This commit is contained in:
ShadowLarkens
2025-08-01 10:28:40 -07:00
committed by GitHub
parent 076a369501
commit eb3409d304
330 changed files with 20497 additions and 12852 deletions

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//Public RND console for outsider pod use
/obj/item/circuitboard/rdconsole/public
name = T_BOARD("Outsider R&D control console")
build_path = /obj/machinery/computer/rdconsole/public
/obj/item/circuitboard/rdconsole/public/attackby(obj/item/I as obj, mob/user as mob) //It has access change interactions with screwdriver for the main board, you cant change them here.
return

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/datum/design/circuit/food_replicator
name = "food replicator"
id = "food replicator"
req_tech = list(TECH_DATA = 1, TECH_MATERIAL = 2)
build_path = /obj/item/circuitboard/food_replicator
sort_string = "MAAAD"
department = LATHE_ALL | LATHE_ENGINEERING

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/datum/design/item/floor_painter
id = "floor_painter"
req_tech = list(TECH_ENGINEERING = 2)
materials = list(MAT_STEEL = 3000, MAT_GLASS = 500)
build_path = /obj/item/floor_painter
sort_string = "TADAA"
department = LATHE_ALL | LATHE_SERVICE
/datum/design/item/medical_holosign
id = "medical_holosign"
req_tech = list(TECH_BIO = 2)
materials = list(MAT_STEEL = 1000, MAT_GLASS = 500)
build_path = /obj/item/holosign_creator/medical
sort_string = "TADAB"
department = LATHE_ALL | LATHE_MEDICAL
/datum/design/item/atmos_holosign
id = "atmos_holosign"
req_tech = list(TECH_ENGINEERING = 2)
materials = list(MAT_STEEL = 1000, MAT_GLASS = 500)
build_path = /obj/item/holosign_creator/combifan
sort_string = "TADAC"
department = LATHE_ALL | LATHE_ENGINEERING
/datum/design/item/mail_scanner
id = "mail_scanner"
materials = list(MAT_STEEL = 500, MAT_GLASS = 500)
build_path = /obj/item/mail_scanner
sort_string = "TADAD"
department = LATHE_ALL | LATHE_CARGO

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/datum/design/item/general/borgos
name = "Borg-O's Recipe"
desc = "A recipe for the cult classic Borg-O's meal. Warning: Not suitable for organic consumption."
id = "borgos1"
req_tech = list(TECH_MATERIAL = 2)
materials = list(MAT_STEEL = 5000)
build_path = /obj/item/trash/rkibble
sort_string = "KIBBB"
department = LATHE_ALL | LATHE_SCIENCE
/datum/design/item/general/mindbinder
name = "Mind Binder"
id = "mindbinder"
req_tech = list(TECH_MAGNET = 3, TECH_BIO = 3, TECH_ILLEGAL = 2)
materials = list(MAT_STEEL = 4000, MAT_GLASS = 4000, MAT_URANIUM = 2000)
build_path = /obj/item/mindbinder
sort_string = "TBVAB"
department = LATHE_ALL | LATHE_MEDICAL

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@@ -1,193 +0,0 @@
/datum/design/item/powercell
build_type = PROTOLATHE | MECHFAB
/datum/design/item/powercell/AssembleDesignName()
name = "Power Cell Model ([item_name])"
/datum/design/item/powercell/AssembleDesignDesc()
if(build_path)
var/obj/item/cell/C = build_path
desc = "Allows the construction of power cells that can hold [initial(C.maxcharge)] units of energy."
/datum/design/item/powercell/Fabricate()
var/obj/item/cell/C = ..()
C.charge = 0 //shouldn't produce power out of thin air.
