diff --git a/code/modules/virus2/disease2.dm b/code/modules/virus2/disease2.dm index b01f422bf1..644d0f492a 100644 --- a/code/modules/virus2/disease2.dm +++ b/code/modules/virus2/disease2.dm @@ -38,7 +38,7 @@ if(mob.stat == 2) return if(stage <= 1 && clicks == 0) // with a certain chance, the mob may become immune to the disease before it starts properly - if(prob(20)) + if(prob(5)) mob.antibodies |= antigen // 20% immunity is a good chance IMO, because it allows finding an immune person easily else if(mob.radiation > 50)