mirror of
https://github.com/CHOMPStation2/CHOMPStation2.git
synced 2025-12-10 18:22:39 +00:00
Revert "Merge branch 'master' of https://github.com/PolarisSS13/Polaris into NanoGrade"
This reverts commit6bb5409349, reversing changes made tof6a83d5ee0.
This commit is contained in:
@@ -125,7 +125,7 @@
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return
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if("marked datum")
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current = holder.marked_datum()
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current = holder.marked_datum
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if(!current)
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switch(alert("You do not currently have a marked datum; do you want to pass null instead?",, "Yes", "Cancel"))
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if("Yes")
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@@ -6,16 +6,13 @@ var/list/admin_datums = list()
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var/rights = 0
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var/fakekey = null
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var/datum/weakref/marked_datum_weak
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var/datum/marked_datum
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var/admincaster_screen = 0 //See newscaster.dm under machinery for a full description
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var/datum/feed_message/admincaster_feed_message = new /datum/feed_message //These two will act as holders.
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var/datum/feed_channel/admincaster_feed_channel = new /datum/feed_channel
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var/admincaster_signature //What you'll sign the newsfeeds as
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/datum/admins/proc/marked_datum()
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if(marked_datum_weak)
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return marked_datum_weak.resolve()
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/datum/admins/New(initial_rank = "Temporary Admin", initial_rights = 0, ckey)
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if(!ckey)
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@@ -1538,7 +1538,6 @@
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where = "onfloor"
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if ( where == "inmarked" )
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var/marked_datum = marked_datum()
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if ( !marked_datum )
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usr << "You don't have any object marked. Abandoning spawn."
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return
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@@ -1556,7 +1555,7 @@
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if ("relative")
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target = locate(loc.x + X,loc.y + Y,loc.z + Z)
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if ( "inmarked" )
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target = marked_datum()
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target = marked_datum
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if(target)
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for (var/path in paths)
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@@ -959,18 +959,3 @@
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log_admin("[key_name(src)] has toggled [M.key]'s [blockname] block [state]!")
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else
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alert("Invalid mob")
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/client/proc/reload_nanoui_resources()
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set category = "Debug"
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set name = "Reload NanoUI Resources"
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set desc = "Force the client to redownload NanoUI Resources"
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// Close open NanoUIs.
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nanomanager.close_user_uis(usr)
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// Re-load the assets.
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var/datum/asset/assets = get_asset_datum(/datum/asset/nanoui)
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assets.register()
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// Clear the user's cache so they get resent.
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usr.client.cache = list()
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@@ -162,7 +162,6 @@ var/list/debug_verbs = list (
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,/client/proc/setup_supermatter_engine
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,/client/proc/atmos_toggle_debug
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,/client/proc/spawn_tanktransferbomb
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,/client/proc/reload_nanoui_resources
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)
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@@ -27,20 +27,20 @@ var/list/VVckey_edit = list("key", "ckey")
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src.modify_variables(ticker)
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feedback_add_details("admin_verb","ETV") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
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/client/proc/mod_list_add_ass()
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var/class = "text"
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var/list/class_input = list("text","num","type","reference","mob reference", "icon","file","list","edit referenced object","restore to default")
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if(src.holder)
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var/datum/marked_datum = holder.marked_datum()
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if(marked_datum)
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class_input += "marked datum ([marked_datum.type])"
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/client/proc/mod_list_add_ass() //haha
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var/class = "text"
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if(src.holder && src.holder.marked_datum)
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class = input("What kind of variable?","Variable Type") as null|anything in list("text",
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"num","type","reference","mob reference", "icon","file","list","edit referenced object","restore to default","marked datum ([holder.marked_datum.type])")
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else
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class = input("What kind of variable?","Variable Type") as null|anything in list("text",
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"num","type","reference","mob reference", "icon","file","list","edit referenced object","restore to default")
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class = input("What kind of variable?","Variable Type") as null|anything in class_input
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if(!class)
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return
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var/datum/marked_datum = holder.marked_datum()
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if(marked_datum && class == "marked datum ([marked_datum.type])")
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if(holder.marked_datum && class == "marked datum ([holder.marked_datum.type])")
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class = "marked datum"
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var/var_value = null
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@@ -69,7 +69,7 @@ var/list/VVckey_edit = list("key", "ckey")
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var_value = input("Pick icon:","Icon") as null|icon
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if("marked datum")
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var_value = holder.marked_datum()
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var_value = holder.marked_datum
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if(!var_value) return
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@@ -79,18 +79,17 @@ var/list/VVckey_edit = list("key", "ckey")
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/client/proc/mod_list_add(var/list/L, atom/O, original_name, objectvar)
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var/class = "text"
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var/list/class_input = list("text","num","type","reference","mob reference", "icon","file","list","edit referenced object","restore to default")
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if(src.holder)
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var/datum/marked_datum = holder.marked_datum()
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if(marked_datum)
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class_input += "marked datum ([marked_datum.type])"
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if(src.holder && src.holder.marked_datum)
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class = input("What kind of variable?","Variable Type") as null|anything in list("text",
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"num","type","reference","mob reference", "icon","file","list","edit referenced object","restore to default","marked datum ([holder.marked_datum.type])")
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else
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class = input("What kind of variable?","Variable Type") as null|anything in list("text",
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"num","type","reference","mob reference", "icon","file","list","edit referenced object","restore to default")
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class = input("What kind of variable?","Variable Type") as null|anything in class_input
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if(!class)
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return
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var/datum/marked_datum = holder.marked_datum()
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if(marked_datum && class == "marked datum ([marked_datum.type])")
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if(holder.marked_datum && class == "marked datum ([holder.marked_datum.type])")
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class = "marked datum"
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var/var_value = null
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@@ -119,7 +118,7 @@ var/list/VVckey_edit = list("key", "ckey")
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var_value = input("Pick icon:","Icon") as icon
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if("marked datum")
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var_value = holder.marked_datum()
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var_value = holder.marked_datum
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if(!var_value) return
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@@ -245,21 +244,17 @@ var/list/VVckey_edit = list("key", "ckey")
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usr << "If a direction, direction is: [dir]"
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var/class = "text"
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var/list/class_input = list("text","num","type","reference","mob reference", "icon","file","list","edit referenced object","restore to default")
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if(src.holder)
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var/datum/marked_datum = holder.marked_datum()
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if(marked_datum)
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class_input += "marked datum ([marked_datum.type])"
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class_input += "DELETE FROM LIST"
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class = input("What kind of variable?","Variable Type",default) as null|anything in class_input
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if(src.holder && src.holder.marked_datum)
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class = input("What kind of variable?","Variable Type",default) as null|anything in list("text",
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"num","type","reference","mob reference", "icon","file","list","edit referenced object","restore to default","marked datum ([holder.marked_datum.type])", "DELETE FROM LIST")
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else
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class = input("What kind of variable?","Variable Type",default) as null|anything in list("text",
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"num","type","reference","mob reference", "icon","file","list","edit referenced object","restore to default", "DELETE FROM LIST")
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if(!class)
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return
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var/datum/marked_datum = holder.marked_datum()
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if(marked_datum && class == "marked datum ([marked_datum.type])")
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if(holder.marked_datum && class == "marked datum ([holder.marked_datum.type])")
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class = "marked datum"
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var/original_var
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@@ -341,9 +336,7 @@ var/list/VVckey_edit = list("key", "ckey")
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L[L.Find(variable)] = new_var
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if("marked datum")
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new_var = holder.marked_datum()
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if(!new_var)
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return
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new_var = holder.marked_datum
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if(assoc)
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L[assoc_key] = new_var
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else
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@@ -508,12 +501,12 @@ var/list/VVckey_edit = list("key", "ckey")
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if(dir)
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usr << "If a direction, direction is: [dir]"
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var/list/class_input = list("text","num","type","reference","mob reference", "icon","file","list","edit referenced object","restore to default")
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if(src.holder)
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var/datum/marked_datum = holder.marked_datum()
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if(marked_datum)
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class_input += "marked datum ([marked_datum.type])"
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class = input("What kind of variable?","Variable Type",default) as null|anything in class_input
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if(src.holder && src.holder.marked_datum)
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class = input("What kind of variable?","Variable Type",default) as null|anything in list("text",
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"num","type","reference","mob reference", "icon","file","list","edit referenced object","restore to default","marked datum ([holder.marked_datum.type])")
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else
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class = input("What kind of variable?","Variable Type",default) as null|anything in list("text",
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"num","type","reference","mob reference", "icon","file","list","edit referenced object","restore to default")
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if(!class)
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return
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@@ -525,8 +518,7 @@ var/list/VVckey_edit = list("key", "ckey")
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else
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original_name = O:name
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var/datum/marked_datum = holder.marked_datum()
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if(marked_datum && class == "marked datum ([marked_datum.type])")
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if(holder.marked_datum && class == "marked datum ([holder.marked_datum.type])")
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class = "marked datum"
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switch(class)
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@@ -592,7 +584,7 @@ var/list/VVckey_edit = list("key", "ckey")
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O.vars[variable] = var_new
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if("marked datum")
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O.vars[variable] = holder.marked_datum()
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O.vars[variable] = holder.marked_datum
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world.log << "### VarEdit by [src]: [O.type] [variable]=[html_encode("[O.vars[variable]]")]"
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log_admin("[key_name(src)] modified [original_name]'s [variable] to [O.vars[variable]]")
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@@ -223,7 +223,7 @@
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usr << "This can only be done to instances of type /datum"
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return
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src.holder.marked_datum_weak = weakref(D)
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src.holder.marked_datum = D
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href_list["datumrefresh"] = href_list["mark_object"]
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else if(href_list["rotatedatum"])
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@@ -476,10 +476,7 @@
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usr << "This can only be done on mobs with clients"
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return
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nanomanager.close_uis(H)
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H.client.cache.Cut()
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var/datum/asset/assets = get_asset_datum(/datum/asset/nanoui)
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assets.send(H)
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nanomanager.send_resources(H.client)
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usr << "Resource files sent"
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H << "Your NanoUI Resource files have been refreshed"
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@@ -45,7 +45,7 @@
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</tr></table>
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<div align='center'>
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<b><font size='1'>[replacetext("[D.type]", "/", "/<wbr>")]</font></b>
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[holder.marked_datum() == D ? "<br/><font size='1' color='red'><b>Marked Object</b></font>" : ""]
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[holder.marked_datum == D ? "<br/><font size='1' color='red'><b>Marked Object</b></font>" : ""]
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</div>
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</td>
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<td width='50%'>
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@@ -3,7 +3,7 @@ proc/createRandomZlevel()
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return
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||||
|
||||
var/list/potentialRandomZlevels = list()
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log_startup_progress("Searching for away missions...")
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admin_notice("\red \b Searching for away missions...", R_DEBUG)
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||||
var/list/Lines = file2list("maps/RandomZLevels/fileList.txt")
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if(!Lines.len) return
|
||||
for (var/t in Lines)
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||||
@@ -35,7 +35,7 @@ proc/createRandomZlevel()
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||||
|
||||
|
||||
if(potentialRandomZlevels.len)
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||||
log_startup_progress("Loading away mission...")
|
||||
admin_notice("\red \b Loading away mission...", R_DEBUG)
|
||||
|
||||
var/map = pick(potentialRandomZlevels)
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||||
var/file = file(map)
|
||||
@@ -48,8 +48,8 @@ proc/createRandomZlevel()
|
||||
continue
|
||||
awaydestinations.Add(L)
|
||||
|
||||
log_startup_progress("Away mission loaded.")
|
||||
admin_notice("\red \b Away mission loaded.", R_DEBUG)
|
||||
|
||||
else
|
||||
log_startup_progress("No away missions found.")
|
||||
admin_notice("\red \b No away missions found.", R_DEBUG)
|
||||
return
|
||||
|
||||
@@ -1,277 +0,0 @@
|
||||
/*
|
||||
Asset cache quick users guide:
|
||||
|
||||
Make a datum at the bottom of this file with your assets for your thing.
|
||||
The simple subsystem will most like be of use for most cases.
|
||||
Then call get_asset_datum() with the type of the datum you created and store the return
|
||||
Then call .send(client) on that stored return value.
|
||||
|
||||
You can set verify to TRUE if you want send() to sleep until the client has the assets.
|
||||
*/
|
||||
|
||||
|
||||
// Amount of time(ds) MAX to send per asset, if this get exceeded we cancel the sleeping.
|
||||
// This is doubled for the first asset, then added per asset after
|
||||
#define ASSET_CACHE_SEND_TIMEOUT 7
|
||||
|
||||
//When sending mutiple assets, how many before we give the client a quaint little sending resources message
|
||||
#define ASSET_CACHE_TELL_CLIENT_AMOUNT 8
|
||||
|
||||
//List of ALL assets for the above, format is list(filename = asset).
|
||||
/var/global/list/asset_cache = list()
|
||||
|
||||
/client
|
||||
var/list/cache = list() // List of all assets sent to this client by the asset cache.
|
||||
var/list/completed_asset_jobs = list() // List of all completed jobs, awaiting acknowledgement.
|
||||
var/list/sending = list()
|
||||
var/last_asset_job = 0 // Last job done.
|
||||
|
||||
//This proc sends the asset to the client, but only if it needs it.
|
||||
//This proc blocks(sleeps) unless verify is set to false
|
||||
/proc/send_asset(var/client/client, var/asset_name, var/verify = TRUE)
|
||||
if(!istype(client))
|
||||
if(ismob(client))
|
||||
var/mob/M = client
|
||||
if(M.client)
|
||||
client = M.client
|
||||
|
||||
else
|
||||
return 0
|
||||
|
||||
else
|
||||
return 0
|
||||
|
||||
if(client.cache.Find(asset_name) || client.sending.Find(asset_name))
|
||||
return 0
|
||||
|
||||
client << browse_rsc(asset_cache[asset_name], asset_name)
|
||||
if(!verify || !winexists(client, "asset_cache_browser")) // Can't access the asset cache browser, rip.
|
||||
if (client)
|
||||
client.cache += asset_name
|
||||
return 1
|
||||
if (!client)
|
||||
return 0
|
||||
|
||||
client.sending |= asset_name
|
||||
var/job = ++client.last_asset_job
|
||||
|
||||
client << browse({"
|
||||
<script>
|
||||
window.location.href="?asset_cache_confirm_arrival=[job]"
|
||||
</script>
|
||||
"}, "window=asset_cache_browser")
|
||||
|
||||
var/t = 0
|
||||
var/timeout_time = (ASSET_CACHE_SEND_TIMEOUT * client.sending.len) + ASSET_CACHE_SEND_TIMEOUT
|
||||
while(client && !client.completed_asset_jobs.Find(job) && t < timeout_time) // Reception is handled in Topic()
|
||||
sleep(1) // Lock up the caller until this is received.
|
||||
t++
|
||||
|
||||
if(client)
|
||||
client.sending -= asset_name
|
||||
client.cache |= asset_name
|
||||
client.completed_asset_jobs -= job
|
||||
|
||||
return 1
|
||||
|
||||
//This proc blocks(sleeps) unless verify is set to false
|
||||
/proc/send_asset_list(var/client/client, var/list/asset_list, var/verify = TRUE)
|
||||
if(!istype(client))
|
||||
if(ismob(client))
|
||||
var/mob/M = client
|
||||
if(M.client)
|
||||
client = M.client
|
||||
|
||||
else
|
||||
return 0
|
||||
|
||||
else
|
||||
return 0
|
||||
|
||||
var/list/unreceived = asset_list - (client.cache + client.sending)
|
||||
if(!unreceived || !unreceived.len)
|
||||
return 0
|
||||
if (unreceived.len >= ASSET_CACHE_TELL_CLIENT_AMOUNT)
|
||||
client << "Sending Resources..."
|
||||
for(var/asset in unreceived)
|
||||
if (asset in asset_cache)
|
||||
client << browse_rsc(asset_cache[asset], asset)
|
||||
|
||||
if(!verify || !winexists(client, "asset_cache_browser")) // Can't access the asset cache browser, rip.
|
||||
if (client)
|
||||
client.cache += unreceived
|
||||
return 1
|
||||
if (!client)
|
||||
return 0
|
||||
client.sending |= unreceived
|
||||
var/job = ++client.last_asset_job
|
||||
|
||||
client << browse({"
|
||||
<script>
|
||||
window.location.href="?asset_cache_confirm_arrival=[job]"
|
||||
</script>
|
||||
"}, "window=asset_cache_browser")
|
||||
|
||||
var/t = 0
|
||||
var/timeout_time = ASSET_CACHE_SEND_TIMEOUT * client.sending.len
|
||||
while(client && !client.completed_asset_jobs.Find(job) && t < timeout_time) // Reception is handled in Topic()
|
||||
sleep(1) // Lock up the caller until this is received.
|
||||
t++
|
||||
|
||||
if(client)
|
||||
client.sending -= unreceived
|
||||
client.cache |= unreceived
|
||||
client.completed_asset_jobs -= job
|
||||
|
||||
return 1
|
||||
|
||||
//This proc will download the files without clogging up the browse() queue, used for passively sending files on connection start.