C.update_icon()
return C
/*
//Big Cells
*/
/datum/design/item/powercell/basic
name = "basic"
id = "basic_cell"
req_tech = list(TECH_POWER = 1)
materials = list(MAT_STEEL = 700, MAT_GLASS = 50)
build_path = /obj/item/cell
category = list("Misc")
sort_string = "BAAAA"
department = LATHE_ALL | LATHE_ENGINEERING
/datum/design/item/powercell/high
name = "high-capacity"
id = "high_cell"
req_tech = list(TECH_POWER = 2)
materials = list(MAT_STEEL = 700, MAT_GLASS = 60)
build_path = /obj/item/cell/high
category = list("Misc")
sort_string = "BAAAB"
department = LATHE_ALL | LATHE_ENGINEERING
/datum/design/item/powercell/super
name = "super-capacity"
id = "super_cell"
req_tech = list(TECH_POWER = 3, TECH_MATERIAL = 2)
materials = list(MAT_STEEL = 700, MAT_GLASS = 70)
build_path = /obj/item/cell/super
category = list("Misc")
sort_string = "BAAAC"
department = LATHE_ALL | LATHE_ENGINEERING
/datum/design/item/powercell/hyper
name = "hyper-capacity"
id = "hyper_cell"
req_tech = list(TECH_POWER = 5, TECH_MATERIAL = 4)
materials = list(MAT_STEEL = 400, MAT_GOLD = 150, MAT_SILVER = 150, MAT_GLASS = 70)
build_path = /obj/item/cell/hyper
category = list("Misc")
sort_string = "BAAAD"
department = LATHE_ALL | LATHE_ENGINEERING
/datum/design/item/powercell/giga
name = "giga-capacity"
id = "giga_cell"
req_tech = list(TECH_POWER = 7, TECH_MATERIAL = 5, TECH_ARCANE = 1, TECH_PHORON = 4)
materials = list(MAT_STEEL = 1000, MAT_GOLD = 300, MAT_SILVER = 300, MAT_GLASS = 100, MAT_PHORON = 1000, MAT_DURASTEEL = 100, MAT_URANIUM = 100)
build_path = /obj/item/cell/giga
category = list("Misc")
sort_string = "BAAAE"
department = LATHE_ALL | LATHE_ENGINEERING
/datum/design/item/powercell/potato
name = "potato cell"
id = "potato_cell"
materials = list(MAT_STEEL = 100, MAT_GLASS = 10)
build_path = /obj/item/cell/potato
category = list("Misc")
sort_string = "BAAAF"
department = LATHE_ALL | LATHE_ENGINEERING
/*
//Device Cells
*/
/datum/design/item/powercell/device
name = "device"
build_type = PROTOLATHE
id = "device"
materials = list(MAT_STEEL = 350, MAT_GLASS = 25)
build_path = /obj/item/cell/device
category = list("Misc")
sort_string = "BAABA"
department = LATHE_ALL | LATHE_ENGINEERING
/datum/design/item/powercell/device_empproof
name = "device, empproof"
id = "empproof_device"
req_tech = list(TECH_POWER = 3, TECH_MATERIAL = 2, TECH_PHORON = 1)
materials = list(MAT_STEEL = 350, MAT_GLASS = 25, MAT_MORPHIUM = 25, MAT_PHORON = 25)
build_path = /obj/item/cell/device/empproof
category = list("Misc")
sort_string = "BAABB"
department = LATHE_ALL | LATHE_ENGINEERING
/datum/design/item/powercell/advance_device
name = "device, advanced"
id = "advance_device"
req_tech = list(TECH_POWER = 2, TECH_MATERIAL = 1)
materials = list(MAT_STEEL = 700, MAT_GLASS = 50)
build_path = /obj/item/cell/device/weapon
category = list("Misc")
sort_string = "BAABC"
department = LATHE_ALL | LATHE_ENGINEERING
/datum/design/item/powercell/advance_device_empproof
name = "device, advanced empproof"
id = "empproof_advanced_device"
req_tech = list(TECH_POWER = 5, TECH_MATERIAL = 4, TECH_PHORON = 4)
materials = list(MAT_STEEL = 700, MAT_GLASS = 50, MAT_MORPHIUM = 50, MAT_PHORON = 50)
