From b237af9eabadec4b58eccb086f67b4a2b4a1c837 Mon Sep 17 00:00:00 2001 From: Unknown Date: Mon, 8 Oct 2018 17:41:07 -0400 Subject: [PATCH] Rebalances VR Jumpsuits Virgo-specific jumpsuits (KHI and Star Trek) available in loadout are not supposed to have protection bonuses over the non-virgo ones. --- code/modules/vore/fluffstuff/custom_clothes_vr.dm | 14 +++++++------- 1 file changed, 7 insertions(+), 7 deletions(-) diff --git a/code/modules/vore/fluffstuff/custom_clothes_vr.dm b/code/modules/vore/fluffstuff/custom_clothes_vr.dm index 69f74c3e8a..8163c861f4 100644 --- a/code/modules/vore/fluffstuff/custom_clothes_vr.dm +++ b/code/modules/vore/fluffstuff/custom_clothes_vr.dm @@ -910,7 +910,7 @@ icon_state = "khi_uniform_cmd_i" item_state = "khi_uniform_cmd" worn_state = "khi_uniform_cmd" - armor = list(melee = 5, bullet = 10, laser = 10, energy = 0, bomb = 0, bio = 0, rad = 0) + armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 0, rad = 0) /obj/item/clothing/under/rank/khi/sec //Security version name = "KHI security suit" @@ -926,7 +926,7 @@ icon_state = "khi_uniform_med_i" item_state = "khi_uniform_med" worn_state = "khi_uniform_med" - armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 50, rad = 5) + armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 10, rad = 0) /obj/item/clothing/under/rank/khi/eng //Engineering version name = "KHI engineering suit" @@ -942,7 +942,7 @@ icon_state = "khi_uniform_sci_i" item_state = "khi_uniform_sci" worn_state = "khi_uniform_sci" - armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 5, bio = 0, rad = 5) + armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 10, bio = 0, rad = 0) /obj/item/clothing/under/rank/khi/fluff/aronai //Aro fluff version name = "KHI meditech suit" @@ -950,7 +950,7 @@ icon_state = "khi_uniform_aro_i" item_state = "khi_uniform_aro" worn_state = "khi_uniform_aro" - armor = list(melee = 5, bullet = 5, laser = 5, energy = 0, bomb = 0, bio = 0, rad = 0) + armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 10, rad = 0) //jacobdragon:Earthen Breath /obj/item/clothing/under/fluff/earthenbreath @@ -1192,14 +1192,14 @@ Departamental Swimsuits, for general use desc = "The uniform worn by command officers in the mid 2260s." icon_state = "trek_command" item_state = "trek_command" - armor = list(melee = 10, bullet = 10, laser = 10,energy = 0, bomb = 0, bio = 10, rad = 10, fire = 0, acid = 0) // Considering only staff heads get to pick it + armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 0) // Considering only staff heads get to pick it /obj/item/clothing/under/rank/trek/engsec name = "Operations Uniform" desc = "The uniform worn by operations officers of the mid 2260s. You feel strangely vulnerable just seeing this..." icon_state = "trek_engsec" item_state = "trek_engsec" - armor = list(melee = 10, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 10, fire = 0, acid = 0) // since they're shared between jobs and kinda moot. + armor = list(melee = 10, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 0, rad = 0) // since they're shared between jobs and kinda moot. /obj/item/clothing/under/rank/trek/medsci name = "MedSci Uniform" @@ -1207,7 +1207,7 @@ Departamental Swimsuits, for general use icon_state = "trek_medsci" item_state = "trek_medsci" permeability_coefficient = 0.50 - armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 10, rad = 0, fire = 0, acid = 0) // basically a copy of vanilla sci/med + armor = list(melee = 0, bullet = 0, laser = 0,energy = 0, bomb = 0, bio = 10, rad = 0) // basically a copy of vanilla sci/med //TNG /obj/item/clothing/under/rank/trek/command/next