From e87bc78acd4fdfb8a41705e07260b8c6bd4d7a80 Mon Sep 17 00:00:00 2001 From: Verkister Date: Wed, 22 Nov 2017 08:43:13 +0200 Subject: [PATCH] slightly increases knockdown rng from disarm level --- code/modules/mob/living/silicon/robot/dogborg/dog_modules_vr.dm | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/code/modules/mob/living/silicon/robot/dogborg/dog_modules_vr.dm b/code/modules/mob/living/silicon/robot/dogborg/dog_modules_vr.dm index 0d77a4bba7..2509a9a58e 100644 --- a/code/modules/mob/living/silicon/robot/dogborg/dog_modules_vr.dm +++ b/code/modules/mob/living/silicon/robot/dogborg/dog_modules_vr.dm @@ -372,5 +372,5 @@ var/armor_block = run_armor_check(T, "melee") var/armor_soak = get_armor_soak(T, "melee") T.apply_damage(20, HALLOSS,, armor_block, armor_soak) - if(prob(25)) + if(prob(40)) //Slightly higher chance to push than unarmed disarm shoves. Didn't feel like going all the way up to 50% tho. T.apply_effect(3, WEAKEN, armor_block)