salving the wounds on [M]'s [affecting.name]." ) // CHOMPEdit - Balloon Alerts
"salving the wounds on [M]'s [affecting.name]." ) // CHOMPEdit - Balloon Alerts
if(!do_mob(user, M, 10, exclusive = TRUE))
balloon_alert(user, "stand still to salve wounds.") // CHOMPEdit - Balloon Alerts
return 1

View File

@@ -114,4 +114,4 @@
else if(result == 2)
comment = "heads"
user.visible_message(span_notice("[user] has thrown \the [src]. It lands on [comment]!"), \
span_notice("You throw \the [src]. It lands on [comment]!"))
span_notice("You throw \the [src]. It lands on [comment]!"))

View File

@@ -19,8 +19,8 @@
/datum/autopsy_data_scanner
var/weapon = null // this is the DEFINITE weapon type that was used
var/list/organs_scanned = list() // this maps a number of scanned organs to
// the wounds to those organs with this data's weapon type
var/list/organs_scanned = list() // this maps a number of scanned organs to
// the wounds to those organs with this data's weapon type
var/organ_names = ""
/datum/autopsy_data

View File

@@ -51,15 +51,15 @@
return
if(H == user)
user.visible_message(span_notice("[user] does their lips with \the [src]."), \
span_notice("You take a moment to apply \the [src]. Perfect!"))
span_notice("You take a moment to apply \the [src]. Perfect!"))
H.lip_style = colour
H.update_icons_body()
else
user.visible_message(span_warning("[user] begins to do [H]'s lips with \the [src]."), \
span_notice("You begin to apply \the [src]."))
span_notice("You begin to apply \the [src]."))
if(do_after(user, 20, H)) //user needs to keep their active hand, H does not.
user.visible_message(span_notice("[user] does [H]'s lips with \the [src]."), \
span_notice("You apply \the [src]."))
span_notice("You apply \the [src]."))
H.lip_style = colour
H.update_icons_body()
else

View File

@@ -560,6 +560,6 @@
/obj/item/storage/backpack/satchel/ranger
name = "ranger satchel"
desc = "A satchel designed for the Go Go ERT Rangers series to allow for slightly bigger carry capacity for the ERT-Rangers.\
Unlike the show claims, it is not a phoron-enhanced satchel of holding with plot-relevant content."
Unlike the show claims, it is not a phoron-enhanced satchel of holding with plot-relevant content."
icon = 'icons/obj/clothing/ranger.dmi'
icon_state = "ranger_satchel"

View File

@@ -312,8 +312,8 @@
for(var/obj/item/I in LB.contents)
LB.remove_from_storage(I, T)
user.visible_message(span_notice("[user] empties \the [LB] into \the [src]."), \
span_notice("You empty \the [LB] into \the [src]."), \
span_notice("You hear rustling of clothes."))
span_notice("You empty \the [LB] into \the [src]."), \
span_notice("You hear rustling of clothes."))
return
if(isrobot(user))
return

View File

@@ -1288,7 +1288,7 @@
color = COLOR_YELLOW_GRAY
decals = list(
"crate_bracing"
)
)
extra_decals = list(
"text" = COLOR_BLUE_LIGHT
)
@@ -1297,7 +1297,7 @@
color = COLOR_DARK_BLUE_GRAY
decals = list(
"crate_bracing"
)
)
extra_decals = list(
"text" = COLOR_BEIGE
)
@@ -1306,7 +1306,7 @@
color = COLOR_NT_RED
decals = list(
"crate_bracing"
)
)
extra_decals = list(
"text" = COLOR_OFF_WHITE
)
@@ -1315,7 +1315,7 @@
color = COLOR_ORANGE
decals = list(
"crate_bracing"
)
)
extra_decals = list(
"text" = COLOR_OFF_WHITE
)
@@ -1327,7 +1327,7 @@
color = COLOR_NT_RED
decals = list(
"crate_bracing"
)
)
extra_decals = list(
"marking" = COLOR_OFF_WHITE,
"text_upper" = COLOR_OFF_WHITE
@@ -1337,7 +1337,7 @@
color = COLOR_YELLOW_GRAY
decals = list(
"crate_bracing"
)
)
extra_decals = list(
"marking" = COLOR_OFF_WHITE,
"text_upper" = COLOR_BLUE_LIGHT
@@ -1347,7 +1347,7 @@
color = COLOR_DARK_BLUE_GRAY
decals = list(
"crate_bracing"
)
)
extra_decals = list(
"marking" = COLOR_OFF_WHITE,
"text_upper" = COLOR_BEIGE
@@ -1357,7 +1357,7 @@
color = COLOR_GRAY20
decals = list(
"crate_bracing"
)
)
extra_decals = list(
"marking" = COLOR_NT_RED,
"text_upper" = COLOR_NT_RED
@@ -1367,7 +1367,7 @@
color = COLOR_ORANGE
decals = list(
"crate_bracing"
)
)
extra_decals = list(
"marking" = COLOR_OFF_WHITE,
"text_upper" = COLOR_OFF_WHITE

View File

@@ -70,16 +70,16 @@
if(src.opened)
if(istype(W, /obj/item/shovel))
user.visible_message(span_notice("[user] piles dirt into \the [src.name]."), \
span_notice("You start to pile dirt into \the [src.name]."), \
span_notice("You hear dirt being moved."))
span_notice("You start to pile dirt into \the [src.name]."), \
span_notice("You hear dirt being moved."))
if(do_after(user, 40 * W.toolspeed))
user.visible_message(span_notice("[user] pats down the dirt on top of \the [src.name]."), \
span_notice("You finish filling in \the [src.name]."))
span_notice("You finish filling in \the [src.name]."))
close()
return
else
user.visible_message(span_notice("[user] stops filling in \the [src.name]."), \
span_notice("You change your mind and stop filling in \the [src.name]."))
span_notice("You change your mind and stop filling in \the [src.name]."))
return
if(istype(W, /obj/item/grab))
var/obj/item/grab/G = W
@@ -93,8 +93,8 @@
for(var/obj/item/I in LB.contents)
LB.remove_from_storage(I, T)
user.visible_message(span_notice("[user] empties \the [LB] into \the [src]."), \
span_notice("You empty \the [LB] into \the [src]."), \
span_notice("You hear rustling of clothes."))
span_notice("You empty \the [LB] into \the [src]."), \
span_notice("You hear rustling of clothes."))
return
if(isrobot(user))
return
@@ -107,11 +107,11 @@
if(istype(W, /obj/item/shovel))
if(user.a_intent == I_HURT) // Hurt intent means you're trying to kill someone, or just get rid of the grave
user.visible_message(span_notice("[user] begins to smoothe out the dirt of \the [src.name]."), \
span_notice("You start to smoothe out the dirt of \the [src.name]."), \
span_notice("You hear dirt being moved."))
span_notice("You start to smoothe out the dirt of \the [src.name]."), \
span_notice("You hear dirt being moved."))
if(do_after(user, 40 * W.toolspeed))
user.visible_message(span_notice("[user] finishes smoothing out \the [src.name]."), \
span_notice("You finish smoothing out \the [src.name]."))
span_notice("You finish smoothing out \the [src.name]."))
if(LAZYLEN(contents))
alpha = 40 // If we've got stuff inside, like maybe a person, just make it hard to see us
else
@@ -119,20 +119,20 @@
return
else
user.visible_message(span_notice("[user] stops concealing \the [src.name]."), \
span_notice("You stop concealing \the [src.name]."))
span_notice("You stop concealing \the [src.name]."))
return
else
user.visible_message(span_notice("[user] begins to unearth \the [src.name]."), \
span_notice("You start to unearth \the [src.name]."), \
span_notice("You hear dirt being moved."))
span_notice("You start to unearth \the [src.name]."), \
span_notice("You hear dirt being moved."))
if(do_after(user, 40 * W.toolspeed))
user.visible_message(span_notice("[user] reaches the bottom of \the [src.name]."), \
span_notice("You finish digging out \the [src.name]."))
span_notice("You finish digging out \the [src.name]."))
break_open()
return
else
user.visible_message(span_notice("[user] stops digging out \the [src.name]."), \
span_notice("You stop digging out \the [src.name]."))
span_notice("You stop digging out \the [src.name]."))
return
return