|
||||
//The proc calls procs that sleep for long times.
|
||||
proc/getFilesSlow(var/client/client, var/list/files, var/register_asset = TRUE)
|
||||
for(var/file in files)
|
||||
if (!client)
|
||||
break
|
||||
if (register_asset)
|
||||
register_asset(file,files[file])
|
||||
send_asset(client,file)
|
||||
sleep(-1) //queuing calls like this too quickly can cause issues in some client versions
|
||||
|
||||
//This proc "registers" an asset, it adds it to the cache for further use, you cannot touch it from this point on or you'll fuck things up.
|
||||
//if it's an icon or something be careful, you'll have to copy it before further use.
|
||||
/proc/register_asset(var/asset_name, var/asset)
|
||||
asset_cache[asset_name] = asset
|
||||
|
||||
//From here on out it's populating the asset cache.
|
||||
/proc/populate_asset_cache()
|
||||
for(var/type in typesof(/datum/asset) - list(/datum/asset, /datum/asset/simple))
|
||||
var/datum/asset/A = new type()
|
||||
A.register()
|
||||
|
||||
for(var/client/C in clients)
|
||||
//doing this to a client too soon after they've connected can cause issues, also the proc we call sleeps
|
||||
spawn(10)
|
||||
getFilesSlow(C, asset_cache, FALSE)
|
||||
|
||||
//These datums are used to populate the asset cache, the proc "register()" does this.
|
||||
|
||||
//all of our asset datums, used for referring to these later
|
||||
/var/global/list/asset_datums = list()
|
||||
|
||||
//get a assetdatum or make a new one
|
||||
/proc/get_asset_datum(var/type)
|
||||
if (!(type in asset_datums))
|
||||
return new type()
|
||||
return asset_datums[type]
|
||||
|
||||
/datum/asset/New()
|
||||
asset_datums[type] = src
|
||||
|
||||
/datum/asset/proc/register()
|
||||
return
|
||||
|
||||
/datum/asset/proc/send(client)
|
||||
return
|
||||
|
||||
//If you don't need anything complicated.
|
||||
/datum/asset/simple
|
||||
var/assets = list()
|
||||
var/verify = FALSE
|
||||
|
||||
/datum/asset/simple/register()
|
||||
for(var/asset_name in assets)
|
||||
register_asset(asset_name, assets[asset_name])
|
||||
/datum/asset/simple/send(client)
|
||||
send_asset_list(client,assets,verify)
|
||||
|
||||
|
||||
//DEFINITIONS FOR ASSET DATUMS START HERE.
|
||||
/datum/asset/simple/paper
|
||||
assets = list(
|
||||
"large_stamp-clown.png" = 'icons/paper_icons/large_stamp-clown.png',
|
||||
"large_stamp-deny.png" = 'icons/paper_icons/large_stamp-deny.png',
|
||||
"large_stamp-ok.png" = 'icons/paper_icons/large_stamp-ok.png',
|
||||
"large_stamp-hop.png" = 'icons/paper_icons/large_stamp-hop.png',
|
||||
"large_stamp-cmo.png" = 'icons/paper_icons/large_stamp-cmo.png',
|
||||
"large_stamp-ce.png" = 'icons/paper_icons/large_stamp-ce.png',
|
||||
"large_stamp-hos.png" = 'icons/paper_icons/large_stamp-hos.png',
|
||||
"large_stamp-rd.png" = 'icons/paper_icons/large_stamp-rd.png',
|
||||
"large_stamp-cap.png" = 'icons/paper_icons/large_stamp-cap.png',
|
||||
"large_stamp-qm.png" = 'icons/paper_icons/large_stamp-qm.png',
|
||||
"large_stamp-law.png" = 'icons/paper_icons/large_stamp-law.png',
|
||||
"large_stamp-cent.png" = 'icons/paper_icons/large_stamp-cent.png',
|
||||
"talisman.png" = 'icons/paper_icons/talisman.png',
|
||||
"ntlogo.png" = 'icons/paper_icons/ntlogo.png',
|
||||
"sglogo.png" = 'icons/paper_icons/sglogo.png'
|
||||
)
|
||||
|
||||
/datum/asset/simple/tgui
|
||||
assets = list(
|
||||
"tgui.css" = 'tgui/assets/tgui.css',
|
||||
"tgui.js" = 'tgui/assets/tgui.js'
|
||||
)
|
||||
|
||||
/datum/asset/simple/pda
|
||||
assets = list(
|
||||
"pda_atmos.png" = 'icons/pda_icons/pda_atmos.png',
|
||||
"pda_back.png" = 'icons/pda_icons/pda_back.png',
|
||||
"pda_bell.png" = 'icons/pda_icons/pda_bell.png',
|
||||
"pda_blank.png" = 'icons/pda_icons/pda_blank.png',
|
||||
"pda_boom.png" = 'icons/pda_icons/pda_boom.png',
|
||||
"pda_bucket.png" = 'icons/pda_icons/pda_bucket.png',
|
||||
"pda_chatroom.png" = 'icons/pda_icons/pda_chatroom.png',
|
||||
"pda_crate.png" = 'icons/pda_icons/pda_crate.png',
|
||||
"pda_cuffs.png" = 'icons/pda_icons/pda_cuffs.png',
|
||||
"pda_eject.png" = 'icons/pda_icons/pda_eject.png',
|
||||
"pda_exit.png" = 'icons/pda_icons/pda_exit.png',
|
||||
"pda_honk.png" = 'icons/pda_icons/pda_honk.png',
|
||||
"pda_locked.png" = 'icons/pda_icons/pda_locked.png',
|
||||
"pda_mail.png" = 'icons/pda_icons/pda_mail.png',
|
||||
"pda_medical.png" = 'icons/pda_icons/pda_medical.png',
|
||||
"pda_menu.png" = 'icons/pda_icons/pda_menu.png',
|
||||
"pda_mule.png" = 'icons/pda_icons/pda_mule.png',
|
||||
"pda_notes.png" = 'icons/pda_icons/pda_notes.png',
|
||||
"pda_power.png" = 'icons/pda_icons/pda_power.png',
|
||||
"pda_rdoor.png" = 'icons/pda_icons/pda_rdoor.png',
|
||||
"pda_reagent.png" = 'icons/pda_icons/pda_reagent.png',
|
||||
"pda_refresh.png" = 'icons/pda_icons/pda_refresh.png',
|
||||
"pda_scanner.png" = 'icons/pda_icons/pda_scanner.png',
|
||||
"pda_signaler.png" = 'icons/pda_icons/pda_signaler.png',
|
||||
"pda_status.png" = 'icons/pda_icons/pda_status.png'
|
||||
)
|
||||
|
||||
/datum/asset/nanoui
|
||||
var/list/common = list()
|
||||
|
||||
var/list/common_dirs = list(
|
||||
"nano/assets/",
|
||||
"nano/css/",
|
||||
"nano/js/",
|
||||
"nano/images/",
|
||||
"nano/layouts/"
|
||||
)
|
||||
var/list/uncommon_dirs = list(
|
||||
"nano/templates/"
|
||||
)
|
||||
|
||||
/datum/asset/nanoui/register()
|
||||
// Crawl the directories to find files.
|
||||
for (var/path in common_dirs)
|
||||
var/list/filenames = flist(path)
|
||||
for(var/filename in filenames)
|
||||
if(copytext(filename, length(filename)) != "/") // Ignore directories.
|
||||
if(fexists(path + filename))
|
||||
common[filename] = fcopy_rsc(path + filename)
|
||||
register_asset(filename, common[filename])
|
||||
for (var/path in uncommon_dirs)
|
||||
var/list/filenames = flist(path)
|
||||
for(var/filename in filenames)
|
||||
if(copytext(filename, length(filename)) != "/") // Ignore directories.
|
||||
if(fexists(path + filename))
|
||||
register_asset(filename, fcopy_rsc(path + filename))
|
||||
|
||||
/datum/asset/nanoui/send(client, uncommon)
|
||||
if(!islist(uncommon))
|
||||
uncommon = list(uncommon)
|
||||
|
||||
send_asset_list(client, uncommon)
|
||||
send_asset_list(client, common)
|
||||
@@ -47,6 +47,4 @@
|
||||
|
||||
preload_rsc = 0 // This is 0 so we can set it to an URL once the player logs in and have them download the resources from a different server.
|
||||
var/global/obj/screen/click_catcher/void
|
||||
|
||||
//NanoUI//
|
||||
var/topic_debugging = 0 //if set to true, allows client to see nanoUI errors -- yes i realize this is messy but it'll make live testing infinitely easier
|
||||
|
||||
|
||||
@@ -28,17 +28,11 @@
|
||||
|
||||
#if defined(TOPIC_DEBUGGING)
|
||||
world << "[src]'s Topic: [href] destined for [hsrc]."
|
||||
#endif
|
||||
|
||||
if(href_list["nano_err"]) //nano throwing errors
|
||||
if(topic_debugging)
|
||||
src << "## NanoUI: " + html_decode(href_list["nano_err"]) //NANO DEBUG HOOK
|
||||
world << "## NanoUI, Subject [src]: " + html_decode(href_list["nano_err"]) //NANO DEBUG HOOK
|
||||
|
||||
if(href_list["asset_cache_confirm_arrival"])
|
||||
//src << "ASSET JOB [href_list["asset_cache_confirm_arrival"]] ARRIVED."
|
||||
var/job = text2num(href_list["asset_cache_confirm_arrival"])
|
||||
completed_asset_jobs += job
|
||||
return
|
||||
#endif
|
||||
|
||||
//search the href for script injection
|
||||
if( findtext(href,"<script",1,0) )
|
||||
@@ -161,15 +155,13 @@
|
||||
log_client_to_db()
|
||||
|
||||
send_resources()
|
||||
nanomanager.send_resources(src)
|
||||
|
||||
if(!void)
|
||||
void = new()
|
||||
void.MakeGreed()
|
||||
screen += void
|
||||
|
||||
if(!winexists(src, "asset_cache_browser")) // The client is using a custom skin, tell them.
|
||||
src << "<span class='warning'>Unable to access asset cache browser, if you are using a custom skin file, please allow DS to download the updated version, if you are not, then make a bug report. This is not a critical issue but can cause issues with resource downloading, as it is impossible to know when extra resources arrived to you.</span>"
|
||||
|
||||
if(prefs.lastchangelog != changelog_hash) //bolds the changelog button on the interface so we know there are updates.
|
||||
src << "<span class='info'>You have unread updates in the changelog.</span>"
|
||||
winset(src, "rpane.changelog", "background-color=#eaeaea;font-style=bold")
|
||||
@@ -288,18 +280,56 @@
|
||||
/client/proc/last_activity_seconds()
|
||||
return inactivity / 10
|
||||
|
||||
//Send resources to the client.
|
||||
//send resources to the client. It's here in its own proc so we can move it around easiliy if need be
|
||||
/client/proc/send_resources()
|
||||
|
||||
// Most assets are now handled through global_cache.dm
|
||||
getFiles(
|
||||
'html/search.js', // Used in various non-NanoUI HTML windows for search functionality
|
||||
'html/panels.css' // Used for styling certain panels, such as in the new player panel
|
||||
'html/search.js',
|
||||
'html/panels.css',
|
||||
'html/images/loading.gif',
|
||||
'html/images/ntlogo.png',
|
||||
'html/images/sglogo.png',
|
||||
'html/images/talisman.png',
|
||||
'icons/pda_icons/pda_atmos.png',
|
||||
'icons/pda_icons/pda_back.png',
|
||||
'icons/pda_icons/pda_bell.png',
|
||||
'icons/pda_icons/pda_blank.png',
|
||||
'icons/pda_icons/pda_boom.png',
|
||||
'icons/pda_icons/pda_bucket.png',
|
||||
'icons/pda_icons/pda_crate.png',
|
||||
'icons/pda_icons/pda_cuffs.png',
|
||||
'icons/pda_icons/pda_eject.png',
|
||||
'icons/pda_icons/pda_exit.png',
|
||||
'icons/pda_icons/pda_flashlight.png',
|
||||
'icons/pda_icons/pda_honk.png',
|
||||
'icons/pda_icons/pda_mail.png',
|
||||
'icons/pda_icons/pda_medical.png',
|
||||
'icons/pda_icons/pda_menu.png',
|
||||
'icons/pda_icons/pda_mule.png',
|
||||
'icons/pda_icons/pda_notes.png',
|
||||
'icons/pda_icons/pda_power.png',
|
||||
'icons/pda_icons/pda_rdoor.png',
|
||||
'icons/pda_icons/pda_reagent.png',
|
||||
'icons/pda_icons/pda_refresh.png',
|
||||
'icons/pda_icons/pda_scanner.png',
|
||||
'icons/pda_icons/pda_signaler.png',
|
||||
'icons/pda_icons/pda_status.png',
|
||||
'icons/spideros_icons/sos_1.png',
|
||||
'icons/spideros_icons/sos_2.png',
|
||||
'icons/spideros_icons/sos_3.png',
|
||||
'icons/spideros_icons/sos_4.png',
|
||||
'icons/spideros_icons/sos_5.png',
|
||||
'icons/spideros_icons/sos_6.png',
|
||||
'icons/spideros_icons/sos_7.png',
|
||||
'icons/spideros_icons/sos_8.png',
|
||||
'icons/spideros_icons/sos_9.png',
|
||||
'icons/spideros_icons/sos_10.png',
|
||||
'icons/spideros_icons/sos_11.png',
|
||||
'icons/spideros_icons/sos_12.png',
|
||||
'icons/spideros_icons/sos_13.png',
|
||||
'icons/spideros_icons/sos_14.png'
|
||||
)
|
||||
|
||||
spawn (10)
|
||||
//Precache the client with all other assets slowly, so as to not block other browse() calls
|
||||
getFilesSlow(src, asset_cache, register_asset = FALSE)
|
||||
|
||||
mob/proc/MayRespawn()
|
||||
return 0
|
||||
|
||||
@@ -144,24 +144,6 @@ var/list/_client_preferences_by_type
|
||||
enabled_description = "Fancy"
|
||||
disabled_description = "Plain"
|
||||
|
||||
/datum/client_preference/nanoui_style
|
||||
description = "Fancy NanoUI style"
|
||||
key = "NANO_STYLED"
|
||||
enabled_description = "Fancy"
|
||||
disabled_description = "Plain"
|
||||
|
||||
/datum/client_preference/tgui_style
|
||||
description ="tgui Style"
|
||||
key = "TGUI_FANCY"
|
||||
enabled_description = "Fancy"
|
||||
disabled_description = "Plain"
|
||||
|
||||
/datum/client_preference/tgui_monitor
|
||||
description ="tgui Monitor"
|
||||
key = "TGUI_MONITOR"
|
||||
enabled_description = "Primary"
|
||||
disabled_description = "All"
|
||||
|
||||
/********************
|
||||
* Staff Preferences *
|
||||
********************/
|
||||
|
||||
@@ -262,7 +262,7 @@ datum/preferences
|
||||
if(be_random_name)
|
||||
real_name = random_name(identifying_gender,species)
|
||||
|
||||
// Ask the preferences datums to apply their own settings to the new mob
|
||||
// Ask the preferences datums to apply their own settings to the new mob
|
||||
player_setup.copy_to_mob(character)
|
||||
|
||||
if(icon_updates)
|
||||
|
||||
@@ -798,9 +798,6 @@
|
||||
return 0
|
||||
return 1
|
||||
|
||||
/obj/item/weapon/rig/check_access(obj/item/I)
|
||||
return TRUE
|
||||
|
||||
/obj/item/weapon/rig/proc/force_rest(var/mob/user)
|
||||
if(!ai_can_move_suit(user, check_user_module = 1))
|
||||
return
|
||||
|
||||
@@ -6,6 +6,12 @@ send money to people (might be worth attaching money to custom database thing fo
|
||||
log transactions
|
||||
|
||||
*/
|
||||
|
||||
#define NO_SCREEN 0
|
||||
#define CHANGE_SECURITY_LEVEL 1
|
||||
#define TRANSFER_FUNDS 2
|
||||
#define VIEW_TRANSACTION_LOGS 3
|
||||
|
||||
/obj/item/weapon/card/id/var/money = 2000
|
||||
|
||||
/obj/machinery/atm
|
||||
@@ -20,20 +26,13 @@ log transactions
|
||||
var/datum/money_account/authenticated_account
|
||||
var/number_incorrect_tries = 0
|
||||
var/previous_account_number = 0
|
||||
var/account_num = 0
|
||||
var/pin_num = 0
|
||||
var/max_pin_attempts = 3
|
||||
var/ticks_left_locked_down = 0
|
||||
var/ticks_left_timeout = 0
|
||||
var/machine_id = ""
|
||||
var/obj/item/weapon/card/held_card
|
||||
var/editing_security_level = 0
|
||||
var/withdrawal_type = 1
|
||||
var/withdrawal = 0
|
||||
var/target_account_num = 0
|
||||
var/transaction_amount = 0
|
||||
var/transaction_purpose = 0
|
||||
var/view_screen = 0
|
||||
var/view_screen = NO_SCREEN
|
||||
var/datum/effect/effect/system/spark_spread/spark_system
|
||||
|
||||
/obj/machinery/atm/New()
|
||||
@@ -103,7 +102,7 @@ log transactions
|
||||
if(istype(I, /obj/item/weapon/card))
|
||||
if(emagged > 0)
|
||||
//prevent inserting id into an emagged ATM
|
||||
user << "\icon[src]<span class='warning'>CARD READER ERROR. This system has been compromised!</span>"
|
||||
user << "\red \icon[src] CARD READER ERROR. This system has been compromised!"