build_path = /obj/item/cell/device/weapon/empproof
category = list("Misc")
sort_string = "BAABD"
department = LATHE_ALL | LATHE_ENGINEERING
/datum/design/item/powercell/advance_device_recharge
name = "device, advanced recharging"
id = "recharging_advanced_device"
req_tech = list(TECH_POWER = 7, TECH_MATERIAL = 6, TECH_PHORON = 6)
materials = list(MAT_STEEL = 1000, MAT_GLASS = 400, MAT_DURASTEEL = 100, MAT_METALHYDROGEN = 200, MAT_VERDANTIUM = 150, MAT_PHORON = 2000)
build_path = /obj/item/cell/device/weapon/recharge
category = list("Misc")
sort_string = "BAABE"
department = LATHE_ALL | LATHE_ENGINEERING
/datum/design/item/powercell/super_device
name = "device, super"
id = "super_device"
req_tech = list(TECH_POWER = 3, TECH_MATERIAL = 2)
materials = list(MAT_STEEL = 700, MAT_GLASS = 70, MAT_GOLD = 50, MAT_SILVER = 20)
build_path = /obj/item/cell/device/super
category = list("Misc")
sort_string = "BAABF"
department = LATHE_ALL | LATHE_ENGINEERING
/datum/design/item/powercell/hype_device
name = "device, hyper"
id = "hyper_device"
req_tech = list(TECH_POWER = 5, TECH_MATERIAL = 4)
materials = list(MAT_STEEL = 1400, MAT_GLASS = 1400, MAT_GOLD = 150, MAT_SILVER = 150)
build_path = /obj/item/cell/device/hyper
category = list("Misc")
sort_string = "BAABG"
department = LATHE_ALL | LATHE_ENGINEERING
/datum/design/item/powercell/giga_device
name = "device, giga"
id = "giga_device"
req_tech = list(TECH_POWER = 7, TECH_MATERIAL = 6, TECH_ARCANE = 1, TECH_PHORON = 4)
materials = list(MAT_STEEL = 2000, MAT_GOLD = 500, MAT_SILVER = 500, MAT_GLASS = 100, MAT_PHORON = 2000, MAT_DURASTEEL = 200, MAT_URANIUM = 200)
build_path = /obj/item/cell/device/giga
category = list("Misc")
sort_string = "BAAAH"
department = LATHE_ALL | LATHE_ENGINEERING
/datum/design/item/powercell/omni_device
name = "device, omni"
req_tech = list(TECH_POWER = 8, TECH_MATERIAL = 7, TECH_ARCANE = 2, TECH_PHORON = 4, TECH_PRECURSOR = 2)
build_type = PROTOLATHE
id = "omni-device"
materials = list(MAT_STEEL = 1700, MAT_GLASS = 550, MAT_DURASTEEL = 230, MAT_MORPHIUM = 320, MAT_METALHYDROGEN = 600, MAT_URANIUM = 60, MAT_VERDANTIUM = 150, MAT_PHORON = 900)
build_path = /obj/item/cell/device/weapon/recharge/alien/omni
category = list("Misc")
sort_string = "BAABI"
department = LATHE_ALL | LATHE_ENGINEERING
/*
//Mecha Cells
*/
/datum/design/item/powercell/mecha/high
name = "high-capacity mecha"
id = "high_mech_cell"
req_tech = list(TECH_POWER = 3, TECH_MATERIAL = 3)
materials = list(MAT_STEEL = 600, MAT_SILVER = 150, MAT_GLASS = 70)
build_path = /obj/item/cell/mech/high
category = list("Misc")
sort_string = "BAACA"
/datum/design/item/powercell/mecha/super
name = "super-capacity mecha"
id = "super_mech_cell"
req_tech = list(TECH_POWER = 5, TECH_MATERIAL = 4)
materials = list(MAT_STEEL = 500, MAT_GOLD = 200, MAT_SILVER = 200, MAT_GLASS = 80)
build_path = /obj/item/cell/mech/super
category = list("Misc")
sort_string = "BAACB"

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@@ -1,118 +0,0 @@
//Misc weapons
/datum/design/item/weapon/gun/launcher/confetti_cannon
desc = "Stuff it with paper and shoot! You'll be a hit at every party."