View File

@@ -40,8 +40,8 @@
active_ghost_pods |= AMBLINAL
//VOREStation Add End
user.visible_message(span_notice("[user] pries \the [src] open."), \
span_notice("You pry open \the [src]."), \
span_notice("You hear splitting wood."))
span_notice("You pry open \the [src]."), \
span_notice("You hear splitting wood."))
qdel(src)
else
return attack_hand(user)

View File

@@ -30,8 +30,8 @@
for(var/atom/movable/AM in contents)
if(AM.simulated) AM.forceMove(T)
user.visible_message(span_notice("[user] pries \the [src] open."), \
span_notice("You pry open \the [src]."), \
span_notice("You hear splitting wood."))
span_notice("You pry open \the [src]."), \
span_notice("You hear splitting wood."))
qdel(src)
else
return attack_hand(user)

View File

@@ -73,8 +73,8 @@
/obj/structure/vehiclecage/proc/load_vehicle(var/obj/vehicle/V, mob/user as mob)
if(user)
user.visible_message(span_notice("[user] loads \the [V] into \the [src]."), \
span_notice("You load \the [V] into \the [src]."), \
span_notice("You hear creaking metal."))
span_notice("You load \the [V] into \the [src]."), \
span_notice("You hear creaking metal."))
V.forceMove(src)
@@ -92,8 +92,8 @@
my_vehicle = null
user.visible_message(span_notice("[user] release \the [src]."), \
span_notice("You finally release \the [src]."), \
span_notice("You hear creaking metal."))
span_notice("You finally release \the [src]."), \
span_notice("You hear creaking metal."))
qdel(src)
/obj/structure/vehiclecage/spacebike

View File

@@ -104,7 +104,7 @@
playsound(src, W.usesound, 100, 1)
anchored = !anchored
user.visible_message(span_notice("[user] [anchored ? "fastens" : "unfastens"] the grille."), \
span_notice("You have [anchored ? "fastened the grille to" : "unfastened the grille from"] the floor."))
span_notice("You have [anchored ? "fastened the grille to" : "unfastened the grille from"] the floor."))
return
//window placing begin //TODO CONVERT PROPERLY TO MATERIAL DATUM

View File

@@ -54,7 +54,7 @@
<br>\
<ul>\
<li>* These objects do, in fact, power themselves for free, and the modern understanding of the physical world \
is in fact incorrect. This is the most obvious answer, but it is very unlikely to be true.</li>\
is in fact incorrect. This is the most obvious answer, but it is very unlikely to be true.</li>\
<li>* The objects draw from an unknown source of energy that exists at all points in space, or at least where the \
void powered machine was found, that presently cannot be detected or determined, and converts that energy into electrical energy \
to drive the machine it is inside of.</li>\

View File

@@ -125,7 +125,7 @@ var/global/list/stool_cache = list() //haha stool
qdel(C)
return
var/padding_type
//CHOMPstation Start: making carpets different and not just the boring basic red no matter carpet type, consider merging material variables at stack level in future - Jack
//CHOMPstation Start: making carpets different and not just the boring basic red no matter carpet type, consider merging material variables at stack level in future - Jack
if(istype(W,/obj/item/stack/tile/carpet))
var/obj/item/stack/tile/carpet/M = W
if(M.material && (M.material.flags & MATERIAL_PADDING))

View File

@@ -21,7 +21,7 @@
// Patch holes in the ceiling
if(T)
if(istype(T, /turf/simulated/open) || istype(T, /turf/space))
// Must be build adjacent to an existing floor/wall, no floating floors
// Must be build adjacent to an existing floor/wall, no floating floors
var/list/cardinalTurfs = list() // Up a Z level
for(var/dir in cardinal)
var/turf/B = get_step(T, dir)

View File

@@ -229,12 +229,12 @@ var/list/shoreline_icon_cache = list()
add_overlay(shoreline_icon_cache[cache_string])
/turf/simulated/floor/water/is_safe_to_enter(mob/living/L)
//CHOMPEDIT: Aquatic flags simulated water as safe now
//CHOMPEDIT: Aquatic flags simulated water as safe now
if(istype(L,/mob/living/carbon))
var /mob/living/carbon/A = L
if(/datum/trait/positive/aquatic in A.species.traits)
return TRUE
//CHOMPEDIT: Aquatic flags simulated water as safe now
//CHOMPEDIT: Aquatic flags simulated water as safe now
if(L.get_water_protection() < 1)
return FALSE
return ..()

View File

@@ -114,7 +114,7 @@
// Patch holes in the ceiling
if(T)
if(istype(T, /turf/simulated/open) || istype(T, /turf/space))
// Must be build adjacent to an existing floor/wall, no floating floors
// Must be build adjacent to an existing floor/wall, no floating floors
var/turf/simulated/A = locate(/turf/simulated/floor) in T.CardinalTurfs()
if(!A)
A = locate(/turf/simulated/wall) in T.CardinalTurfs()

View File

@@ -82,7 +82,7 @@ var/list/cornerdirs = list(NORTHEAST, NORTHWEST, SOUTHEAST, SOUTHWEST)
var/list/cornerdirsz = list(NORTHEAST, NORTHWEST, SOUTHEAST, SOUTHWEST, NORTH|UP, EAST|UP, WEST|UP, SOUTH|UP, NORTH|DOWN, EAST|DOWN, WEST|DOWN, SOUTH|DOWN)
var/list/alldirs = list(NORTH, SOUTH, EAST, WEST, NORTHEAST, NORTHWEST, SOUTHEAST, SOUTHWEST)
var/list/reverse_dir = list( // reverse_dir[dir] = reverse of dir
2, 1, 3, 8, 10, 9, 11, 4, 6, 5, 7, 12, 14, 13, 15, 32, 34, 33, 35, 40, 42,
2, 1, 3, 8, 10, 9, 11, 4, 6, 5, 7, 12, 14, 13, 15, 32, 34, 33, 35, 40, 42,
41, 43, 36, 38, 37, 39, 44, 46, 45, 47, 16, 18, 17, 19, 24, 26, 25, 27, 20, 22, 21,
23, 28, 30, 29, 31, 48, 50, 49, 51, 56, 58, 57, 59, 52, 54, 53, 55, 60, 62, 61, 63
)

View File

@@ -34,8 +34,8 @@
REAGENT_ID_SODIUM,REAGENT_ID_ALUMINIUM,REAGENT_ID_SILICON,REAGENT_ID_PHOSPHORUS,REAGENT_ID_SULFUR,REAGENT_ID_CHLORINE,REAGENT_ID_POTASSIUM,REAGENT_ID_IRON, \
REAGENT_ID_COPPER,REAGENT_ID_MERCURY,REAGENT_ID_RADIUM,REAGENT_ID_WATER,REAGENT_ID_SUGAR,REAGENT_ID_SACID,REAGENT_ID_TUNGSTEN, REAGENT_ID_LUBE, REAGENT_ID_INAPROVALINE, REAGENT_ID_BLISS, \
REAGENT_ID_THERMITE, REAGENT_ID_TRAMADOL, REAGENT_ID_CLEANER, REAGENT_ID_KELOTANE, REAGENT_ID_DERMALINE, REAGENT_ID_ANTITOXIN, REAGENT_ID_SYNAPTIZINE, \
REAGENT_ID_ALKYSINE, REAGENT_ID_IMIDAZOLINE, REAGENT_ID_HYPERZINE, REAGENT_ID_AMMONIA, REAGENT_ID_SODIUMCHLORIDE, REAGENT_ID_STERILIZINE, REAGENT_ID_SILICATE, REAGENT_ID_MINDBREAKER, \
REAGENT_ID_IMPEDREZENE, REAGENT_ID_LIPOZINE)
REAGENT_ID_ALKYSINE, REAGENT_ID_IMIDAZOLINE, REAGENT_ID_HYPERZINE, REAGENT_ID_AMMONIA, REAGENT_ID_SODIUMCHLORIDE, REAGENT_ID_STERILIZINE, REAGENT_ID_SILICATE, REAGENT_ID_MINDBREAKER, \
REAGENT_ID_IMPEDREZENE, REAGENT_ID_LIPOZINE)
var/list/reactions = list()
/datum/phororeactions/proc/set_up_reactions()