|
||||
return
|
||||
else if(istype(I,/obj/item/weapon/card/emag))
|
||||
I.resolve_attackby(src, user)
|
||||
@@ -143,67 +142,268 @@ log transactions
|
||||
|
||||
/obj/machinery/atm/attack_hand(mob/user as mob)
|
||||
if(istype(user, /mob/living/silicon))
|
||||
user << "\icon[src]<span class='warning'>Artificial unit recognized. Artificial units do not currently receive monetary compensation, as per system banking regulation #1005.</span>"
|
||||
user << "\red \icon[src] Artificial unit recognized. Artificial units do not currently receive monetary compensation, as per system banking regulation #1005."
|
||||
return
|
||||
tg_ui_interact(user)
|
||||
if(get_dist(src,user) <= 1)
|
||||
|
||||
/obj/machinery/atm/tg_ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = 0, datum/tgui/master_ui = null, datum/ui_state/state = default_state)
|
||||
ui = tgui_process.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
if(!ui)
|
||||
ui = new(user, src, ui_key, "atm", "[name] [machine_id]", 550, 650, master_ui, state)
|
||||
ui.open()
|
||||
//js replicated from obj/machinery/computer/card
|
||||
var/dat = "<h1>Automatic Teller Machine</h1>"
|
||||
dat += "For all your monetary needs!<br>"
|
||||
dat += "<i>This terminal is</i> [machine_id]. <i>Report this code when contacting IT Support</i><br/>"
|
||||
|
||||
/obj/machinery/atm/ui_data(mob/user)
|
||||
var/list/data = list()
|
||||
if(authenticated_account)
|
||||
var/list/authAccount = list()
|
||||
var/list/transactions = list()
|
||||
authAccount["suspended"] = authenticated_account.suspended
|
||||
authAccount["securityLevel"] = authenticated_account.security_level
|
||||
for(var/datum/transaction/T in authenticated_account.transaction_log)
|
||||
var/list/log_list = list()
|
||||
log_list["date"] = T.date
|
||||
log_list["time"] = T.time
|
||||
log_list["target_name"] = T.target_name
|
||||
log_list["purpose"] = T.purpose
|
||||
log_list["amount"] = T.amount
|
||||
log_list["source_terminal"] = T.source_terminal
|
||||
transactions[++transactions.len] = log_list
|
||||
authAccount["transactionLog"] = transactions
|
||||
authAccount["money"] = authenticated_account.money
|
||||
authAccount["name"] = authenticated_account.owner_name
|
||||
data["authAccount"] = authAccount
|
||||
if(emagged > 0)
|
||||
dat += "Card: <span style='color: red;'>LOCKED</span><br><br><span style='color: red;'>Unauthorized terminal access detected! This ATM has been locked. Please contact IT Support.</span>"
|
||||
else
|
||||
dat += "Card: <a href='?src=\ref[src];choice=insert_card'>[held_card ? held_card.name : "------"]</a><br><br>"
|
||||
|
||||
if(ticks_left_locked_down > 0)
|
||||
dat += "<span class='alert'>Maximum number of pin attempts exceeded! Access to this ATM has been temporarily disabled.</span>"
|
||||
else if(authenticated_account)
|
||||
if(authenticated_account.suspended)
|
||||
dat += "\red<b>Access to this account has been suspended, and the funds within frozen.</b>"
|
||||
else
|
||||
switch(view_screen)
|
||||
if(CHANGE_SECURITY_LEVEL)
|
||||
dat += "Select a new security level for this account:<br><hr>"
|
||||
var/text = "Zero - Either the account number or card is required to access this account. EFTPOS transactions will require a card and ask for a pin, but not verify the pin is correct."
|
||||
if(authenticated_account.security_level != 0)
|
||||
text = "<A href='?src=\ref[src];choice=change_security_level;new_security_level=0'>[text]</a>"
|
||||
dat += "[text]<hr>"
|
||||
text = "One - An account number and pin must be manually entered to access this account and process transactions."
|
||||
if(authenticated_account.security_level != 1)
|
||||
text = "<A href='?src=\ref[src];choice=change_security_level;new_security_level=1'>[text]</a>"
|
||||
dat += "[text]<hr>"
|
||||
text = "Two - In addition to account number and pin, a card is required to access this account and process transactions."
|
||||
if(authenticated_account.security_level != 2)
|
||||
text = "<A href='?src=\ref[src];choice=change_security_level;new_security_level=2'>[text]</a>"
|
||||
dat += "[text]<hr><br>"
|
||||
dat += "<A href='?src=\ref[src];choice=view_screen;view_screen=0'>Back</a>"
|
||||
if(VIEW_TRANSACTION_LOGS)
|
||||
dat += "<b>Transaction logs</b><br>"
|
||||
dat += "<A href='?src=\ref[src];choice=view_screen;view_screen=0'>Back</a>"
|
||||
dat += "<table border=1 style='width:100%'>"
|
||||
dat += "<tr>"
|
||||
dat += "<td><b>Date</b></td>"
|
||||
dat += "<td><b>Time</b></td>"
|
||||
dat += "<td><b>Target</b></td>"
|
||||
dat += "<td><b>Purpose</b></td>"
|
||||
dat += "<td><b>Value</b></td>"
|
||||
dat += "<td><b>Source terminal ID</b></td>"
|
||||
dat += "</tr>"
|
||||
for(var/datum/transaction/T in authenticated_account.transaction_log)
|
||||
dat += "<tr>"
|
||||
dat += "<td>[T.date]</td>"
|
||||
dat += "<td>[T.time]</td>"
|
||||
dat += "<td>[T.target_name]</td>"
|
||||
dat += "<td>[T.purpose]</td>"
|
||||
dat += "<td>$[T.amount]</td>"
|
||||
dat += "<td>[T.source_terminal]</td>"
|
||||
dat += "</tr>"
|
||||
dat += "</table>"
|
||||
dat += "<A href='?src=\ref[src];choice=print_transaction'>Print</a><br>"
|
||||
if(TRANSFER_FUNDS)
|
||||
dat += "<b>Account balance:</b> $[authenticated_account.money]<br>"
|
||||
dat += "<A href='?src=\ref[src];choice=view_screen;view_screen=0'>Back</a><br><br>"
|
||||
dat += "<form name='transfer' action='?src=\ref[src]' method='get'>"
|
||||
dat += "<input type='hidden' name='src' value='\ref[src]'>"
|
||||
dat += "<input type='hidden' name='choice' value='transfer'>"
|
||||
dat += "Target account number: <input type='text' name='target_acc_number' value='' style='width:200px; background-color:white;'><br>"
|
||||
dat += "Funds to transfer: <input type='text' name='funds_amount' value='' style='width:200px; background-color:white;'><br>"
|
||||
dat += "Transaction purpose: <input type='text' name='purpose' value='Funds transfer' style='width:200px; background-color:white;'><br>"
|
||||
dat += "<input type='submit' value='Transfer funds'><br>"
|
||||
dat += "</form>"
|
||||
else
|
||||
dat += "Welcome, <b>[authenticated_account.owner_name].</b><br/>"
|
||||
dat += "<b>Account balance:</b> $[authenticated_account.money]"
|
||||
dat += "<form name='withdrawal' action='?src=\ref[src]' method='get'>"
|
||||
dat += "<input type='hidden' name='src' value='\ref[src]'>"
|
||||
dat += "<input type='radio' name='choice' value='withdrawal' checked> Cash <input type='radio' name='choice' value='e_withdrawal'> Chargecard<br>"
|
||||
dat += "<input type='text' name='funds_amount' value='' style='width:200px; background-color:white;'><input type='submit' value='Withdraw'>"
|
||||
dat += "</form>"
|
||||
dat += "<A href='?src=\ref[src];choice=view_screen;view_screen=1'>Change account security level</a><br>"
|
||||
dat += "<A href='?src=\ref[src];choice=view_screen;view_screen=2'>Make transfer</a><br>"
|
||||
dat += "<A href='?src=\ref[src];choice=view_screen;view_screen=3'>View transaction log</a><br>"
|
||||
dat += "<A href='?src=\ref[src];choice=balance_statement'>Print balance statement</a><br>"
|
||||
dat += "<A href='?src=\ref[src];choice=logout'>Logout</a><br>"
|
||||
else
|
||||
dat += "<form name='atm_auth' action='?src=\ref[src]' method='get'>"
|
||||
dat += "<input type='hidden' name='src' value='\ref[src]'>"
|
||||
dat += "<input type='hidden' name='choice' value='attempt_auth'>"
|
||||
dat += "<b>Account:</b> <input type='text' id='account_num' name='account_num' style='width:250px; background-color:white;'><br>"
|
||||
dat += "<b>PIN:</b> <input type='text' id='account_pin' name='account_pin' style='width:250px; background-color:white;'><br>"
|
||||
dat += "<input type='submit' value='Submit'><br>"
|
||||
dat += "</form>"
|
||||
|
||||
user << browse(dat,"window=atm;size=550x650")
|
||||
else
|
||||
data["authAccount"] = null
|
||||
data["emagged"] = emagged
|
||||
data["lockdown"] = ticks_left_locked_down > 0 ? TRUE : null
|
||||
data["screen"] = view_screen
|
||||
data["transactionTargetNumber"] = target_account_num
|
||||
data["transactionTargetAmount"] = transaction_amount
|
||||
data["transactionPurpose"] = transaction_purpose
|
||||
data["card"] = held_card
|
||||
data["cardName"] = held_card ? held_card.name : "Insert Card"
|
||||
data["account"] = account_num
|
||||
data["pin"] = pin_num
|
||||
data["withdrawal"] = withdrawal
|
||||
data["withdrawalType"] = withdrawal_type
|
||||
user << browse(null,"window=atm")
|
||||
|
||||
return data
|
||||
/obj/machinery/atm/Topic(var/href, var/href_list)
|
||||
if(href_list["choice"])
|
||||
switch(href_list["choice"])
|
||||
if("transfer")
|
||||
if(authenticated_account)
|
||||
var/transfer_amount = text2num(href_list["funds_amount"])
|
||||
transfer_amount = round(transfer_amount, 0.01)
|
||||
if(transfer_amount <= 0)
|
||||
alert("That is not a valid amount.")
|
||||
else if(transfer_amount <= authenticated_account.money)
|
||||
var/target_account_number = text2num(href_list["target_acc_number"])
|
||||
var/transfer_purpose = href_list["purpose"]
|
||||
if(charge_to_account(target_account_number, authenticated_account.owner_name, transfer_purpose, machine_id, transfer_amount))
|
||||
usr << "\icon[src]<span class='info'>Funds transfer successful.</span>"
|
||||
authenticated_account.money -= transfer_amount
|
||||
|
||||
/obj/machinery/atm/ui_act(action, params)
|
||||
if(..())
|
||||
return TRUE
|
||||
switch(action)
|
||||
if("screen")
|
||||
view_screen = text2num(params["new_screen"])
|
||||
//create an entry in the account transaction log
|
||||
var/datum/transaction/T = new()
|
||||
T.target_name = "Account #[target_account_number]"
|
||||
T.purpose = transfer_purpose
|
||||
T.source_terminal = machine_id
|
||||
T.date = current_date_string
|
||||
T.time = stationtime2text()
|
||||
T.amount = "([transfer_amount])"
|
||||
authenticated_account.transaction_log.Add(T)
|
||||
else
|
||||
usr << "\icon[src]<span class='warning'>Funds transfer failed.</span>"
|
||||
|
||||
if("security_level")
|
||||
if(authenticated_account)
|
||||
var/new_sec_level = max(min(text2num(params["new_security_level"]), 2), 0)
|
||||
authenticated_account.security_level = new_sec_level
|
||||
else
|
||||
usr << "\icon[src]<span class='warning'>You don't have enough funds to do that!</span>"
|
||||
if("view_screen")
|
||||
view_screen = text2num(href_list["view_screen"])
|
||||
if("change_security_level")
|
||||
if(authenticated_account)
|
||||
var/new_sec_level = max( min(text2num(href_list["new_security_level"]), 2), 0)
|
||||
authenticated_account.security_level = new_sec_level
|
||||
if("attempt_auth")
|
||||
|
||||
if("print")
|
||||
if(params["print_type"] == "transaction")
|
||||
// check if they have low security enabled
|
||||
scan_user(usr)
|
||||
|
||||
if(!ticks_left_locked_down && held_card)
|
||||
var/tried_account_num = text2num(href_list["account_num"])
|
||||
if(!tried_account_num)
|
||||
tried_account_num = held_card.associated_account_number
|
||||
var/tried_pin = text2num(href_list["account_pin"])
|
||||
|
||||
authenticated_account = attempt_account_access(tried_account_num, tried_pin, held_card && held_card.associated_account_number == tried_account_num ? 2 : 1)
|
||||
if(!authenticated_account)
|
||||
number_incorrect_tries++
|
||||
if(previous_account_number == tried_account_num)
|
||||
if(number_incorrect_tries > max_pin_attempts)
|
||||
//lock down the atm
|
||||
ticks_left_locked_down = 30
|
||||
playsound(src, 'sound/machines/buzz-two.ogg', 50, 1)
|
||||
|
||||
//create an entry in the account transaction log
|
||||
var/datum/money_account/failed_account = get_account(tried_account_num)
|
||||
if(failed_account)
|
||||
var/datum/transaction/T = new()
|
||||
T.target_name = failed_account.owner_name
|
||||
T.purpose = "Unauthorised login attempt"
|
||||
T.source_terminal = machine_id
|
||||
T.date = current_date_string
|
||||
T.time = stationtime2text()
|
||||
failed_account.transaction_log.Add(T)
|
||||
else
|
||||
usr << "\red \icon[src] Incorrect pin/account combination entered, [max_pin_attempts - number_incorrect_tries] attempts remaining."
|
||||
previous_account_number = tried_account_num
|
||||
playsound(src, 'sound/machines/buzz-sigh.ogg', 50, 1)
|
||||
else
|
||||
usr << "\red \icon[src] incorrect pin/account combination entered."
|
||||
number_incorrect_tries = 0
|
||||
else
|
||||
playsound(src, 'sound/machines/twobeep.ogg', 50, 1)
|
||||
ticks_left_timeout = 120
|
||||
view_screen = NO_SCREEN
|
||||
|
||||
//create a transaction log entry
|
||||
var/datum/transaction/T = new()
|
||||
T.target_name = authenticated_account.owner_name
|
||||
T.purpose = "Remote terminal access"
|
||||
T.source_terminal = machine_id
|
||||
T.date = current_date_string
|
||||
T.time = stationtime2text()
|
||||
authenticated_account.transaction_log.Add(T)
|
||||
|
||||
usr << "\blue \icon[src] Access granted. Welcome user '[authenticated_account.owner_name].'"
|
||||
|
||||
previous_account_number = tried_account_num
|
||||
if("e_withdrawal")
|
||||
var/amount = max(text2num(href_list["funds_amount"]),0)
|
||||
amount = round(amount, 0.01)
|
||||
if(amount <= 0)
|
||||
alert("That is not a valid amount.")
|
||||
else if(authenticated_account && amount > 0)
|
||||
if(amount <= authenticated_account.money)
|
||||
playsound(src, 'sound/machines/chime.ogg', 50, 1)
|
||||
|
||||
//remove the money
|
||||
authenticated_account.money -= amount
|
||||
|
||||
// spawn_money(amount,src.loc)
|
||||
spawn_ewallet(amount,src.loc,usr)
|
||||
|
||||
//create an entry in the account transaction log
|
||||
var/datum/transaction/T = new()
|
||||
T.target_name = authenticated_account.owner_name
|
||||
T.purpose = "Credit withdrawal"
|
||||
T.amount = "([amount])"
|
||||
T.source_terminal = machine_id
|
||||
T.date = current_date_string
|
||||
T.time = stationtime2text()
|
||||
authenticated_account.transaction_log.Add(T)
|
||||
else
|
||||
usr << "\icon[src]<span class='warning'>You don't have enough funds to do that!</span>"
|
||||
if("withdrawal")
|
||||
var/amount = max(text2num(href_list["funds_amount"]),0)
|
||||
amount = round(amount, 0.01)
|
||||
if(amount <= 0)
|
||||
alert("That is not a valid amount.")