id = "confetti_cannon"
req_tech = list(TECH_COMBAT = 2, TECH_MATERIAL = 2)
materials = list(MAT_STEEL = 3000, MAT_GLASS = 3000)
build_path = /obj/item/gun/launcher/confetti_cannon
sort_string = "MAAVD"
department = LATHE_ALL | LATHE_SERVICE
/datum/design/item/weapon/energy/metamorphosisray
name = "metamorphosis ray"
id = "metamorphosisray"
req_tech = list(TECH_MATERIAL = 3, TECH_ENGINEERING = 3, TECH_POWER = 4, TECH_BIO = 5, TECH_BLUESPACE = 4, TECH_ILLEGAL = 5)
materials = list(MAT_STEEL = 1000, MAT_GLASS = 2000, MAT_URANIUM = 500, MAT_PHORON = 1500)
build_path = /obj/item/gun/energy/mouseray/metamorphosis
sort_string = "MAAVE"
//Phase weapon with lock safeties.
/datum/design/item/weapon/phase/phase_pistol
id = "phasepistol"
req_tech = list(TECH_COMBAT = 3, TECH_MATERIAL = 2, TECH_POWER = 2)
materials = list(MAT_STEEL = 4000, MAT_GLASS = 500)
build_path = /obj/item/gun/energy/locked/phasegun/pistol
sort_string = "MACAA"
department = LATHE_ALL | LATHE_SECURITY
/datum/design/item/weapon/phase/phase_carbine
id = "phasecarbine"
req_tech = list(TECH_COMBAT = 4, TECH_MATERIAL = 2, TECH_POWER = 2)
materials = list(MAT_STEEL = 6000, MAT_GLASS = 500)
build_path = /obj/item/gun/energy/locked/phasegun
sort_string = "MACAB"
department = LATHE_ALL | LATHE_SECURITY
/datum/design/item/weapon/phase/phase_rifle
id = "phaserifle"
req_tech = list(TECH_COMBAT = 4, TECH_MATERIAL = 3, TECH_POWER = 3)
materials = list(MAT_STEEL = 7000, MAT_GLASS = 500, MAT_SILVER = 500)
build_path = /obj/item/gun/energy/locked/phasegun/rifle
sort_string = "MACAC"
department = LATHE_ALL | LATHE_SECURITY
/datum/design/item/weapon/phase/phase_cannon
id = "phasecannon"
req_tech = list(TECH_COMBAT = 4, TECH_MATERIAL = 4, TECH_POWER = 4)
materials = list(MAT_STEEL = 10000, MAT_GLASS = 2000, MAT_SILVER = 2000, MAT_DIAMOND = 750)
build_path = /obj/item/gun/energy/locked/phasegun/cannon
sort_string = "MACAD"
department = LATHE_ALL | LATHE_SECURITY
/datum/design/item/weapon/phase/frontier_holdout
id = "holdout frontier phaser"
req_tech = list(TECH_COMBAT = 4, TECH_POWER = 7, TECH_MATERIAL = 6, TECH_PHORON = 6)
materials = list(MAT_STEEL = 6000, MAT_GLASS = 900, MAT_DURASTEEL = 100, MAT_VERDANTIUM = 100, MAT_PHORON = 1000)
build_path = /obj/item/gun/energy/locked/frontier/holdout
sort_string = "MACAE"
department = LATHE_ALL | LATHE_SECURITY
/datum/design/item/weapon/phase/frontier_phaser
id = "frontier phaser"
req_tech = list(TECH_COMBAT = 4, TECH_POWER = 7, TECH_MATERIAL = 6, TECH_PHORON = 6)
materials = list(MAT_STEEL = 7000, MAT_GLASS = 900, MAT_DURASTEEL = 100, MAT_VERDANTIUM = 150, MAT_PHORON = 2000)
build_path = /obj/item/gun/energy/locked/frontier
sort_string = "MACAF"
department = LATHE_ALL | LATHE_SECURITY
/datum/design/item/weapon/phase/frontier_carbine
id = "carbine frontier phaser"
req_tech = list(TECH_COMBAT = 4, TECH_POWER = 8, TECH_MATERIAL = 6, TECH_PHORON = 6)
materials = list(MAT_STEEL = 6500, MAT_GLASS = 900, MAT_DURASTEEL = 150, MAT_VERDANTIUM = 200, MAT_PHORON = 4000)
build_path = /obj/item/gun/energy/locked/frontier/carbine
sort_string = "MACAG"
department = LATHE_ALL | LATHE_SECURITY
/datum/design/item/weapon/phase/frontier_rifle
id = "marksman rifle frontier phaser"
req_tech = list(TECH_COMBAT = 4, TECH_POWER = 7, TECH_MATERIAL = 6, TECH_PHORON = 6)
materials = list(MAT_STEEL = 8000, MAT_GLASS = 900, MAT_DURASTEEL = 200, MAT_VERDANTIUM = 250, MAT_PHORON = 2000)