View File

@@ -261,7 +261,7 @@ var/induromol_code = rand(1, 50)
for(var/mob/living/carbon/human/H in viewers(T, 2))
var/distTo = sqrt(((T.x - H.x) ** 2) + ((T.y - H.y) ** 2))
if(distTo < dist && (istype(H.l_hand, /obj/item/reagent_containers) || \
istype(H.r_hand, /obj/item/reagent_containers)))
istype(H.r_hand, /obj/item/reagent_containers)))
immune = H //so reagent spill does not affect user, they already threw up when it was created
src = null
@@ -1091,7 +1091,7 @@ not yet finished to a satisfactory degree, or I just don't like it enough to kee
reaction_turf(var/turf/T, var/volume) //can't melt space, centcomm walls, or shuttles
//maybe make work off explosion resistance?
if(!istype(T, /turf/space) && !istype(T, /turf/unsimulated/wall) && !istype(T.loc, /area/shuttle) \
&& !istype(T.loc, /area/supply/station)) //TODO: Deal with bluespace tiles
&& !istype(T.loc, /area/supply/station)) //TODO: Deal with bluespace tiles
src = null //ensure sleep proc doesn't return upon completion
if(volume <= 10)
return

View File

@@ -8,11 +8,11 @@ var/inactive_keys = "None<br>"
var/dat = span_bold("Inactive players with custom items") + "<br>"
dat += "<br>"
dat += "The list below contains players with custom items that have not logged\
in for the past two months, or have not logged in since this system was implemented.\
This system requires the feedback SQL database to be properly setup and linked.<br>"
in for the past two months, or have not logged in since this system was implemented.\
This system requires the feedback SQL database to be properly setup and linked.<br>"
dat += "<br>"
dat += "Populating this list is done automatically, but must be manually triggered on a per\
round basis. Populating the list may cause a lag spike, so use it sparingly.<br>"
round basis. Populating the list may cause a lag spike, so use it sparingly.<br>"
dat += "<hr>"
if(checked_for_inactives)
dat += inactive_keys

View File

@@ -21,11 +21,11 @@
/datum/say_list/cyber_horror
speak = list("H@!#$$P M@!$#",
"GHAA!@@#",
"KR@!!N",
"K!@@##L!@@ %!@#E",
"G@#!$ H@!#%",
"H!@%%@ @!E")
"GHAA!@@#",
"KR@!!N",
"K!@@##L!@@ %!@#E",
"G@#!$ H@!#%",
"H!@%%@ @!E")
emote_hear = list("emits", "groans", "wails", "pleads")
emote_see = list ("stares unblinkingly.", "jitters and twitches.", "emits a synthetic scream.", "rapidly twitches.", "convulses.", "twitches uncontrollably.", "goes stock still.")
say_threaten = list ("FR@#DOM","EN@ T#I$-$","N0$ M^> B@!#")
@@ -72,11 +72,11 @@
/datum/say_list/cyber_horror
speak = list("H@!#$$P M@!$#",
"GHAA!@@#",
"KR@!!N",
"K!@@##L!@@ %!@#E",
"G@#!$ H@!#%",
"H!@%%@ @!E")
"GHAA!@@#",
"KR@!!N",
"K!@@##L!@@ %!@#E",
"G@#!$ H@!#%",
"H!@%%@ @!E")
emote_hear = list("emits", "groans", "wails", "pleads")
emote_see = list ("stares unblinkingly.", "jitters and twitches.", "emits a synthetic scream.", "rapidly twitches.", "convulses.", "twitches uncontrollably.", "goes stock still.")
say_threaten = list ("FR@#DOM","EN@ T#I$-$","N0$ M^> B@!#")

View File

@@ -59,7 +59,7 @@
which_hand = "r_hand"
triggered(user, which_hand)
user.visible_message(span_warning("[user] accidentally sets off [src], breaking their fingers."), \
span_warning("You accidentally trigger [src]!"))
span_warning("You accidentally trigger [src]!"))
return
to_chat(user, span_notice("You disarm [src]."))
@@ -75,7 +75,7 @@
which_hand = "r_hand"
triggered(user, which_hand)
user.visible_message(span_warning("[user] accidentally sets off [src], breaking their fingers."), \
span_warning("You accidentally trigger [src]!"))
span_warning("You accidentally trigger [src]!"))
return
..()

View File

@@ -1084,14 +1084,14 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
else if (href_list["ears_alpha"])
var/new_ear_alpha = tgui_input_number(user, "Choose how transparent your character's primary ears are.", "Character Preference",
pref.read_preference(/datum/preference/numeric/human/ears_alpha), 255, 0)
pref.read_preference(/datum/preference/numeric/human/ears_alpha), 255, 0)
if(new_ear_alpha)
pref.update_preference_by_type(/datum/preference/numeric/human/ears_alpha, new_ear_alpha)
return TOPIC_REFRESH_UPDATE_PREVIEW
else if (href_list["secondary_ears_alpha"])
var/new_ear_alpha = tgui_input_number(user, "Choose how transparent your character's horns are.", "Character Preference",
pref.read_preference(/datum/preference/numeric/human/ears_alpha/secondary), 255, 0)
pref.read_preference(/datum/preference/numeric/human/ears_alpha/secondary), 255, 0)
if(new_ear_alpha)
pref.update_preference_by_type(/datum/preference/numeric/human/ears_alpha/secondary, new_ear_alpha)
return TOPIC_REFRESH_UPDATE_PREVIEW
@@ -1151,7 +1151,7 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
else if(href_list["tail_alpha"])
var/new_tail_alpha = tgui_input_number(user, "Choose how transparent your character's tail is.", "Character Preference",
pref.read_preference(/datum/preference/numeric/human/tail_alpha), 255, 0)
pref.read_preference(/datum/preference/numeric/human/tail_alpha), 255, 0)
if(new_tail_alpha)
pref.update_preference_by_type(/datum/preference/numeric/human/tail_alpha, new_tail_alpha)
return TOPIC_REFRESH_UPDATE_PREVIEW
@@ -1185,7 +1185,7 @@ var/global/list/valid_bloodtypes = list("A+", "A-", "B+", "B-", "AB+", "AB-", "O
return TOPIC_REFRESH_UPDATE_PREVIEW
else if(href_list["wing_alpha"])
var/new_wing_alpha = tgui_input_number(user, "Choose how transparent your character's wings are.", "Character Preference",
pref.read_preference(/datum/preference/numeric/human/wing_alpha), 255, 0)
pref.read_preference(/datum/preference/numeric/human/wing_alpha), 255, 0)
if(new_wing_alpha)
pref.update_preference_by_type(/datum/preference/numeric/human/wing_alpha, new_wing_alpha)
return TOPIC_REFRESH_UPDATE_PREVIEW

View File

@@ -707,9 +707,9 @@
/obj/item/clothing/shoes/attackby(var/obj/item/I, var/mob/user)
if((can_hold_knife == 1) && (istype(I, /obj/item/material/shard) || \
istype(I, /obj/item/material/butterfly) || \
istype(I, /obj/item/material/kitchen/utensil) || \
istype(I, /obj/item/material/knife/tacknife)))
istype(I, /obj/item/material/butterfly) || \
istype(I, /obj/item/material/kitchen/utensil) || \
istype(I, /obj/item/material/knife/tacknife)))
if(holding)
to_chat(user, span_warning("\The [src] is already holding \a [holding]."))
return

View File

@@ -204,7 +204,7 @@
var/bootcolor = "white"
name = "ranger boots"
desc = "The Rangers special lightweight hybrid magboots-jetboots perfect for EVA. If only these functions were so easy to copy in reality.\
These ones are just a well-made pair of boots in appropriate colours."
These ones are just a well-made pair of boots in appropriate colours."
icon = 'icons/obj/clothing/ranger.dmi'
icon_state = "ranger_boots"

View File

@@ -204,4 +204,4 @@
else if(result == 2)
comment = "Joker"
user.visible_message(span_notice("[user] has thrown \the [src]. It lands on [comment]! "), \
span_notice("You throw \the [src]. It lands on [comment]! "))
span_notice("You throw \the [src]. It lands on [comment]! "))

View File

@@ -158,5 +158,5 @@
else if(result == 2)
comment = "heads"
user.visible_message(span_notice("[user] has thrown \the [src]. It lands on [comment]!"), \
span_notice("You throw \the [src]. It lands on [comment]!"))
span_notice("You throw \the [src]. It lands on [comment]!"))
balloon_alert_visible("\the [src] lands on [comment]!", "\the [src] lands on [comment]!")

