[MIRROR] Xenoarch adjustments yet again (#10525)

Co-authored-by: Cameron Lennox <killer65311@gmail.com>
This commit is contained in:
CHOMPStation2StaffMirrorBot
2025-03-24 14:55:17 -07:00
committed by GitHub
parent 6c91d5349c
commit eafc705153
2 changed files with 2 additions and 2 deletions
@@ -1,11 +1,11 @@
/// Verified to work with the Artifact Harvester
//inverse of /datum/artifact_effect/heat, the two effects split up for neatness' sake
#define COLD 1
#define HOT 2
/datum/artifact_effect/temperature
name = "Atmospheric Temperature Change"
var/target_temp
var/temp_change = COLD
can_start_activated = FALSE
effect_color = "#b3f6ff"
@@ -343,7 +343,7 @@
possible_laser_paths += /obj/item/projectile/ion
possible_laser_paths += subtypesof(/obj/item/projectile/energy/floramut)
// THE BLACKLIST
possible_laser_paths -= list(/obj/item/projectile/beam/pulse, /obj/item/projectile/beam/pulse/heavy)
// possible_laser_paths -= list(/obj/item/projectile/beam/pulse, /obj/item/projectile/beam/pulse/heavy, /obj/item/projectile/beam/final_option) //These are very very rare...Disabling the blacklist for now because the chance of finding them is so low that it feels like a nice treat when you DO find them. If it ends up being problemmatic, just reenable this line.
var/new_laser = pick(possible_laser_paths)
new_gun.projectile_type = new_laser
new_item = new_gun