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https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-10 02:09:41 +00:00
Tweaks some emotes
This commit is contained in:
@@ -508,7 +508,7 @@ the implant may become unstable and either pre-maturely inject the subject or si
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qdel(src)
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qdel(src)
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/obj/item/weapon/implant/compressed/implanted(mob/source as mob)
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/obj/item/weapon/implant/compressed/implanted(mob/source as mob)
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src.activation_emote = input("Choose activation emote:") in list("blink", "blink_r", "eyebrow", "chuckle", "twitch_s", "frown", "nod", "blush", "giggle", "grin", "groan", "shrug", "smile", "pale", "sniff", "whimper", "wink")
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src.activation_emote = input("Choose activation emote:") in list("blink", "blink_r", "eyebrow", "chuckle", "twitch", "frown", "nod", "blush", "giggle", "grin", "groan", "shrug", "smile", "pale", "sniff", "whimper", "wink")
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if (source.mind)
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if (source.mind)
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source.mind.store_memory("Compressed matter implant can be activated by using the [src.activation_emote] emote, <B>say *[src.activation_emote]</B> to attempt to activate.", 0, 0)
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source.mind.store_memory("Compressed matter implant can be activated by using the [src.activation_emote] emote, <B>say *[src.activation_emote]</B> to attempt to activate.", 0, 0)
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source << "The implanted compressed matter implant can be activated by using the [src.activation_emote] emote, <B>say *[src.activation_emote]</B> to attempt to activate."
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source << "The implanted compressed matter implant can be activated by using the [src.activation_emote] emote, <B>say *[src.activation_emote]</B> to attempt to activate."
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@@ -9,7 +9,7 @@
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/obj/item/weapon/implant/freedom/New()
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/obj/item/weapon/implant/freedom/New()
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src.activation_emote = pick("blink", "blink_r", "eyebrow", "chuckle", "twitch_s", "frown", "nod", "blush", "giggle", "grin", "groan", "shrug", "smile", "pale", "sniff", "whimper", "wink")
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src.activation_emote = pick("blink", "blink_r", "eyebrow", "chuckle", "twitch", "frown", "nod", "blush", "giggle", "grin", "groan", "shrug", "smile", "pale", "sniff", "whimper", "wink")
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src.uses = rand(1, 5)
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src.uses = rand(1, 5)
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..()
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..()
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return
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return
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@@ -4,7 +4,7 @@
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var/activation_emote = "chuckle"
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var/activation_emote = "chuckle"
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/obj/item/weapon/implant/uplink/New()
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/obj/item/weapon/implant/uplink/New()
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activation_emote = pick("blink", "blink_r", "eyebrow", "chuckle", "twitch_s", "frown", "nod", "blush", "giggle", "grin", "groan", "shrug", "smile", "pale", "sniff", "whimper", "wink")
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activation_emote = pick("blink", "blink_r", "eyebrow", "chuckle", "twitch", "frown", "nod", "blush", "giggle", "grin", "groan", "shrug", "smile", "pale", "sniff", "whimper", "wink")
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hidden_uplink = new(src)
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hidden_uplink = new(src)
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//hidden_uplink.uses = 5
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//hidden_uplink.uses = 5
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//Code currently uses a mind var for telecrystals, balancing is currently an issue. Will investigate.
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//Code currently uses a mind var for telecrystals, balancing is currently an issue. Will investigate.
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@@ -12,7 +12,7 @@
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return
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return
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/obj/item/weapon/implant/uplink/implanted(mob/source)
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/obj/item/weapon/implant/uplink/implanted(mob/source)
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activation_emote = input("Choose activation emote:") in list("blink", "blink_r", "eyebrow", "chuckle", "twitch_s", "frown", "nod", "blush", "giggle", "grin", "groan", "shrug", "smile", "pale", "sniff", "whimper", "wink")
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activation_emote = input("Choose activation emote:") in list("blink", "blink_r", "eyebrow", "chuckle", "twitch", "frown", "nod", "blush", "giggle", "grin", "groan", "shrug", "smile", "pale", "sniff", "whimper", "wink")
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source.mind.store_memory("Uplink implant can be activated by using the [src.activation_emote] emote, <B>say *[src.activation_emote]</B> to attempt to activate.", 0, 0)
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source.mind.store_memory("Uplink implant can be activated by using the [src.activation_emote] emote, <B>say *[src.activation_emote]</B> to attempt to activate.", 0, 0)
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source << "The implanted uplink implant can be activated by using the [src.activation_emote] emote, <B>say *[src.activation_emote]</B> to attempt to activate."