build_path = /obj/item/gun/energy/locked/frontier/rifle
sort_string = "MACAH"
department = LATHE_ALL | LATHE_SECURITY
/datum/design/item/weapon/phase/frontier_handbow
id = "handbow frontier phaser"
req_tech = list(TECH_COMBAT = 4, TECH_POWER = 7, TECH_MATERIAL = 6, TECH_PHORON = 6)
materials = list(MAT_STEEL = 5000, MAT_GLASS = 900, MAT_DURASTEEL = 100, MAT_VERDANTIUM = 150, MAT_PHORON = 1000)
build_path = /obj/item/gun/energy/locked/frontier/handbow
sort_string = "MACAI"
department = LATHE_ALL | LATHE_SECURITY
//Leathals And any new CHOMP weapons.
/datum/design/item/weapon/gun/projectile/caseless/prototype
id = "caselessrifle"
req_tech = list(TECH_COMBAT = 5, TECH_MATERIAL = 5, TECH_PHORON = 5)
materials = list(MAT_STEEL = 7000, MAT_TITANIUM = 4000)
build_path = /obj/item/gun/projectile/caseless/prototype
sort_string = "MACBA"
department = LATHE_ALL | LATHE_SECURITY
/datum/design/item/weapon/energy/lasercannon
desc = "The lasing medium of this prototype is enclosed in a tube lined with uranium-235 and subjected to high neutron flux in a nuclear reactor core."
id = "lasercannon"
req_tech = list(TECH_COMBAT = 6, TECH_MATERIAL = 6, TECH_POWER = 5)
materials = list(MAT_STEEL = 4000, MAT_GLASS = 1000, MAT_DIAMOND = 2000, MAT_TITANIUM = 4000, MAT_LEAD = 4000, MAT_URANIUM = 5000)
build_path = /obj/item/gun/energy/lasercannon
sort_string = "MAAAD"
department = LATHE_ALL | LATHE_SECURITY
//Wierd weapon time
/datum/design/item/weapon/energy/cyrogun
desc = "An improperly researched and poorly built weapon, specialized in utlizing frost offensively.."
id = "cryogun"
req_tech = list(TECH_COMBAT = 7, TECH_MATERIAL = 8, TECH_POWER = 7, TECH_PRECURSOR = 4, TECH_ILLEGAL = 8)
materials = list(MAT_GLASS = 3000, MAT_MORPHIUM = 4000, MAT_DURASTEEL = 6000, MAT_LEAD = 6000, MAT_METALHYDROGEN = 3000)
build_path = /obj/item/gun/energy/freezegun
sort_string = "MAAAD"
department = LATHE_ALL | LATHE_SECURITY

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/obj/machinery/r_n_d/protolathe/science
name = "Science Protolathe"
req_category = LATHE_SCIENCE
dep_overlay = "sci"
circuit = /obj/item/circuitboard/protolathe/science
/obj/machinery/r_n_d/protolathe/engineering
name = "Engineering Protolathe"
req_category = LATHE_ENGINEERING
dep_overlay = "engi"
circuit = /obj/item/circuitboard/protolathe/engineering
/obj/machinery/r_n_d/protolathe/medical
name = "Medical Protolathe"
req_category = LATHE_MEDICAL
dep_overlay = "med"
circuit = /obj/item/circuitboard/protolathe/medical
/obj/machinery/r_n_d/protolathe/cargo
name = "Cargo Protolathe"
req_category = LATHE_CARGO
dep_overlay = "cargo"
circuit = /obj/item/circuitboard/protolathe/cargo
/obj/machinery/r_n_d/protolathe/service
name = "Service Protolathe"
req_category = LATHE_SERVICE
dep_overlay = "serv"
circuit = /obj/item/circuitboard/protolathe/service
/obj/machinery/r_n_d/protolathe/security
name = "Security Protolathe"
req_category = LATHE_SECURITY
dep_overlay = "sec"
circuit = /obj/item/circuitboard/protolathe/security
// Actually unsure if this should be used? *shrug
/obj/machinery/r_n_d/protolathe/public
name = "Public Protolathe"
req_category = LATHE_PUBLIC
circuit = /obj/item/circuitboard/protolathe/public

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/datum/design/item/mechfab/rigsuit/phase
name = "hardsuit phase rifle"
desc = "A compact phase rifle for a hardsuit."
