mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-11 10:43:20 +00:00
remove partially duplicated code (#8448)
This commit is contained in:
@@ -32,11 +32,12 @@
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var/list/tail_type = null
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var/list/tail_type = null
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var/list/ear_type = null
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var/list/ear_type = null
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var/list/wing_type = null
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var/list/wing_type = null
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var/hair = null // CHOMPAdd
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var/corpsesynthtype = 0 // 0 for organic, 1 for drone, 2 for posibrain
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var/corpsesynthtype = 0 // 0 for organic, 1 for drone, 2 for posibrain
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var/corpsesynthbrand = "Unbranded"
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var/corpsesynthbrand = "Unbranded"
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var/corpsesensormode = 0 //CHOMPAdd - For setting the suit sensors of a corpse. Default to 0 so we don't annoy medbay.
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var/corpsesensormode = 0 //CHOMPAdd - For setting the suit sensors of a corpse. Default to 0 so we don't annoy medbay.
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/obj/effect/landmark/mobcorpse/New()
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/obj/effect/landmark/mobcorpse/Initialize() //CHOMPEdit
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createCorpse()
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createCorpse()
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/obj/effect/landmark/mobcorpse/proc/createCorpse() //Creates a mob and checks for gear in each slot before attempting to equip it.
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/obj/effect/landmark/mobcorpse/proc/createCorpse() //Creates a mob and checks for gear in each slot before attempting to equip it.
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@@ -86,6 +87,11 @@
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M.g_ears3 = color_rgb_list[2]
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M.g_ears3 = color_rgb_list[2]
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M.b_ears3 = color_rgb_list[3]
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M.b_ears3 = color_rgb_list[3]
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M.update_hair()
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M.update_hair()
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//CHOMPAdd Start
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if(hair)
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M.h_style = hair
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M.update_hair()
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//CHOMPAdd End
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if(wing_type && wing_type.len)
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if(wing_type && wing_type.len)
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if(wing_type[1] in wing_styles_list)
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if(wing_type[1] in wing_styles_list)
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M.wing_style = wing_styles_list[wing_type[1]]
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M.wing_style = wing_styles_list[wing_type[1]]
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@@ -4,64 +4,8 @@
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/obj/effect/landmark/mobcorpse/vox
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/obj/effect/landmark/mobcorpse/vox
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name = "vox"
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name = "vox"
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corpseid = 0
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hair = "Short Vox Quills"
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species = SPECIES_VOX
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/obj/effect/landmark/mobcorpse/vox/New()
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createvoxCorpse()
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/obj/effect/landmark/mobcorpse/vox/proc/createvoxCorpse() //Creates a mob and checks for gear in each slot before attempting to equip it.
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var/mob/living/carbon/human/vox/M = new /mob/living/carbon/human/vox (src.loc)
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M.real_name = src.name
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M.stat = 2 //Kills the new mob
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if(src.corpseuniform)
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M.equip_to_slot_or_del(new src.corpseuniform(M), slot_w_uniform)
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if(M.w_uniform)
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M.w_uniform?:sensor_mode = corpsesensormode
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if(src.corpsesuit)
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M.equip_to_slot_or_del(new src.corpsesuit(M), slot_wear_suit)
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if(src.corpseshoes)
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M.equip_to_slot_or_del(new src.corpseshoes(M), slot_shoes)
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if(src.corpsegloves)
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M.equip_to_slot_or_del(new src.corpsegloves(M), slot_gloves)
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if(src.corpseradio)
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M.equip_to_slot_or_del(new src.corpseradio(M), slot_l_ear)
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if(src.corpseglasses)
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M.equip_to_slot_or_del(new src.corpseglasses(M), slot_glasses)
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if(src.corpsemask)
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M.equip_to_slot_or_del(new src.corpsemask(M), slot_wear_mask)
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if(src.corpsehelmet)
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M.equip_to_slot_or_del(new src.corpsehelmet(M), slot_head)
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if(src.corpsebelt)
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M.equip_to_slot_or_del(new src.corpsebelt(M), slot_belt)
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if(src.corpsepocket1)
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M.equip_to_slot_or_del(new src.corpsepocket1(M), slot_r_store)
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if(src.corpsepocket2)
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M.equip_to_slot_or_del(new src.corpsepocket2(M), slot_l_store)
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if(src.corpseback)
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M.equip_to_slot_or_del(new src.corpseback(M), slot_back)
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if(src.corpseid == 1)
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var/obj/item/weapon/card/id/W = new(M)
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W.name = "[M.real_name]'s ID Card"
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var/datum/job/jobdatum
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for(var/jobtype in typesof(/datum/job))
