Cleanup can_fire(), projectile flag

Removes can_fire() and moves some of it's functionality into
get_next_projectile(), which was renamed to consume_next_projectile() to
indicate the possibility of side-effects.
Also renamed flag var to check_armour
This commit is contained in:
mwerezak
2015-02-12 00:53:02 -05:00
parent 931213fb7e
commit ea39f7f718
24 changed files with 83 additions and 196 deletions

View File

@@ -4,7 +4,7 @@
damage = 0
damage_type = BURN
nodamage = 1
flag = "energy"
check_armour = "energy"
on_hit(var/atom/change)
wabbajack(change)