diff --git a/modular_chomp/code/modules/mob/living/simple_mob/subtypes/humanoid/cultboss.dm b/modular_chomp/code/modules/mob/living/simple_mob/subtypes/humanoid/cultboss.dm index eeef0a8031..58a486eebe 100644 --- a/modular_chomp/code/modules/mob/living/simple_mob/subtypes/humanoid/cultboss.dm +++ b/modular_chomp/code/modules/mob/living/simple_mob/subtypes/humanoid/cultboss.dm @@ -10,13 +10,14 @@ var/grenade_timer = 5 heat_resist = 1 cold_resist = 1 - movement_cooldown = 1 + movement_cooldown = 1.5 var/leap_warmup = 2 SECOND var/leap_sound = 'sound/weapons/gauss_shoot.ogg' var/jaunt_warning = 1.0 SECONDS // How long the jaunt telegraphing is. var/jaunt_tile_speed = 15 // How long to wait between each tile. Higher numbers result in an easier to dodge tunnel attack. projectiletype = /obj/item/projectile/energy/plasma/vepr/inversion - melee_attack_delay = 2 SECOND + melee_attack_delay = 12 SECOND + ranged_attack_delay = 1.5 SECONDS special_attack_min_range = 1 special_attack_max_range = 7 special_attack_cooldown = 7 SECONDS @@ -266,7 +267,7 @@ /obj/item/projectile/energy/plasma/vepr/inversion name = "inversion bolt" - damage = 25 + damage = 20 eyeblur = 0 armor_penetration = 50 light_range = 2