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https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-11 02:34:00 +00:00
Actually renames 'going' var.
Axes speed of light and procs that used it (but were not used by anything). More maths too, and max stack amounts, not used anywhere. Ticks back stuff that was unticked for faster compile, whoops.
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@@ -472,16 +472,6 @@ Turf and target are seperate in case you want to teleport some distance from a t
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// mob_list.Add(M)
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return moblist
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//E = MC^2
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/proc/convert2energy(var/M)
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var/E = M*(SPEED_OF_LIGHT_SQ)
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return E
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//M = E/C^2
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/proc/convert2mass(var/E)
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var/M = E/(SPEED_OF_LIGHT_SQ)
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return M
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//Forces a variable to be posative
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/proc/modulus(var/M)
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if(M >= 0)
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