Revert "Merge branch 'master' of https://github.com/PolarisSS13/Polaris into NanoGrade"

This reverts commit 6bb5409349, reversing
changes made to f6a83d5ee0.
This commit is contained in:
SinTwo
2016-08-15 12:58:00 -04:00
parent 6bb5409349
commit eabefc538a
325 changed files with 3375 additions and 41824 deletions

View File

@@ -21,13 +21,11 @@ datum/controller/game_controller/New()
qdel(master_controller)
master_controller = src
var/watch = 0
if(!job_master)
watch = start_watch()
job_master = new /datum/controller/occupations()
job_master.SetupOccupations()
job_master.LoadJobs("config/jobs.txt")
log_startup_progress("Job setup complete in [stop_watch(watch)]s.")
admin_notice("<span class='danger'>Job setup complete</span>", R_DEBUG)
if(!syndicate_code_phrase) syndicate_code_phrase = generate_code_phrase()
if(!syndicate_code_response) syndicate_code_response = generate_code_phrase()
@@ -46,56 +44,31 @@ datum/controller/game_controller/proc/setup()
datum/controller/game_controller/proc/setup_objects()
var/watch = start_watch()
var/count = 0
var/overwatch = start_watch() //Overall.
log_startup_progress("Populating asset cache...")
populate_asset_cache()
log_startup_progress(" Populated [asset_cache.len] assets in [stop_watch(watch)]s.")
watch = start_watch()
log_startup_progress("Initializing objects")
// sleep(-1)
admin_notice("<span class='danger'>Initializing objects</span>", R_DEBUG)
sleep(-1)
for(var/atom/movable/object in world)
if(isnull(object.gcDestroyed))
object.initialize()
count++
log_startup_progress(" Initialized [count] objects in [stop_watch(watch)]s.")
watch = start_watch()
count = 0
log_startup_progress("Initializing areas")
// sleep(-1)
admin_notice("<span class='danger'>Initializing areas</span>", R_DEBUG)
sleep(-1)
for(var/area/area in all_areas)
area.initialize()
count++
log_startup_progress(" Initialized [count] areas in [stop_watch(watch)]s.")
watch = start_watch()
count = 0
log_startup_progress("Initializing pipe networks")
// sleep(-1)
admin_notice("<span class='danger'>Initializing pipe networks</span>", R_DEBUG)
sleep(-1)
for(var/obj/machinery/atmospherics/machine in machines)
machine.build_network()
count++
log_startup_progress(" Initialized [count] pipe networks in [stop_watch(watch)]s.")
watch = start_watch()
count = 0
log_startup_progress("Initializing atmos machinery.")
// sleep(-1)
admin_notice("<span class='danger'>Initializing atmos machinery.</span>", R_DEBUG)
sleep(-1)
for(var/obj/machinery/atmospherics/unary/U in machines)
if(istype(U, /obj/machinery/atmospherics/unary/vent_pump))
var/obj/machinery/atmospherics/unary/vent_pump/T = U
T.broadcast_status()
count++
else if(istype(U, /obj/machinery/atmospherics/unary/vent_scrubber))
var/obj/machinery/atmospherics/unary/vent_scrubber/T = U
T.broadcast_status()
count++
log_startup_progress(" Initialized [count] atmospherics devices in [stop_watch(watch)]s.")
log_startup_progress("Finished object initializations in [stop_watch(overwatch)]s.")
// Set up antagonists.
populate_antag_type_list()
@@ -103,5 +76,5 @@ datum/controller/game_controller/proc/setup_objects()
//Set up spawn points.
populate_spawn_points()
log_startup_progress("Initializations complete.")
// sleep(-1)
admin_notice("<span class='danger'>Initializations complete.</span>", R_DEBUG)
sleep(-1)