Port tg/paradise/good soft-edge lighting

Ports https://github.com/ParadiseSS13/Paradise/pull/6161
Its merged in nearly verbatim as far as the lighting module goes.
Changes outside the lighting module are merged based on our codebase.
This commit is contained in:
Leshana
2017-04-11 22:42:24 -04:00
parent 45058136e2
commit e8af4afc88
31 changed files with 876 additions and 572 deletions

View File

@@ -952,7 +952,7 @@ proc/DuplicateObject(obj/original, var/perfectcopy = 0 , var/sameloc = 0)
// var/area/AR = X.loc
// if(AR.lighting_use_dynamic)
// if(AR.dynamic_lighting)
// X.opacity = !X.opacity
// X.sd_SetOpacity(!X.opacity) //TODO: rewrite this code so it's not messed by lighting ~Carn