diff --git a/code/_onclick/hud/screen_objects.dm b/code/_onclick/hud/screen_objects.dm index 858286c715..52990e615e 100644 --- a/code/_onclick/hud/screen_objects.dm +++ b/code/_onclick/hud/screen_objects.dm @@ -776,6 +776,7 @@ var/obj/screen/mapper/extras_holder/extras_holder /obj/screen/movable/mapper_holder/Initialize(mapload, newowner) + . = ..() owner = newowner mask_full = new(src) // Full white square mask diff --git a/code/game/machinery/atm_ret_field.dm b/code/game/machinery/atm_ret_field.dm index 96f1500a9f..b0d8fcd6c2 100644 --- a/code/game/machinery/atm_ret_field.dm +++ b/code/game/machinery/atm_ret_field.dm @@ -81,6 +81,7 @@ return /obj/machinery/atmospheric_field_generator/perma/Initialize() + . = ..() generate_field() /obj/machinery/atmospheric_field_generator/update_icon() diff --git a/code/game/objects/micro_event.dm b/code/game/objects/micro_event.dm index 715538ec11..9ca5f485e5 100644 --- a/code/game/objects/micro_event.dm +++ b/code/game/objects/micro_event.dm @@ -77,6 +77,7 @@ . += span_notice("It will open in [ourtime] minutes!") /obj/structure/timer_door/Initialize() + . = ..() START_PROCESSING(SSobj, src) start_time = world.time diff --git a/code/game/objects/structures/mirror.dm b/code/game/objects/structures/mirror.dm index 447f02eeeb..299221c60f 100644 --- a/code/game/objects/structures/mirror.dm +++ b/code/game/objects/structures/mirror.dm @@ -12,13 +12,13 @@ var/datum/tgui_module/appearance_changer/mirror/M /obj/structure/mirror/Initialize(mapload, var/dir, var/building = 0) + . = ..() M = new(src, null) if(building) glass = 0 icon_state = "mirror_frame" pixel_x = (dir & 3)? 0 : (dir == 4 ? -28 : 28) pixel_y = (dir & 3)? (dir == 1 ? -30 : 30) : 0 - return /obj/structure/mirror/Destroy() QDEL_NULL(M) diff --git a/code/game/objects/structures/props/beam_prism.dm b/code/game/objects/structures/props/beam_prism.dm index 33b7cf0c50..72df25f2ea 100644 --- a/code/game/objects/structures/props/beam_prism.dm +++ b/code/game/objects/structures/props/beam_prism.dm @@ -27,6 +27,7 @@ interaction_message = span_notice("The prismatic turret seems to be able to rotate.") /obj/structure/prop/prism/Initialize() + . = ..() if(degrees_from_north) animate(src, transform = turn(NORTH, degrees_from_north), time = 3) diff --git a/code/game/objects/structures/props/machines.dm b/code/game/objects/structures/props/machines.dm index a7aa684edf..c2a60eaa52 100644 --- a/code/game/objects/structures/props/machines.dm +++ b/code/game/objects/structures/props/machines.dm @@ -252,6 +252,7 @@ icon_state = "stamper_on" /obj/structure/prop/machine/stamper/starts_on/Initialize() + . = ..() add_overlay("stamper_proc") add_overlay("stamper_but") @@ -580,6 +581,7 @@ var/contents_original_pixel_y = 0 /obj/structure/prop/machine/nt_pod/Initialize(mapload) + . = ..() // Our non-map-preview state icon_state = "nt_pod" diff --git a/code/game/objects/structures/safe.dm b/code/game/objects/structures/safe.dm index af89549e86..c35317e372 100644 --- a/code/game/objects/structures/safe.dm +++ b/code/game/objects/structures/safe.dm @@ -23,6 +23,7 @@ FLOOR SAFES /obj/structure/safe/Initialize() + . = ..() tumbler_1_pos = rand(0, 72) tumbler_1_open = rand(0, 72) diff --git a/code/game/turfs/simulated/wall_types.dm b/code/game/turfs/simulated/wall_types.dm index 935824c38a..856f92e5c2 100644 --- a/code/game/turfs/simulated/wall_types.dm +++ b/code/game/turfs/simulated/wall_types.dm @@ -345,6 +345,7 @@ breakable = TRUE /obj/structure/hull_corner/Initialize() + ..() return INITIALIZE_HINT_LATELOAD /obj/structure/hull_corner/LateInitialize() diff --git a/maps/tether/tether_turfs.dm b/maps/tether/tether_turfs.dm index 743bd52c7d..8b6d676349 100644 --- a/maps/tether/tether_turfs.dm +++ b/maps/tether/tether_turfs.dm @@ -169,9 +169,9 @@ VIRGO3B_TURF_CREATE(/turf/simulated/mineral/floor) icon_state = "bluespace" /turf/space/bluespace/Initialize() + . = ..() icon = 'icons/turf/space_vr.dmi' icon_state = "bluespace" - . = ..() // Desert jump turf! /turf/space/sandyscroll