This commit is contained in:
ShadowLarkens
2025-08-01 10:28:40 -07:00
committed by GitHub
parent 076a369501
commit eb3409d304
330 changed files with 20497 additions and 12852 deletions

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// Representative icons for each research design
/datum/asset/spritesheet_batched/research_designs
name = "design"
/datum/asset/spritesheet_batched/research_designs/create_spritesheets()
for (var/datum/design_techweb/path as anything in subtypesof(/datum/design_techweb))
if(initial(path.id) == DESIGN_ID_IGNORE)
continue
var/icon_file
var/icon_state
var/datum/icon_transformer/transform = null
if(initial(path.research_icon) && initial(path.research_icon_state)) //If the design has an icon replacement skip the rest
icon_file = path::research_icon
icon_state = path::research_icon_state
// if (PERFORM_ALL_TESTS(focus_only/invalid_research_designs))
// if(!icon_exists(icon_file, icon_state))
// stack_trace("design [path] with icon '[icon_file]' missing state '[icon_state]'")
// continue
else
// construct the icon and slap it into the resource cache
var/atom/item = initial(path.build_path)
if (!ispath(item, /atom))
// biogenerator reagent designs display their default container
// if(initial(path.make_reagent))
// var/datum/reagent/reagent = initial(path.make_reagent)
// item = initial(reagent.default_container)
// else
continue // shouldn't happen, but just in case
// circuit boards become their resulting machines or computers
if (ispath(item, /obj/item/circuitboard))
var/obj/item/circuitboard/C = item
var/machine = initial(C.build_path)
if (machine)
item = machine
// GAGS icon short-circuit the rest of the checks
// if (item::greyscale_config && item::greyscale_colors)
// insert_icon(path::id, gags_to_universal_icon(item))
// continue
// else
icon_file = item::icon
icon_state = item::icon_state
if(item::color)
transform = color_transform(item::color)
// if (PERFORM_ALL_TESTS(focus_only/invalid_research_designs))
// if(!icon_exists(icon_file, icon_state))
// stack_trace("design [path] with icon '[icon_file]' missing state '[icon_state]'")
// continue
// computers (and snowflakes) get their screen and keyboard sprites
if (ispath(item, /obj/machinery/computer) || ispath(item, /obj/machinery/power/solar_control))
if(!transform)
transform = new()
var/obj/machinery/computer/C = item
var/screen = initial(C.icon_screen)
var/keyboard = initial(C.icon_keyboard)
var/all_states = icon_states(icon_file)
if (screen && (screen in all_states))
transform.blend_icon(uni_icon(icon_file, screen), ICON_OVERLAY)
if (keyboard && (keyboard in all_states))
transform.blend_icon(uni_icon(icon_file, keyboard), ICON_OVERLAY)
insert_icon(initial(path.id), uni_icon(icon_file, icon_state, transform=transform))