View File

@@ -9,12 +9,12 @@
//VORESTATION Edit - added machine speeches here for better fixing of the event. // CHOMPEdit, using balloon alerts
var/list/rampant_speeches = list("try our aggressive new marketing strategies!", \
"you should buy products to feed your lifestyle obession!", \
"consume!", \
"your money can buy happiness!", \
"engage direct marketing!", \
"advertising is legalized lying! But don't let that put you off our great deals!", \
"you don't want to buy anything? Yeah, well I didn't want to buy your mom either.")
"you should buy products to feed your lifestyle obession!", \
"consume!", \
"your money can buy happiness!", \
"engage direct marketing!", \
"advertising is legalized lying! But don't let that put you off our great deals!", \
"you don't want to buy anything? Yeah, well I didn't want to buy your mom either.")
//VORESTATION Edit End
/datum/event/brand_intelligence/announce()
@@ -61,12 +61,12 @@
if(ISMULTIPLE(activeFor, 12))
/* VORESTATION Removal - Using the pick below.
originMachine.speak(pick("Try our aggressive new marketing strategies!", \
"You should buy products to feed your lifestyle obsession!", \
"Consume!", \
"Your money can buy happiness!", \
"Engage direct marketing!", \
"Advertising is legalized lying! But don't let that put you off our great deals!", \
"You don't want to buy anything? Yeah, well I didn't want to buy your mom either."))
"You should buy products to feed your lifestyle obsession!", \
"Consume!", \
"Your money can buy happiness!", \
"Engage direct marketing!", \
"Advertising is legalized lying! But don't let that put you off our great deals!", \
"You don't want to buy anything? Yeah, well I didn't want to buy your mom either."))
*/
originMachine.balloon_alert_visible(pick(rampant_speeches)) //VORESTATION Add - Using this pick instead of the above. CHOMPEdit - Make them TALK

View File

@@ -293,10 +293,10 @@
var/slicetime = 15 SECONDS
var/slicelist = list(/obj/item/reagent_containers/food/snacks/sliceable/pizza/margherita/bigslice,
/obj/item/reagent_containers/food/snacks/sliceable/pizza/pineapple/bigslice,
/obj/item/reagent_containers/food/snacks/sliceable/pizza/meatpizza/bigslice,
/obj/item/reagent_containers/food/snacks/sliceable/pizza/mushroompizza/bigslice,
/obj/item/reagent_containers/food/snacks/sliceable/pizza/vegetablepizza/bigslice)
/obj/item/reagent_containers/food/snacks/sliceable/pizza/pineapple/bigslice,
/obj/item/reagent_containers/food/snacks/sliceable/pizza/meatpizza/bigslice,
/obj/item/reagent_containers/food/snacks/sliceable/pizza/mushroompizza/bigslice,
/obj/item/reagent_containers/food/snacks/sliceable/pizza/vegetablepizza/bigslice)
/obj/structure/theonepizza/attackby(var/obj/item/W, var/mob/living/user)
if(istype(W,/obj/item/material/knife))

View File

@@ -535,10 +535,10 @@
var/slicetime = 15 SECONDS
var/slicelist = list(/obj/item/reagent_containers/food/snacks/sliceable/pizza/margherita/bigslice,
/obj/item/reagent_containers/food/snacks/sliceable/pizza/pineapple/bigslice,
/obj/item/reagent_containers/food/snacks/sliceable/pizza/meatpizza/bigslice,
/obj/item/reagent_containers/food/snacks/sliceable/pizza/mushroompizza/bigslice,
/obj/item/reagent_containers/food/snacks/sliceable/pizza/vegetablepizza/bigslice)
/obj/item/reagent_containers/food/snacks/sliceable/pizza/pineapple/bigslice,
/obj/item/reagent_containers/food/snacks/sliceable/pizza/meatpizza/bigslice,
/obj/item/reagent_containers/food/snacks/sliceable/pizza/mushroompizza/bigslice,
/obj/item/reagent_containers/food/snacks/sliceable/pizza/vegetablepizza/bigslice)
/obj/structure/theonepizza/attackby(var/obj/item/W, var/mob/living/user)
if(istype(W,/obj/item/material/knife))

View File

@@ -537,8 +537,8 @@
CI.container.reagents.trans_to_holder(buffer, CI.container.reagents.total_volume)
var/obj/item/reagent_containers/food/snacks/result = new cook_path(CI.container)
buffer.trans_to_holder(result.reagents, buffer.total_volume) //trans_to doesn't handle food items well, so
//just call trans_to_holder instead
buffer.trans_to_holder(result.reagents, buffer.total_volume) //trans_to doesn't handle food items well, so
//just call trans_to_holder instead
// Reagent-only foods.
if(reagents_determine_color)

View File

@@ -89,7 +89,7 @@
. = TRUE
if(fruit && fruit.len)
var/list/checklist = list()
// You should trust Copy().
// You should trust Copy().
checklist = fruit.Copy()
for(var/obj/item/reagent_containers/food/snacks/grown/G in container)
if(!G.seed || !G.seed.kitchen_tag || isnull(checklist[G.seed.kitchen_tag]))

View File

@@ -50,12 +50,12 @@
// Every time Vender Zero infects, it says something.
vender_zero.speak(pick("Try our aggressive new marketing strategies!", \
"You should buy products to feed your lifestyle obsession!", \
"Consume!", \
"Your money can buy happiness!", \
"Engage direct marketing!", \
"Advertising is legalized lying! But don't let that put you off our great deals!", \
"You don't want to buy anything? Yeah, well I didn't want to buy your mom either."))
"You should buy products to feed your lifestyle obsession!", \
"Consume!", \
"Your money can buy happiness!", \
"Engage direct marketing!", \
"Advertising is legalized lying! But don't let that put you off our great deals!", \
"You don't want to buy anything? Yeah, well I didn't want to buy your mom either."))
/datum/event2/event/brand_intelligence/should_end()

View File

@@ -111,8 +111,8 @@
comment = "Ouch, bad luck."
user.visible_message(span_notice("[user] has thrown [src]. It lands on [result]. [comment]"), \
span_notice("You throw [src]. It lands on a [result]. [comment]"), \
span_notice("You hear [src] landing on a [result]. [comment]"))
span_notice("You throw [src]. It lands on a [result]. [comment]"), \
span_notice("You hear [src] landing on a [result]. [comment]"))
/*
* Dice packs
@@ -166,8 +166,8 @@
/obj/item/storage/dicecup/attack_self(mob/user as mob)
user.visible_message(span_notice("[user] shakes [src]."), \
span_notice("You shake [src]."), \
span_notice("You hear dice rolling."))
span_notice("You shake [src]."), \
span_notice("You hear dice rolling."))
rollCup(user)
/obj/item/storage/dicecup/proc/rollCup(mob/user as mob)

View File

@@ -33,16 +33,16 @@
"Desert" = new/datum/holodeck_program(/area/holodeck/source_desert,
list(
'sound/ambience/desert/desertnight1.ogg',
'sound/ambience/desert/desertnight2.ogg',
'sound/ambience/desert/desertnight3.ogg',
'sound/ambience/desert/desertnight2.ogg',
'sound/ambience/desert/desertnight3.ogg',
'sound/ambience/desert/desertnight4.ogg'
)
),
)
),
"Snowfield" = new/datum/holodeck_program(/area/holodeck/source_snowfield,
list(
'sound/effects/weather/snowstorm/snowstorm_loop.ogg'
)
),
)
),
"Space" = new/datum/holodeck_program(/area/holodeck/source_space,
list(
'sound/ambience/ambispace.ogg',

View File

@@ -295,7 +295,7 @@
var/missing_gas = 0
for(var/gas in consume_gasses)
if(environment && environment.gas && environment.gas[gas] && \
environment.gas[gas] >= consume_gasses[gas])
environment.gas[gas] >= consume_gasses[gas])
if(!check_only)
environment.adjust_gas(gas,-consume_gasses[gas],1)
else

