Renames the proc for headbutting

This commit is contained in:
Anewbe
2017-04-05 15:44:14 -05:00
parent 66c06a02f2
commit ec7dbc1930
2 changed files with 2 additions and 2 deletions

View File

@@ -322,7 +322,7 @@
if(hit_zone == O_EYES)
attack_eye(affecting, assailant)
else if(hit_zone == BP_HEAD)
headbut(affecting, assailant)
headbutt(affecting, assailant)
else
dislocate(affecting, assailant, hit_zone)

View File

@@ -88,7 +88,7 @@
attack.handle_eye_attack(attacker, target)
/obj/item/weapon/grab/proc/headbut(mob/living/carbon/human/target, mob/living/carbon/human/attacker)
/obj/item/weapon/grab/proc/headbutt(mob/living/carbon/human/target, mob/living/carbon/human/attacker)
if(!istype(attacker))
return
if(target.lying)