diff --git a/code/game/objects/items/devices/personal_shield_generator_vr.dm b/code/game/objects/items/devices/personal_shield_generator_vr.dm
index d6b63c4c41..6d105b7b54 100644
--- a/code/game/objects/items/devices/personal_shield_generator_vr.dm
+++ b/code/game/objects/items/devices/personal_shield_generator_vr.dm
@@ -29,6 +29,7 @@
action_button_name = "Toggle Shield"
var/obj/item/weapon/gun/energy/gun/generator/active_weapon
var/obj/item/weapon/cell/device/bcell = null
+ var/upgraded = 0 // If the PSG has been upgraded by some method or not. Only used for the mining belt ATM.
var/generator_hit_cost = 100 // Power used when a special effect (such as a bullet being blocked) is performed! Could also be expanded to other things.
@@ -78,6 +79,8 @@
/obj/item/device/personal_shield_generator/examine(mob/user)
. = ..()
if(Adjacent(user))
+ if(upgraded)
+ . += "The unit appears to be upgraded."
if(bcell)
. += "The internal cell is [round(bcell.percent() )]% charged."
else
@@ -504,11 +507,12 @@
w_class = ITEMSIZE_SMALL
/obj/item/device/personal_shield_generator/belt/mining/attackby(obj/item/weapon/W, mob/user, params)
- if(modifier_type == /datum/modifier/shield_projection/mining/strong)
- to_chat(user, "This shield generator is already upgraded!")
- return
if(istype(W, /obj/item/borg/upgrade/shield_upgrade))
+ if(modifier_type == /datum/modifier/shield_projection/mining/strong)
+ to_chat(user, "This shield generator is already upgraded!")
+ return
modifier_type = /datum/modifier/shield_projection/mining/strong
+ upgraded = 1
to_chat(user, "You upgrade the [src] with the [W]!")
user.drop_from_inventory(W)
qdel(W)