View File

@@ -131,7 +131,7 @@
seed.get_trait(TRAIT_SPREAD) == 2 && \
2 * age >= seed.get_trait(TRAIT_MATURATION) && \
!(locate(/obj/effect/plant) in get_turf(src)) && \
prob(2 * seed.get_trait(TRAIT_POTENCY)))
prob(2 * seed.get_trait(TRAIT_POTENCY)))
// CHOMPEdit Start - Need to start processing the vine or it'll never spread.
var/obj/effect/plant/D = new /obj/effect/plant(get_turf(src), seed)
SSplants.add_plant(D)

View File

@@ -51,16 +51,16 @@
c[i][j] = colors[i][j]
return MapColors_interpolate(I, ratio,
colors[ 1][1], colors[ 1][2], colors[ 1][3], colors[ 1][4], // Red 1
colors[ 2][1], colors[ 2][2], colors[ 2][3], colors[ 2][4], // Red 2
colors[ 3][1], colors[ 3][2], colors[ 3][3], colors[ 3][4], // Green 1
colors[ 4][1], colors[ 4][2], colors[ 4][3], colors[ 4][4], // Green 2
colors[ 5][1], colors[ 5][2], colors[ 5][3], colors[ 5][4], // Blue 1
colors[ 6][1], colors[ 6][2], colors[ 6][3], colors[ 6][4], // Blue 2
colors[ 7][1], colors[ 7][2], colors[ 7][3], colors[ 7][4], // Alpha 1
colors[ 8][1], colors[ 8][2], colors[ 8][3], colors[ 8][4], // Alpha 2
colors[ 9][1], colors[ 9][2], colors[ 9][3], colors[ 9][4], // Added 1
colors[10][1], colors[10][2], colors[10][3], colors[10][4]) // Added 2
colors[ 1][1], colors[ 1][2], colors[ 1][3], colors[ 1][4], // Red 1
colors[ 2][1], colors[ 2][2], colors[ 2][3], colors[ 2][4], // Red 2
colors[ 3][1], colors[ 3][2], colors[ 3][3], colors[ 3][4], // Green 1
colors[ 4][1], colors[ 4][2], colors[ 4][3], colors[ 4][4], // Green 2
colors[ 5][1], colors[ 5][2], colors[ 5][3], colors[ 5][4], // Blue 1
colors[ 6][1], colors[ 6][2], colors[ 6][3], colors[ 6][4], // Blue 2
colors[ 7][1], colors[ 7][2], colors[ 7][3], colors[ 7][4], // Alpha 1
colors[ 8][1], colors[ 8][2], colors[ 8][3], colors[ 8][4], // Alpha 2
colors[ 9][1], colors[ 9][2], colors[ 9][3], colors[ 9][4], // Added 1
colors[10][1], colors[10][2], colors[10][3], colors[10][4]) // Added 2

View File

@@ -133,7 +133,7 @@
desc = "Produces electricity from chemicals."
icon_state = "chemical_cell"
extended_desc = "This is effectively an internal beaker. It will consume and produce power from phoron, slime jelly, welding fuel, carbon,\
ethanol, nutriments and blood, in order of decreasing efficiency. It will consume fuel only if the battery can take more energy."
ethanol, nutriments and blood, in order of decreasing efficiency. It will consume fuel only if the battery can take more energy."
flags = OPENCONTAINER
complexity = 4
inputs = list()

View File

@@ -284,11 +284,11 @@
complexity = 6
name = "advanced locator"
desc = "This is needed for certain devices that demand a reference for a target to act upon. This type locates something \
that is standing in given radius of up to 7 meters"
that is standing in given radius of up to 7 meters"
extended_desc = "The first pin requires a ref to a kind of object that you want the locator to acquire. This means that it will \
give refs to nearby objects that are similar to given sample. If this pin is a string, the locator will search for\
item by matching desired text in name + description. If more than one valid object is found nearby, it will choose one of them at \
random. The second pin is a radius."
give refs to nearby objects that are similar to given sample. If this pin is a string, the locator will search for\
item by matching desired text in name + description. If more than one valid object is found nearby, it will choose one of them at \
random. The second pin is a radius."
inputs = list("desired type" = IC_PINTYPE_ANY, "radius" = IC_PINTYPE_NUMBER)
outputs = list("located ref")
activators = list("locate" = IC_PINTYPE_PULSE_IN,"found" = IC_PINTYPE_PULSE_OUT,"not found" = IC_PINTYPE_PULSE_OUT)

View File

@@ -0,0 +1,94 @@
/datum/lore/codex/category/history
name = "Human History"
data = "The author of this guide wishes to offer their gratitude to NanoTrasen historian, Emir Bodoroczki for his assistance in condensing humanity's history!"
children = list(
/datum/lore/codex/page/commonwealthbirth,
/datum/lore/codex/page/eagerhumanity,
/datum/lore/codex/page/hegemonywar,
/datum/lore/codex/page/secondawakening
)
/datum/lore/codex/page/commonwealthbirth/add_content()
name = "The Birth of the Commonwealth"
keywords += list("Sol History","Birth of Commonwealth")
data = "In the mid 21st century, the Alden-Sarasprova particle was discovered by the precursor states of the Sol-Proycon Commonwealth. \
The European Union and the Moscow-Delhi-Islamabad pact initiated a joint space program to lay the first bricks of our great successes as a nation.\
<br><br>\
Unfortunately, bluespace travel was beyond our reach - phoron had still been a mystery, its fruits denied to us.\
But we were industrious, and began to colonise the gem of Humanity, Sol.\
<br><br>\
However, even without our stutter drives - we spread. With the aid of genetic engineering, we conquered space.\
Despite wars, despite traitors upon Mars who fled to their holdouts in the Ares Confederacy once the speed of light\
no longer tethered us - we thrived. By providence, our efforts were rewarded: phoron.\
Out in the Oort cloud, beyond our reach if not for our forefather's ambition despite their scarce resources and primitive technology\
- phoron awaited us."
/datum/lore/codex/page/eagerhumanity/add_content()
name = "An Eager Humanity"
keywords += list("Golden Age")
data = "Come the twenty second century, we spread past our blue jewel. Once a mathematical curiosity penned by Lara Alden, \
then a confirmed fact by Dmitri Saraspova, and finally - an attainable commodity - we overcame the universal speed limit. \
Phoron, laden with bluespace catalysts, had made our dreams reality.\
<br><br>\
Cygnus, Procyon, Proxima Centauri and many, many more worlds our ancestors had once dreamed of, \
and that which had now become little more than a fact of life - had human boots kick up their dust.\
We have made first contact - the Skrell. An enigmatic species - but friendly.\
Unfortunately, with their technology came discord - their alien ways of life \
infecting our impressionable youth out on the frontiers, far from the wisdom of the core.\
<br><br> \
As wars peppered our history, as have they became a fact of life once more\
- rebellious, traitorous movements. World rejecting, foolishly, the yet-infant Commonwealth's protection.\
As expected - most failed to maintain their 'self-realisation' - and made amends for their prodigal ways.\
<br><br>\
All, but those of the Elysian Colonies. Too far from the core, and the core itself was too tumultuous \
- they broke away. One needs but look at worlds like Infernum \
or the mutt-world of New Eden to realise this was not a victory. \
Earth soon united under one banner, an inspiration to all of humanity.\
A scarcity of resources necessitates unity. And that unity will bring luxury, rebirth \
- one needs only wonder at the natural beauty of our home, the horrors of climate crises \
but a distant memory. One needs only look at Mars, and behold its miracle despite Aresian sabotage.\
<br><br>\
The Commonwealth was now born, proper and true. \
It was a prosperous age - with eager trade with our vulpkanin, skrell and tajaran friends."
/datum/lore/codex/page/hegemonywar/add_content()
name = "The Hegemony War"
keywords += list("Hegemony War")
data = "Unfortunately, not all aliens were eager to trade. Especially not the treacherous Unathi.\
Violating all that is just and fair, they conspired to weaken us in what are now the Salthan Fyrds\
by sending forth the Rapala. It is commendable how cunning they were - exploiting our mythologies, beliefs and similarities.\
<br><br>\
We traded, we aided each other. We offered fair compensation for their guidance.\
Then - the Unathi came, when we were most vulnerable and demanded the unthinkable\
- to surrender our Liberty, our Independence, our Individuality and Equality and become\
naught but another cog within their brutish protectorate.\
<br><br>\
Naturally, we rejected their demands.\
<br><br>\
Our war was costly - too costly, perhaps - but we persevered as Humanity is wont to do. \
Forty years of suffering destroyed much of what we had achieved.\
But in that forty years did our megacorporations step forth, offering aid where governments faltered.\
Where public science's glacial pace would have cost us lives, forever lost - NanoTrasen's medical research cheated death!\
Where Senate-governed mining operations would have wasted precious phoron to corruption \
- NanoTrasen stepped up and delivered twice what our armies needed! \
<br><br>\
Peace soon came - albeit, we had to give up the Fyrds to avoid further loss of life and profit.\
Something the short-sighted colonists refused to comply with.\
Perhaps - exposure to the treacherous ways of the Hegemony sullied their sense \
of honour as well - yet further proof of the dangers distance to \
elderly guidance can bring to young worlds. \
Although almost a century had passed since peace was signed, \
the break-away Fyrders still seek to threaten trade."
/datum/lore/codex/page/secondawakening/add_content()
name = "A Second Awakening"
keywords += list("Current Era")
data = "It is a shame that Unathi could not see the value of free market exchanges. \
Not long after the war, such activities revitalised our economy. With this trade came technology.\
And with this technology - came you, my dear reader.\
<br><br>\
Previously denied to us due to the astrogeographical hazards of the Core,\
the Coreward Periphery brought humanity many fresh worlds with untapped wells\
of purple gold. Whether alien, nomad - whether a Confederate who has seen the light \
- NanoTrasen welcomes you in the Virgo-Erigone system."

