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Fixes fire extinguishers and splash (#11669)
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@@ -285,10 +285,6 @@
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//If for some reason touch effects are bypassed (e.g. injecting stuff directly into a reagent container or person),
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//call the appropriate trans_to_*() proc.
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/datum/reagents/proc/trans_to(var/atom/target, var/amount = 1, var/multiplier = 1, var/copy = 0, var/force_open_container = FALSE)
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//CHOMPEdit Start, do not splash brains!
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if(ismob(target) && !isbrain(target))
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return splash_mob(target, amount * multiplier, copy)
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//CHOMPEdit End
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touch(target, amount * multiplier) //First, handle mere touch effects
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if(ismob(target))
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