[MANUAL MIRROR] Port OD Pragma Lints (#17171) (#10255)

Co-authored-by: Drathek <76988376+Drulikar@users.noreply.github.com>
This commit is contained in:
Selis
2025-03-01 22:14:20 +01:00
committed by GitHub
parent f05bc462ed
commit ed43b73661
118 changed files with 428 additions and 237 deletions

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@@ -393,8 +393,9 @@
// Copied from /obj/machinery/computer/supplycomp/ui_interact(),
// code\game\machinery\computer\supply.dm, starting at line 55
/obj/item/commcard/proc/get_supply_shuttle_status()
var/shuttle_status[0]
var/list/shuttle_status = list()
var/datum/shuttle/autodock/ferry/supply/shuttle = SSsupply.shuttle
if(shuttle)
if(shuttle.has_arrive_time())
shuttle_status["location"] = "In transit"
@@ -445,7 +446,7 @@
shuttle_status["engine"] = "Engaged"
else
shuttle["mode"] = SUP_SHUTTLE_ERROR
shuttle_status["mode"] = SUP_SHUTTLE_ERROR
return shuttle_status

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@@ -272,11 +272,7 @@
//Checks for various conditions to see if the mob is revivable
/obj/item/shockpaddles/proc/can_defib(mob/living/carbon/human/H) //This is checked before doing the defib operation
//CHOMPEdit Begin - Vox can be revived with jumper cables
if(H.get_species() == SPECIES_VOX && use_on_synthetic)
// Will silently continue to the other two checks.
//CHOMPEdit End - Edit included the else on the next line.
else if((H.species.flags & NO_DEFIB))
if((H.species.flags & NO_DEFIB))
return "buzzes, \"Incompatible physiology. Operation aborted.\""
else if(H.isSynthetic() && !use_on_synthetic)
return "buzzes, \"Synthetic Body. Operation aborted.\""

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@@ -195,7 +195,7 @@
H.eye_blurry = max(H.eye_blurry, flash_strength + 5)
H.flash_eyes()
H.adjustHalLoss(halloss_per_flash * (flash_strength / 5)) // Should take four flashes to stun.
H.apply_damage(flash_strength * H.species.flash_burn/5, BURN, BP_HEAD, 0, 0, "Photon burns")
H.apply_damage(flash_strength * H.species.flash_burn/5, BURN, BP_HEAD, 0, 0)
else
flashfail = 1

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@@ -483,8 +483,8 @@
//IF the crystal somehow ends up in a tummy and digesting with a bound mob who doesn't want to be eaten, let's move them to the ground
/obj/item/capture_crystal/digest_act(var/atom/movable/item_storage = null)
if(bound_mob) //CHOMPEdit
if(bound_mob in contents && !bound_mob.devourable)
if(bound_mob) // CHOMPEdit
if((bound_mob in contents) && !bound_mob.devourable)
bound_mob.forceMove(src.drop_location())
return ..()

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@@ -89,11 +89,11 @@
if(user.gloves && !protected_hands)
to_chat(user, span_warning("\The [src] partially cuts into your hand through your gloves as you hit \the [target]!"))
user.apply_damage(light_glove_d + will_break ? break_damage : 0, BRUTE, active_hand, 0, 0, src, src.sharp, src.edge) // Ternary to include break damage
user.apply_damage(light_glove_d + will_break ? break_damage : 0, BRUTE, active_hand, 0, 0, src.sharp, src.edge, src) // Ternary to include break damage
else if(!user.gloves)
to_chat(user, span_warning("\The [src] cuts into your hand as you hit \the [target]!"))
user.apply_damage(no_glove_d + will_break ? break_damage : 0, BRUTE, active_hand, 0, 0, src, src.sharp, src.edge)
user.apply_damage(no_glove_d + will_break ? break_damage : 0, BRUTE, active_hand, 0, 0, src.sharp, src.edge, src)
if(will_break && src.loc == user) // If it's not in our hand anymore
user.visible_message(span_danger("[user] hit \the [target] with \the [src], shattering it!"), span_warning("You shatter \the [src] in your hand!"))