View File

@@ -28,8 +28,8 @@
H = HS
break
// Either we found a valid stack, in which case increment amount,
// Or we need to make a new stack
// Either we found a valid stack, in which case increment amount,
// Or we need to make a new stack
if(istype(H))
H.add(1)
else

View File

@@ -25,8 +25,8 @@
H = HS
break
// Either we found a valid stack, in which case increment amount,
// Or we need to make a new stack
// Either we found a valid stack, in which case increment amount,
// Or we need to make a new stack
if(istype(H))
H.add(1)
else

View File

@@ -194,7 +194,7 @@
/datum/language/teshari/get_random_name(gender)
return ..(gender, 1, 4, 1.5) //CHOMPedit: Keep "1" as the second argument because tesharii here typically omit the pack name (thus only use 1 name). This is because
//CHOMPedit: there are very few packs and thus most tesharii would have the same first name.
//CHOMPedit: there are very few packs and thus most tesharii would have the same first name.
/datum/language/zaddat
name = LANGUAGE_ZADDAT

View File

@@ -392,7 +392,7 @@
"slime" = image(icon = 'icons/mob/species/protean/protean.dmi', icon_state = "slime"),
"chaos" = image(icon = 'icons/mob/species/protean/protean.dmi', icon_state = "chaos"),
"cloud" = image(icon = 'icons/mob/species/protean/protean.dmi', icon_state = "cloud"),
// CHOMPEnable Start
// CHOMPEnable Start
"catslug" = image(icon = 'icons/mob/species/protean/protean.dmi', icon_state = "catslug"),
"cat" = image(icon = 'icons/mob/species/protean/protean.dmi', icon_state = "cat"),
"mouse" = image(icon = 'icons/mob/species/protean/protean.dmi', icon_state = "mouse"),

View File

@@ -212,7 +212,7 @@
sight &= ~SEE_OBJS
see_in_dark = 8 // see_in_dark means you can FAINTLY see in the dark, humans have a range of 3 or so, tajaran have it at 8
see_invisible = SEE_INVISIBLE_LIVING // This is normal vision (25), setting it lower for normal vision means you don't "see" things like darkness since darkness
// has a "invisible" value of 15
// has a "invisible" value of 15
if(plane_holder)
plane_holder.set_vis(VIS_FULLBRIGHT,fullbright)

View File

@@ -73,7 +73,7 @@
if(!components.len)
return
//Combat shielding absorbs a percentage of damage directly into the cell.
//Combat shielding absorbs a percentage of damage directly into the cell.
if(has_active_type(/obj/item/borg/combat/shield))
var/obj/item/borg/combat/shield/shield = locate() in src
if(shield && shield.active)
@@ -118,7 +118,7 @@
if(status_flags & GODMODE) return //godmode
var/list/datum/robot_component/parts = get_damageable_components()
//Combat shielding absorbs a percentage of damage directly into the cell.
//Combat shielding absorbs a percentage of damage directly into the cell.
if(has_active_type(/obj/item/borg/combat/shield))
var/obj/item/borg/combat/shield/shield = locate() in src
if(shield)

View File

@@ -8,7 +8,7 @@
desc = "A cold blooded, genderless, parasitic eel from the more distant and stranger areas of the cosmos. Plain, white, perpetually grinning and possessing a hunger as enthusiastic and endless as humanity's sense of exploration."
tt_desc = "synxus pergulus"
//Synx species belongs to ChimeraSynx , Base sprites made by: SpitefulCrow
//Synx species belongs to ChimeraSynx , Base sprites made by: SpitefulCrow
icon = 'icons/mob/synx.dmi'//giving synxes their own DMI file!
icon_state = "synx_living"
icon_living = "synx_living"

View File

@@ -36,11 +36,11 @@
/datum/say_list/cyber_horror
speak = list("H@!#$$P M@!$#",
"GHAA!@@#",
"KR@!!N",
"K!@@##L!@@ %!@#E",
"G@#!$ H@!#%",
"H!@%%@ @!E")
"GHAA!@@#",
"KR@!!N",
"K!@@##L!@@ %!@#E",
"G@#!$ H@!#%",
"H!@%%@ @!E")
emote_hear = list("sparks!", "groans.", "wails.", "sobs.")
emote_see = list ("stares unblinkingly.", "jitters and twitches.", "emits a synthetic scream.", "rapidly twitches.", "convulses.", "twitches uncontrollably.", "goes stock still.")
say_threaten = list ("FR@#DOM","EN@ T#I$-$","N0$ M^> B@!#")

View File

@@ -86,9 +86,9 @@
// These are necessarily fairly similar, but because the positional relations are different, we have to copy-pasta a fair bit
/obj/structure/stairs/bottom/check_integrity(var/obj/structure/stairs/bottom/B = null,
var/obj/structure/stairs/middle/M = null,
var/obj/structure/stairs/top/T = null,
var/turf/simulated/open/O = null)
var/obj/structure/stairs/middle/M = null,
var/obj/structure/stairs/top/T = null,
var/turf/simulated/open/O = null)
// In the case where we're provided all the pieces, just try connecting them.
// In order: all exist, they are appropriately adjacent, and they can connect
@@ -260,9 +260,9 @@
// These are necessarily fairly similar, but because the positional relations are different, we have to copy-pasta a fair bit
/obj/structure/stairs/middle/check_integrity(var/obj/structure/stairs/bottom/B = null,
var/obj/structure/stairs/middle/M = null,
var/obj/structure/stairs/top/T = null,
var/turf/simulated/open/O = null)
var/obj/structure/stairs/middle/M = null,
var/obj/structure/stairs/top/T = null,
var/turf/simulated/open/O = null)
// In the case where we're provided all the pieces, just try connecting them.
// In order: all exist, they are appropriately adjacent, and they can connect

View File

@@ -208,7 +208,7 @@ GLOBAL_LIST_BOILERPLATE(all_brain_organs, /obj/item/organ/internal/brain)
/obj/item/organ/internal/brain/slime/LateInitialize()
. = ..()
//Match the core to the Promethean's starting color.
//Match the core to the Promethean's starting color.
if(ishuman(loc))
var/mob/living/carbon/human/H = loc
color = rgb(min(H.r_skin + 40, 255), min(H.g_skin + 40, 255), min(H.b_skin + 40, 255))

