diff --git a/code/modules/admin/verbs/randomverbs.dm b/code/modules/admin/verbs/randomverbs.dm index 6fa3f3b01e..ceba8367ff 100644 --- a/code/modules/admin/verbs/randomverbs.dm +++ b/code/modules/admin/verbs/randomverbs.dm @@ -529,18 +529,11 @@ Traitors and the like can also be revived with the previous role mostly intact. //If desired, apply equipment. if(equipment) if(charjob) -<<<<<<< HEAD job_master.EquipRank(new_character, charjob, 1, announce) - new_character.mind.assigned_role = charjob - new_character.mind.role_alt_title = job_master.GetPlayerAltTitle(new_character, charjob) - equip_custom_items(new_character) //CHOMPEdit readded to enable custom_item.txt -======= - job_master.EquipRank(new_character, charjob, 1) if(new_character.mind) new_character.mind.assigned_role = charjob new_character.mind.role_alt_title = job_master.GetPlayerAltTitle(new_character, charjob) - //equip_custom_items(new_character) //VOREStation Removal ->>>>>>> 607d730743... Merge pull request #13738 from Heroman3003/admin-runtimes + equip_custom_items(new_character) //CHOMPEdit readded to enable custom_item.txt //If desired, add records. if(records)