Refactored random map generator system and added several terrain generators.

Created a global list to track base turfs for explosions/shuttle moves.
Remaps the asteroid to be a moonlet. Tidies up some references to 'asteroid', removes moonbase from the accessible z level list.
This commit is contained in:
Zuhayr
2015-06-03 04:36:19 +09:30
parent d4327658ab
commit ebe62cefd8
47 changed files with 1453 additions and 1175 deletions

View File

@@ -18,12 +18,12 @@
/turf/simulated/floor/engine/ex_act(severity)
switch(severity)
if(1.0)
ChangeTurf(/turf/space)
ChangeTurf(get_base_turf(src.z))
qdel(src)
return
if(2.0)
if (prob(50))
ChangeTurf(/turf/space)
ChangeTurf(get_base_turf(src.z))
qdel(src)
return
else
@@ -31,7 +31,7 @@
/turf/simulated/floor/engine/blob_act()
if (prob(25))
ChangeTurf(/turf/space)
ChangeTurf(get_base_turf(src.z))
qdel(src)
return
return