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Finishes the last of the error fixes
Fixes Integer precision loss in autotransfer.dm and types_ch.dm Fixes operator overload in solargrub.dm Fixes field access requires static type errors in vorepanel_vr.dm, kasscbuttons_ch.dm, and seed.dm Fixes ambigious && in metroid_infestation.dm
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@@ -15,7 +15,7 @@
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var/in_area = get_area(temp_vent)
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if(istype(in_area, /area/crew_quarters/sleep) || istype(in_area, /area/hallway/secondary/entry))
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continue
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if(!temp_vent.welded && temp_vent.network && temp_vent.loc.z in using_map.station_levels)
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if(!temp_vent.welded && temp_vent.network && (temp_vent.loc.z in using_map.station_levels))
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if(temp_vent.network.normal_members.len > 10) //CHOMP Edit: Most our networks are 40. SM is 4 and toxins is 2. This needed to change in order to spawn.
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vents += temp_vent
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