|
||||
else if(authenticated_account && amount > 0)
|
||||
if(amount <= authenticated_account.money)
|
||||
playsound(src, 'sound/machines/chime.ogg', 50, 1)
|
||||
|
||||
//remove the money
|
||||
authenticated_account.money -= amount
|
||||
|
||||
spawn_money(amount,src.loc,usr)
|
||||
|
||||
//create an entry in the account transaction log
|
||||
var/datum/transaction/T = new()
|
||||
T.target_name = authenticated_account.owner_name
|
||||
T.purpose = "Credit withdrawal"
|
||||
T.amount = "([amount])"
|
||||
T.source_terminal = machine_id
|
||||
T.date = current_date_string
|
||||
T.time = stationtime2text()
|
||||
authenticated_account.transaction_log.Add(T)
|
||||
else
|
||||
usr << "\icon[src]<span class='warning'>You don't have enough funds to do that!</span>"
|
||||
if("balance_statement")
|
||||
if(authenticated_account)
|
||||
var/obj/item/weapon/paper/R = new(src.loc)
|
||||
R.name = "Account balance: [authenticated_account.owner_name]"
|
||||
R.info = "<b>NT Automated Teller Account Statement</b><br><br>"
|
||||
R.info += "<i>Account holder:</i> [authenticated_account.owner_name]<br>"
|
||||
R.info += "<i>Account number:</i> [authenticated_account.account_number]<br>"
|
||||
R.info += "<i>Balance:</i> $[authenticated_account.money]<br>"
|
||||
R.info += "<i>Date and time:</i> [stationtime2text()], [current_date_string]<br><br>"
|
||||
R.info += "<i>Service terminal ID:</i> [machine_id]<br>"
|
||||
|
||||
//stamp the paper
|
||||
var/image/stampoverlay = image('icons/obj/bureaucracy.dmi')
|
||||
stampoverlay.icon_state = "paper_stamp-cent"
|
||||
if(!R.stamped)
|
||||
R.stamped = new
|
||||
R.stamped += /obj/item/weapon/stamp
|
||||
R.overlays += stampoverlay
|
||||
R.stamps += "<HR><i>This paper has been stamped by the Automatic Teller Machine.</i>"
|
||||
|
||||
if(prob(50))
|
||||
playsound(loc, 'sound/items/polaroid1.ogg', 50, 1)
|
||||
else
|
||||
playsound(loc, 'sound/items/polaroid2.ogg', 50, 1)
|
||||
if ("print_transaction")
|
||||
if(authenticated_account)
|
||||
var/obj/item/weapon/paper/R = new(src.loc)
|
||||
R.name = "Transaction logs: [authenticated_account.owner_name]"
|
||||
@@ -241,221 +441,29 @@ log transactions
|
||||
R.overlays += stampoverlay
|
||||
R.stamps += "<HR><i>This paper has been stamped by the Automatic Teller Machine.</i>"
|
||||
|
||||
if(prob(50))
|
||||
playsound(loc, 'sound/items/polaroid1.ogg', 50, 1)
|
||||
else
|
||||
playsound(loc, 'sound/items/polaroid2.ogg', 50, 1)
|
||||
|
||||
if(params["print_type"] == "balance")
|
||||
if(authenticated_account)
|
||||
var/obj/item/weapon/paper/R = new(src.loc)
|
||||
R.name = "Account balance: [authenticated_account.owner_name]"
|
||||
R.info = "<b>NT Automated Teller Account Statement</b><br><br>"
|
||||
R.info += "<i>Account holder:</i> [authenticated_account.owner_name]<br>"
|
||||
R.info += "<i>Account number:</i> [authenticated_account.account_number]<br>"
|
||||
R.info += "<i>Balance:</i> $[authenticated_account.money]<br>"
|
||||
R.info += "<i>Date and time:</i> [stationtime2text()], [current_date_string]<br><br>"
|
||||
R.info += "<i>Service terminal ID:</i> [machine_id]<br>"
|
||||
|
||||
//stamp the paper
|
||||
var/image/stampoverlay = image('icons/obj/bureaucracy.dmi')
|
||||
stampoverlay.icon_state = "paper_stamp-cent"
|
||||
if(!R.stamped)
|
||||
R.stamped = new
|
||||
R.stamped += /obj/item/weapon/stamp
|
||||
R.overlays += stampoverlay
|
||||
R.stamps += "<HR><i>This paper has been stamped by the Automatic Teller Machine.</i>"
|
||||
|
||||
if(prob(50))
|
||||
playsound(loc, 'sound/items/polaroid1.ogg', 50, 1)
|
||||
else
|
||||
playsound(loc, 'sound/items/polaroid2.ogg', 50, 1)
|
||||
|
||||
if("input")
|
||||
var/response = input("ATM input.", "ATM input.", params["input_current"])
|
||||
switch(params["input_name"])
|
||||
if("transactiontarget")
|
||||
target_account_num = text2num(response)
|
||||
if("transactionamount")
|
||||
transaction_amount = text2num(response)
|
||||
if("transactionpurpose")
|
||||
transaction_purpose = response
|
||||
if("account")
|
||||
account_num = text2num(response)
|
||||
if("pin")
|
||||
pin_num = text2num(response)
|
||||
if("withdrawalamount")
|
||||
withdrawal = text2num(response)
|
||||
|
||||
if("submit")
|
||||
if(params["submit_type"] == "transaction")
|
||||
if(authenticated_account)
|
||||
var/transfer_amount = transaction_amount
|
||||
transfer_amount = round(transfer_amount, 0.01)
|
||||
if(transfer_amount <= 0)
|
||||
alert("That is not a valid amount.")
|
||||
else if(transfer_amount <= authenticated_account.money)
|
||||
var/target_account_number = target_account_num
|
||||
var/transfer_purpose = transaction_purpose
|
||||
if(charge_to_account(target_account_number, authenticated_account.owner_name, transfer_purpose, machine_id, transfer_amount))
|
||||
usr << "\icon[src]<span class='info'>Funds transfer successful.</span>"
|
||||
authenticated_account.money -= transfer_amount
|
||||
|
||||
//create an entry in the account transaction log
|
||||
var/datum/transaction/T = new()
|
||||
T.target_name = "Account #[target_account_number]"
|
||||
T.purpose = transfer_purpose
|
||||
T.source_terminal = machine_id
|
||||
T.date = current_date_string
|
||||
T.time = stationtime2text()
|
||||
T.amount = "([transfer_amount])"
|
||||
authenticated_account.transaction_log.Add(T)
|
||||
else
|
||||
usr << "\icon[src]<span class='warning'>Funds transfer failed.</span>"
|
||||
|
||||
else
|
||||
usr << "\icon[src]<span class='warning'>You don't have enough funds to do that!</span>"
|
||||
|
||||
if(params["submit_type"] == "login")
|
||||
// check if they have low security enabled
|
||||
scan_user(usr)
|
||||
|
||||
if(!ticks_left_locked_down && held_card)
|
||||
var/tried_account_num = account_num
|
||||
if(!tried_account_num)
|
||||
tried_account_num = held_card.associated_account_number
|
||||
var/tried_pin = pin_num
|
||||
|
||||
authenticated_account = attempt_account_access(tried_account_num, tried_pin, held_card && held_card.associated_account_number == tried_account_num ? 2 : 1)
|
||||
if(!authenticated_account)
|
||||
number_incorrect_tries++
|
||||
if(previous_account_number == tried_account_num)
|
||||
if(number_incorrect_tries > max_pin_attempts)
|
||||
//lock down the atm
|
||||
ticks_left_locked_down = 30
|
||||
playsound(src, 'sound/machines/buzz-two.ogg', 50, 1)
|
||||
|
||||
//create an entry in the account transaction log
|
||||
var/datum/money_account/failed_account = get_account(tried_account_num)
|
||||
if(failed_account)
|
||||
var/datum/transaction/T = new()
|
||||
T.target_name = failed_account.owner_name
|
||||
T.purpose = "Unauthorised login attempt"
|
||||
T.source_terminal = machine_id
|
||||
T.date = current_date_string
|
||||
T.time = stationtime2text()
|
||||
failed_account.transaction_log.Add(T)
|
||||
else
|
||||
usr << "\icon[src]<span class='warning'>Incorrect pin/account combination entered, [max_pin_attempts - number_incorrect_tries] attempts remaining.</span>"
|
||||
previous_account_number = tried_account_num
|
||||
playsound(src, 'sound/machines/buzz-sigh.ogg', 50, 1)
|
||||
else
|
||||
usr << "\icon[src]<span class='warning'>incorrect pin/account combination entered.</span>"
|
||||
number_incorrect_tries = 0
|
||||
else
|
||||
playsound(src, 'sound/machines/twobeep.ogg', 50, 1)
|
||||
ticks_left_timeout = 120
|
||||
view_screen = "home"
|
||||
|
||||
//create a transaction log entry
|
||||
var/datum/transaction/T = new()
|
||||
T.target_name = authenticated_account.owner_name
|
||||
T.purpose = "Remote terminal access"
|
||||
T.source_terminal = machine_id
|
||||
T.date = current_date_string
|
||||
T.time = stationtime2text()
|
||||
authenticated_account.transaction_log.Add(T)
|
||||
|
||||
usr << "\icon[src]<span class='info'>Access granted. Welcome user '[authenticated_account.owner_name].'</span>"
|
||||
|
||||
previous_account_number = tried_account_num
|
||||
|
||||
if("withdrawal_type")
|
||||
withdrawal_type = text2num(params["type"])
|
||||
|
||||
if("withdraw")
|
||||
if(withdrawal_type == 1)
|
||||
var/amount = max(withdrawal,0)
|
||||
amount = round(amount, 0.01)
|
||||
if(amount <= 0)
|
||||
alert("That is not a valid amount.")
|
||||
else if(authenticated_account && amount > 0)
|
||||
if(amount <= authenticated_account.money)
|
||||
playsound(src, 'sound/machines/chime.ogg', 50, 1)
|
||||
|
||||
//remove the money
|
||||
authenticated_account.money -= amount
|
||||
|
||||
spawn_money(amount,src.loc,usr)
|
||||
|
||||
//create an entry in the account transaction log
|
||||
var/datum/transaction/T = new()
|
||||
T.target_name = authenticated_account.owner_name
|
||||
T.purpose = "Credit withdrawal"
|
||||
T.amount = "([amount])"
|
||||
T.source_terminal = machine_id
|
||||
T.date = current_date_string
|
||||
T.time = stationtime2text()
|
||||
authenticated_account.transaction_log.Add(T)
|
||||
else
|
||||
usr << "\icon[src]<span class='warning'>You don't have enough funds to do that!</span>"
|
||||
|
||||
else if(withdrawal_type == 2)
|
||||
var/amount = max(withdrawal,0)
|
||||
amount = round(amount, 0.01)
|
||||
if(amount <= 0)
|
||||
alert("That is not a valid amount.")
|
||||
else if(authenticated_account && amount > 0)
|
||||
if(amount <= authenticated_account.money)
|
||||
playsound(src, 'sound/machines/chime.ogg', 50, 1)
|
||||
|
||||
//remove the money
|
||||
authenticated_account.money -= amount
|
||||
|
||||
// spawn_money(amount,src.loc)
|
||||
spawn_ewallet(amount,src.loc,usr)
|
||||
|
||||
//create an entry in the account transaction log
|
||||
var/datum/transaction/T = new()
|
||||
T.target_name = authenticated_account.owner_name
|
||||
T.purpose = "Credit withdrawal"
|
||||
T.amount = "([amount])"
|
||||
T.source_terminal = machine_id
|
||||
T.date = current_date_string
|
||||
T.time = stationtime2text()
|
||||
authenticated_account.transaction_log.Add(T)
|
||||
else
|
||||
usr << "\icon[src]<span class='warning'>You don't have enough funds to do that!</span>"
|
||||
else
|
||||
usr << "<span class='warning'>Error! Select a withdrawal method!</span>"
|
||||
|
||||
withdrawal = 0
|
||||
|
||||
if("insert_card")
|
||||
if(!held_card)
|
||||
//this might happen if the user had the browser window open when somebody emagged it
|
||||
if(emagged > 0)
|
||||
usr << "\icon[src]<span class='warning'>The ATM card reader rejected your ID because this machine has been sabotaged!</span>"
|
||||
if(prob(50))
|
||||
playsound(loc, 'sound/items/polaroid1.ogg', 50, 1)
|
||||
else
|
||||
var/obj/item/I = usr.get_active_hand()
|
||||
if (istype(I, /obj/item/weapon/card/id))
|
||||
usr.drop_item()
|
||||
I.loc = src
|
||||
held_card = I
|
||||
else
|
||||
release_held_id(usr)
|
||||
playsound(loc, 'sound/items/polaroid2.ogg', 50, 1)
|
||||
|
||||
if("logout")
|
||||
authenticated_account = null
|
||||
account_num = 0
|
||||
pin_num = 0
|
||||
view_screen = 0
|
||||
target_account_num = 0
|
||||
transaction_purpose = 0
|
||||
transaction_amount = 0
|
||||
withdrawal = 0
|
||||
if("insert_card")
|
||||
if(!held_card)
|
||||
//this might happen if the user had the browser window open when somebody emagged it
|
||||
if(emagged > 0)
|
||||
usr << "\red \icon[src] The ATM card reader rejected your ID because this machine has been sabotaged!"
|
||||
else
|
||||
var/obj/item/I = usr.get_active_hand()
|
||||
if (istype(I, /obj/item/weapon/card/id))
|
||||
usr.drop_item()
|
||||
I.loc = src
|
||||
held_card = I
|
||||
else
|
||||
release_held_id(usr)
|
||||
if("logout")
|
||||
authenticated_account = null
|
||||
//usr << browse(null,"window=atm")
|
||||
|
||||
return TRUE
|
||||
src.attack_hand(usr)
|
||||
|
||||
//stolen wholesale and then edited a bit from newscasters, which are awesome and by Agouri
|
||||
/obj/machinery/atm/proc/scan_user(mob/living/carbon/human/human_user as mob)
|
||||
@@ -470,7 +478,7 @@ log transactions
|
||||
if(I)
|
||||
authenticated_account = attempt_account_access(I.associated_account_number)
|
||||
if(authenticated_account)
|
||||
human_user << "\icon[src]<span class='info'>Access granted. Welcome user '[authenticated_account.owner_name].'</span>"
|
||||
human_user << "\blue \icon[src] Access granted. Welcome user '[authenticated_account.owner_name].'"
|
||||
|
||||
//create a transaction log entry
|
||||
var/datum/transaction/T = new()
|
||||
@@ -481,7 +489,7 @@ log transactions
|
||||
T.time = stationtime2text()
|
||||
authenticated_account.transaction_log.Add(T)
|
||||
|
||||
view_screen = 0
|
||||
view_screen = NO_SCREEN
|
||||
|
||||
// put the currently held id on the ground or in the hand of the user
|
||||
/obj/machinery/atm/proc/release_held_id(mob/living/carbon/human/human_user as mob)
|
||||
|
||||
@@ -720,10 +720,7 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
|
||||
/mob/observer/dead/canface()
|
||||
return 1
|
||||
|
||||
/mob/proc/can_admin_interact()
|
||||
return 0
|
||||
|
||||
/mob/observer/dead/can_admin_interact()
|
||||
/mob/observer/dead/proc/can_admin_interact()
|
||||
return check_rights(R_ADMIN, 0, src)
|
||||
|
||||
/mob/observer/dead/verb/toggle_ghostsee()
|
||||
|
||||
@@ -1,6 +1,5 @@
|
||||
/mob/Logout()
|
||||
nanomanager.user_logout(src) // this is used to clean up (remove) this user's Nano UIs
|
||||
tgui_process.on_logout(src)
|
||||
player_list -= src
|
||||
log_access("Logout: [key_name(src)]")
|
||||
if(admin_datums[src.ckey])
|
||||
|
||||
@@ -576,10 +576,4 @@ var/list/global/organ_rel_size = list(
|
||||
)
|
||||
|
||||
/mob/proc/flash_eyes(intensity = FLASH_PROTECTION_MODERATE, override_blindness_check = FALSE, affect_silicon = FALSE, visual = FALSE, type = /obj/screen/fullscreen/flash)
|
||||
return
|
||||
|
||||
/proc/get_both_hands(mob/living/carbon/M)
|
||||
if(!istype(M))
|
||||
return
|
||||
var/list/hands = list(M.l_hand, M.r_hand)
|
||||
return hands
|
||||
return
|
||||
@@ -1,9 +0,0 @@
|
||||
/*
|
||||
This state only checks if user is conscious.
|
||||
*/
|
||||
/var/global/datum/topic_state/hands/hands_state = new()
|
||||
|
||||
/datum/topic_state/hands/can_use_topic(var/src_object, var/mob/user)
|
||||
. = user.shared_ui_interaction(src_object)
|
||||
if(. > STATUS_CLOSE)
|
||||
. = min(., user.hands_can_use_topic(src_object))
|
||||
@@ -1,6 +1,6 @@
|
||||
/datum/nano_module
|
||||
var/name
|
||||
var/datum/host
|
||||
var/host
|
||||
|
||||
/datum/nano_module/New(var/host)
|
||||
src.host = host
|
||||
|
||||
@@ -5,6 +5,32 @@
|
||||
var/open_uis[0]
|
||||
// a list of current open /nanoui UIs, not grouped, for use in processing
|
||||
var/list/processing_uis = list()
|
||||
// a list of asset filenames which are to be sent to the client on user logon
|
||||
var/list/asset_files = list()
|
||||
|
||||
/**
|
||||
* Create a new nanomanager instance.
