diff --git a/code/game/objects/items/devices/personal_shield_generator_vr.dm b/code/game/objects/items/devices/personal_shield_generator_vr.dm index d6b63c4c41..6d105b7b54 100644 --- a/code/game/objects/items/devices/personal_shield_generator_vr.dm +++ b/code/game/objects/items/devices/personal_shield_generator_vr.dm @@ -29,6 +29,7 @@ action_button_name = "Toggle Shield" var/obj/item/weapon/gun/energy/gun/generator/active_weapon var/obj/item/weapon/cell/device/bcell = null + var/upgraded = 0 // If the PSG has been upgraded by some method or not. Only used for the mining belt ATM. var/generator_hit_cost = 100 // Power used when a special effect (such as a bullet being blocked) is performed! Could also be expanded to other things. @@ -78,6 +79,8 @@ /obj/item/device/personal_shield_generator/examine(mob/user) . = ..() if(Adjacent(user)) + if(upgraded) + . += "The unit appears to be upgraded." if(bcell) . += "The internal cell is [round(bcell.percent() )]% charged." else @@ -504,11 +507,12 @@ w_class = ITEMSIZE_SMALL /obj/item/device/personal_shield_generator/belt/mining/attackby(obj/item/weapon/W, mob/user, params) - if(modifier_type == /datum/modifier/shield_projection/mining/strong) - to_chat(user, "This shield generator is already upgraded!") - return if(istype(W, /obj/item/borg/upgrade/shield_upgrade)) + if(modifier_type == /datum/modifier/shield_projection/mining/strong) + to_chat(user, "This shield generator is already upgraded!") + return modifier_type = /datum/modifier/shield_projection/mining/strong + upgraded = 1 to_chat(user, "You upgrade the [src] with the [W]!") user.drop_from_inventory(W) qdel(W)