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Moved cyborg upgrade items out of mob code and into item code.
- Item declarations have no place in mob code. MMI and pAI code being the exception. Removed a cyborg upgrade that made them immune to flashes - An item that removes one of the very few weaknesses a borg has? No thanks. Removed mob\living\silicon\robot\robot_defense.dm - It was an empty file. Removed uplink.dm and uplink_kits.dm from WorkInProgress - Duplicate files: they're already in the main chunk of the code. - They are no longer a work in progress. Here's hoping I dont break anything with this commit... git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3890 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -138,8 +138,8 @@ var/engwords = list("travel", "blood", "join", "hell", "destroy", "technology",
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if(!iscultist(user))
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user << "You can't mouth the arcane scratchings without fumbling over them."
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return
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if(istype(user.wear_mask, /obj/item/clothing/mask/muzzle) || user.ear_deaf)
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user << "You need to be able to both speak and hear to use runes."
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if(istype(user.wear_mask, /obj/item/clothing/mask/muzzle))
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user << "You are unable to speak the words of the rune."
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return
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if(!word1 || !word2 || !word3 || prob(usr.getBrainLoss()))
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return fizzle()
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