Make vore jukebox re-constructable

* Put in our own circuit board so de-constructing and re-constructing gets the same machine back.
* Polaris now has all the same icon states as we do! We don't need our own jukebox_vr.dmi anymore.
This commit is contained in:
Leshana
2017-02-22 17:50:53 -05:00
parent 1495bbce5e
commit ed78e7dbe9
4 changed files with 12 additions and 1 deletions

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@@ -1,7 +1,7 @@
// The improved, hackable jukebox for vorestation!
/obj/machinery/media/jukebox/vore
icon = 'icons/obj/jukebox_vr.dmi'
circuit = /obj/item/weapon/circuitboard/jukebox/vore
secret_tracks = list(
new/datum/track("Bandit Radio", 'sound/music/jukebox/bandit_radio.ogg'),
new/datum/track("Ghost Fight (Toby Fox)", 'sound/music/jukebox/TobyFoxGhostFight.mid'),

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@@ -0,0 +1,10 @@
#ifndef T_BOARD
#error T_BOARD macro is not defined but we need it!
#endif
// VOREStation specific circuit boards!
// Our own board so deconstructing and reconstructing gets the same machine back...
/obj/item/weapon/circuitboard/jukebox/vore
name = T_BOARD("VORE jukebox")
build_path = /obj/machinery/media/jukebox/vore

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@@ -888,6 +888,7 @@
#include "code\game\objects\items\weapons\weldbackpack.dm"
#include "code\game\objects\items\weapons\circuitboards\broken.dm"
#include "code\game\objects\items\weapons\circuitboards\circuitboard.dm"
#include "code\game\objects\items\weapons\circuitboards\circuitboards_vr.dm"
#include "code\game\objects\items\weapons\circuitboards\frame.dm"
#include "code\game\objects\items\weapons\circuitboards\mecha.dm"
#include "code\game\objects\items\weapons\circuitboards\other.dm"