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Implementing RoundIDs (#7740)
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@@ -218,6 +218,7 @@ var/global/list/additional_antag_types = list()
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emergency_shuttle.auto_recall = 1
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feedback_set_details("round_start","[time2text(world.realtime)]")
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INVOKE_ASYNC(SSdbcore, TYPE_PROC_REF(/datum/controller/subsystem/dbcore,SetRoundStart)) // CHOMPEdit
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if(ticker && ticker.mode)
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feedback_set_details("game_mode","[ticker.mode]")
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feedback_set_details("server_ip","[world.internet_address]:[world.port]")
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