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[MIRROR] Fixes monitorhead monitorface (#6862)
Co-authored-by: Casey <a.roaming.shadow@gmail.com> Co-authored-by: CHOMPStation2 <chompsation2@gmail.com>
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@@ -375,5 +375,6 @@
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if(choice)
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E.eye_icon_location = robohead.monitor_icon
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E.eye_icon = states[choice]
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E.eye_icon_override = TRUE
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to_chat(src,"<span class='warning'>You set your monitor to display [choice]!</span>")
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update_icons_body()
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@@ -277,7 +277,7 @@ var/global/list/damage_icon_parts = list() //see UpdateDamageIcon()
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if (species.selects_bodytype != SELECTS_BODYTYPE_FALSE)
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var/headtype = GLOB.all_species[species.base_species]?.has_limbs[BP_HEAD]
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var/obj/item/organ/external/head/headtypepath = headtype["path"]
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if (headtypepath)
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if (headtypepath && !head.eye_icon_override)
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head.eye_icon = initial(headtypepath.eye_icon)
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head.eye_icon_location = initial(headtypepath.eye_icon_location)
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icon_key += "[head.eye_icon]"
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@@ -277,6 +277,7 @@
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var/head_offset = 0
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var/eye_icon = "eyes_s"
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var/eye_icon_location = 'icons/mob/human_face.dmi'
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var/eye_icon_override = FALSE // if true, we dont reset our icon back to default
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force = 3
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throwforce = 7
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var/eyes_over_markings = FALSE //VOREStation edit
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