id = "rig_gun_phase"
req_tech = list(TECH_MATERIAL = 5, TECH_ENGINEERING = 4, TECH_MAGNET = 3, TECH_POWER = 4, TECH_COMBAT = 4)
materials = list(MAT_STEEL = 2000, MAT_GLASS = 1250)
build_path = /obj/item/rig_module/mounted/phase
/datum/design/item/mechfab/rigsuit/defib
name = "hardsuit defib unit"
desc = "A rig mounted defib and jumper kit combo."
id = "rig_defib"
req_tech = list(TECH_BIO = 5, TECH_MAGNET = 2, TECH_POWER = 3)
materials = list(MAT_STEEL = 6000, MAT_GLASS = 2000)
build_path = /obj/item/rig_module/device/defib
/datum/design/item/mecha/phoron_bore
name = "PB-23 \"Phobos\" Phoron Bore"
category = list("Exosuit Equipment")
id ="mech_phoron_bore"
req_tech = list(TECH_POWER = 5, TECH_PHORON = 5, TECH_MATERIAL = 5)
materials = list(MAT_PLASTEEL = 4000, MAT_PHORON = 10000, MAT_SILVER = 2000)
build_path =/obj/item/mecha_parts/mecha_equipment/weapon/phoron_bore
/datum/design/item/mechfab/scarab
category = list("Scarab")
/datum/design/item/mechfab/scarab/chassis
name = "Scarab Chassis"
id = "scarab_chassis"
build_path = /obj/item/mecha_parts/chassis/scarab
time = 10
materials = list(MAT_STEEL = 15000)
/datum/design/item/mechfab/scarab/torso
name = "Scarab Torso"
id = "scarab_torso"
build_path = /obj/item/mecha_parts/part/scarab_torso
time = 30
materials = list(MAT_STEEL = 30000, MAT_GLASS = 10000)
/datum/design/item/mechfab/scarab/head
name = "Scarab Head"
id = "scarab_head"
build_path = /obj/item/mecha_parts/part/scarab_head
time = 20
materials = list(MAT_STEEL = 12500, MAT_GLASS = 5000)
/datum/design/item/mechfab/scarab/left_arm
name = "Scarab Left Arm"
id = "scarab_left_arm"
build_path = /obj/item/mecha_parts/part/scarab_left_arm
time = 20
materials = list(MAT_STEEL = 10000)
/datum/design/item/mechfab/scarab/right_arm
name = "Scarab Right Arm"
id = "scarab_right_arm"
build_path = /obj/item/mecha_parts/part/scarab_right_arm
time = 20
materials = list(MAT_STEEL = 10000)
/datum/design/item/mechfab/scarab/left_leg
name = "Scarab Left Legs"
id = "scarab_left_legs"
build_path = /obj/item/mecha_parts/part/scarab_left_legs
time = 20
materials = list(MAT_STEEL = 30000)
/datum/design/item/mechfab/scarab/right_leg
name = "Scarab Right Legs"
id = "scarab_right_legs"
build_path = /obj/item/mecha_parts/part/scarab_right_legs
time = 20
materials = list(MAT_STEEL = 30000)
/datum/design/item/mechfab/phazon
category = list("Phazon")
req_tech = list(TECH_MATERIAL = 7, TECH_BLUESPACE = 5, TECH_MAGNET = 6, TECH_PHORON = 3, TECH_ARCANE = 1)
/datum/design/item/mechfab/phazon/chassis
name = "Phazon Chassis"
id = "phazon_chassis"
build_path = /obj/item/mecha_parts/chassis/phazon
time = 10
