diff --git a/code/game/machinery/wall_frames.dm b/code/game/machinery/wall_frames.dm index 1765eac3ec..2d0a8bf545 100644 --- a/code/game/machinery/wall_frames.dm +++ b/code/game/machinery/wall_frames.dm @@ -54,17 +54,6 @@ /obj/item/frame/proc/try_build(turf/on_wall, mob/user as mob) update_type_list() - var/datum/frame/frame_types/frame_type - if(!build_machine_type) - var/datum/frame/frame_types/response = input(user, "What kind of frame would you like to make?", "Frame type request", null) in frame_types_wall - if(!response || response.name == "Cancel") - return - frame_type = response - - build_machine_type = /obj/structure/frame - - if(frame_type.frame_size != 5) - new /obj/item/stack/material/steel(user.loc, (5 - frame_type.frame_size)) if(get_dist(on_wall, user)>1) return @@ -92,6 +81,18 @@ to_chat(user, "There's already an item on this wall!") return + var/datum/frame/frame_types/frame_type + if(!build_machine_type) + var/datum/frame/frame_types/response = input(user, "What kind of frame would you like to make?", "Frame type request", null) in frame_types_wall + if(!response || response.name == "Cancel") + return + frame_type = response + + build_machine_type = /obj/structure/frame + + if(frame_type.frame_size != 5) + new /obj/item/stack/material/steel(user.loc, (5 - frame_type.frame_size)) + var/obj/machinery/M = new build_machine_type(loc, ndir, 1, frame_type) M.fingerprints = fingerprints M.fingerprintshidden = fingerprintshidden