diff --git a/code/modules/reagents/reagents/dispenser.dm b/code/modules/reagents/reagents/dispenser.dm index 71110badb7..90d8ea9e2a 100644 --- a/code/modules/reagents/reagents/dispenser.dm +++ b/code/modules/reagents/reagents/dispenser.dm @@ -116,15 +116,11 @@ removed *= 2 if(alien == IS_SLIME) -<<<<<<< HEAD - strength_mod *= 2 // VOREStation Edit - M.adjustToxLoss(removed) -======= M.adjustToxLoss(removed) //Sterilizing, if only by a little bit. Also already doubled above. var/strength_mod = 3 * M.species.chem_strength_alcohol //Alcohol is 3x stronger when injected into the veins. if(!strength_mod) return ->>>>>>> 118097ed4c... Merge pull request #14061 from KillianKirilenko/8823-fixed M.add_chemical_effect(CE_ALCOHOL, 1) var/effective_dose = dose * strength_mod * (1 + volume/60) //drinking a LOT will make you go down faster