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Tyr Update 9000 (#11107)
Co-authored-by: Kashargul <144968721+Kashargul@users.noreply.github.com>
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@@ -146,6 +146,8 @@
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var/obj/item/ammo_casing/my_case = null
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var/crawl_destroy = FALSE //chompADD: Making bullet hell lite mobs, need something to add to their projectiles to destroy laying folks
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/obj/item/projectile/Initialize(mapload)
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. = ..()
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@@ -553,6 +555,8 @@
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// So we'll check before, just in case. Lying might gives a chance to dodge, however.
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if(L.GetComponent(/datum/component/swarming) && L.stat != DEAD && !L.lying)
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return TRUE
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if(crawl_destroy == TRUE) //chompADD
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return TRUE
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if(!L.density)
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return FALSE
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return TRUE
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