mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-12 11:13:16 +00:00
@@ -147,6 +147,7 @@
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#define O_BRAIN "brain"
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#define O_LIVER "liver"
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#define O_KIDNEYS "kidneys"
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#define O_APPENDIX "appendix"
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#define O_PLASMA "plasma vessel"
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#define O_HIVE "hive node"
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#define O_NUTRIENT "nutrient vessel"
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@@ -3,7 +3,7 @@
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//please preference put stuff where it's easy to find - C
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/obj/item/weapon/autopsy_scanner
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name = "autopsy scanner"
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name = "biopsy scanner"
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desc = "Extracts information on wounds."
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icon = 'icons/obj/autopsy_scanner.dmi'
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icon_state = ""
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@@ -59,7 +59,7 @@
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if(client.prefs.toggles & CHAT_GHOSTEARS && speaker in view(src))
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message = "<b>[message]</b>"
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if(sdisabilities & DEAF || ear_deaf)
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if((sdisabilities & DEAF) || ear_deaf)
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if(!language || !(language.flags & INNATE)) // INNATE is the flag for audible-emote-language, so we don't want to show an "x talks but you cannot hear them" message if it's set
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if(speaker == src)
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src << "<span class='warning'>You cannot hear yourself speak!</span>"
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@@ -187,7 +187,7 @@
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formatted = language.format_message_radio(message, verb)
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else
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formatted = "[verb], <span class=\"body\">\"[message]\"</span>"
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if(sdisabilities & DEAF || ear_deaf)
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if((sdisabilities & DEAF) || ear_deaf)
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if(prob(20))
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src << "<span class='warning'>You feel your headset vibrate but can hear nothing from it!</span>"
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else
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@@ -45,7 +45,7 @@
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//blinded get reset each cycle and then get activated later in the
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//code. Very ugly. I dont care. Moving this stuff here so its easy
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//to find it.
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blinded = null
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blinded = 0
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fire_alert = 0 //Reset this here, because both breathe() and handle_environment() have a chance to set it.
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//TODO: seperate this out
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@@ -114,9 +114,9 @@
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src.density = !( src.lying )
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if ((src.sdisabilities & BLIND))
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if (src.sdisabilities & BLIND)
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src.blinded = 1
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if ((src.sdisabilities & DEAF))
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if (src.sdisabilities & DEAF)
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src.ear_deaf = 1
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if (src.eye_blurry > 0)
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@@ -56,19 +56,19 @@
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if(!client) return
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if (type)
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if(type & 1 && (sdisabilities & BLIND || blinded || paralysis) )//Vision related
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if((type & 1) && ((sdisabilities & BLIND) || blinded || paralysis) )//Vision related
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if (!( alt ))
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return
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else
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msg = alt
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type = alt_type
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if (type & 2 && (sdisabilities & DEAF || ear_deaf))//Hearing related
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if ((type & 2) && ((sdisabilities & DEAF) || ear_deaf))//Hearing related
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if (!( alt ))
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return
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else
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msg = alt
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type = alt_type
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if ((type & 1 && sdisabilities & BLIND))
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if ((type & 1) && (sdisabilities & BLIND))
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return
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// Added voice muffling for Issue 41.
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if(stat == UNCONSCIOUS || sleeping > 0)
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@@ -256,9 +256,13 @@
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if(ishuman(M))
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var/mob/living/carbon/human/H = M
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var/obj/item/organ/internal/eyes/E = H.internal_organs_by_name[O_EYES]
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if(E && istype(E))
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if(istype(E))
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if(E.status & ORGAN_ROBOT)
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return
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if(E.damage > 0)
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E.damage = max(E.damage - 5 * removed, 0)
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if(E.damage <= 5 && E.organ_tag == O_EYES)
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H.sdisabilities &= ~BLIND
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/datum/reagent/peridaxon
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name = "Peridaxon"
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@@ -272,10 +276,13 @@
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/datum/reagent/peridaxon/affect_blood(var/mob/living/carbon/M, var/alien, var/removed)
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if(ishuman(M))
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var/mob/living/carbon/human/H = M
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for(var/obj/item/organ/I in H.internal_organs)
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if((I.damage > 0) && !(I.status & ORGAN_ROBOT)) //Peridaxon heals only non-robotic organs
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if(I.status & ORGAN_ROBOT)
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continue
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if(I.damage > 0) //Peridaxon heals only non-robotic organs
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I.damage = max(I.damage - removed, 0)
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if(I.damage <= 5 && I.organ_tag == O_EYES)
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H.sdisabilities &= ~BLIND
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/datum/reagent/ryetalyn
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name = "Ryetalyn"
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@@ -87,6 +87,7 @@
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if (!hasorgans(target))
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return
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var/obj/item/organ/external/affected = target.get_organ(target_zone)
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for(var/obj/item/organ/I in affected.internal_organs)
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@@ -109,12 +110,14 @@
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return
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var/obj/item/organ/external/affected = target.get_organ(target_zone)
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for(var/obj/item/organ/I in affected.internal_organs)
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for(var/obj/item/organ/internal/I in affected.internal_organs)
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if(I && I.damage > 0)
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if(!(I.status & ORGAN_ROBOT))
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user.visible_message("<span class='notice'>[user] treats damage to [target]'s [I.name] with [tool_name].</span>", \
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"<span class='notice'>You treat damage to [target]'s [I.name] with [tool_name].</span>" )
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I.damage = 0
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if(I.organ_tag == O_EYES)
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target.sdisabilities &= ~BLIND
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fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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@@ -246,6 +246,8 @@
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user.visible_message("<span class='notice'>[user] repairs [target]'s [I.name] with [tool].</span>", \
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"<span class='notice'>You repair [target]'s [I.name] with [tool].</span>" )
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I.damage = 0
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if(I.organ_tag == O_EYES)
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target.sdisabilities &= ~BLIND
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fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
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