materials = list(MAT_STEEL = 30000, MAT_DURASTEEL = 4000, MAT_PHORON = 4000, MAT_GOLD = 5000, MAT_VERDANTIUM = 4000)
/datum/design/item/mechfab/phazon/torso
name = "Phazon Torso"
id = "phazon_torso"
build_path = /obj/item/mecha_parts/part/phazon_torso
time = 30
materials = list(MAT_STEEL = 30000, MAT_DURASTEEL = 2000, MAT_PHORON = 6000, MAT_GOLD = 6000, MAT_VERDANTIUM = 2000)
/datum/design/item/mechfab/phazon/head
name = "Phazon Head"
id = "phazon_head"
build_path = /obj/item/mecha_parts/part/phazon_head
time = 20
materials = list(MAT_STEEL = 10000, MAT_DURASTEEL = 1000, MAT_PHORON = 4000, MAT_GOLD = 4000, MAT_VERDANTIUM = 500)
/datum/design/item/mechfab/phazon/left_arm
name = "Phazon Left Arm"
id = "phazon_left_arm"
build_path = /obj/item/mecha_parts/part/phazon_left_arm
time = 20
materials = list(MAT_STEEL = 15000, MAT_PHORON = 2000, MAT_GOLD = 2000, MAT_VERDANTIUM = 500)
/datum/design/item/mechfab/phazon/right_arm
name = "Phazon Right Arm"
id = "phazon_right_arm"
build_path = /obj/item/mecha_parts/part/phazon_right_arm
time = 20
materials = list(MAT_STEEL = 15000, MAT_PHORON = 2000, MAT_GOLD = 2000, MAT_VERDANTIUM = 500)
/datum/design/item/mechfab/phazon/left_leg
name = "Phazon Left Leg"
id = "phazon_left_leg"
build_path = /obj/item/mecha_parts/part/phazon_left_leg
time = 20
materials = list(MAT_STEEL = 15000, MAT_PHORON = 2000, MAT_GOLD = 2000, MAT_VERDANTIUM = 500)
/datum/design/item/mechfab/phazon/right_leg
name = "Phazon Right Leg"
id = "phazon_right_leg"
build_path = /obj/item/mecha_parts/part/phazon_right_leg
time = 20
materials = list(MAT_STEEL = 15000, MAT_PHORON = 2000, MAT_GOLD = 2000, MAT_VERDANTIUM = 500)
/datum/design/item/mechfab/rigsuit/precursor
name = "Xenotech Rig"
desc = "A rig made of alien tech and materials."
id = "rigmodule_precursor"
time = 30
req_tech = list(TECH_MATERIAL = 9, TECH_ENGINEERING = 6, TECH_PHORON = 5, TECH_MAGNET = 6, TECH_POWER = 6, TECH_ILLEGAL = 8, TECH_PRECURSOR = 3)
materials = list(MAT_PLASTEEL = 12000, MAT_GOLD = 5000, MAT_GRAPHITE = 8000, MAT_OSMIUM = 3000, MAT_PLASTIC = 6000, MAT_VERDANTIUM = 7500, MAT_MORPHIUM = 20000)
build_path = /obj/item/rig/ch/precursor

View File

@@ -1,13 +0,0 @@
//The RD console designed for outsider pods, no access and no access to NT servers.
/obj/machinery/computer/rdconsole/public
name = "Outsider R&D control console"
sync = 0
is_public = TRUE
req_access = ""
circuit = /obj/item/circuitboard/rdconsole/public
LockedPrinterDesigns = list(/datum/design/circuit/protolathe,
/datum/design/circuit/circuit_imprinter,
/datum/design/circuit/destructive_analyzer,
/datum/design/circuit/rdconsole,
/datum/design/circuit/rdservercontrol
)