|
||||
* This proc generates a list of assets which are to be sent to each client on connect
|
||||
*
|
||||
* @return /nanomanager new nanomanager object
|
||||
*/
|
||||
/datum/nanomanager/New()
|
||||
var/list/nano_asset_dirs = list(\
|
||||
"nano/css/",\
|
||||
"nano/images/",\
|
||||
"nano/js/",\
|
||||
"nano/templates/"\
|
||||
)
|
||||
|
||||
var/list/filenames = null
|
||||
for (var/path in nano_asset_dirs)
|
||||
filenames = flist(path)
|
||||
for(var/filename in filenames)
|
||||
if(copytext(filename, length(filename)) != "/") // filenames which end in "/" are actually directories, which we want to ignore
|
||||
if(fexists(path + filename))
|
||||
asset_files.Add(fcopy_rsc(path + filename)) // add this file to asset_files for sending to clients when they connect
|
||||
|
||||
return
|
||||
|
||||
/**
|
||||
* Get an open /nanoui ui for the current user, src_object and ui_key and try to update it with data
|
||||
@@ -228,4 +254,18 @@
|
||||
|
||||
oldMob.open_uis.Cut()
|
||||
|
||||
return 1 // success
|
||||
return 1 // success
|
||||
|
||||
/**
|
||||
* Sends all nano assets to the client
|
||||
* This is called on user login
|
||||
*
|
||||
* @param client /client The user's client
|
||||
*
|
||||
* @return nothing
|
||||
*/
|
||||
|
||||
/datum/nanomanager/proc/send_resources(client)
|
||||
for(var/file in asset_files)
|
||||
client << browse_rsc(file) // send the file to the client
|
||||
|
||||
|
||||
@@ -57,21 +57,22 @@
|
||||
world.log << "NanoMapGen: <B>GENERATE MAP ([startX],[startY],[currentZ]) to ([endX],[endY],[currentZ])</B>"
|
||||
usr << "NanoMapGen: <B>GENERATE MAP ([startX],[startY],[currentZ]) to ([endX],[endY],[currentZ])</B>"
|
||||
|
||||
var/count = 0;
|
||||
for(var/WorldX = startX, WorldX <= endX, WorldX++)
|
||||
for(var/WorldY = startY, WorldY <= endY, WorldY++)
|
||||
var/turf/T = locate(WorldX, WorldY, currentZ)
|
||||
var/list/atoms = T.contents + T
|
||||
atoms = sortByVar(atoms, "layer")
|
||||
for(var/atom/A in atoms)
|
||||
if(A.type == /turf/space|| istype(A, /mob) || A.invisibility > 0)
|
||||
continue
|
||||
|
||||
var/icon/TurfIcon = new(A.icon, A.icon_state, A.dir, 1, 0)
|
||||
TurfIcon.Scale(NANOMAP_ICON_SIZE, NANOMAP_ICON_SIZE)
|
||||
var/atom/Turf = locate(WorldX, WorldY, currentZ)
|
||||
|
||||
Tile.Blend(TurfIcon, ICON_OVERLAY, ((WorldX - 1) * NANOMAP_ICON_SIZE) + (A.pixel_x * NANOMAP_ICON_SIZE / 32), ((WorldY - 1) * NANOMAP_ICON_SIZE) + (A.pixel_y * NANOMAP_ICON_SIZE / 32))
|
||||
var/icon/TurfIcon = new(Turf.icon, Turf.icon_state)
|
||||
TurfIcon.Scale(NANOMAP_ICON_SIZE, NANOMAP_ICON_SIZE)
|
||||
|
||||
CHECK_TICK
|
||||
Tile.Blend(TurfIcon, ICON_OVERLAY, ((WorldX - 1) * NANOMAP_ICON_SIZE), ((WorldY - 1) * NANOMAP_ICON_SIZE))
|
||||
|
||||
count++
|
||||
|
||||
if (count % 8000 == 0)
|
||||
world.log << "NanoMapGen: <B>[count] tiles done</B>"
|
||||
sleep(1)
|
||||
|
||||
var/mapFilename = "nanomap_z[currentZ]-new.png"
|
||||
|
||||
|
||||
@@ -96,9 +96,6 @@ nanoui is used to open and update nano browser uis
|
||||
|
||||
add_common_assets()
|
||||
|
||||
var/datum/asset/assets = get_asset_datum(/datum/asset/nanoui)
|
||||
assets.send(user, ntemplate_filename)
|
||||
|
||||
/**
|
||||
* Use this proc to add assets which are common to (and required by) all nano uis
|
||||
*
|
||||
@@ -106,13 +103,15 @@ nanoui is used to open and update nano browser uis
|
||||
*/
|
||||
/datum/nanoui/proc/add_common_assets()
|
||||
add_script("libraries.min.js") // A JS file comprising of jQuery, doT.js and jQuery Timer libraries (compressed together)
|
||||
add_script("nano.js") // A JS file of the NanoUI JavaScript compressed into one file.
|
||||
add_stylesheet("nanoui.css") // Concatenated CSS sheet common to all UIs, contains all of the standard NanoUI styling.
|
||||
|
||||
// CodeMirror
|
||||
add_script("codemirror-compressed.js") // A custom minified JavaScript file of CodeMirror, with the following plugins: CSS Mode, NTSL Mode, CSS-hint addon, Search addon, Sublime Keymap.
|
||||
add_stylesheet("codemirror.css") // A CSS sheet containing the basic stylings and formatting information for CodeMirror.
|
||||
add_stylesheet("cm_lesser-dark.css") // A theme for CodeMirror to use, which closely resembles the rest of the NanoUI style.
|
||||
add_script("nano_utility.js") // The NanoUtility JS, this is used to store utility functions.
|
||||
add_script("nano_template.js") // The NanoTemplate JS, this is used to render templates.
|
||||
add_script("nano_state_manager.js") // The NanoStateManager JS, it handles updates from the server and passes data to the current state
|
||||
add_script("nano_state.js") // The NanoState JS, this is the base state which all states must inherit from
|
||||
add_script("nano_state_default.js") // The NanoStateDefault JS, this is the "default" state (used by all UIs by default), which inherits from NanoState
|
||||
add_script("nano_base_callbacks.js") // The NanoBaseCallbacks JS, this is used to set up (before and after update) callbacks which are common to all UIs
|
||||
add_script("nano_base_helpers.js") // The NanoBaseHelpers JS, this is used to set up template helpers which are common to all UIs
|
||||
add_stylesheet("shared.css") // this CSS sheet is common to all UIs
|
||||
add_stylesheet("icons.css") // this CSS sheet is common to all UIs
|
||||
|
||||
/**
|
||||
* Set the current status (also known as visibility) of this ui.
|
||||
@@ -187,15 +186,7 @@ nanoui is used to open and update nano browser uis
|
||||
"autoUpdateContent" = auto_update_content,
|
||||
"showMap" = show_map,
|
||||
"mapZLevel" = map_z_level,
|
||||
"user" = list(
|
||||
"name" = user.name,
|
||||
"fancy" = user.client.is_preference_enabled(/datum/client_preference/browser_style)
|
||||
),
|
||||
"window" = list(
|
||||
"width" = width,
|
||||
"height" = height,
|
||||
"ref" = window_id
|
||||
)
|
||||
"user" = list("name" = user.name)
|
||||
)
|
||||
return config_data
|
||||
|
||||
@@ -343,7 +334,7 @@ nanoui is used to open and update nano browser uis
|
||||
/datum/nanoui/proc/get_html()
|
||||
|
||||
// before the UI opens, add the layout files based on the layout key
|
||||
//add_stylesheet("layout_[layout_key].css")
|
||||
add_stylesheet("layout_[layout_key].css")
|
||||
add_template("layout", "layout_[layout_key].tmpl")
|
||||
|
||||
var/head_content = ""
|
||||
@@ -392,9 +383,9 @@ nanoui is used to open and update nano browser uis
|
||||
</div>
|
||||
<noscript>
|
||||
<div id='uiNoScript'>
|
||||
<h1>Javascript Required</h1>
|
||||
<p>Javascript is required in order to use this NanoUI interface.</p>
|
||||
<p>Please enable Javascript in Internet Explorer, and restart your game.</p>
|
||||
<h2>JAVASCRIPT REQUIRED</h2>
|
||||
<p>Your Internet Explorer's Javascript is disabled (or broken).<br/>
|
||||
Enable Javascript and then open this UI again.</p>
|
||||
</div>
|
||||
</noscript>
|
||||
</body>
|
||||
|
||||
@@ -43,7 +43,7 @@
|
||||
return
|
||||
|
||||
/obj/item/weapon/clipboard/attackby(obj/item/weapon/W as obj, mob/user as mob)
|
||||
|
||||
|
||||
if(istype(W, /obj/item/weapon/paper) || istype(W, /obj/item/weapon/photo))
|
||||
user.drop_item()
|
||||
W.loc = src
|
||||
@@ -106,20 +106,20 @@
|
||||
|
||||
else if(href_list["write"])
|
||||
var/obj/item/weapon/P = locate(href_list["write"])
|
||||
|
||||
|
||||
if(P && (P.loc == src) && istype(P, /obj/item/weapon/paper) && (P == toppaper) )
|
||||
|
||||
|
||||
var/obj/item/I = usr.get_active_hand()
|
||||
|
||||
|
||||
if(istype(I, /obj/item/weapon/pen))
|
||||
|
||||
|
||||
P.attackby(I, usr)
|
||||
|
||||
else if(href_list["remove"])
|
||||
var/obj/item/P = locate(href_list["remove"])
|
||||
|
||||
|
||||
if(P && (P.loc == src) && (istype(P, /obj/item/weapon/paper) || istype(P, /obj/item/weapon/photo)) )
|
||||
|
||||
|
||||
P.loc = usr.loc
|
||||
usr.put_in_hands(P)
|
||||
if(P == toppaper)
|
||||
@@ -129,25 +129,30 @@
|
||||
toppaper = newtop
|
||||
else
|
||||
toppaper = null
|
||||
|
||||
|
||||
else if(href_list["rename"])
|
||||
var/obj/item/weapon/O = locate(href_list["rename"])
|
||||
|
||||
|
||||
if(O && (O.loc == src))
|
||||
if(istype(O, /obj/item/weapon/paper))
|
||||
var/obj/item/weapon/paper/to_rename = O
|
||||
to_rename.rename()
|
||||
|
||||
|
||||
else if(istype(O, /obj/item/weapon/photo))
|
||||
var/obj/item/weapon/photo/to_rename = O
|
||||
to_rename.rename()
|
||||
|
||||
else if(href_list["read"])
|
||||
var/obj/item/weapon/paper/P = locate(href_list["read"])
|
||||
|
||||
|
||||
if(P && (P.loc == src) && istype(P, /obj/item/weapon/paper) )
|
||||
|
||||
P.show_content(usr)
|
||||
|
||||
if(!(istype(usr, /mob/living/carbon/human) || istype(usr, /mob/observer/dead) || istype(usr, /mob/living/silicon)))
|
||||
usr << browse("<HTML><HEAD><TITLE>[P.name]</TITLE></HEAD><BODY>[stars(P.info)][P.stamps]</BODY></HTML>", "window=[P.name]")
|
||||
onclose(usr, "[P.name]")
|
||||
else
|
||||
usr << browse("<HTML><HEAD><TITLE>[P.name]</TITLE></HEAD><BODY>[P.info][P.stamps]</BODY></HTML>", "window=[P.name]")
|
||||
onclose(usr, "[P.name]")
|
||||
|
||||
else if(href_list["look"])
|
||||
var/obj/item/weapon/photo/P = locate(href_list["look"])
|
||||
|
||||
@@ -102,7 +102,12 @@
|
||||
else if(href_list["read"])
|
||||
var/obj/item/weapon/paper/P = locate(href_list["read"])
|
||||
if(P && (P.loc == src) && istype(P))
|
||||
P.show_content(usr)
|
||||
if(!(istype(usr, /mob/living/carbon/human) || istype(usr, /mob/observer/dead) || istype(usr, /mob/living/silicon)))
|
||||
usr << browse("<HTML><HEAD><TITLE>[P.name]</TITLE></HEAD><BODY>[stars(P.info)][P.stamps]</BODY></HTML>", "window=[P.name]")
|
||||
onclose(usr, "[P.name]")
|
||||
else
|
||||
usr << browse("<HTML><HEAD><TITLE>[P.name]</TITLE></HEAD><BODY>[P.info][P.stamps]</BODY></HTML>", "window=[P.name]")
|
||||
onclose(usr, "[P.name]")
|
||||
else if(href_list["look"])
|
||||
var/obj/item/weapon/photo/P = locate(href_list["look"])
|
||||
if(P && (P.loc == src) && istype(P))
|
||||
|
||||
@@ -79,22 +79,13 @@
|
||||
user << "<span class='notice'>You have to go closer if you want to read it.</span>"
|
||||
return
|
||||
|
||||
/obj/item/weapon/paper/proc/show_content(var/mob/user, var/forceshow = 0, var/forcestars = 0, var/infolinks = 0, var/view = 1)
|
||||
var/datum/asset/assets = get_asset_datum(/datum/asset/simple/paper)
|
||||
assets.send(user)
|
||||
|
||||
var/data
|
||||
if((!(istype(usr, /mob/living/carbon/human) || istype(usr, /mob/observer/dead) || istype(usr, /mob/living/silicon)) && !forceshow) || forcestars)
|
||||
data = "<HTML><HEAD><TITLE>[name]</TITLE></HEAD><BODY>[stars(info)][stamps]</BODY></HTML>"
|
||||
if(view)
|
||||
usr << browse(data, "window=[name]")
|
||||
onclose(usr, "[name]")
|
||||
/obj/item/weapon/paper/proc/show_content(var/mob/user, var/forceshow=0)
|
||||
if(!(istype(user, /mob/living/carbon/human) || istype(user, /mob/observer/dead) || istype(user, /mob/living/silicon)) && !forceshow)
|
||||
user << browse("<HTML><HEAD><TITLE>[name]</TITLE></HEAD><BODY>[stars(info)][stamps]</BODY></HTML>", "window=[name]")
|
||||
onclose(user, "[name]")
|
||||
else
|
||||
data = "<HTML><HEAD><TITLE>[name]</TITLE></HEAD><BODY>[infolinks ? info_links : info][stamps]</BODY></HTML>"
|
||||
if(view)
|
||||
usr << browse(data, "window=[name]")
|
||||
onclose(usr, "[name]")
|
||||
return data
|
||||
user << browse("<HTML><HEAD><TITLE>[name]</TITLE></HEAD><BODY>[info][stamps]</BODY></HTML>", "window=[name]")
|
||||
onclose(user, "[name]")
|
||||
|
||||
/obj/item/weapon/paper/verb/rename()
|
||||
set name = "Rename paper"
|
||||
@@ -141,9 +132,11 @@
|
||||
else //cyborg or AI not seeing through a camera
|
||||
dist = get_dist(src, user)
|
||||
if(dist < 2)
|
||||
show_content(user, forceshow = 1)
|
||||
usr << browse("<HTML><HEAD><TITLE>[name]</TITLE></HEAD><BODY>[info][stamps]</BODY></HTML>", "window=[name]")
|
||||
onclose(usr, "[name]")
|
||||
else
|
||||
show_content(user, forcestars = 1)
|
||||
usr << browse("<HTML><HEAD><TITLE>[name]</TITLE></HEAD><BODY>[stars(info)][stamps]</BODY></HTML>", "window=[name]")
|
||||
onclose(usr, "[name]")
|
||||
return
|
||||
|
||||
/obj/item/weapon/paper/attack(mob/living/carbon/M as mob, mob/living/carbon/user as mob)
|
||||
|
||||
@@ -122,7 +122,10 @@
|
||||
|
||||
if(istype(pages[page], /obj/item/weapon/paper))
|
||||
var/obj/item/weapon/paper/P = W
|
||||
dat += P.show_content(usr, view = 0)
|
||||
if(!(istype(usr, /mob/living/carbon/human) || istype(usr, /mob/observer/dead) || istype(usr, /mob/living/silicon)))
|
||||
dat+= "<HTML><HEAD><TITLE>[P.name]</TITLE></HEAD><BODY>[stars(P.info)][P.stamps]</BODY></HTML>"
|
||||
else
|
||||
dat+= "<HTML><HEAD><TITLE>[P.name]</TITLE></HEAD><BODY>[P.info][P.stamps]</BODY></HTML>"
|
||||
user << browse(dat, "window=[name]")
|
||||
else if(istype(pages[page], /obj/item/weapon/photo))
|
||||
var/obj/item/weapon/photo/P = W
|
||||
|
||||
@@ -726,22 +726,26 @@
|
||||
if(wiresexposed && !istype(user, /mob/living/silicon/ai))
|
||||
wires.Interact(user)
|
||||
|
||||
return tg_ui_interact(user)
|
||||
return ui_interact(user)
|
||||
|
||||
|
||||
/obj/machinery/power/apc/ui_data(mob/user)
|
||||
var/list/data = list()
|
||||
data["locked"] = (locked && !emagged) ? 1 : 0
|
||||
data["isOperating"] = operating
|
||||
data["externalPower"] = main_status
|
||||
data["powerCellStatus"] = cell ? cell.percent() : null
|
||||
data["chargeMode"] = chargemode
|
||||
data["chargingStatus"] = charging
|
||||
data["totalLoad"] = round(lastused_total)
|
||||
data["totalCharging"] = round(lastused_charging)
|
||||
data["coverLocked"] = coverlocked
|
||||
data["siliconUser"] = issilicon(user) || isobserver(user) //I add observer here so admins can have more control, even if it makes 'siliconUser' seem inaccurate.