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@@ -352,7 +352,7 @@
L.add_modifier(/datum/modifier/entangled, 3 SECONDS)
if(!L.apply_damage(force * (issilicon(L) ? 0.25 : 1), BRUTE, target_zone, blocked, soaked, src, sharp, edge))
if(!L.apply_damage(force * (issilicon(L) ? 0.25 : 1), BRUTE, target_zone, blocked, soaked, sharp, edge, src))
return
playsound(src, 'sound/effects/glass_step.ogg', 50, 1) // not sure how to handle metal shards with sounds

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@@ -70,7 +70,6 @@ var/global/list/micro_tunnels = list()
for(var/datum/planet/P in SSplanets.planets)
if(myturf.z in P.expected_z_levels)
planet = P
else
for(var/obj/structure/micro_tunnel/t in micro_tunnels)
if(t == src)
continue
@@ -85,7 +84,6 @@ var/global/list/micro_tunnels = list()
if(targetturf.z in planet.expected_z_levels)
destinations |= t
continue
else
var/above = GetAbove(myturf)
if(above && t.z == z + 1)
destinations |= t

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@@ -181,7 +181,7 @@ It also makes it so a ghost wont know where all the goodies/mobs are.
/obj/structure/mob_spawner/scanner/proc/CheckProximity(atom/movable/AM,turf/new_loc)
if(AM in mobs_in_range && (!AM || get_dist(src,new_loc) > range))
if((AM in mobs_in_range) && (!AM || get_dist(src,new_loc) > range))
mobs_in_range -= AM
//CHOMPEdit End

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@@ -152,7 +152,6 @@
if (prob(50))
qdel(src)
return
else
return
/obj/structure/closet/crate/secure

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@@ -40,7 +40,7 @@
comp.paused = FALSE
identifier = length(comp.identifier) > 0 ? comp.identifier : initial(identifier)
material = length(comp.material) > 0 ? comp.material : initial(material)
tint = length(comp.tint) > 0 ? comp.tint : initial(tint)
tint = length(comp.tint) > 0 ? comp.tint : initial(comp.tint)
adjective = length(comp.adjective) > 0 ? comp.adjective : initial(adjective)
if (copytext_char(adjective, -1) != "s")
adjective += "s"

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@@ -321,7 +321,6 @@
if (prob(5))
dismantle()
return
else
return
/obj/structure/girder/cult

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@@ -50,7 +50,6 @@
return
if(3.0)
return
else
return
/obj/structure/lattice/attackby(obj/item/C as obj, mob/user as mob)

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@@ -275,7 +275,7 @@
to_chat(user, span_warning("There is no tank in \the [src]."))
return
if(is_loosen)
to_chat(user, span_warning("Tighten \the nut with a wrench first."))
to_chat(user, span_warning("Tighten the nut with a wrench first."))
return
if(!Adjacent(target))
return

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@@ -277,7 +277,6 @@
if(3.0)
qdel(src)
return
else
return
// Duplicated from structures.dm, but its a bit different.

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@@ -1855,7 +1855,7 @@
desc = "The red flag of the Five Arrows."
description_fluff = "The Five Arrows is an independent government entity that seceded from the Solar Confederate Government in 2570, in response to perceived \
failures in aiding the Sagittarius Heights during the Skathari Incursion. The success of the government in achieving effective local defense and prosperity has \
since attracted the membership of Kauq'xum, a remote Skrellian colony. \The Five Arrows formed the model for SolGov's own semi-autonomous \"Regional Blocs\"."
since attracted the membership of Kauq'xum, a remote Skrellian colony. The Five Arrows formed the model for SolGov's own semi-autonomous \"Regional Blocs\"."
icon_state = "fivearrows"
flagtype = /obj/item/flag/fivearrows
@@ -1870,7 +1870,7 @@
desc = "The red flag of the Five Arrows."
description_fluff = "The Five Arrows is an independent government entity that seceded from the Solar Confederate Government in 2570, in response to perceived \
failures in aiding the Sagittarius Heights during the Skathari Incursion. The success of the government in achieving effective local defense and prosperity has \
since attracted the membership of Kauq'xum, a remote Skrellian colony. \The Five Arrows formed the model for SolGov's own semi-autonomous \"Regional Blocs\"."
since attracted the membership of Kauq'xum, a remote Skrellian colony. The Five Arrows formed the model for SolGov's own semi-autonomous \"Regional Blocs\"."
flag_path = "fivearrows"
/obj/item/flag/fivearrows/l

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@@ -581,7 +581,6 @@
return 6
if("SOUTHWEST", "SW")
return 10
else
return 0
@@ -606,5 +605,4 @@
return "NW"
if(10)
return "SW"
else
return