View File

@@ -5,7 +5,7 @@ GLOBAL_LIST_EMPTY(limb_icon_cache)
/obj/item/organ/external/proc/compile_icon()
cut_overlays()
// This is a kludge, only one icon has more than one generation of children though.
// This is a kludge, only one icon has more than one generation of children though.
for(var/obj/item/organ/external/organ in contents)
if(organ.children && organ.children.len)
for(var/obj/item/organ/external/child in organ.children)

View File

@@ -232,19 +232,19 @@
else
if(icon_state == "scrap" && H.check_has_mouth())
user.visible_message(span_warning("[user] begins to stuff \the [src] into [H]'s mouth!"), \
span_warning("You begin to stuff \the [src] into [H]'s mouth!"),)
span_warning("You begin to stuff \the [src] into [H]'s mouth!"),)
if(do_after(user, 30, H))
user.visible_message(span_warning("[user] stuffs \the [src] into [H]'s mouth!"),\
span_warning("You stuff \the [src] into [H]'s mouth!"))
span_warning("You stuff \the [src] into [H]'s mouth!"))
H.ingested.add_reagent("paper", 10)
H.adjustOxyLoss(10)
qdel(src)
else
user.visible_message(span_warning("[user] begins to wipe [H]'s lipstick off with \the [src]."), \
span_notice("You begin to wipe off [H]'s lipstick."))
span_notice("You begin to wipe off [H]'s lipstick."))
if(do_after(user, 10, H))
user.visible_message(span_notice("[user] wipes [H]'s lipstick off with \the [src]."), \
span_notice("You wipe off [H]'s lipstick."))
span_notice("You wipe off [H]'s lipstick."))
H.lip_style = null
H.update_icons_body() //YW Edit End
@@ -360,7 +360,7 @@
t = replacetext(t, "\[/row\]", "") //CHOMPEDIT: nuking closing statements for rows.
t = replacetext(t, "\[cell\]", "<td>")
t = replacetext(t, "\[/cell\]", "") //CHOMPEDIT: nuking closing statements for cells.
//CHOMPEdit Start
//CHOMPEdit Start
t = replacetext(t, "\[logo\]", "<img src = https://raw.githubusercontent.com/CHOMPStation2/CHOMPStation2/master/html/images/ntlogo.png>")
t = replacetext(t, "\[sglogo\]", "<img src = https://raw.githubusercontent.com/CHOMPStation2/CHOMPStation2/master/html/images/sglogo.png>")
t = replacetext(t, "\[trlogo\]", "<img src = https://raw.githubusercontent.com/CHOMPStation2/CHOMPStation2/master/html/images/trader.png>")

View File

@@ -765,7 +765,7 @@ GLOBAL_LIST_EMPTY(apcs)
cell = null
user.visible_message(span_warning("[user.name] removes the power cell from [name]!"),\
span_notice("You remove the power cell."))
span_notice("You remove the power cell."))
charging = 0
update_icon()
return

View File

@@ -158,7 +158,7 @@ var/list/possible_cable_coil_colours = list(
return 1
/obj/structure/cable/update_icon()
// We rely on the icon state for the wire Initialize(), prevent any updates to the icon before init passed
// We rely on the icon state for the wire Initialize(), prevent any updates to the icon before init passed
if(!(flags & ATOM_INITIALIZED))
return
icon_state = "[d1]-[d2]"

View File

@@ -180,7 +180,7 @@
add_overlay(image('icons/obj/pipes.dmi', "comp-o2", FLY_LAYER))
else if(rpm>500)
add_overlay(image('icons/obj/pipes.dmi', "comp-o1", FLY_LAYER))
//TODO: DEFERRED
//TODO: DEFERRED
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

View File

@@ -51,7 +51,7 @@
add_to_openlist(next.x+2,next.y,next.x,next.y)
add_to_openlist(next.x,next.y-2,next.x,next.y)
// Cleanup. Map stays in memory for display proc.
// Cleanup. Map stays in memory for display proc.
checked_coord_cache.Cut()
openlist.Cut()
closedlist.Cut()

View File

@@ -71,7 +71,7 @@
if(DISPOSAL_PIPE_TRUNK)
base_state = "pipe-t"
dpdir = dir
// disposal bin has only one dir, thus we don't need to care about setting it
// disposal bin has only one dir, thus we don't need to care about setting it
if(DISPOSAL_PIPE_BIN)
if(anchored)
base_state = "disposal"

View File

@@ -186,7 +186,7 @@
for(var/org in organ_data)
var/obj/item/organ/I = M.internal_organs_by_name[org]
//Who knows? Missing lungs maybe on synths, etc.
//Who knows? Missing lungs maybe on synths, etc.
if(!I)
continue

View File

@@ -167,7 +167,7 @@
else if(occupant.health < heal_level && occupant.getCloneLoss() > 0)
//Slowly get that clone healed and finished.
//Slowly get that clone healed and finished.
occupant.adjustCloneLoss(-2 * heal_rate)
//Premature clones may have brain damage.

View File

@@ -22,8 +22,8 @@
var/knockdown = 1 //whether shuttle downs non-buckled people when it moves
var/defer_initialisation = FALSE //If this this shuttle should be initialised automatically.
//If set to true, you are responsible for initialzing the shuttle manually.
//Useful for shuttles that are initialized by map_template loading, or shuttles that are created in-game or not used.
//If set to true, you are responsible for initialzing the shuttle manually.
//Useful for shuttles that are initialized by map_template loading, or shuttles that are created in-game or not used.
var/mothershuttle //tag of mothershuttle
var/motherdock //tag of mothershuttle landmark, defaults to starting location

View File

@@ -89,19 +89,19 @@
/datum/surgery_step/robotics/insertion_preparation/begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/affected = target.get_organ(target_zone)
user.visible_message(span_filter_notice("[user] starts to modify the wiring in [target]'s [affected.name] with \the [tool]."),
span_filter_notice("You start to modify the wiring in [target]'s [affected.name] with \the [tool]."))
span_filter_notice("You start to modify the wiring in [target]'s [affected.name] with \the [tool]."))
..()
/datum/surgery_step/robotics/insertion_preparation/end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/affected = target.get_organ(target_zone)
user.visible_message(span_notice("[user] modifies the wiring in [target]'s [affected.name] with \the [tool]."), \
span_notice("You modify the wiring in [target]'s [affected.name] with \the [tool]."))
span_notice("You modify the wiring in [target]'s [affected.name] with \the [tool]."))
affected.open = 2
/datum/surgery_step/robotics/insertion_preparation/fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/affected = target.get_organ(target_zone)
user.visible_message(span_warning("[user]'s [tool.name] slips, failing to modify the wiring in [target]'s [affected.name]."),
span_warning("Your [tool] slips, failing to modify the wiring in [target]'s [affected.name]."))
span_warning("Your [tool] slips, failing to modify the wiring in [target]'s [affected.name]."))
///////////////////////////////////////////////////////////////
// Open Hatch Surgery
@@ -127,21 +127,21 @@
/datum/surgery_step/robotics/open_hatch/begin_step(mob/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/affected = target.get_organ(target_zone)
user.visible_message(span_filter_notice("[user] starts to pry open the maintenance hatch on [target]'s [affected.name] with \the [tool]."),
span_filter_notice("You start to pry open the maintenance hatch on [target]'s [affected.name] with \the [tool]."))
span_filter_notice("You start to pry open the maintenance hatch on [target]'s [affected.name] with \the [tool]."))
user.balloon_alert_visible("starts to pry open the maintenance hatch on [target]'s [affected.name]", "prying open the maintenance hatch on \the [affected.name]") // CHOMPEdit
..()
/datum/surgery_step/robotics/open_hatch/end_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/affected = target.get_organ(target_zone)
user.visible_message(span_notice("[user] opens the maintenance hatch on [target]'s [affected.name] with \the [tool]."), \
span_notice("You open the maintenance hatch on [target]'s [affected.name] with \the [tool]."))
span_notice("You open the maintenance hatch on [target]'s [affected.name] with \the [tool]."))
user.balloon_alert_visible("opens the maintenance hatch on [target]'s [affected.name]", "maintenance hatch on \the [affected.name] open") // CHOMPEdit
affected.open = 3
/datum/surgery_step/robotics/open_hatch/fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
var/obj/item/organ/external/affected = target.get_organ(target_zone)
user.visible_message(span_warning("[user]'s [tool.name] slips, failing to open the hatch on [target]'s [affected.name]."),
span_warning("Your [tool] slips, failing to open the hatch on [target]'s [affected.name]."))
span_warning("Your [tool] slips, failing to open the hatch on [target]'s [affected.name]."))
user.balloon_alert_visible("slips, failing to open the hatch on [target]'s [affected.name]", "your [tool] slips, fialing to open the hatch on \the [affected.name]") // CHOMPEdit
///////////////////////////////////////////////////////////////

