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Adds changelog
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@@ -186,8 +186,9 @@
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prob(2);/obj/item/weapon/material/butterfly/switchblade,
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prob(2);/obj/item/weapon/material/butterfly/switchblade,
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prob(2);/obj/item/weapon/material/knuckledusters,
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prob(2);/obj/item/weapon/material/knuckledusters,
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prob(1);/obj/item/weapon/material/hatchet/tacknife,
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prob(1);/obj/item/weapon/material/hatchet/tacknife,
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prob(0.5);/datum/autolathe/recipe/beartrap,
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prob(0.5);/obj/item/weapon/beartrap,
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prob(1);/datum/autolathe/recipe/handcuffs,
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prob(1);/obj/item/weapon/handcuffs,
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prob(1);/obj/item/weapon/legcuffs,
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prob(2);/obj/item/weapon/reagent_containers/syringe/drugs)
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prob(2);/obj/item/weapon/reagent_containers/syringe/drugs)
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13
html/changelogs/Yoshax - RandomItems.yml
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html/changelogs/Yoshax - RandomItems.yml
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# Your name.
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author: Yoshax
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# Optional: Remove this file after generating master changelog. Useful for PR changelogs that won't get used again.
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delete-after: True
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# Any changes you've made. See valid prefix list above.
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# INDENT WITH TWO SPACES. NOT TABS. SPACES.
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# SCREW THIS UP AND IT WON'T WORK.
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# Also, all entries are changed into a single [] after a master changelog generation. Just remove the brackets when you add new entries.
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# Please surround your changes in double quotes ("), as certain characters otherwise screws up compiling. The quotes will not show up in the changelog.
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changes:
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- tweak: "Stun Revolvers will no longer be able to spawn from random energy weapon spawns. In addition, some of the other random item spawns have new items and adjusted probablities."
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