hull/glass replacement, further polish, other misc tweaks

also adds plastitanium hull components for later use
This commit is contained in:
Killian
2020-09-08 06:34:44 +01:00
parent bdaadc5726
commit eb8ecaddb2
7 changed files with 314 additions and 243 deletions

View File

@@ -1,6 +1,6 @@
//ert wardrobe override, because these guys really don't need edgy red lockers with CCO dress uniforms, syndi(!!) turtlenecks, two edgy skull bandanas, or facemasks with no sprite. -Killian
/obj/structure/closet/wardrobe/ert
closet_appearance = /decl/closet_appearance/tactical //because ert lockers are red for some dumb reason
closet_appearance = /decl/closet_appearance/tactical/alt //because ert lockers are red for some dumb reason
starts_with = list(
/obj/item/clothing/under/ert,
/obj/item/device/radio/headset/ert/alt,
@@ -13,7 +13,7 @@
//would you believe mercs have no official locker? well, now they do. basically just a rebranded ERT locker but hey, it's an option. -Killian
/obj/structure/closet/wardrobe/merc
name = "mercenary equipment"
closet_appearance = /decl/closet_appearance/ert //because ert lockers are red for some dumb reason
closet_appearance = /decl/closet_appearance/tactical
starts_with = list(
/obj/item/clothing/under/tactical,