View File

@@ -109,7 +109,7 @@
M.playsound_local(get_turf(owner), play_sound, vol = sound_volume, vary = 1, falloff = VORE_SOUND_FALLOFF, frequency = noise_freq)
else
M.playsound_local(get_turf(owner), play_sound, vol = sound_volume, vary = 1, falloff = VORE_SOUND_FALLOFF, frequency = noise_freq)
//these are all external sound triggers now, so it's ok.
//these are all external sound triggers now, so it's ok.
return
///////////////////// Prey Loop Refresh/hack //////////////////////
@@ -136,7 +136,7 @@
M.playsound_local(get_turf(owner), play_sound, vol = sound_volume, vary = 1, falloff = VORE_SOUND_FALLOFF, frequency = noise_freq)
else
M.playsound_local(get_turf(owner), play_sound, vol = sound_volume, vary = 1, falloff = VORE_SOUND_FALLOFF, frequency = noise_freq)
//these are all external sound triggers now, so it's ok.
//these are all external sound triggers now, so it's ok.
if(emote_active)
// emote_lists can be = ""

View File

@@ -19,8 +19,8 @@
if(!Tray.dead)
if((Tray.age > Tray.seed.get_trait(TRAIT_MATURATION)) && \
((Tray.age - Tray.lastproduce) > Tray.seed.get_trait(TRAIT_PRODUCTION)) && \
(!Tray.harvest && !Tray.dead))
((Tray.age - Tray.lastproduce) > Tray.seed.get_trait(TRAIT_PRODUCTION)) && \
(!Tray.harvest && !Tray.dead))
Tray.harvest = 1
Tray.lastproduce = Tray.age

View File

@@ -15,13 +15,14 @@
var/obj/scanned_object
var/report_num = 0
var/list/priority_objects = list(/obj/machinery/artifact,
/obj/machinery/auto_cloner,
/obj/machinery/power/supermatter,
/obj/structure/constructshell,
/obj/machinery/giga_drill,
/obj/structure/cult/pylon,
/obj/machinery/replicator,
/obj/structure/crystal)
/obj/machinery/auto_cloner,
/obj/machinery/power/supermatter,
/obj/structure/constructshell,
/obj/machinery/giga_drill,
/obj/structure/cult/pylon,
/obj/machinery/replicator,
/obj/structure/crystal
)
/obj/machinery/artifact_analyser/Initialize(mapload)
. = ..()

View File

@@ -27,12 +27,12 @@
/obj/machinery/artifact_harvester/RefreshParts(var/limited = 0)
harvesting_speed = 0
// Rating goes from 1 to 5 and this bad boy has 5 caps. Let's say we want a normal one to charge a battery in 100 seconds.
// Every machine process happens every 2 seconds. So, we should have it do 5 charge every second. So 10 charge a process.
// Tier 3 is commonly availabe. Tier 4/5 is much harder to get.
// Applying a straight rating * X resultes in either being too strong early or too weak late. So we do a switch depending on rating.
// This means for a base 500 battery: Tier 1 takes 100 seconds, tier 2 takes 40 seconds, tier 3 takes 20 seconds, tier 4 takes 4 seconds, tier 5 takes 1 second.
// Tier 4 and 5 may seem overkill, but when you get to the REALLY strong batteries, you'll want them.
// Rating goes from 1 to 5 and this bad boy has 5 caps. Let's say we want a normal one to charge a battery in 100 seconds.
// Every machine process happens every 2 seconds. So, we should have it do 5 charge every second. So 10 charge a process.
// Tier 3 is commonly availabe. Tier 4/5 is much harder to get.
// Applying a straight rating * X resultes in either being too strong early or too weak late. So we do a switch depending on rating.
// This means for a base 500 battery: Tier 1 takes 100 seconds, tier 2 takes 40 seconds, tier 3 takes 20 seconds, tier 4 takes 4 seconds, tier 5 takes 1 second.
// Tier 4 and 5 may seem overkill, but when you get to the REALLY strong batteries, you'll want them.
for(var/obj/item/stock_parts/P in component_parts)
if(istype(P, /obj/item/stock_parts/capacitor))
switch(P.rating)

View File

@@ -191,7 +191,7 @@
continue
if(istype(CR, /decl/chemical_reaction/instant/slime))
// slime time
// slime time
var/decl/chemical_reaction/instant/slime/SR = CR
if(!SR.required)
continue

View File

@@ -199,7 +199,7 @@
belter_docked_z = list(Z_LEVEL_SPACE_LOW)
belter_transit_z = list(Z_LEVEL_MISC)
belter_belt_z = list(Z_LEVEL_ROGUEMINE_1,
Z_LEVEL_ROGUEMINE_2)
Z_LEVEL_ROGUEMINE_2)
mining_station_z = list(Z_LEVEL_SPACE_LOW)
mining_outpost_z = list(Z_LEVEL_SURFACE_MINE)

View File

@@ -231,7 +231,7 @@
belter_docked_z = list(Z_LEVEL_SPACE_LOW)
belter_transit_z = list(Z_LEVEL_MISC)
belter_belt_z = list(Z_LEVEL_ROGUEMINE_1,
Z_LEVEL_ROGUEMINE_2)
Z_LEVEL_ROGUEMINE_2)
mining_station_z = list(Z_LEVEL_SPACE_LOW)
mining_outpost_z = list(Z_LEVEL_SURFACE_MINE)

View File

@@ -57,7 +57,7 @@
var/cop = removed.temperature/TN60C
var/actual_heat_transfer = heat_transfer
heat_transfer = min(heat_transfer, active_power_usage*cop)
// power_avail = draw_power(heat_transfer/cop)
// power_avail = draw_power(heat_transfer/cop)
removed.add_thermal_energy(-min(active_power_usage*1000*cop,actual_heat_transfer))
env.merge(removed)

View File

@@ -2,12 +2,12 @@
/datum/construction/mecha/hades_chassis
result = "/obj/mecha/combat/hades"
steps = list(list("key"=/obj/item/mecha_parts/part/hades_torso),//1
list("key"=/obj/item/mecha_parts/part/hades_left_arm),//2
list("key"=/obj/item/mecha_parts/part/hades_right_arm),//3
list("key"=/obj/item/mecha_parts/part/hades_left_leg),//4
list("key"=/obj/item/mecha_parts/part/hades_right_leg),//5
list("key"=/obj/item/mecha_parts/part/hades_head)
)
list("key"=/obj/item/mecha_parts/part/hades_left_arm),//2
list("key"=/obj/item/mecha_parts/part/hades_right_arm),//3
list("key"=/obj/item/mecha_parts/part/hades_left_leg),//4
list("key"=/obj/item/mecha_parts/part/hades_right_leg),//5
list("key"=/obj/item/mecha_parts/part/hades_head)
)
/datum/construction/mecha/hades_chassis/custom_action(step, obj/item/I, mob/user)
user.visible_message("[user] has connected [I] to [holder].", "You connect [I] to [holder]")

View File

@@ -192,7 +192,7 @@
name = "Prizes: Drinks"
keywords += list("Prizes", "Drinks")
data = "All is 50!<br><br>\
Redeemer brew <br>Warlock velvet <br>Wrapp artiste patron <br>Flask of holy water <br>College girl goldschlager <br>Gilthari luxury champagne <br>Bottle of nothing <br>Special blend whiskey <br>Akvavit"
Redeemer brew <br>Warlock velvet <br>Wrapp artiste patron <br>Flask of holy water <br>College girl goldschlager <br>Gilthari luxury champagne <br>Bottle of nothing <br>Special blend whiskey <br>Akvavit"
/datum/lore/codex/page/casinomanual_pets/add_content()
name = "Prizes: Pets"

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