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allows mimics to spawn again, fixes mob_spawner runtime (#7334)
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@@ -0,0 +1,26 @@
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/obj/structure/mob_spawner/scanner/mining_animals
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name = "Mining Lazy Spawner"
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spawn_delay = 10 MINUTES
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range = 10
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simultaneous_spawns = 1
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mob_faction = "wild animal"
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total_spawns = 2
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destructible = 0
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anchored = 1
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invisibility = 101
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spawn_types = list(
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/mob/living/simple_mob/mechanical/hivebot/swarm = 1,
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/mob/living/simple_mob/animal/space/carp = 10,
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/obj/structure/closet/crate/mimic/dangerous = 2,
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/mob/living/simple_mob/animal/space/bats = 70,
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/mob/living/simple_mob/vore/jelly = 25,
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/mob/living/simple_mob/animal/space/bear = 1,
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/mob/living/simple_mob/vore/aggressive/deathclaw = 1,
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/mob/living/simple_mob/animal/space/goose = 60,
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/mob/living/simple_mob/vore/bee = 50,
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/mob/living/simple_mob/metroid/mine = 20,
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)
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/obj/structure/mob_spawner/proc/get_used_report(var/obj/structure/closet/crate/mimic/O)
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if(O in spawned_mobs)
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spawned_mobs.Remove(O)
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