|
||||
data["powerChannels"] = list(
|
||||
/obj/machinery/power/apc/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1)
|
||||
if(!user)
|
||||
return
|
||||
|
||||
var/list/data = list(
|
||||
"locked" = (locked && !emagged) ? 1 : 0,
|
||||
"isOperating" = operating,
|
||||
"externalPower" = main_status,
|
||||
"powerCellStatus" = cell ? cell.percent() : null,
|
||||
"chargeMode" = chargemode,
|
||||
"chargingStatus" = charging,
|
||||
"totalLoad" = round(lastused_total),
|
||||
"totalCharging" = round(lastused_charging),
|
||||
"coverLocked" = coverlocked,
|
||||
"siliconUser" = issilicon(user) || isobserver(user), //I add observer here so admins can have more control, even if it makes 'siliconUser' seem inaccurate.
|
||||
|
||||
"powerChannels" = list(
|
||||
list(
|
||||
"title" = "Equipment",
|
||||
"powerLoad" = lastused_equip,
|
||||
@@ -773,14 +777,20 @@
|
||||
)
|
||||
)
|
||||
)
|
||||
)
|
||||
|
||||
return data
|
||||
|
||||
/obj/machinery/power/apc/tg_ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = 0, datum/tgui/master_ui = null, datum/ui_state/state = default_state)
|
||||
ui = tgui_process.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
if(!ui)
|
||||
ui = new(user, src, ui_key, "apc", "[area.name] - APC" , 520, issilicon(user) ? 535 : 460, master_ui, state)
|
||||
// update the ui if it exists, returns null if no ui is passed/found
|
||||
ui = nanomanager.try_update_ui(user, src, ui_key, ui, data, force_open)
|
||||
if (!ui)
|
||||
// the ui does not exist, so we'll create a new() one
|
||||
// for a list of parameters and their descriptions see the code docs in \code\modules\nano\nanoui.dm
|
||||
ui = new(user, src, ui_key, "apc.tmpl", "[area.name] - APC", 520, data["siliconUser"] ? 465 : 440)
|
||||
// when the ui is first opened this is the data it will use
|
||||
ui.set_initial_data(data)
|
||||
// open the new ui window
|
||||
ui.open()
|
||||
// auto update every Master Controller tick
|
||||
ui.set_auto_update(1)
|
||||
|
||||
/obj/machinery/power/apc/proc/report()
|
||||
return "[area.name] : [equipment]/[lighting]/[environ] ([lastused_equip+lastused_light+lastused_environ]) : [cell? cell.percent() : "N/C"] ([charging])"
|
||||
@@ -847,59 +857,66 @@
|
||||
return 0
|
||||
return 1
|
||||
|
||||
/obj/machinery/power/apc/ui_act(action, params)
|
||||
/obj/machinery/power/apc/Topic(href, href_list)
|
||||
if(..())
|
||||
return TRUE
|
||||
return 1
|
||||
|
||||
if(!can_use(usr, 1))
|
||||
return TRUE
|
||||
return 1
|
||||
|
||||
if(locked && !issilicon(usr) )
|
||||
if(isobserver(usr) )
|
||||
var/mob/observer/dead/O = usr //Added to allow admin nanoUI interactions.
|
||||
if(!O.can_admin_interact() ) //NanoUI /should/ make this not needed, but better safe than sorry.
|
||||
usr << "Try as you might, your ghostly fingers can't press the buttons."
|
||||
return TRUE
|
||||
return 1
|
||||
else
|
||||
usr << "You must unlock the panel to use this!"
|
||||
return TRUE
|
||||
return 1
|
||||
|
||||
switch(action)
|
||||
if("cover")
|
||||
coverlocked = !coverlocked
|
||||
if (href_list["lock"])
|
||||
coverlocked = !coverlocked
|
||||
|
||||
if("breaker")
|
||||
toggle_breaker()
|
||||
else if (href_list["breaker"])
|
||||
toggle_breaker()
|
||||
|
||||
if("charge")
|
||||
chargemode = !chargemode
|
||||
if(!chargemode)
|
||||
charging = 0
|
||||
else if (href_list["cmode"])
|
||||
chargemode = !chargemode
|
||||
if(!chargemode)
|
||||
charging = 0
|
||||
update_icon()
|
||||
|
||||
if("channel")
|
||||
if(params["eqp"])
|
||||
equipment = setsubsystem(text2num(params["eqp"]))
|
||||
update()
|
||||
else if(params["lgt"])
|
||||
lighting = setsubsystem(text2num(params["lgt"]))
|
||||
update()
|
||||
else if(params["env"])
|
||||
environ = setsubsystem(text2num(params["env"]))
|
||||
update()
|
||||
else if (href_list["eqp"])
|
||||
var/val = text2num(href_list["eqp"])
|
||||
equipment = setsubsystem(val)
|
||||
update_icon()
|
||||
update()
|
||||
|
||||
if("overload")
|
||||
if(istype(usr, /mob/living/silicon))
|
||||
src.overload_lighting()
|
||||
else if (href_list["lgt"])
|
||||
var/val = text2num(href_list["lgt"])
|
||||
lighting = setsubsystem(val)
|
||||
update_icon()
|
||||
update()
|
||||
|
||||
if("lock")
|
||||
if(istype(usr, /mob/living/silicon))
|
||||
if(emagged || (stat & (BROKEN|MAINT)))
|
||||
usr << "The APC does not respond to the command."
|
||||
else
|
||||
locked = !locked
|
||||
else if (href_list["env"])
|
||||
var/val = text2num(href_list["env"])
|
||||
environ = setsubsystem(val)
|
||||
update_icon()
|
||||
update()
|
||||
|
||||
src.update_icon()
|
||||
return TRUE
|
||||
else if (href_list["overload"])
|
||||
if(istype(usr, /mob/living/silicon))
|
||||
src.overload_lighting()
|
||||
|
||||
else if (href_list["toggleaccess"])
|
||||
if(istype(usr, /mob/living/silicon))
|
||||
if(emagged || (stat & (BROKEN|MAINT)))
|
||||
usr << "The APC does not respond to the command."
|
||||
else
|
||||
locked = !locked
|
||||
update_icon()
|
||||
|
||||
return 0
|
||||
|
||||
/obj/machinery/power/apc/proc/toggle_breaker()
|
||||
operating = !operating
|
||||
|
||||
@@ -1,98 +0,0 @@
|
||||
/**
|
||||
* tgui external
|
||||
*
|
||||
* Contains all external tgui declarations.
|
||||
**/
|
||||
|
||||
/**
|
||||
* public
|
||||
*
|
||||
* Used to open and update UIs.
|
||||
* If this proc is not implemented properly, the UI will not update correctly.
|
||||
*
|
||||
* required user mob The mob who opened/is using the UI.
|
||||
* optional ui_key string The ui_key of the UI.
|
||||
* optional ui datum/tgui The UI to be updated, if it exists.
|
||||
* optional force_open bool If the UI should be re-opened instead of updated.
|
||||
* optional master_ui datum/tgui The parent UI.
|
||||
* optional state datum/ui_state The state used to determine status.
|
||||
**/
|
||||
/datum/proc/tg_ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = 0, datum/tgui/master_ui = null, datum/ui_state/state = tg_default_state)
|
||||
return -1 // Not implemented.
|
||||
|
||||
/**
|
||||
* public
|
||||
*
|
||||
* Data to be sent to the UI.
|
||||
* This must be implemented for a UI to work.
|
||||
*
|
||||
* required user mob The mob interacting with the UI.
|
||||
*
|
||||
* return list Data to be sent to the UI.
|
||||
**/
|
||||
/datum/proc/ui_data(mob/user, ui_key = "main")
|
||||
return list() // Not implemented.
|
||||
|
||||
|
||||
/**
|
||||
* public
|
||||
*
|
||||
* Called on a UI when the UI receieves a href.
|
||||
* Think of this as Topic().
|
||||
*
|
||||
* required action string The action/button that has been invoked by the user.
|
||||
* required params list A list of parameters attached to the button.
|
||||
*
|
||||
* return bool If the UI should be updated or not.
|
||||
**/
|
||||
/datum/proc/ui_act(action, list/params, datum/tgui/ui, datum/ui_state/state)
|
||||
if(!ui || ui.status != UI_INTERACTIVE)
|
||||
return 1 // If UI is not interactive or usr calling Topic is not the UI user, bail.
|
||||
|
||||
|
||||
/**
|
||||
* private
|
||||
*
|
||||
* The UI's host object (usually src_object).
|
||||
* This allows modules/datums to have the UI attached to them,
|
||||
* and be a part of another object.
|
||||
**/
|
||||
/datum/proc/ui_host()
|
||||
return src // Default src.
|
||||
|
||||
/**
|
||||
* global
|
||||
*
|
||||
* Used to track the current screen.
|
||||
**/
|
||||
/datum/var/ui_screen = "home"
|
||||
|
||||
/**
|
||||
* global
|
||||
*
|
||||
* Used to track UIs for a mob.
|
||||
**/
|
||||
/mob/var/list/tg_open_uis = list()
|
||||
|
||||
/**
|
||||
* verb
|
||||
*
|
||||
* Called by UIs when they are closed.
|
||||
* Must be a verb so winset() can call it.
|
||||
*
|
||||
* required uiref ref The UI that was closed.
|
||||
**/
|
||||
/client/verb/uiclose(ref as text)
|
||||
// Name the verb, and hide it from the user panel.
|
||||
set name = "uiclose"
|
||||
set hidden = 1
|
||||
|
||||
// Get the UI based on the ref.
|
||||
var/datum/tgui/ui = locate(ref)
|
||||
|
||||
// If we found the UI, close it.
|
||||
if(istype(ui))
|
||||
ui.close()
|
||||
// Unset machine just to be sure.
|
||||
if(src && src.mob)
|
||||
src.mob.unset_machine()
|
||||
@@ -1,223 +0,0 @@
|
||||
/**
|
||||
* tgui process
|
||||
*
|
||||
* Contains all tgui state and process code.
|
||||
**/
|
||||
|
||||
/**
|
||||
* public
|
||||
*
|
||||
* Get a open UI given a user, src_object, and ui_key and try to update it with data.
|
||||
*
|
||||
* required user mob The mob who opened/is using the UI.
|
||||
* required src_object datum The object/datum which owns the UI.
|
||||
* required ui_key string The ui_key of the UI.
|
||||
* optional ui datum/tgui The UI to be updated, if it exists.
|
||||
* optional force_open bool If the UI should be re-opened instead of updated.
|
||||
*
|
||||
* return datum/tgui The found UI.
|
||||
**/
|
||||
/datum/controller/process/tgui/proc/try_update_ui(mob/user, datum/src_object, ui_key, datum/tgui/ui, force_open = 0)
|
||||
if(isnull(ui)) // No UI was passed, so look for one.
|
||||
ui = get_open_ui(user, src_object, ui_key)
|
||||
|
||||
if(!isnull(ui))
|
||||
var/data = src_object.ui_data(user) // Get data from the src_object.
|
||||
if(!force_open) // UI is already open; update it.
|
||||
ui.push_data(data)
|
||||
else // Re-open it anyways.
|
||||
ui.reinitialize(null, data)
|
||||
return ui // We found the UI, return it.
|
||||
else
|
||||
return null // We couldn't find a UI.
|
||||
|
||||
/**
|
||||
* private
|
||||
*
|
||||
* Get a open UI given a user, src_object, and ui_key.
|
||||
*
|
||||
* required user mob The mob who opened/is using the UI.
|
||||
* required src_object datum The object/datum which owns the UI.
|
||||
* required ui_key string The ui_key of the UI.
|
||||
*
|
||||
* return datum/tgui The found UI.
|
||||
**/
|
||||
/datum/controller/process/tgui/proc/get_open_ui(mob/user, datum/src_object, ui_key)
|
||||
var/src_object_key = "\ref[src_object]"
|
||||
if(isnull(tg_open_uis[src_object_key]) || !istype(tg_open_uis[src_object_key], /list))
|
||||
return null // No UIs open.
|
||||
else if(isnull(tg_open_uis[src_object_key][ui_key]) || !istype(tg_open_uis[src_object_key][ui_key], /list))
|
||||
return null // No UIs open for this object.
|
||||
|
||||
for(var/datum/tgui/ui in tg_open_uis[src_object_key][ui_key]) // Find UIs for this object.
|
||||
if(ui.user == user) // Make sure we have the right user
|
||||
return ui
|
||||
|
||||
return null // Couldn't find a UI!
|
||||
|
||||
/**
|
||||
* private
|
||||
*
|
||||
* Update all UIs attached to src_object.
|
||||
*
|
||||
* required src_object datum The object/datum which owns the UIs.
|
||||
*
|
||||
* return int The number of UIs updated.
|
||||
**/
|
||||
/datum/controller/process/tgui/proc/update_uis(datum/src_object)
|
||||
var/src_object_key = "\ref[src_object]"
|
||||
if(isnull(tg_open_uis[src_object_key]) || !istype(tg_open_uis[src_object_key], /list))
|
||||
return 0 // Couldn't find any UIs for this object.
|
||||
|
||||
var/update_count = 0
|
||||
for(var/ui_key in tg_open_uis[src_object_key])
|
||||
for(var/datum/tgui/ui in tg_open_uis[src_object_key][ui_key])
|
||||
if(ui && ui.src_object && ui.user && ui.src_object.ui_host()) // Check the UI is valid.
|
||||
ui.process(force = 1) // Update the UI.
|
||||
update_count++ // Count each UI we update.
|
||||
return update_count
|
||||
|
||||
/**
|
||||
* private
|
||||
*
|
||||
* Close all UIs attached to src_object.
|
||||
*
|
||||
* required src_object datum The object/datum which owns the UIs.
|
||||
*
|
||||
* return int The number of UIs closed.
|
||||
**/
|
||||
/datum/controller/process/tgui/proc/close_uis(datum/src_object)
|
||||
var/src_object_key = "\ref[src_object]"
|
||||
if(isnull(tg_open_uis[src_object_key]) || !istype(tg_open_uis[src_object_key], /list))
|
||||
return 0 // Couldn't find any UIs for this object.
|
||||
|
||||
var/close_count = 0
|
||||
for(var/ui_key in tg_open_uis[src_object_key])
|
||||
for(var/datum/tgui/ui in tg_open_uis[src_object_key][ui_key])
|
||||
if(ui && ui.src_object && ui.user && ui.src_object.ui_host()) // Check the UI is valid.
|
||||
ui.close() // Close the UI.
|
||||
close_count++ // Count each UI we close.
|
||||
return close_count
|
||||
|
||||
/**
|
||||
* private
|
||||
*
|
||||
* Update all UIs belonging to a user.
|
||||
*
|
||||
* required user mob The mob who opened/is using the UI.
|
||||
* optional src_object datum If provided, only update UIs belonging this src_object.
|
||||
* optional ui_key string If provided, only update UIs with this UI key.
|
||||
*
|
||||
* return int The number of UIs updated.
|
||||
**/
|
||||
/datum/controller/process/tgui/proc/update_user_uis(mob/user, datum/src_object = null, ui_key = null)
|
||||
if(isnull(user.tg_open_uis) || !istype(user.tg_open_uis, /list) || tg_open_uis.len == 0)
|
||||
return 0 // Couldn't find any UIs for this user.
|
||||
|
||||
var/update_count = 0
|
||||
for(var/datum/tgui/ui in user.tg_open_uis)
|
||||
if((isnull(src_object) || !isnull(src_object) && ui.src_object == src_object) && (isnull(ui_key) || !isnull(ui_key) && ui.ui_key == ui_key))
|
||||
ui.process(force = 1) // Update the UI.
|
||||
update_count++ // Count each UI we upadte.
|
||||
return update_count
|
||||
|
||||
/**
|
||||
* private
|
||||
*
|
||||
* Close all UIs belonging to a user.
|
||||
*
|
||||
* required user mob The mob who opened/is using the UI.
|
||||
* optional src_object datum If provided, only close UIs belonging this src_object.
|
||||
* optional ui_key string If provided, only close UIs with this UI key.