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var/datum/job/J = new jobtype
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if(J.title == corpseidaccess)
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jobdatum = J
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break
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if(src.corpseidicon)
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W.icon_state = corpseidicon
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if(src.corpseidaccess)
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if(jobdatum)
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W.access = jobdatum.get_access()
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else
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W.access = list()
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if(corpseidjob)
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W.assignment = corpseidjob
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W.registered_name = M.real_name
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M.equip_to_slot_or_del(W, slot_wear_id)
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delete_me = 1
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qdel(src)
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//Types of Vox corpses:
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//Types of Vox corpses:
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@@ -72,7 +16,6 @@
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corpseshoes = /obj/item/clothing/shoes/boots/workboots
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corpseshoes = /obj/item/clothing/shoes/boots/workboots
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corpsegloves = /obj/item/clothing/gloves/light_brown
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corpsegloves = /obj/item/clothing/gloves/light_brown
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corpsemask = /obj/item/clothing/mask/breath
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corpsemask = /obj/item/clothing/mask/breath
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corpseid = 0
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/obj/effect/landmark/mobcorpse/vox/boarder_m
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/obj/effect/landmark/mobcorpse/vox/boarder_m
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name = "vox melee boarder"
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name = "vox melee boarder"
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@@ -81,7 +24,6 @@
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corpseshoes = /obj/item/clothing/shoes/boots/workboots
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corpseshoes = /obj/item/clothing/shoes/boots/workboots
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corpsegloves = /obj/item/clothing/gloves/light_brown
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corpsegloves = /obj/item/clothing/gloves/light_brown
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corpsemask = /obj/item/clothing/mask/breath
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corpsemask = /obj/item/clothing/mask/breath
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corpseid = 0
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/obj/effect/landmark/mobcorpse/vox/boarder_r
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/obj/effect/landmark/mobcorpse/vox/boarder_r
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name = "vox ranged boarder"
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name = "vox ranged boarder"
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@@ -89,7 +31,6 @@
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corpsesuit = /obj/item/clothing/suit/armor/bulletproof
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corpsesuit = /obj/item/clothing/suit/armor/bulletproof
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corpseshoes = /obj/item/clothing/shoes/boots/workboots
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corpseshoes = /obj/item/clothing/shoes/boots/workboots
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corpsemask = /obj/item/clothing/mask/breath
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corpsemask = /obj/item/clothing/mask/breath
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corpseid = 0
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/obj/effect/landmark/mobcorpse/vox/boarder_t
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/obj/effect/landmark/mobcorpse/vox/boarder_t
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name = "vox salvage technician"
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name = "vox salvage technician"
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@@ -97,7 +38,6 @@
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corpsesuit = /obj/item/clothing/suit/armor/bulletproof
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corpsesuit = /obj/item/clothing/suit/armor/bulletproof
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corpseshoes = /obj/item/clothing/shoes/boots/workboots
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corpseshoes = /obj/item/clothing/shoes/boots/workboots
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corpsemask = /obj/item/clothing/mask/breath
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corpsemask = /obj/item/clothing/mask/breath
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corpseid = 0
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/obj/effect/landmark/mobcorpse/vox/suppressor
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/obj/effect/landmark/mobcorpse/vox/suppressor
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name = "vox suppressor"
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name = "vox suppressor"
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@@ -106,7 +46,6 @@
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corpseshoes = /obj/item/clothing/shoes/orange
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corpseshoes = /obj/item/clothing/shoes/orange
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corpsegloves = /obj/item/clothing/gloves/red
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corpsegloves = /obj/item/clothing/gloves/red
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corpsemask = /obj/item/clothing/mask/gas/half
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corpsemask = /obj/item/clothing/mask/gas/half
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corpseid = 0
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/obj/effect/landmark/mobcorpse/vox/captain
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/obj/effect/landmark/mobcorpse/vox/captain
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name = "vox captain"
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name = "vox captain"
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@@ -116,4 +55,3 @@
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corpsegloves = /obj/item/clothing/gloves/light_brown
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corpsegloves = /obj/item/clothing/gloves/light_brown
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corpsemask = /obj/item/clothing/mask/breath
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corpsemask = /obj/item/clothing/mask/breath
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corpsehelmet = /obj/item/clothing/head/helmet/riot
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corpsehelmet = /obj/item/clothing/head/helmet/riot
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corpseid = 0
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