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source << "The implanted uplink implant can be activated by using the [src.activation_emote] emote, <B>say *[src.activation_emote]</B> to attempt to activate."
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listening_objects |= src
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listening_objects |= src
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@@ -80,6 +80,9 @@
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message = "<B>The [src.name]</B> sulks down sadly."
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message = "<B>The [src.name]</B> sulks down sadly."
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m_type = 1
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m_type = 1
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if("twitch")
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if("twitch")
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message = "<B>The [src.name]</B> twitches."
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m_type = 1
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if("twitch_v")
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message = "<B>The [src.name]</B> twitches violently."
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message = "<B>The [src.name]</B> twitches violently."
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m_type = 1
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m_type = 1
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if("dance")
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if("dance")
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@@ -188,11 +188,11 @@
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m_type = 2
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m_type = 2
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if ("twitch")
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if ("twitch")
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message = "twitches violently."
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message = "twitches."
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m_type = 1
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m_type = 1
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if ("twitch_s")
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if ("twitch_v")
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message = "twitches."
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message = "twitches violently."
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m_type = 1
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m_type = 1
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if ("faint")
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if ("faint")
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@@ -590,6 +590,9 @@
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src.animate_tail_stop()
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src.animate_tail_stop()
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if("vomit")
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if("vomit")
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if(isSynthetic())
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src << "<span class='warning'>You are unable to vomit.</span>"
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return
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vomit()
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vomit()
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return
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return
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@@ -597,7 +600,7 @@
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src << {"blink, blink_r, blush, bow-(none)/mob, burp, choke, chuckle, clap, collapse, cough, cry, custom, deathgasp, drool, eyebrow, fastsway/qwag,
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src << {"blink, blink_r, blush, bow-(none)/mob, burp, choke, chuckle, clap, collapse, cough, cry, custom, deathgasp, drool, eyebrow, fastsway/qwag,
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frown, gasp, giggle, glare-(none)/mob, grin, groan, grumble, handshake, hug-(none)/mob, laugh, look-(none)/mob, moan, mumble, nod, pale, point-atom,
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frown, gasp, giggle, glare-(none)/mob, grin, groan, grumble, handshake, hug-(none)/mob, laugh, look-(none)/mob, moan, mumble, nod, pale, point-atom,
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raise, salute, shake, shiver, shrug, sigh, signal-#1-10, smile, sneeze, sniff, snore, stare-(none)/mob, stopsway/swag, sway/wag, swish, tremble, twitch,
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raise, salute, shake, shiver, shrug, sigh, signal-#1-10, smile, sneeze, sniff, snore, stare-(none)/mob, stopsway/swag, sway/wag, swish, tremble, twitch,
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twitch_s, vomit, whimper, wink, yawn"}
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twitch_v, vomit, whimper, wink, yawn"}
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else
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else
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src << "\blue Unusable emote '[act]'. Say *help for a list."
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src << "\blue Unusable emote '[act]'. Say *help for a list."
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@@ -72,11 +72,11 @@
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m_type = 2
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m_type = 2
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if ("twitch")
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if ("twitch")
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message = "twitches violently."
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message = "twitches."
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m_type = 1
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m_type = 1
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if ("twitch_s")
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if ("twitch_v")
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message = "twitches."
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message = "twitches violently."
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m_type = 1
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m_type = 1
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if ("nod")
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if ("nod")
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@@ -86,7 +86,7 @@
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host.adjustBrainLoss(0.1)
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host.adjustBrainLoss(0.1)
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if(prob(host.brainloss/20))
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if(prob(host.brainloss/20))
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host.say("*[pick(list("blink","blink_r","choke","aflap","drool","twitch","twitch_s","gasp"))]")
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host.say("*[pick(list("blink","blink_r","choke","aflap","drool","twitch","twitch_v","gasp"))]")
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/mob/living/simple_animal/borer/Stat()
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/mob/living/simple_animal/borer/Stat()
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..()
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..()
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