|
||||
*
|
||||
* return int The number of UIs closed.
|
||||
**/
|
||||
/datum/controller/process/tgui/proc/close_user_uis(mob/user, datum/src_object = null, ui_key = null)
|
||||
if(isnull(user.tg_open_uis) || !istype(user.tg_open_uis, /list) || tg_open_uis.len == 0)
|
||||
return 0 // Couldn't find any UIs for this user.
|
||||
|
||||
var/close_count = 0
|
||||
for(var/datum/tgui/ui in user.tg_open_uis)
|
||||
if((isnull(src_object) || !isnull(src_object) && ui.src_object == src_object) && (isnull(ui_key) || !isnull(ui_key) && ui.ui_key == ui_key))
|
||||
ui.close() // Close the UI.
|
||||
close_count++ // Count each UI we close.
|
||||
return close_count
|
||||
|
||||
/**
|
||||
* private
|
||||
*
|
||||
* Add a UI to the list of open UIs.
|
||||
*
|
||||
* required ui datum/tgui The UI to be added.
|
||||
**/
|
||||
/datum/controller/process/tgui/proc/on_open(datum/tgui/ui)
|
||||
var/src_object_key = "\ref[ui.src_object]"
|
||||
if(isnull(tg_open_uis[src_object_key]) || !istype(tg_open_uis[src_object_key], /list))
|
||||
tg_open_uis[src_object_key] = list(ui.ui_key = list()) // Make a list for the ui_key and src_object.
|
||||
else if(isnull(tg_open_uis[src_object_key][ui.ui_key]) || !istype(tg_open_uis[src_object_key][ui.ui_key], /list))
|
||||
tg_open_uis[src_object_key][ui.ui_key] = list() // Make a list for the ui_key.
|
||||
|
||||
// Append the UI to all the lists.
|
||||
ui.user.tg_open_uis |= ui
|
||||
var/list/uis = tg_open_uis[src_object_key][ui.ui_key]
|
||||
uis |= ui
|
||||
processing_uis |= ui
|
||||
|
||||
/**
|
||||
* private
|
||||
*
|
||||
* Remove a UI from the list of open UIs.
|
||||
*
|
||||
* required ui datum/tgui The UI to be removed.
|
||||
*
|
||||
* return bool If the UI was removed or not.
|
||||
**/
|
||||
/datum/controller/process/tgui/proc/on_close(datum/tgui/ui)
|
||||
var/src_object_key = "\ref[ui.src_object]"
|
||||
if(isnull(tg_open_uis[src_object_key]) || !istype(tg_open_uis[src_object_key], /list))
|
||||
return 0 // It wasn't open.
|
||||
else if(isnull(tg_open_uis[src_object_key][ui.ui_key]) || !istype(tg_open_uis[src_object_key][ui.ui_key], /list))
|
||||
return 0 // It wasn't open.
|
||||
|
||||
processing_uis.Remove(ui) // Remove it from the list of processing UIs.
|
||||
if(ui.user) // If the user exists, remove it from them too.
|
||||
ui.user.tg_open_uis.Remove(ui)
|
||||
var/list/uis = tg_open_uis[src_object_key][ui.ui_key] // Remove it from the list of open UIs.
|
||||
uis.Remove(ui)
|
||||
return 1 // Let the caller know we did it.
|
||||
|
||||
/**
|
||||
* private
|
||||
*
|
||||
* Handle client logout, by closing all their UIs.
|
||||
*
|
||||
* required user mob The mob which logged out.
|
||||
*
|
||||
* return int The number of UIs closed.
|
||||
**/
|
||||
/datum/controller/process/tgui/proc/on_logout(mob/user)
|
||||
return close_user_uis(user)
|
||||
|
||||
/**
|
||||
* private
|
||||
*
|
||||
* Handle clients switching mobs, by transfering their UIs.
|
||||
*
|
||||
* required user source The client's original mob.
|
||||
* required user target The client's new mob.
|
||||
*
|
||||
* return bool If the UIs were transferred.
|
||||
**/
|
||||
/datum/controller/process/tgui/proc/on_transfer(mob/source, mob/target)
|
||||
if(!source || isnull(source.tg_open_uis) || !istype(source.tg_open_uis, /list) || tg_open_uis.len == 0)
|
||||
return 0 // The old mob had no open UIs.
|
||||
|
||||
if(isnull(target.tg_open_uis) || !istype(target.tg_open_uis, /list))
|
||||
target.tg_open_uis = list() // Create a list for the new mob if needed.
|
||||
|
||||
for(var/datum/tgui/ui in source.tg_open_uis)
|
||||
ui.user = target // Inform the UIs of their new owner.
|
||||
target.tg_open_uis.Add(ui) // Transfer all the UIs.
|
||||
|
||||
source.tg_open_uis.Cut() // Clear the old list.
|
||||
return 1 // Let the caller know we did it.
|
||||
@@ -1,110 +0,0 @@
|
||||
/**
|
||||
* tgui states
|
||||
*
|
||||
* Base state and helpers for states. Just does some sanity checks, implement a state for in-depth checks.
|
||||
**/
|
||||
|
||||
/**
|
||||
* public
|
||||
*
|
||||
* Checks the UI state for a mob.
|
||||
*
|
||||
* required user mob The mob who opened/is using the UI.
|
||||
* required state datum/ui_state The state to check.
|
||||
*
|
||||
* return UI_state The state of the UI.
|
||||
**/
|
||||
/datum/proc/ui_status(mob/user, datum/ui_state/state)
|
||||
var/datum/src_object = ui_host()
|
||||
if(src_object != src)
|
||||
return src_object.ui_status(user, state)
|
||||
|
||||
if(isobserver(user)) // Special-case ghosts.
|
||||
if(user.can_admin_interact())
|
||||
return UI_INTERACTIVE // If they turn it on, admins can interact.
|
||||
if(get_dist(src_object, src) < user.client.view)
|
||||
return UI_UPDATE // Regular ghosts can only view.
|
||||
return UI_CLOSE // To keep too many UIs from being opened.
|
||||
return state.can_use_topic(src_object, user) // Check if the state allows interaction.
|
||||
|
||||
/**
|
||||
* private
|
||||
*
|
||||
* Checks if a user can use src_object's UI, and returns the state.
|
||||
* Can call a mob proc, which allows overrides for each mob.
|
||||
*
|
||||
* required src_object datum The object/datum which owns the UI.
|
||||
* required user mob The mob who opened/is using the UI.
|
||||
*
|
||||
* return UI_state The state of the UI.
|
||||
**/
|
||||
/datum/ui_state/proc/can_use_topic(src_object, mob/user)
|
||||
return UI_CLOSE // Don't allow interaction by default.
|
||||
|
||||
/**
|
||||
* public
|
||||
*
|
||||
* Standard interaction/sanity checks. Different mob types may have overrides.
|
||||
*
|
||||
* return UI_state The state of the UI.
|
||||
**/
|
||||
/mob/proc/shared_ui_interaction(src_object)
|
||||
if(!client) // Close UIs if mindless.
|
||||
return UI_CLOSE
|
||||
else if(stat) // Disable UIs if unconcious.
|
||||
return UI_DISABLED
|
||||
else if(incapacitated() || lying) // Update UIs if incapicitated but concious.
|
||||
return UI_UPDATE
|
||||
return UI_INTERACTIVE
|
||||
|
||||
/mob/living/silicon/ai/shared_ui_interaction(src_object)
|
||||
if(lacks_power()) // Disable UIs if the AI is unpowered.
|
||||
return UI_DISABLED
|
||||
return ..()
|
||||
|
||||
/mob/living/silicon/robot/shared_ui_interaction(src_object)
|
||||
if(cell.charge <= 0 || lockcharge) // Disable UIs if the Borg is unpowered or locked.
|
||||
return UI_DISABLED
|
||||
return ..()
|
||||
|
||||
/**
|
||||
* public
|
||||
*
|
||||
* Check the distance for a living mob.
|
||||
* Really only used for checks outside the context of a mob.
|
||||
* Otherwise, use shared_living_ui_distance().
|
||||
*
|
||||
* required src_object The object which owns the UI.
|
||||
* required user mob The mob who opened/is using the UI.
|
||||
*
|
||||
* return UI_state The state of the UI.
|
||||
**/
|
||||
/atom/proc/contents_ui_distance(src_object, mob/living/user)
|
||||
return user.shared_living_ui_distance(src_object) // Just call this mob's check.
|
||||
|
||||
/**
|
||||
* public
|
||||
*
|
||||
* Distance versus interaction check.
|
||||
*
|
||||
* required src_object atom/movable The object which owns the UI.
|
||||
*
|
||||
* return UI_state The state of the UI.
|
||||
**/
|
||||
/mob/living/proc/shared_living_ui_distance(atom/movable/src_object)
|
||||
if(!(src_object in view(src))) // If the object is obscured, close it.
|
||||
return UI_CLOSE
|
||||
|
||||
var/dist = get_dist(src_object, src)
|
||||
if(dist <= 1) // Open and interact if 1-0 tiles away.
|
||||
return UI_INTERACTIVE
|
||||
else if(dist <= 2) // View only if 2-3 tiles away.
|
||||
return UI_UPDATE
|
||||
else if(dist <= 5) // Disable if 5 tiles away.
|
||||
return UI_DISABLED
|
||||
return UI_CLOSE // Otherwise, we got nothing.
|
||||
|
||||
/mob/living/carbon/human/shared_living_ui_distance(atom/movable/src_object)
|
||||
if((TK in mutations))
|
||||
return UI_INTERACTIVE
|
||||
return ..()
|
||||
@@ -1,12 +0,0 @@
|
||||
/**
|
||||
* tgui state: admin_state
|
||||
*
|
||||
* Checks that the user is an admin, end-of-story.
|
||||
**/
|
||||
|
||||
/var/global/datum/ui_state/admin_state/tg_admin_state = new()
|
||||
|
||||
/datum/ui_state/admin_state/can_use_topic(src_object, mob/user)
|
||||
if(check_rights(R_ADMIN, 0, user))
|
||||
return UI_INTERACTIVE
|
||||
return UI_CLOSE
|
||||
@@ -1,12 +0,0 @@
|
||||
/**
|
||||
* tgui state: conscious_state
|
||||
*
|
||||
* Only checks if the user is conscious.
|
||||
**/
|
||||
|
||||
/var/global/datum/ui_state/conscious_state/tg_conscious_state = new()
|
||||
|
||||
/datum/ui_state/conscious_state/can_use_topic(src_object, mob/user)
|
||||
if(user.stat == CONSCIOUS)
|
||||
return UI_INTERACTIVE
|
||||
return UI_CLOSE
|
||||
@@ -1,12 +0,0 @@
|
||||
/**
|
||||
* tgui state: contained_state
|
||||
*
|
||||
* Checks that the user is inside the src_object.
|
||||
**/
|
||||
|
||||
/var/global/datum/ui_state/contained_state/tg_contained_state = new()
|
||||
|
||||
/datum/ui_state/contained_state/can_use_topic(atom/src_object, mob/user)
|
||||
if(!src_object.contains(user))
|
||||
return UI_CLOSE
|
||||
return user.shared_ui_interaction(src_object)
|
||||
@@ -1,12 +0,0 @@
|
||||
/**
|
||||
* tgui state: deep_inventory_state
|
||||
*
|
||||
* Checks that the src_object is in the user's deep (backpack, box, toolbox, etc) inventory.
|
||||
**/
|
||||
|
||||
/var/global/datum/ui_state/deep_inventory_state/tg_deep_inventory_state = new()
|
||||
|
||||
/datum/ui_state/deep_inventory_state/can_use_topic(src_object, mob/user)
|
||||
if(!user.contains(src_object))
|
||||
return UI_CLOSE
|
||||
return user.shared_ui_interaction(src_object)
|
||||
@@ -1,55 +0,0 @@
|
||||
/**
|
||||
* tgui state: default_state
|
||||
*
|
||||
* Checks a number of things -- mostly physical distance for humans and view for robots.
|
||||
**/
|
||||
|
||||
/var/global/datum/ui_state/default/tg_default_state = new()
|
||||
|
||||
/datum/ui_state/default/can_use_topic(src_object, mob/user)
|
||||
return user.tg_default_can_use_topic(src_object) // Call the individual mob-overriden procs.
|
||||
|
||||
/mob/proc/tg_default_can_use_topic(src_object)
|
||||
return UI_CLOSE // Don't allow interaction by default.
|
||||
|
||||
/mob/living/tg_default_can_use_topic(src_object)
|
||||
. = shared_ui_interaction(src_object)
|
||||
if(. > UI_CLOSE && loc)
|
||||
. = min(., loc.contents_ui_distance(src_object, src)) // Check the distance...
|
||||
if(. == UI_INTERACTIVE) // Non-human living mobs can only look, not touch.
|
||||
return UI_UPDATE
|
||||
|
||||
/mob/living/carbon/human/tg_default_can_use_topic(src_object)
|
||||
. = shared_ui_interaction(src_object)
|
||||
if(. > UI_CLOSE)
|
||||
. = min(., shared_living_ui_distance(src_object)) // Check the distance...
|
||||
// Derp a bit if we have brain loss.
|
||||
if(prob(getBrainLoss()))
|
||||
return UI_UPDATE
|
||||
|
||||
/mob/living/silicon/robot/tg_default_can_use_topic(src_object)
|
||||
. = shared_ui_interaction(src_object)
|
||||
if(. <= UI_DISABLED)
|
||||
return
|
||||
|
||||
// Robots can interact with anything they can see.
|
||||
if(get_dist(src, src_object) <= client.view)
|
||||
return UI_INTERACTIVE
|
||||
return UI_DISABLED // Otherwise they can keep the UI open.
|
||||
|
||||
/mob/living/silicon/ai/tg_default_can_use_topic(src_object)
|
||||
. = shared_ui_interaction(src_object)
|
||||
if(. < UI_INTERACTIVE)
|
||||
return
|
||||
|
||||
// The AI can interact with anything it can see nearby, or with cameras.
|
||||
if((get_dist(src, src_object) <= client.view) || cameranet.checkTurfVis(get_turf_pixel(src_object)))
|
||||
return UI_INTERACTIVE
|
||||
return UI_CLOSE
|
||||
|
||||
/mob/living/silicon/pai/tg_default_can_use_topic(src_object)
|
||||
// pAIs can only use themselves and the owner's radio.
|
||||
if((src_object == src || src_object == radio) && !stat)
|
||||
return UI_INTERACTIVE
|
||||
else
|
||||
return ..()
|
||||
@@ -1,20 +0,0 @@
|
||||
/**
|
||||
* tgui state: hands_state
|
||||
*
|
||||
* Checks that the src_object is in the user's hands.
|
||||
**/
|
||||
|
||||
/var/global/datum/ui_state/hands_state/tg_hands_state = new()
|
||||
|
||||
/datum/ui_state/hands_state/can_use_topic(src_object, mob/user)
|
||||
. = user.shared_ui_interaction(src_object)
|
||||
if(. > UI_CLOSE)
|
||||
return min(., user.hands_can_use_topic(src_object))
|
||||
|
||||
/mob/proc/hands_can_use_topic(src_object)
|
||||
return UI_CLOSE
|
||||
|
||||
/mob/living/hands_can_use_topic(src_object)
|
||||
if(src_object in get_both_hands(src))
|
||||
return UI_INTERACTIVE
|
||||
return UI_CLOSE
|
||||
@@ -1,12 +0,0 @@
|
||||
/**
|
||||
* tgui state: inventory_state
|
||||
*
|
||||
* Checks that the src_object is in the user's top-level (hand, ear, pocket, belt, etc) inventory.
|
||||
**/
|
||||
|
||||
/var/global/datum/ui_state/inventory_state/tg_inventory_state = new()
|
||||
|
||||
/datum/ui_state/inventory_state/can_use_topic(src_object, mob/user)
|
||||
if(!(src_object in user))
|
||||
return UI_CLOSE
|
||||
return user.shared_ui_interaction(src_object)
|
||||
@@ -1,26 +0,0 @@
|
||||
/**
|
||||
* tgui state: notcontained_state
|
||||
*
|
||||
* Checks that the user is not inside src_object, and then makes the default checks.
|
||||
**/
|
||||
|
||||
/var/global/datum/ui_state/notcontained_state/tg_notcontained_state = new()
|
||||
|
||||
/datum/ui_state/notcontained_state/can_use_topic(atom/src_object, mob/user)
|
||||
. = user.shared_ui_interaction(src_object)
|
||||
if(. > UI_CLOSE)
|
||||
return min(., user.notcontained_can_use_topic(src_object))
|
||||
|
||||
/mob/proc/notcontained_can_use_topic(src_object)
|
||||
return UI_CLOSE
|
||||
|
||||
/mob/living/notcontained_can_use_topic(atom/src_object)
|
||||
if(src_object.contains(src))
|
||||
return UI_CLOSE // Close if we're inside it.
|
||||
return tg_default_can_use_topic(src_object)
|
||||
|
||||
/mob/living/silicon/notcontained_can_use_topic(src_object)
|
||||
return tg_default_can_use_topic(src_object) // Silicons use default bevhavior.
