diff --git a/code/game/mecha/components/armor.dm b/code/game/mecha/components/armor.dm index 1649073bea..561bc555d1 100644 --- a/code/game/mecha/components/armor.dm +++ b/code/game/mecha/components/armor.dm @@ -101,7 +101,7 @@ required_type = list(/obj/mecha/combat) damage_minimum = 15 - minimum_penetration = 25 + minimum_penetration = 20 //chompedit making this less OP, was 25, is now 20 damage_absorption = list( "brute"=0.5,