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Adds giant crabs
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@@ -5,6 +5,7 @@
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icon_state = "crab"
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icon_living = "crab"
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icon_dead = "crab_dead"
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faction = "crabs"
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intelligence_level = SA_ANIMAL
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wander = 0
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@@ -45,3 +46,37 @@
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response_help = "pets"
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response_disarm = "gently pushes aside"
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response_harm = "stomps"
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//Sif Crabs
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/mob/living/simple_animal/giant_crab
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name = "Giant Crab"
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desc = "A large, hard-shelled crustacean. This one is mostly grey."
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icon_state = "sif_crab"
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icon_living = "sif_crab"
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icon_dead = "sif_crab_dead"
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faction = "crabs"
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intelligence_level = SA_ANIMAL
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maxHealth = 200
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health = 200
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mob_size = MOB_LARGE
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cooperative = 1
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retaliate = 1
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turns_per_move = 3
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minbodytemp = 175
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melee_damage_lower = 15
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melee_damage_upper = 35
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meat_type = /obj/item/weapon/reagent_containers/food/snacks/meat
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response_help = "pets"
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response_disarm = "gently pushes aside"
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response_harm = "stomps"
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friendly = "pinches"
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speak_chance = 1
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speak_emote = list("clicks")
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emote_hear = list("clicks")
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emote_see = list("clacks")
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