|
||||
|
||||
/mob/living/simple_animal/drone/notcontained_can_use_topic(src_object)
|
||||
return tg_default_can_use_topic(src_object) // Drones use default bevhavior.
|
||||
@@ -1,24 +0,0 @@
|
||||
/**
|
||||
* tgui state: physical_state
|
||||
*
|
||||
* Short-circuits the default state to only check physical distance.
|
||||
**/
|
||||
|
||||
/var/global/datum/ui_state/physical/tg_physical_state = new()
|
||||
|
||||
/datum/ui_state/physical/can_use_topic(src_object, mob/user)
|
||||
. = user.shared_ui_interaction(src_object)
|
||||
if(. > UI_CLOSE)
|
||||
return min(., user.physical_can_use_topic(src_object))
|
||||
|
||||
/mob/proc/physical_can_use_topic(src_object)
|
||||
return UI_CLOSE
|
||||
|
||||
/mob/living/physical_can_use_topic(src_object)
|
||||
return shared_living_ui_distance(src_object)
|
||||
|
||||
/mob/living/silicon/physical_can_use_topic(src_object)
|
||||
return max(UI_UPDATE, shared_living_ui_distance(src_object)) // Silicons can always see.
|
||||
|
||||
/mob/living/silicon/ai/physical_can_use_topic(src_object)
|
||||
return UI_UPDATE // AIs are not physical.
|
||||
@@ -1,12 +0,0 @@
|
||||
/**
|
||||
* tgui state: self_state
|
||||
*
|
||||
* Only checks that the user and src_object are the same.
|
||||
**/
|
||||
|
||||
/var/global/datum/ui_state/self_state/tg_self_state = new()
|
||||
|
||||
/datum/ui_state/self_state/can_use_topic(src_object, mob/user)
|
||||
if(src_object != user)
|
||||
return UI_CLOSE
|
||||
return user.shared_ui_interaction(src_object)
|
||||
@@ -1,14 +0,0 @@
|
||||
/**
|
||||
* tgui state: z_state
|
||||
*
|
||||
* Only checks that the Z-level of the user and src_object are the same.
|
||||
**/
|
||||
|
||||
/var/global/datum/ui_state/z_state/tg_z_state = new()
|
||||
|
||||
/datum/ui_state/z_state/can_use_topic(src_object, mob/user)
|
||||
var/turf/turf_obj = get_turf(src_object)
|
||||
var/turf/turf_usr = get_turf(user)
|
||||
if(turf_obj && turf_usr && turf_obj.z == turf_usr.z)
|
||||
return UI_INTERACTIVE
|
||||
return UI_CLOSE
|
||||
@@ -1,369 +0,0 @@
|
||||
/**
|
||||
* tgui
|
||||
*
|
||||
* /tg/station user interface library
|
||||
**/
|
||||
|
||||
/**
|
||||
* tgui datum (represents a UI).
|
||||
**/
|
||||
/datum/tgui
|
||||
var/mob/user // The mob who opened/is using the UI.
|
||||
var/datum/src_object // The object which owns the UI.
|
||||
var/title // The title of te UI.
|
||||
var/ui_key // The ui_key of the UI. This allows multiple UIs for one src_object.
|
||||
var/window_id // The window_id for browse() and onclose().
|
||||
var/width = 0 // The window width.
|
||||
var/height = 0 // The window height
|
||||
var/window_options = list( // Extra options to winset().
|
||||
"focus" = FALSE,
|
||||
"titlebar" = TRUE,
|
||||
"can_resize" = TRUE,
|
||||
"can_minimize" = TRUE,
|
||||
"can_maximize" = FALSE,
|
||||
"can_close" = TRUE,
|
||||
"auto_format" = FALSE
|
||||
)
|
||||
var/style = "nanotrasen" // The style to be used for this UI.
|
||||
var/interface // The interface (template) to be used for this UI.
|
||||
var/autoupdate = TRUE // Update the UI every MC tick.
|
||||
var/initialized = FALSE // If the UI has been initialized yet.
|
||||
var/list/initial_data // The data (and datastructure) used to initialize the UI.
|
||||
var/status = UI_INTERACTIVE // The status/visibility of the UI.
|
||||
var/datum/ui_state/state = null // Topic state used to determine status/interactability.
|
||||
var/datum/tgui/master_ui // The parent UI.
|
||||
var/list/datum/tgui/children = list() // Children of this UI.
|
||||
|
||||
/**
|
||||
* public
|
||||
*
|
||||
* Create a new UI.
|
||||
*
|
||||
* required user mob The mob who opened/is using the UI.
|
||||
* required src_object datum The object or datum which owns the UI.
|
||||
* required ui_key string The ui_key of the UI.
|
||||
* required interface string The interface used to render the UI.
|
||||
* optional title string The title of the UI.
|
||||
* optional width int The window width.
|
||||
* optional height int The window height.
|
||||
* optional master_ui datum/tgui The parent UI.
|
||||
* optional state datum/ui_state The state used to determine status.
|
||||
*
|
||||
* return datum/tgui The requested UI.
|
||||
**/
|
||||
/datum/tgui/New(mob/user, datum/src_object, ui_key, interface, title, width = 0, height = 0, datum/tgui/master_ui = null, datum/ui_state/state = tg_default_state)
|
||||
src.user = user
|
||||
src.src_object = src_object
|
||||
src.ui_key = ui_key
|
||||
src.window_id = "\ref[src_object]-[ui_key]"
|
||||
|
||||
set_interface(interface)
|
||||
|
||||
if(title)
|
||||
src.title = sanitize(title)
|
||||
if(width)
|
||||
src.width = width
|
||||
if(height)
|
||||
src.height = height
|
||||
|
||||
src.master_ui = master_ui
|
||||
if(master_ui)
|
||||
master_ui.children += src
|
||||
src.state = state
|
||||
|
||||
var/datum/asset/assets = get_asset_datum(/datum/asset/simple/tgui)
|
||||
assets.send(user)
|
||||
|
||||
/**
|
||||
* public
|
||||
*
|
||||
* Open this UI (and initialize it with data).
|
||||
**/
|
||||
/datum/tgui/proc/open()
|
||||
if(!user.client)
|
||||
return // Bail if there is no client.
|
||||
|
||||
update_status(push = 0) // Update the window status.
|
||||
if(status < UI_UPDATE)
|
||||
return // Bail if we're not supposed to open.
|
||||
|
||||
if(!initial_data)
|
||||
set_initial_data(src_object.ui_data(user)) // Get the UI data.
|
||||
|
||||
var/window_size = ""
|
||||
if(width && height) // If we have a width and height, use them.
|
||||
window_size = "size=[width]x[height];"
|
||||
|
||||
var/debugable = check_rights(R_DEBUG, 0, user)
|
||||
user << browse(get_html(debugable), "window=[window_id];[window_size][list2params(window_options)]") // Open the window.
|
||||
winset(user, window_id, "on-close=\"uiclose \ref[src]\"") // Instruct the client to signal UI when the window is closed.
|
||||
tgui_process.on_open(src)
|
||||
|
||||
/**
|
||||
* public
|
||||
*
|
||||
* Reinitialize the UI.
|
||||
* (Possibly with a new interface and/or data).
|
||||
*
|
||||
* optional template string The name of the new interface.
|
||||
* optional data list The new initial data.
|
||||
**/
|
||||
/datum/tgui/proc/reinitialize(interface, list/data)
|
||||
if(interface)
|
||||
set_interface(interface) // Set a new interface.
|
||||
if(data)
|
||||
set_initial_data(data) // Replace the initial_data.
|
||||
open()
|
||||
|
||||
/**
|
||||
* public
|
||||
*
|
||||
* Close the UI, and all its children.
|
||||
**/
|
||||
/datum/tgui/proc/close()
|
||||
user << browse(null, "window=[window_id]") // Close the window.
|
||||
tgui_process.on_close(src)
|
||||
for(var/datum/tgui/child in children) // Loop through and close all children.
|
||||
child.close()
|
||||
children.Cut()
|
||||
state = null
|
||||
master_ui = null
|
||||
qdel(src)
|
||||
|
||||
/**
|
||||
* public
|
||||
*
|
||||
* Sets the browse() window options for this UI.
|
||||
*
|
||||
* required window_options list The window options to set.
|
||||
**/
|
||||
/datum/tgui/proc/set_window_options(list/window_options)
|
||||
src.window_options = window_options
|
||||
|
||||
/**
|
||||
* public
|
||||
*
|
||||
* Set the style for this UI.
|
||||
*
|
||||
* required style string The new UI style.
|
||||
**/
|
||||
/datum/tgui/proc/set_style(style)
|
||||
src.style = lowertext(style)
|
||||
|
||||
/**
|
||||
* public
|
||||
*
|
||||
* Set the interface (template) for this UI.
|
||||
*
|
||||
* required interface string The new UI interface.
|
||||
**/
|
||||
/datum/tgui/proc/set_interface(interface)
|
||||
src.interface = lowertext(interface)
|
||||
|
||||
/**
|
||||
* public
|
||||
*
|
||||
* Enable/disable auto-updating of the UI.
|
||||
*
|
||||
* required state bool Enable/disable auto-updating.
|
||||
**/
|
||||
/datum/tgui/proc/set_autoupdate(state = 1)
|
||||
autoupdate = state
|
||||
|
||||
/**
|
||||
* private
|
||||
*
|
||||
* Set the data to initialize the UI with.
|
||||
* The datastructure cannot be changed by subsequent updates.
|
||||
*
|
||||
* optional data list The data/datastructure to initialize the UI with.
|
||||
**/
|
||||
/datum/tgui/proc/set_initial_data(list/data)
|
||||
initial_data = data
|
||||
|
||||
/**
|
||||
* private
|
||||
*
|
||||
* Generate HTML for this UI.
|
||||
*
|
||||
* optional bool inline If the JSON should be inlined into the HTML (for debugging).
|
||||
*
|
||||
* return string UI HTML output.
|
||||
**/
|
||||
/datum/tgui/proc/get_html(var/inline)
|
||||
var/html
|
||||
// Poplate HTML with JSON if we're supposed to inline.
|
||||
if(inline)
|
||||
html = replacetextEx(tgui_process.basehtml, "{}", get_json(initial_data))
|
||||
else
|
||||
html = tgui_process.basehtml
|
||||
html = replacetextEx(html, "\[ref]", "\ref[src]")
|
||||
html = replacetextEx(html, "\[style]", style)
|
||||
return html
|
||||
|
||||
/**
|
||||
* private
|
||||
*
|
||||
* Get the config data/datastructure to initialize the UI with.
|
||||
*
|
||||
* return list The config data.
|
||||
**/
|
||||
/datum/tgui/proc/get_config_data()
|
||||
var/list/config_data = list(
|
||||
"title" = title,
|
||||
"status" = status,
|
||||
"screen" = src_object.ui_screen,
|
||||
"style" = style,
|
||||
"interface" = interface,
|
||||
"fancy" = user.is_preference_enabled(/datum/client_preference/tgui_style),
|
||||
"locked" = user.is_preference_enabled(/datum/client_preference/tgui_monitor),
|
||||
"window" = window_id,
|
||||
"ref" = "\ref[src]",
|
||||
"user" = list(
|
||||
"name" = user.name,
|
||||
"ref" = "\ref[user]"
|
||||
),
|
||||
"srcObject" = list(
|
||||
"name" = "[src_object]",
|
||||
"ref" = "\ref[src_object]"
|
||||
)
|
||||
)
|
||||
return config_data
|
||||
|
||||
/**
|
||||
* private
|
||||
*
|
||||
* Package the data to send to the UI, as JSON.
|
||||
* This includes the UI data and config_data.
|
||||
*
|
||||
* return string The packaged JSON.
|
||||
**/
|
||||
/datum/tgui/proc/get_json(list/data)
|
||||
var/list/json_data = list()
|
||||
|
||||
json_data["config"] = get_config_data()
|
||||
if(!isnull(data))
|
||||
json_data["data"] = data
|
||||
|
||||
// Generate the JSON.
|
||||
var/json = json_encode(json_data)
|
||||
// Strip #255/improper.
|
||||
json = replacetext(json, "\proper", "")
|
||||
json = replacetext(json, "\improper", "")
|
||||
return json
|
||||
|
||||
/**
|
||||
* private
|
||||
*
|
||||
* Handle clicks from the UI.
|
||||
* Call the src_object's ui_act() if status is UI_INTERACTIVE.
|
||||
* If the src_object's ui_act() returns 1, update all UIs attacked to it.
|
||||
**/
|
||||
/datum/tgui/Topic(href, href_list)
|
||||
if(user != usr)
|
||||
return // Something is not right here.
|
||||
|
||||
var/action = href_list["action"]
|
||||
var/params = href_list; params -= "action"
|
||||
|
||||
switch(action)
|
||||
if("tgui:initialize")
|
||||
user << output(url_encode(get_json(initial_data)), "[window_id].browser:initialize")
|
||||
initialized = TRUE
|
||||
if("tgui:view")
|
||||
if(params["screen"])
|
||||
src_object.ui_screen = params["screen"]
|
||||
tgui_process.update_uis(src_object)
|
||||
if("tgui:link")
|
||||
user << link(params["url"])
|
||||
if("tgui:fancy")
|
||||
user.set_preference(/datum/client_preference/tgui_style, TRUE)
|
||||
if("tgui:nofrills")
|
||||
user.set_preference(/datum/client_preference/tgui_style, FALSE)
|
||||
else
|
||||
update_status(push = 0) // Update the window state.
|
||||
if(src_object.ui_act(action, params, src, state)) // Call ui_act() on the src_object.
|
||||
tgui_process.update_uis(src_object) // Update if the object requested it.
|
||||
|
||||
/**
|
||||
* private
|
||||
*
|
||||
* Update the UI.
|
||||
* Only updates the data if update is true, otherwise only updates the status.
|
||||
*
|
||||
* optional force bool If the UI should be forced to update.
|
||||
**/
|
||||
/datum/tgui/proc/process(force = 0)
|
||||
var/datum/host = src_object.ui_host()
|
||||
if(!src_object || !host || !user) // If the object or user died (or something else), abort.
|
||||
close()
|
||||
return
|
||||
|
||||
if(status && (force || autoupdate))
|
||||
update() // Update the UI if the status and update settings allow it.
|
||||
else
|
||||
update_status(push = 1) // Otherwise only update status.
|
||||
|
||||
/**
|
||||
* private
|
||||
*
|
||||
* Push data to an already open UI.
|
||||
*
|
||||
* required data list The data to send.
|
||||
* optional force bool If the update should be sent regardless of state.
|
||||
**/
|
||||
/datum/tgui/proc/push_data(data, force = 0)
|
||||
update_status(push = 0) // Update the window state.
|
||||
if(!initialized)
|
||||
return // Cannot update UI if it is not set up yet.
|
||||
if(status <= UI_DISABLED && !force)
|
||||
return // Cannot update UI, we have no visibility.
|
||||
|
||||
// Send the new JSON to the update() Javascript function.
|
||||
user << output(url_encode(get_json(data)), "[window_id].browser:update")
|
||||
|
||||
/**
|
||||
* private
|
||||
*
|
||||
* Updates the UI by interacting with the src_object again, which will hopefully
|
||||
* call try_ui_update on it.
|
||||
*
|
||||
* optional force_open bool If force_open should be passed to ui_interact.
|
||||
**/
|
||||
/datum/tgui/proc/update(force_open = 0)
|
||||
src_object.tg_ui_interact(user, ui_key, src, force_open, master_ui, state)
|
||||
|
||||
/**
|
||||
* private
|
||||
*
|
||||
* Update the status/visibility of the UI for its user.
|
||||
*
|
||||
* optional push bool Push an update to the UI (an update is always sent for UI_DISABLED).
|
||||
**/
|
||||
/datum/tgui/proc/update_status(push = 0)
|
||||
var/status = src_object.ui_status(user, state)
|
||||
if(master_ui)
|
||||
status = min(status, master_ui.status)
|
||||
|
||||
set_status(status, push)
|
||||
if(status == UI_CLOSE)
|
||||
close()
|
||||
|
||||
/**
|
||||
* private
|
||||
*
|
||||
* Set the status/visibility of the UI.
|
||||
*
|
||||
* required status int The status to set (UI_CLOSE/UI_DISABLED/UI_UPDATE/UI_INTERACTIVE).
|
||||
* optional push bool Push an update to the UI (an update is always sent for UI_DISABLED).
|
||||
**/
|
||||
/datum/tgui/proc/set_status(status, push = 0)
|
||||
if(src.status != status) // Only update if status has changed.
|
||||
if(src.status == UI_DISABLED)
|
||||
src.status = status
|
||||
if(push)
|
||||
update()
|
||||
else
|
||||
src.status = status
|
||||
if(status == UI_DISABLED || push) // Update if the UI just because disabled, or a push is requested.
|
||||
push_data(null, force = 1)
|
||||
Reference in New Issue
Block a user